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https://github.com/Xaymar/obs-StreamFX
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filter-custom-shader: Update to use new gfx::effect_source::effect_source
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parent
bde4e278bf
commit
ff4a556f3f
2 changed files with 24 additions and 4 deletions
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@ -146,7 +146,12 @@ filter::shader::shader_factory::~shader_factory() {}
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filter::shader::shader_instance::shader_instance(obs_data_t* data, obs_source_t* self)
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filter::shader::shader_instance::shader_instance(obs_data_t* data, obs_source_t* self)
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: _self(self), _active(true), _width(0), _height(0)
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: _self(self), _active(true), _width(0), _height(0)
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{}
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{
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_fx = std::make_shared<gfx::effect_source::effect_source>();
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_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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update(data);
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}
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filter::shader::shader_instance::~shader_instance() {}
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filter::shader::shader_instance::~shader_instance() {}
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@ -160,9 +165,13 @@ uint32_t filter::shader::shader_instance::height()
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return _height;
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return _height;
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}
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}
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void filter::shader::shader_instance::properties(obs_properties_t* props) {}
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void filter::shader::shader_instance::properties(obs_properties_t* props) {
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_fx->properties(props);
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}
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void filter::shader::shader_instance::update(obs_data_t* data) {}
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void filter::shader::shader_instance::update(obs_data_t* data) {
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_fx->update(data);
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}
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void filter::shader::shader_instance::activate()
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void filter::shader::shader_instance::activate()
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{
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{
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@ -182,6 +191,8 @@ void filter::shader::shader_instance::video_tick(float_t sec_since_last)
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_width = obs_source_get_base_width(target);
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_width = obs_source_get_base_width(target);
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_height = obs_source_get_base_height(target);
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_height = obs_source_get_base_height(target);
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}
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}
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_fx->tick(sec_since_last);
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}
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}
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void filter::shader::shader_instance::video_render(gs_effect_t* effect)
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void filter::shader::shader_instance::video_render(gs_effect_t* effect)
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@ -199,5 +210,9 @@ void filter::shader::shader_instance::video_render(gs_effect_t* effect)
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return;
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return;
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}
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}
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try {
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_fx->render();
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} catch (...) {
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obs_source_skip_video_filter(_self);
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obs_source_skip_video_filter(_self);
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}
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}
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}
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@ -20,6 +20,8 @@
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#pragma once
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#pragma once
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#include "plugin.hpp"
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#include "plugin.hpp"
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#include "gfx/gfx-effect-source.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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extern "C" {
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extern "C" {
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#include <obs.h>
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#include <obs.h>
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@ -46,6 +48,9 @@ namespace filter {
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uint32_t _width, _height;
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uint32_t _width, _height;
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std::shared_ptr<gs::rendertarget> _rt;
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std::shared_ptr<gfx::effect_source::effect_source> _fx;
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public:
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public:
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shader_instance(obs_data_t* data, obs_source_t* self);
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shader_instance(obs_data_t* data, obs_source_t* self);
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~shader_instance();
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~shader_instance();
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