filter-displacement: Further refactoring

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2019-01-24 21:42:26 +01:00
parent c1995c03a9
commit fedb6e3259
2 changed files with 50 additions and 48 deletions

View file

@ -141,18 +141,18 @@ void filter::DisplacementAddon::video_render(void* ptr, gs_effect_t* effect)
}
filter::Displacement::Displacement(obs_data_t* data, obs_source_t* context)
{
this->dispmap.texture = nullptr;
this->dispmap.createTime = 0;
this->dispmap.modifiedTime = 0;
this->dispmap.size = 0;
this->timer = 0;
this->context = context;
: m_self(context), m_active(true), m_effect(nullptr), m_distance(0), m_timer(0)
{
this->m_displacement_map.texture = nullptr;
this->m_displacement_map.createTime = 0;
this->m_displacement_map.modifiedTime = 0;
this->m_displacement_map.size = 0;
obs_enter_graphics();
char* effectFile = obs_module_file("effects/displace.effect");
char* errorMessage = nullptr;
this->customEffect = gs_effect_create_from_file(effectFile, &errorMessage);
this->m_effect = gs_effect_create_from_file(effectFile, &errorMessage);
bfree(effectFile);
if (errorMessage != nullptr) {
P_LOG_ERROR("%s", errorMessage);
@ -166,8 +166,8 @@ filter::Displacement::Displacement(obs_data_t* data, obs_source_t* context)
filter::Displacement::~Displacement()
{
obs_enter_graphics();
gs_effect_destroy(customEffect);
gs_texture_destroy(dispmap.texture);
gs_effect_destroy(m_effect);
gs_texture_destroy(m_displacement_map.texture);
obs_leave_graphics();
}
@ -175,8 +175,8 @@ void filter::Displacement::update(obs_data_t* data)
{
updateDisplacementMap(obs_data_get_string(data, S_FILTER_DISPLACEMENT_FILE));
distance = float_t(obs_data_get_double(data, S_FILTER_DISPLACEMENT_RATIO));
vec2_set(&displacementScale, float_t(obs_data_get_double(data, S_FILTER_DISPLACEMENT_SCALE)),
m_distance = float_t(obs_data_get_double(data, S_FILTER_DISPLACEMENT_RATIO));
vec2_set(&m_displacement_scale, float_t(obs_data_get_double(data, S_FILTER_DISPLACEMENT_SCALE)),
float_t(obs_data_get_double(data, S_FILTER_DISPLACEMENT_SCALE)));
}
@ -200,10 +200,10 @@ void filter::Displacement::hide() {}
void filter::Displacement::video_tick(float time)
{
timer += time;
if (timer >= 1.0) {
timer -= 1.0;
updateDisplacementMap(dispmap.file);
m_timer += time;
if (m_timer >= 1.0) {
m_timer -= 1.0;
updateDisplacementMap(m_displacement_map.file);
}
}
@ -214,47 +214,47 @@ float interp(float a, float b, float v)
void filter::Displacement::video_render(gs_effect_t*)
{
obs_source_t* parent = obs_filter_get_parent(context);
obs_source_t* target = obs_filter_get_target(context);
obs_source_t* parent = obs_filter_get_parent(m_self);
obs_source_t* target = obs_filter_get_target(m_self);
uint32_t baseW = obs_source_get_base_width(target), baseH = obs_source_get_base_height(target);
// Skip rendering if our target, parent or context is not valid.
if (!target || !parent || !context || !dispmap.texture || !baseW || !baseH) {
obs_source_skip_video_filter(context);
if (!target || !parent || !m_self || !m_displacement_map.texture || !baseW || !baseH) {
obs_source_skip_video_filter(m_self);
return;
}
if (!obs_source_process_filter_begin(context, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING))
if (!obs_source_process_filter_begin(m_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING))
return;
gs_eparam_t* param;
vec2 texelScale;
vec2_set(&texelScale, interp((1.0f / baseW), 1.0f, distance), interp((1.0f / baseH), 1.0f, distance));
param = gs_effect_get_param_by_name(customEffect, "texelScale");
vec2_set(&texelScale, interp((1.0f / baseW), 1.0f, m_distance), interp((1.0f / baseH), 1.0f, m_distance));
param = gs_effect_get_param_by_name(m_effect, "texelScale");
if (param)
gs_effect_set_vec2(param, &texelScale);
else
P_LOG_ERROR("Failed to set texel scale param.");
param = gs_effect_get_param_by_name(customEffect, "displacementScale");
param = gs_effect_get_param_by_name(m_effect, "displacementScale");
if (param)
gs_effect_set_vec2(param, &displacementScale);
gs_effect_set_vec2(param, &m_displacement_scale);
else
P_LOG_ERROR("Failed to set displacement scale param.");
param = gs_effect_get_param_by_name(customEffect, "displacementMap");
param = gs_effect_get_param_by_name(m_effect, "displacementMap");
if (param)
gs_effect_set_texture(param, dispmap.texture);
gs_effect_set_texture(param, m_displacement_map.texture);
else
P_LOG_ERROR("Failed to set texture param.");
obs_source_process_filter_end(context, customEffect, baseW, baseH);
obs_source_process_filter_end(m_self, m_effect, baseW, baseH);
}
std::string filter::Displacement::get_file()
{
return dispmap.file;
return m_displacement_map.file;
}
void filter::Displacement::updateDisplacementMap(std::string file)
@ -262,27 +262,27 @@ void filter::Displacement::updateDisplacementMap(std::string file)
bool shouldUpdateTexture = false;
// Different File
if (file != dispmap.file) {
dispmap.file = file;
shouldUpdateTexture = true;
if (file != m_displacement_map.file) {
m_displacement_map.file = file;
shouldUpdateTexture = true;
} else { // Different Timestamps
struct stat stats;
if (os_stat(dispmap.file.c_str(), &stats) != 0) {
shouldUpdateTexture = shouldUpdateTexture || (dispmap.createTime != stats.st_ctime)
|| (dispmap.modifiedTime != stats.st_mtime);
dispmap.createTime = stats.st_ctime;
dispmap.modifiedTime = stats.st_mtime;
if (os_stat(m_displacement_map.file.c_str(), &stats) != 0) {
shouldUpdateTexture = shouldUpdateTexture || (m_displacement_map.createTime != stats.st_ctime)
|| (m_displacement_map.modifiedTime != stats.st_mtime);
m_displacement_map.createTime = stats.st_ctime;
m_displacement_map.modifiedTime = stats.st_mtime;
}
}
if (shouldUpdateTexture) {
obs_enter_graphics();
if (dispmap.texture) {
gs_texture_destroy(dispmap.texture);
dispmap.texture = nullptr;
if (m_displacement_map.texture) {
gs_texture_destroy(m_displacement_map.texture);
m_displacement_map.texture = nullptr;
}
if (os_file_exists(file.c_str()))
dispmap.texture = gs_texture_create_from_file(dispmap.file.c_str());
m_displacement_map.texture = gs_texture_create_from_file(m_displacement_map.file.c_str());
obs_leave_graphics();
}
}

View file

@ -64,21 +64,23 @@ namespace filter {
};
class Displacement {
void updateDisplacementMap(std::string file);
obs_source_t* m_self;
bool m_active;
obs_source_t* context;
gs_effect_t* customEffect;
float_t distance;
vec2 displacementScale;
// Rendering
gs_effect_t* m_effect;
float_t m_distance;
vec2 m_displacement_scale;
struct {
std::string file;
gs_texture_t* texture;
time_t createTime, modifiedTime;
size_t size;
} dispmap;
} m_displacement_map;
float_t m_timer;
float_t timer;
void updateDisplacementMap(std::string file);
public:
Displacement(obs_data_t*, obs_source_t*);