filter-custom-shader: Initial version based on gfx::effect_source

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2018-04-09 13:28:13 +02:00
parent 9f91039ca0
commit fc78bd83a6
2 changed files with 424 additions and 631 deletions

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@ -24,6 +24,7 @@
#include <list>
#include <vector>
#include <inttypes.h>
#include "gfx-effect-source.h"
namespace Filter {
class CustomShader {
@ -34,8 +35,6 @@ namespace Filter {
static const char *get_name(void *);
static void get_defaults(obs_data_t *);
static obs_properties_t *get_properties(void *);
static bool modified_properties(obs_properties_t *,
obs_property_t *, obs_data_t *);
static void *create(obs_data_t *, obs_source_t *);
static void destroy(void *);
@ -51,76 +50,30 @@ namespace Filter {
obs_source_info sourceInfo;
private:
class Instance {
class Instance : public gfx::effect_source {
friend class CustomShader;
public:
Instance(obs_data_t*, obs_source_t*);
~Instance();
void update(obs_data_t*);
uint32_t get_width();
uint32_t get_height();
void activate();
void deactivate();
void video_tick(float);
void video_render(gs_effect_t*);
void get_properties(obs_properties_t *);
private:
void CheckShaderFile(std::string file, float_t time);
std::string GetShaderFile();
void CheckTextures(float_t time);
protected:
virtual bool is_special_parameter(std::string name, gs::effect_parameter::type type) override;
bool IsSpecialParameter(std::string name, gs::effect_parameter::type type);
private:
obs_source_t * m_source;
bool m_isActive = true;
std::unique_ptr<gs::rendertarget> m_renderTarget;
float_t m_activeTime, m_renderTime;
virtual bool apply_special_parameters() override;
// Shader
struct Effect {
std::string path;
time_t createTime, modifiedTime;
size_t size;
float_t lastCheck;
std::unique_ptr<gs::effect> effect;
} m_effect;
struct Parameter {
std::string name;
gs::effect_parameter::type type;
virtual void video_tick_impl(float time) override;
std::vector<std::string> uiNames;
std::vector<std::string> uiDescriptions;
struct {
union {
int32_t i[4];
float_t f[4];
bool b;
};
bool textureIsSource = false;
struct Source {
bool dirty = false;
std::string name;
obs_source_t* source = nullptr;
std::shared_ptr<gs::rendertarget> rendertarget;
} source;
struct File {
bool dirty = false;
std::string path;
time_t createTime, modifiedTime;
size_t fileSize;
float_t lastCheck;
std::shared_ptr<gs::texture> texture;
} file;
} value;
};
std::list<Parameter> m_effectParameters;
virtual void video_render_impl(gs_effect_t* parent_effect) override;
friend class CustomShader;
};
};
}