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https://github.com/Xaymar/obs-StreamFX
synced 2024-12-29 11:01:23 +00:00
filter/denoising: Restore alpha after processing
As the Alpha channel is completely ignored and possibly destroyed by denoising algorithms, we should restore the Alpha channel manually. Linear interpolation was chosen here as it will behave like Point if the size matches, and properly interpolate if the size doesn't match. Fixes: #646
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889fea6422
commit
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2 changed files with 27 additions and 3 deletions
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@ -97,6 +97,20 @@ denoising_instance::denoising_instance(obs_data_t* data, obs_source_t* self)
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_input = std::make_shared<::streamfx::obs::gs::rendertarget>(GS_RGBA_UNORM, GS_ZS_NONE);
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_input->render(1, 1); // Preallocate the RT on the driver and GPU.
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_output = _input->get_texture();
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// Load the required effect.
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_standard_effect =
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std::make_shared<::streamfx::obs::gs::effect>(::streamfx::data_file_path("effects/standard.effect"));
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// Create Samplers
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_channel0_sampler = std::make_shared<::streamfx::obs::gs::sampler>();
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_channel0_sampler->set_filter(gs_sample_filter::GS_FILTER_LINEAR);
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_channel0_sampler->set_address_mode_u(GS_ADDRESS_CLAMP);
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_channel0_sampler->set_address_mode_v(GS_ADDRESS_CLAMP);
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_channel1_sampler = std::make_shared<::streamfx::obs::gs::sampler>();
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_channel1_sampler->set_filter(gs_sample_filter::GS_FILTER_LINEAR);
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_channel1_sampler->set_address_mode_u(GS_ADDRESS_CLAMP);
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_channel1_sampler->set_address_mode_v(GS_ADDRESS_CLAMP);
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}
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if (data) {
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@ -323,8 +337,13 @@ void denoising_instance::video_render(gs_effect_t* effect)
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_render, "Render"};
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#endif
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gs_effect_set_texture(gs_effect_get_param_by_name(effect, "image"), _output->get_object());
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while (gs_effect_loop(effect, "Draw")) {
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if (_standard_effect->has_parameter("Channel0", ::streamfx::obs::gs::effect_parameter::type::Texture)) {
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_standard_effect->get_parameter("Channel0").set_texture(_output);
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}
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if (_standard_effect->has_parameter("Channel1", ::streamfx::obs::gs::effect_parameter::type::Texture)) {
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_standard_effect->get_parameter("Channel1").set_texture(_input->get_texture());
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}
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while (gs_effect_loop(_standard_effect->get_object(), "RestoreAlpha")) {
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gs_draw_sprite(nullptr, 0, _size.first, _size.second);
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}
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}
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@ -508,7 +527,7 @@ denoising_factory::denoising_factory()
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// 3. In any other case, register the filter!
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_info.id = S_PREFIX "filter-denoising";
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_info.type = OBS_SOURCE_TYPE_FILTER;
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_info.output_flags = OBS_SOURCE_VIDEO;
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_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW;
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set_resolution_enabled(true);
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finish_setup();
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@ -22,6 +22,7 @@
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include "obs/gs/gs-effect.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/gs/gs-texture.hpp"
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#include "obs/obs-source-factory.hpp"
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@ -52,6 +53,10 @@ namespace streamfx::filter::denoising {
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std::mutex _provider_lock;
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std::shared_ptr<util::threadpool::task> _provider_task;
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std::shared_ptr<::streamfx::obs::gs::effect> _standard_effect;
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std::shared_ptr<::streamfx::obs::gs::sampler> _channel0_sampler;
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std::shared_ptr<::streamfx::obs::gs::sampler> _channel1_sampler;
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std::shared_ptr<::streamfx::obs::gs::rendertarget> _input;
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std::shared_ptr<::streamfx::obs::gs::texture> _output;
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bool _dirty;
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