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https://github.com/Xaymar/obs-StreamFX
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filter-transform: Further refactoring
This commit is contained in:
parent
48e17ad562
commit
efb6b0b9be
3 changed files with 309 additions and 288 deletions
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@ -251,17 +251,22 @@ Filter.Transform.Camera.FieldOfView="Field Of View"
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Filter.Transform.Camera.FieldOfView.Description="Vertical Field of View of the camera."
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Filter.Transform.Position="Position"
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Filter.Transform.Position.Description="Position of the rendered quad."
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Filter.Transform.Position.X="Position (X)"
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Filter.Transform.Position.Y="Position (Y)"
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Filter.Transform.Position.Z="Position (Z)"
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Filter.Transform.Position.X="X"
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Filter.Transform.Position.Y="Y"
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Filter.Transform.Position.Z="Z"
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Filter.Transform.Scale="Scale"
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Filter.Transform.Scale.Description="Scale of the rendered quad."
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Filter.Transform.Scale.X="Scale (X)"
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Filter.Transform.Scale.Y="Scale (Y)"
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Filter.Transform.Scale.X="X"
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Filter.Transform.Scale.Y="Y"
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Filter.Transform.Shear="Shear"
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Filter.Transform.Shear.Description="Shearing of the rendered quad."
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Filter.Transform.Shear.X="Shear (X)"
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Filter.Transform.Shear.Y="Shear (Y)"
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Filter.Transform.Shear.X="X"
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Filter.Transform.Shear.Y="Y"
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Filter.Transform.Rotation="Rotation"
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Filter.Transform.Rotation.Description="Euler rotation of the rendered quad, applied using the rotation order."
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Filter.Transform.Rotation.X="Pitch (X)"
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Filter.Transform.Rotation.Y="Yaw (Y)"
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Filter.Transform.Rotation.Z="Roll (Z)"
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Filter.Transform.Rotation.Order="Rotation Order"
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Filter.Transform.Rotation.Order.Description="The order in which to apply the euler angles to the rendered quad."
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Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
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@ -270,11 +275,6 @@ Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
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Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
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Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw"
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Filter.Transform.Rotation.Order.ZYX="Roll, Yaw, Pitch"
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Filter.Transform.Rotation="Rotation"
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Filter.Transform.Rotation.Description="Euler rotation of the rendered quad, applied using the rotation order."
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Filter.Transform.Rotation.X="Pitch (X)"
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Filter.Transform.Rotation.Y="Yaw (Y)"
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Filter.Transform.Rotation.Z="Roll (Z)"
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Filter.Transform.Mipmapping="Enable Mipmapping"
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Filter.Transform.Mipmapping.Description="Generate mipmaps for the source, so that angled and far away parts are smoother."
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@ -18,7 +18,9 @@
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*/
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#include "filter-transform.hpp"
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#include <algorithm>
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#include <stdexcept>
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#include "obs/gs/gs-helper.hpp"
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#include "strings.hpp"
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#include "util-math.hpp"
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@ -77,13 +79,13 @@ enum RotationOrder : int64_t {
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};
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filter::transform::transform_instance::transform_instance(obs_data_t* data, obs_source_t* context)
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: obs::source_instance(data, context), _source_rendered(false), _mipmap_enabled(false), _mipmap_strength(50.0),
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_mipmap_generator(gs::mipmapper::generator::Linear), _update_mesh(false), _rotation_order(RotationOrder::ZXY),
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_camera_orthographic(true), _camera_fov(90.0)
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: obs::source_instance(data, context), _cache_rendered(), _mipmap_enabled(), _mipmap_strength(),
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_mipmap_generator(), _source_rendered(), _source_size(), _update_mesh(), _rotation_order(),
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_camera_orthographic(), _camera_fov()
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{
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_source_rendertarget = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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_shape_rendertarget = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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_vertex_buffer = std::make_shared<gs::vertex_buffer>(uint32_t(4u), uint8_t(1u));
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_cache_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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_source_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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_vertex_buffer = std::make_shared<gs::vertex_buffer>(uint32_t(4u), uint8_t(1u));
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_position = std::make_unique<util::vec3a>();
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_rotation = std::make_unique<util::vec3a>();
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@ -104,37 +106,41 @@ filter::transform::transform_instance::~transform_instance()
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_rotation.reset();
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_position.reset();
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_vertex_buffer.reset();
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_shape_texture.reset();
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_shape_rendertarget.reset();
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_source_texture.reset();
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_source_rendertarget.reset();
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_cache_rt.reset();
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_cache_texture.reset();
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_mipmap_texture.reset();
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}
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void filter::transform::transform_instance::update(obs_data_t* data)
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void filter::transform::transform_instance::load(obs_data_t* settings)
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{
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update(settings);
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}
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void filter::transform::transform_instance::update(obs_data_t* settings)
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{
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// Camera
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_camera_orthographic = obs_data_get_int(data, ST_CAMERA) == 0;
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_camera_fov = (float)obs_data_get_double(data, ST_CAMERA_FIELDOFVIEW);
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_camera_orthographic = obs_data_get_int(settings, ST_CAMERA) == 0;
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_camera_fov = (float)obs_data_get_double(settings, ST_CAMERA_FIELDOFVIEW);
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// Source
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_position->x = static_cast<float_t>(obs_data_get_double(data, ST_POSITION_X) / 100.0);
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_position->y = static_cast<float_t>(obs_data_get_double(data, ST_POSITION_Y) / 100.0);
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_position->z = static_cast<float_t>(obs_data_get_double(data, ST_POSITION_Z) / 100.0);
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_scale->x = static_cast<float_t>(obs_data_get_double(data, ST_SCALE_X) / 100.0);
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_scale->y = static_cast<float_t>(obs_data_get_double(data, ST_SCALE_Y) / 100.0);
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_position->x = static_cast<float_t>(obs_data_get_double(settings, ST_POSITION_X) / 100.0);
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_position->y = static_cast<float_t>(obs_data_get_double(settings, ST_POSITION_Y) / 100.0);
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_position->z = static_cast<float_t>(obs_data_get_double(settings, ST_POSITION_Z) / 100.0);
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_scale->x = static_cast<float_t>(obs_data_get_double(settings, ST_SCALE_X) / 100.0);
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_scale->y = static_cast<float_t>(obs_data_get_double(settings, ST_SCALE_Y) / 100.0);
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_scale->z = 1.0f;
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_rotation_order = static_cast<uint32_t>(obs_data_get_int(data, ST_ROTATION_ORDER));
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_rotation->x = static_cast<float_t>(obs_data_get_double(data, ST_ROTATION_X) / 180.0 * S_PI);
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_rotation->y = static_cast<float_t>(obs_data_get_double(data, ST_ROTATION_Y) / 180.0 * S_PI);
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_rotation->z = static_cast<float_t>(obs_data_get_double(data, ST_ROTATION_Z) / 180.0 * S_PI);
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_shear->x = static_cast<float_t>(obs_data_get_double(data, ST_SHEAR_X) / 100.0);
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_shear->y = static_cast<float_t>(obs_data_get_double(data, ST_SHEAR_Y) / 100.0);
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_rotation_order = static_cast<uint32_t>(obs_data_get_int(settings, ST_ROTATION_ORDER));
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_rotation->x = static_cast<float_t>(obs_data_get_double(settings, ST_ROTATION_X) / 180.0 * S_PI);
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_rotation->y = static_cast<float_t>(obs_data_get_double(settings, ST_ROTATION_Y) / 180.0 * S_PI);
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_rotation->z = static_cast<float_t>(obs_data_get_double(settings, ST_ROTATION_Z) / 180.0 * S_PI);
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_shear->x = static_cast<float_t>(obs_data_get_double(settings, ST_SHEAR_X) / 100.0);
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_shear->y = static_cast<float_t>(obs_data_get_double(settings, ST_SHEAR_Y) / 100.0);
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_shear->z = 0.0f;
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// Mipmapping
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_mipmap_enabled = obs_data_get_bool(data, ST_MIPMAPPING);
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_mipmap_strength = obs_data_get_double(data, S_MIPGENERATOR_INTENSITY);
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_mipmap_generator = static_cast<gs::mipmapper::generator>(obs_data_get_int(data, S_MIPGENERATOR));
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_mipmap_enabled = obs_data_get_bool(settings, ST_MIPMAPPING);
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_mipmap_strength = obs_data_get_double(settings, S_MIPGENERATOR_INTENSITY);
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_mipmap_generator = static_cast<gs::mipmapper::generator>(obs_data_get_int(settings, S_MIPGENERATOR));
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_update_mesh = true;
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}
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@ -212,6 +218,7 @@ void filter::transform::transform_instance::video_tick(float)
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break;
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}
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matrix4_translate3f(&ident, &ident, _position->x, _position->y, _position->z);
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//matrix4_scale3f(&ident, &ident, _source_size.first / 2.f, _source_size.second / 2.f, 1.f);
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/// Calculate vertex position once only.
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float_t p_x = aspectRatioX * _scale->x;
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@ -251,163 +258,143 @@ void filter::transform::transform_instance::video_tick(float)
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_update_mesh = false;
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}
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this->_source_rendered = false;
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_cache_rendered = false;
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_mipmap_rendered = false;
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_source_rendered = false;
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}
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void filter::transform::transform_instance::video_render(gs_effect_t* paramEffect)
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void filter::transform::transform_instance::video_render(gs_effect_t*)
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{
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// Grab parent and target.
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obs_source_t* parent = obs_filter_get_parent(_self);
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obs_source_t* target = obs_filter_get_target(_self);
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if (!parent || !target) {
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obs_source_t* parent = obs_filter_get_parent(_self);
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obs_source_t* target = obs_filter_get_target(_self);
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uint32_t base_width = obs_source_get_base_width(target);
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uint32_t base_height = obs_source_get_base_height(target);
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gs_effect_t* default_effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
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gs_effect_t* effect = default_effect;
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if (!base_width || !base_height || !parent || !target) { // Skip if something is wrong.
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obs_source_skip_video_filter(_self);
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return;
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}
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// Grab width an height of the target source (child filter or source).
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uint32_t width = obs_source_get_base_width(target);
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uint32_t height = obs_source_get_base_height(target);
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if ((width == 0) || (height == 0)) {
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gs::debug_marker marker{gs::debug_color_source, "3D Transform: %s", obs_source_get_name(_self)};
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uint32_t cache_width = base_width;
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uint32_t cache_height = base_height;
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if (_mipmap_enabled) {
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double_t aspect = double_t(base_width) / double_t(base_height);
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double_t aspect2 = 1.0 / aspect;
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cache_width = std::clamp(uint32_t(pow(2, util::math::get_power_of_two_exponent_ceil(cache_width))), 1u, 16384u);
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cache_height =
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std::clamp(uint32_t(pow(2, util::math::get_power_of_two_exponent_ceil(cache_height))), 1u, 16384u);
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if (aspect > 1.0) {
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cache_height = std::clamp(
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uint32_t(pow(2, util::math::get_power_of_two_exponent_ceil(uint64_t(cache_width * aspect2)))), 1u,
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16384u);
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} else if (aspect < 1.0) {
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cache_width = std::clamp(
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uint32_t(pow(2, util::math::get_power_of_two_exponent_ceil(uint64_t(cache_height * aspect)))), 1u,
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16384u);
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}
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}
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if (!_cache_rendered) {
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gs::debug_marker _marker_cache{gs::debug_color_cache, "Cache"};
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auto op = _cache_rt->render(cache_width, cache_height);
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gs_reset_blend_state();
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gs_blend_function(GS_BLEND_SRCALPHA, GS_BLEND_INVSRCALPHA);
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gs_enable_depth_test(false);
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_enable_color(true, true, true, true);
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gs_set_cull_mode(GS_NEITHER);
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gs_ortho(0, static_cast<float_t>(base_width), 0, static_cast<float_t>(base_height), -1, 1);
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vec4 clear_color = {0};
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gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &clear_color, 0, 0);
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/// Render original source
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if (obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING)) {
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obs_source_process_filter_end(_self, effect, base_width, base_height);
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} else {
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obs_source_skip_video_filter(_self);
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return;
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}
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_cache_rendered = true;
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}
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_cache_rt->get_texture(_cache_texture);
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if (!_cache_texture) {
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obs_source_skip_video_filter(_self);
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return;
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}
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gs_effect_t* default_effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
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if (_mipmap_enabled) {
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gs::debug_marker _marker_mipmap{gs::debug_color_convert, "Mipmap"};
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// Only render if we didn't already render.
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if (!this->_source_rendered) {
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std::shared_ptr<gs::texture> source_tex;
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uint32_t real_width = width;
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uint32_t real_height = height;
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if (!_mipmap_texture || (_mipmap_texture->get_width() != cache_width)
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|| (_mipmap_texture->get_height() != cache_height)) {
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size_t mip_levels = std::max(util::math::get_power_of_two_exponent_ceil(cache_width),
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util::math::get_power_of_two_exponent_ceil(cache_height));
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// If MipMapping is enabled, resize Render Target to be a Power of Two.
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if (_mipmap_enabled) {
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real_width = uint32_t(pow(2, util::math::get_power_of_two_exponent_ceil(width)));
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real_height = uint32_t(pow(2, util::math::get_power_of_two_exponent_ceil(height)));
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if ((real_width >= 8192) || (real_height >= 8192)) {
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// Most GPUs cap out here, so let's not go higher.
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double_t aspect = double_t(width) / double_t(height);
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if (aspect > 1.0) { // height < width
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real_width = 8192;
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real_height = uint32_t(real_width / aspect);
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} else if (aspect < 1.0) { // width > height
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real_height = 8192;
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real_width = uint32_t(real_height * aspect);
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}
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}
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_mipmap_texture = std::make_shared<gs::texture>(cache_width, cache_height, GS_RGBA, mip_levels, nullptr,
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gs::texture::flags::None);
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}
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_mipmapper.rebuild(_cache_texture, _mipmap_texture, _mipmap_generator, float_t(_mipmap_strength));
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// Draw previous filters to texture.
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try {
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GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_ITEM_TEXTURE, "Filter Cache");
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auto op = _source_rendertarget->render(real_width, real_height);
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gs_set_cull_mode(GS_NEITHER);
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gs_reset_blend_state();
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gs_blend_function_separate(gs_blend_type::GS_BLEND_ONE, gs_blend_type::GS_BLEND_ZERO,
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gs_blend_type::GS_BLEND_ONE, gs_blend_type::GS_BLEND_ZERO);
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gs_enable_depth_test(false);
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_enable_color(true, true, true, true);
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gs_ortho(0, static_cast<float_t>(width), 0, static_cast<float_t>(height), -1, 1);
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vec4 black;
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vec4_zero(&black);
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gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0);
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/// Render original source
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if (obs_source_process_filter_begin(_self, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
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obs_source_process_filter_end(_self, paramEffect ? paramEffect : default_effect, width, height);
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} else {
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obs_source_skip_video_filter(_self);
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}
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GS_DEBUG_MARKER_END();
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} catch (...) {
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GS_DEBUG_MARKER_END();
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obs_source_skip_video_filter(_self);
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return;
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}
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_source_rendertarget->get_texture(source_tex);
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if (_mipmap_enabled) {
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GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_ITEM_TEXTURE, "Mipmapping");
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if ((!_source_texture) || (_source_texture->get_width() != real_width)
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|| (_source_texture->get_height() != real_height)) {
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size_t mip_levels = 0;
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if (util::math::is_power_of_two(real_width) && util::math::is_power_of_two(real_height)) {
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size_t w_level = util::math::get_power_of_two_exponent_ceil(real_width);
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size_t h_level = util::math::get_power_of_two_exponent_ceil(real_height);
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if (h_level > w_level) {
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mip_levels = h_level;
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} else {
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mip_levels = w_level;
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}
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}
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_source_texture =
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std::make_shared<gs::texture>(real_width, real_height, GS_RGBA, uint32_t(1u + mip_levels), nullptr,
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gs::texture::flags::BuildMipMaps);
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}
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_mipmapper.rebuild(source_tex, _source_texture, _mipmap_generator, float_t(_mipmap_strength));
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GS_DEBUG_MARKER_END();
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}
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// Draw shape to texture
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try {
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GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_ITEM_TEXTURE, "Transforming");
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auto op = _shape_rendertarget->render(width, height);
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if (_camera_orthographic) {
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gs_ortho(-1.0, 1.0, -1.0, 1.0, -farZ, farZ);
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} else {
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gs_perspective(_camera_fov, float_t(width) / float_t(height), nearZ, farZ);
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// Fix camera pointing at -Z instead of +Z.
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gs_matrix_scale3f(1.0, 1.0, -1.0);
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// Move backwards so we can actually see stuff.
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gs_matrix_translate3f(0, 0, 1.0);
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}
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// Rendering
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vec4 black;
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vec4_zero(&black);
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gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, farZ, 0);
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gs_set_cull_mode(GS_NEITHER);
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gs_enable_blending(false);
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gs_enable_depth_test(false);
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gs_depth_function(gs_depth_test::GS_ALWAYS);
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gs_enable_stencil_test(false);
|
||||
gs_enable_stencil_write(false);
|
||||
gs_enable_color(true, true, true, true);
|
||||
gs_load_vertexbuffer(_vertex_buffer->update(false));
|
||||
gs_load_indexbuffer(nullptr);
|
||||
while (gs_effect_loop(default_effect, "Draw")) {
|
||||
gs_effect_set_texture(gs_effect_get_param_by_name(default_effect, "image"),
|
||||
_mipmap_enabled ? _source_texture->get_object() : source_tex->get_object());
|
||||
gs_draw(GS_TRISTRIP, 0, 4);
|
||||
}
|
||||
gs_load_vertexbuffer(nullptr);
|
||||
GS_DEBUG_MARKER_END();
|
||||
} catch (...) {
|
||||
GS_DEBUG_MARKER_END();
|
||||
obs_source_skip_video_filter(_self);
|
||||
return;
|
||||
}
|
||||
_shape_rendertarget->get_texture(_shape_texture);
|
||||
|
||||
this->_source_rendered = true;
|
||||
_mipmap_rendered = true;
|
||||
} else {
|
||||
_mipmap_texture = _cache_texture;
|
||||
}
|
||||
if (!_mipmap_texture) {
|
||||
obs_source_skip_video_filter(_self);
|
||||
return;
|
||||
}
|
||||
|
||||
// Draw final shape
|
||||
GS_DEBUG_MARKER_BEGIN_FORMAT(GS_DEBUG_COLOR_SOURCE, "3D Transform: %s", obs_source_get_name(_self));
|
||||
gs_reset_blend_state();
|
||||
gs_enable_depth_test(false);
|
||||
while (gs_effect_loop(default_effect, "Draw")) {
|
||||
gs_effect_set_texture(gs_effect_get_param_by_name(default_effect, "image"), _shape_texture->get_object());
|
||||
gs_draw_sprite(_shape_texture->get_object(), 0, 0, 0);
|
||||
{
|
||||
gs::debug_marker _marker_draw{gs::debug_color_cache_render, "Geometry"};
|
||||
auto op = _source_rt->render(base_width, base_height);
|
||||
|
||||
gs_matrix_push();
|
||||
if (_camera_orthographic) {
|
||||
gs_ortho(-1., 1., -1., 1., -farZ, farZ);
|
||||
} else {
|
||||
gs_perspective(_camera_fov, float_t(base_width) / float_t(base_height), nearZ, farZ);
|
||||
gs_matrix_scale3f(1.0, 1.0, 1.0);
|
||||
gs_matrix_translate3f(0., 0., -1.0);
|
||||
}
|
||||
|
||||
vec4 clear_color = {0};
|
||||
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &clear_color, 0, 0);
|
||||
|
||||
gs_load_vertexbuffer(_vertex_buffer->update(false));
|
||||
gs_load_indexbuffer(nullptr);
|
||||
gs_effect_set_texture(gs_effect_get_param_by_name(default_effect, "image"),
|
||||
_mipmap_enabled ? _mipmap_texture->get_object() : _cache_texture->get_object());
|
||||
while (gs_effect_loop(default_effect, "Draw")) {
|
||||
gs_draw(GS_TRISTRIP, 0, 4);
|
||||
}
|
||||
gs_load_vertexbuffer(nullptr);
|
||||
|
||||
gs_matrix_pop();
|
||||
}
|
||||
_source_rt->get_texture(_source_texture);
|
||||
if (!_source_texture) {
|
||||
obs_source_skip_video_filter(_self);
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
gs::debug_marker _marker_draw{gs::debug_color_cache_render, "Geometry"};
|
||||
gs_effect_set_texture(gs_effect_get_param_by_name(default_effect, "image"), _source_texture->get_object());
|
||||
while (gs_effect_loop(default_effect, "Draw")) {
|
||||
gs_draw_sprite(nullptr, 0, base_width, base_height);
|
||||
}
|
||||
}
|
||||
GS_DEBUG_MARKER_END();
|
||||
}
|
||||
|
||||
std::shared_ptr<filter::transform::transform_factory> filter::transform::transform_factory::factory_instance = nullptr;
|
||||
|
@ -416,7 +403,7 @@ filter::transform::transform_factory::transform_factory()
|
|||
{
|
||||
_info.id = "obs-stream-effects-filter-transform";
|
||||
_info.type = OBS_SOURCE_TYPE_FILTER;
|
||||
_info.output_flags = OBS_SOURCE_VIDEO;
|
||||
_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW;
|
||||
|
||||
_info.get_width = _info.get_height = nullptr;
|
||||
|
||||
|
@ -430,25 +417,29 @@ const char* filter::transform::transform_factory::get_name()
|
|||
return D_TRANSLATE(ST);
|
||||
}
|
||||
|
||||
void filter::transform::transform_factory::get_defaults2(obs_data_t* data)
|
||||
void filter::transform::transform_factory::get_defaults2(obs_data_t* settings)
|
||||
{
|
||||
obs_data_set_default_int(data, ST_CAMERA, (int64_t)CameraMode::Orthographic);
|
||||
obs_data_set_default_double(data, ST_CAMERA_FIELDOFVIEW, 90.0);
|
||||
obs_data_set_default_double(data, ST_POSITION_X, 0);
|
||||
obs_data_set_default_double(data, ST_POSITION_Y, 0);
|
||||
obs_data_set_default_double(data, ST_POSITION_Z, 0);
|
||||
obs_data_set_default_double(data, ST_ROTATION_X, 0);
|
||||
obs_data_set_default_double(data, ST_ROTATION_Y, 0);
|
||||
obs_data_set_default_double(data, ST_ROTATION_Z, 0);
|
||||
obs_data_set_default_double(data, ST_SCALE_X, 100);
|
||||
obs_data_set_default_double(data, ST_SCALE_Y, 100);
|
||||
obs_data_set_default_double(data, ST_SHEAR_X, 0);
|
||||
obs_data_set_default_double(data, ST_SHEAR_Y, 0);
|
||||
obs_data_set_default_bool(data, S_ADVANCED, false);
|
||||
obs_data_set_default_int(data, ST_ROTATION_ORDER, RotationOrder::ZXY);
|
||||
obs_data_set_default_int(settings, ST_CAMERA, (int64_t)CameraMode::Orthographic);
|
||||
obs_data_set_default_double(settings, ST_CAMERA_FIELDOFVIEW, 90.0);
|
||||
obs_data_set_default_double(settings, ST_POSITION_X, 0);
|
||||
obs_data_set_default_double(settings, ST_POSITION_Y, 0);
|
||||
obs_data_set_default_double(settings, ST_POSITION_Z, 0);
|
||||
obs_data_set_default_double(settings, ST_ROTATION_X, 0);
|
||||
obs_data_set_default_double(settings, ST_ROTATION_Y, 0);
|
||||
obs_data_set_default_double(settings, ST_ROTATION_Z, 0);
|
||||
obs_data_set_default_int(settings, ST_ROTATION_ORDER, RotationOrder::ZXY);
|
||||
obs_data_set_default_double(settings, ST_SCALE_X, 100);
|
||||
obs_data_set_default_double(settings, ST_SCALE_Y, 100);
|
||||
obs_data_set_default_double(settings, ST_SHEAR_X, 0);
|
||||
obs_data_set_default_double(settings, ST_SHEAR_Y, 0);
|
||||
obs_data_set_default_bool(settings, S_ADVANCED, false);
|
||||
obs_data_set_default_bool(settings, ST_MIPMAPPING, false);
|
||||
obs_data_set_default_int(settings, S_MIPGENERATOR, static_cast<int64_t>(gs::mipmapper::generator::Linear));
|
||||
obs_data_set_default_double(settings, S_MIPGENERATOR_INTENSITY, 100.0);
|
||||
}
|
||||
|
||||
static bool modified_properties(obs_properties_t* pr, obs_property_t*, obs_data_t* d) noexcept try {
|
||||
static bool modified_properties(obs_properties_t* pr, obs_property_t*, obs_data_t* d) noexcept
|
||||
try {
|
||||
switch ((CameraMode)obs_data_get_int(d, ST_CAMERA)) {
|
||||
case CameraMode::Orthographic:
|
||||
obs_property_set_visible(obs_properties_get(pr, ST_CAMERA_FIELDOFVIEW), false);
|
||||
|
@ -464,10 +455,6 @@ static bool modified_properties(obs_properties_t* pr, obs_property_t*, obs_data_
|
|||
obs_property_set_visible(obs_properties_get(pr, ST_ROTATION_ORDER), advancedVisible);
|
||||
obs_property_set_visible(obs_properties_get(pr, ST_MIPMAPPING), advancedVisible);
|
||||
|
||||
bool mipmappingVisible = obs_data_get_bool(d, ST_MIPMAPPING) && advancedVisible;
|
||||
obs_property_set_visible(obs_properties_get(pr, S_MIPGENERATOR), mipmappingVisible);
|
||||
obs_property_set_visible(obs_properties_get(pr, S_MIPGENERATOR_INTENSITY), mipmappingVisible);
|
||||
|
||||
return true;
|
||||
} catch (const std::exception& ex) {
|
||||
P_LOG_ERROR("Unexpected exception in function '%s': %s.", __FUNCTION_NAME__, ex.what());
|
||||
|
@ -478,99 +465,128 @@ static bool modified_properties(obs_properties_t* pr, obs_property_t*, obs_data_
|
|||
obs_properties_t* filter::transform::transform_factory::get_properties2(filter::transform::transform_instance* data)
|
||||
{
|
||||
obs_properties_t* pr = obs_properties_create();
|
||||
obs_property_t* p = NULL;
|
||||
|
||||
// Camera
|
||||
/// Projection Mode
|
||||
p = obs_properties_add_list(pr, ST_CAMERA, D_TRANSLATE(ST_CAMERA), OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_CAMERA)));
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_CAMERA_ORTHOGRAPHIC), (int64_t)CameraMode::Orthographic);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_CAMERA_PERSPECTIVE), (int64_t)CameraMode::Perspective);
|
||||
obs_property_set_modified_callback(p, modified_properties);
|
||||
/// Field Of View
|
||||
p = obs_properties_add_float_slider(pr, ST_CAMERA_FIELDOFVIEW, D_TRANSLATE(ST_CAMERA_FIELDOFVIEW), 1.0, 179.0,
|
||||
0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_CAMERA_FIELDOFVIEW)));
|
||||
{
|
||||
auto grp = obs_properties_create();
|
||||
|
||||
{ // Projection Mode
|
||||
auto p = obs_properties_add_list(grp, ST_CAMERA, D_TRANSLATE(ST_CAMERA), OBS_COMBO_TYPE_LIST,
|
||||
OBS_COMBO_FORMAT_INT);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_CAMERA)));
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_CAMERA_ORTHOGRAPHIC), (int64_t)CameraMode::Orthographic);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_CAMERA_PERSPECTIVE), (int64_t)CameraMode::Perspective);
|
||||
obs_property_set_modified_callback(p, modified_properties);
|
||||
}
|
||||
{ // Field Of View
|
||||
auto p = obs_properties_add_float_slider(grp, ST_CAMERA_FIELDOFVIEW, D_TRANSLATE(ST_CAMERA_FIELDOFVIEW),
|
||||
1.0, 179.0, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_CAMERA_FIELDOFVIEW)));
|
||||
}
|
||||
|
||||
obs_properties_add_group(pr, ST_CAMERA, D_TRANSLATE(ST_CAMERA), OBS_GROUP_NORMAL, grp);
|
||||
}
|
||||
|
||||
// Mesh
|
||||
/// Position
|
||||
{
|
||||
std::pair<const char*, const char*> entries[] = {
|
||||
std::make_pair(ST_POSITION_X, D_DESC(ST_POSITION)),
|
||||
std::make_pair(ST_POSITION_Y, D_DESC(ST_POSITION)),
|
||||
std::make_pair(ST_POSITION_Z, D_DESC(ST_POSITION)),
|
||||
};
|
||||
for (auto kv : entries) {
|
||||
p = obs_properties_add_float(pr, kv.first, D_TRANSLATE(kv.first), -10000, 10000, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(kv.second));
|
||||
{ // Position
|
||||
auto grp = obs_properties_create();
|
||||
|
||||
const char* opts[] = {ST_POSITION_X, ST_POSITION_Y, ST_POSITION_Z};
|
||||
for (auto opt : opts) {
|
||||
auto p = obs_properties_add_float(grp, opt, D_TRANSLATE(opt), std::numeric_limits<float_t>::lowest(),
|
||||
std::numeric_limits<float_t>::max(), 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_POSITION)));
|
||||
}
|
||||
|
||||
obs_properties_add_group(pr, ST_POSITION, D_TRANSLATE(ST_POSITION), OBS_GROUP_NORMAL, grp);
|
||||
}
|
||||
/// Rotation
|
||||
{
|
||||
std::pair<const char*, const char*> entries[] = {
|
||||
std::make_pair(ST_ROTATION_X, D_DESC(ST_ROTATION)),
|
||||
std::make_pair(ST_ROTATION_Y, D_DESC(ST_ROTATION)),
|
||||
std::make_pair(ST_ROTATION_Z, D_DESC(ST_ROTATION)),
|
||||
};
|
||||
for (auto kv : entries) {
|
||||
p = obs_properties_add_float_slider(pr, kv.first, D_TRANSLATE(kv.first), -180, 180, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(kv.second));
|
||||
{ // Rotation
|
||||
auto grp = obs_properties_create();
|
||||
|
||||
{
|
||||
const char* opts[] = {ST_ROTATION_X, ST_ROTATION_Y, ST_ROTATION_Z};
|
||||
for (auto opt : opts) {
|
||||
auto p = obs_properties_add_float_slider(grp, opt, D_TRANSLATE(opt), -180.0, 180.0, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_ROTATION)));
|
||||
obs_property_float_set_suffix(p, "° Deg");
|
||||
}
|
||||
}
|
||||
|
||||
{ // Order
|
||||
auto p = obs_properties_add_list(grp, ST_ROTATION_ORDER, D_TRANSLATE(ST_ROTATION_ORDER),
|
||||
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_ROTATION_ORDER)));
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_XYZ), RotationOrder::XYZ);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_XZY), RotationOrder::XZY);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_YXZ), RotationOrder::YXZ);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_YZX), RotationOrder::YZX);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_ZXY), RotationOrder::ZXY);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_ZYX), RotationOrder::ZYX);
|
||||
}
|
||||
|
||||
obs_properties_add_group(pr, ST_ROTATION, D_TRANSLATE(ST_ROTATION), OBS_GROUP_NORMAL, grp);
|
||||
}
|
||||
/// Scale
|
||||
{
|
||||
std::pair<const char*, const char*> entries[] = {
|
||||
std::make_pair(ST_SCALE_X, D_DESC(ST_SCALE)),
|
||||
std::make_pair(ST_SCALE_Y, D_DESC(ST_SCALE)),
|
||||
};
|
||||
for (auto kv : entries) {
|
||||
p = obs_properties_add_float_slider(pr, kv.first, D_TRANSLATE(kv.first), -1000, 1000, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(kv.second));
|
||||
{ // Scale
|
||||
auto grp = obs_properties_create();
|
||||
|
||||
const char* opts[] = {ST_SCALE_X, ST_SCALE_Y};
|
||||
for (auto opt : opts) {
|
||||
auto p = obs_properties_add_float_slider(grp, opt, D_TRANSLATE(opt), -1000, 1000, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_SCALE)));
|
||||
obs_property_float_set_suffix(p, "%");
|
||||
}
|
||||
|
||||
obs_properties_add_group(pr, ST_SCALE, D_TRANSLATE(ST_SCALE), OBS_GROUP_NORMAL, grp);
|
||||
}
|
||||
/// Shear
|
||||
{
|
||||
std::pair<const char*, const char*> entries[] = {
|
||||
std::make_pair(ST_SHEAR_X, D_DESC(ST_SHEAR)),
|
||||
std::make_pair(ST_SHEAR_Y, D_DESC(ST_SHEAR)),
|
||||
};
|
||||
for (auto kv : entries) {
|
||||
p = obs_properties_add_float_slider(pr, kv.first, D_TRANSLATE(kv.first), -100.0, 100.0, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(kv.second));
|
||||
{ // Shear
|
||||
auto grp = obs_properties_create();
|
||||
|
||||
const char* opts[] = {ST_SHEAR_X, ST_SHEAR_Y};
|
||||
for (auto opt : opts) {
|
||||
auto p = obs_properties_add_float_slider(grp, opt, D_TRANSLATE(opt), -200.0, 200.0, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_SHEAR)));
|
||||
obs_property_float_set_suffix(p, "%");
|
||||
}
|
||||
|
||||
obs_properties_add_group(pr, ST_SHEAR, D_TRANSLATE(ST_SHEAR), OBS_GROUP_NORMAL, grp);
|
||||
}
|
||||
|
||||
p = obs_properties_add_bool(pr, S_ADVANCED, D_TRANSLATE(S_ADVANCED));
|
||||
obs_property_set_modified_callback(p, modified_properties);
|
||||
{
|
||||
auto p = obs_properties_add_bool(pr, S_ADVANCED, D_TRANSLATE(S_ADVANCED));
|
||||
obs_property_set_modified_callback(p, modified_properties);
|
||||
}
|
||||
|
||||
p = obs_properties_add_list(pr, ST_ROTATION_ORDER, D_TRANSLATE(ST_ROTATION_ORDER), OBS_COMBO_TYPE_LIST,
|
||||
OBS_COMBO_FORMAT_INT);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_ROTATION_ORDER)));
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_XYZ), RotationOrder::XYZ);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_XZY), RotationOrder::XZY);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_YXZ), RotationOrder::YXZ);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_YZX), RotationOrder::YZX);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_ZXY), RotationOrder::ZXY);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(ST_ROTATION_ORDER_ZYX), RotationOrder::ZYX);
|
||||
{
|
||||
auto grp = obs_properties_create();
|
||||
|
||||
p = obs_properties_add_bool(pr, ST_MIPMAPPING, D_TRANSLATE(ST_MIPMAPPING));
|
||||
obs_property_set_modified_callback(p, modified_properties);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_MIPMAPPING)));
|
||||
{
|
||||
auto p = obs_properties_add_list(grp, S_MIPGENERATOR, D_TRANSLATE(S_MIPGENERATOR), OBS_COMBO_TYPE_LIST,
|
||||
OBS_COMBO_FORMAT_INT);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(S_MIPGENERATOR)));
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_POINT), (long long)gs::mipmapper::generator::Point);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_LINEAR),
|
||||
(long long)gs::mipmapper::generator::Linear);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_SHARPEN),
|
||||
(long long)gs::mipmapper::generator::Sharpen);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_SMOOTHEN),
|
||||
(long long)gs::mipmapper::generator::Smoothen);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_BICUBIC),
|
||||
(long long)gs::mipmapper::generator::Bicubic);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_LANCZOS),
|
||||
(long long)gs::mipmapper::generator::Lanczos);
|
||||
}
|
||||
{
|
||||
auto p = obs_properties_add_float_slider(grp, S_MIPGENERATOR_INTENSITY,
|
||||
D_TRANSLATE(S_MIPGENERATOR_INTENSITY), 0.0, 1000.0, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(S_MIPGENERATOR_INTENSITY)));
|
||||
obs_property_float_set_suffix(p, "%");
|
||||
}
|
||||
|
||||
p = obs_properties_add_list(pr, S_MIPGENERATOR, D_TRANSLATE(S_MIPGENERATOR), OBS_COMBO_TYPE_LIST,
|
||||
OBS_COMBO_FORMAT_INT);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(S_MIPGENERATOR)));
|
||||
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_POINT), (long long)gs::mipmapper::generator::Point);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_LINEAR), (long long)gs::mipmapper::generator::Linear);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_SHARPEN), (long long)gs::mipmapper::generator::Sharpen);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_SMOOTHEN), (long long)gs::mipmapper::generator::Smoothen);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_BICUBIC), (long long)gs::mipmapper::generator::Bicubic);
|
||||
obs_property_list_add_int(p, D_TRANSLATE(S_MIPGENERATOR_LANCZOS), (long long)gs::mipmapper::generator::Lanczos);
|
||||
|
||||
p = obs_properties_add_float_slider(pr, S_MIPGENERATOR_INTENSITY, D_TRANSLATE(S_MIPGENERATOR_INTENSITY), 0.0,
|
||||
1000.0, 0.01);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(S_MIPGENERATOR_INTENSITY)));
|
||||
{
|
||||
auto p = obs_properties_add_group(pr, ST_MIPMAPPING, D_TRANSLATE(ST_MIPMAPPING), OBS_GROUP_CHECKABLE, grp);
|
||||
obs_property_set_long_description(p, D_TRANSLATE(D_DESC(ST_MIPMAPPING)));
|
||||
}
|
||||
}
|
||||
|
||||
return pr;
|
||||
}
|
||||
|
|
|
@ -30,21 +30,24 @@
|
|||
namespace filter {
|
||||
namespace transform {
|
||||
class transform_instance : public obs::source_instance {
|
||||
// Cache
|
||||
bool _cache_rendered;
|
||||
std::shared_ptr<gs::rendertarget> _cache_rt;
|
||||
std::shared_ptr<gs::texture> _cache_texture;
|
||||
|
||||
// Mip-mapping
|
||||
bool _mipmap_enabled;
|
||||
bool _mipmap_rendered;
|
||||
double_t _mipmap_strength;
|
||||
gs::mipmapper::generator _mipmap_generator;
|
||||
gs::mipmapper _mipmapper;
|
||||
std::shared_ptr<gs::texture> _mipmap_texture;
|
||||
|
||||
// Input
|
||||
std::shared_ptr<gs::rendertarget> _source_rendertarget;
|
||||
std::shared_ptr<gs::texture> _source_texture;
|
||||
bool _source_rendered;
|
||||
std::pair<uint32_t, uint32_t> _source_size;
|
||||
|
||||
// Mipmapping
|
||||
bool _mipmap_enabled;
|
||||
double_t _mipmap_strength;
|
||||
gs::mipmapper::generator _mipmap_generator;
|
||||
gs::mipmapper _mipmapper;
|
||||
|
||||
// Rendering
|
||||
std::shared_ptr<gs::rendertarget> _shape_rendertarget;
|
||||
std::shared_ptr<gs::texture> _shape_texture;
|
||||
std::shared_ptr<gs::rendertarget> _source_rt;
|
||||
std::shared_ptr<gs::texture> _source_texture;
|
||||
|
||||
// Mesh
|
||||
bool _update_mesh;
|
||||
|
@ -63,7 +66,9 @@ namespace filter {
|
|||
transform_instance(obs_data_t*, obs_source_t*);
|
||||
virtual ~transform_instance() override;
|
||||
|
||||
virtual void load(obs_data_t* settings) override;
|
||||
virtual void update(obs_data_t*) override;
|
||||
|
||||
virtual void video_tick(float) override;
|
||||
virtual void video_render(gs_effect_t*) override;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue