gs-helper: Define extra debug colors

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2020-04-11 00:56:55 +02:00 committed by Michael Fabian Dirks
parent 05d69e3c59
commit e4b4dc23e8

View file

@ -29,11 +29,30 @@ namespace gs {
~context();
};
static const float_t debug_color_source[4] = {0.f, .5f, 5.f, 1.f};
static const float_t debug_color_cache[4] = {1.f, .75f, 0.f, 1.f};
static const float_t debug_color_cache_render[4] = {.2f, .15f, 0.f, 1.f};
static const float_t debug_color_convert[4] = {.5f, .5f, 0.5f, 1.f};
static const float_t debug_color_render[4] = {0.f, 1.f, 0.0f, 1.f};
static const float_t debug_color_white[4] = {1.f, 1.f, 1.f, 1.f};
static const float_t debug_color_gray[4] = {.5f, .5f, .5f, 1.f};
static const float_t debug_color_black[4] = {0.f, 0.f, 0.f, 1.f};
static const float_t debug_color_red[4] = {1.f, 0.f, 0.f, 1.f};
static const float_t debug_color_flush_orange[4] = {1.f, .5f, 0.f, 1.f};
static const float_t debug_color_yellow[4] = {1.f, 1.f, 0.f, 1.f};
static const float_t debug_color_chartreuse[4] = {.5f, 1.f, 0.f, 1.f};
static const float_t debug_color_green[4] = {0.f, 1.f, 0.f, 1.f};
static const float_t debug_color_spring_green[4] = {0.f, 1.f, .5f, 1.f};
static const float_t debug_color_teal[4] = {0.f, 1.f, 1.f, 1.f};
static const float_t debug_color_azure_radiance[4] = {0.f, .5f, 1.f, 1.f};
static const float_t debug_color_blue[4] = {0.f, 0.f, 1.f, 1.f};
static const float_t debug_color_electric_violet[4] = {.5f, 0.f, 1.f, 1.f};
static const float_t debug_color_magenta[4] = {1.f, 0.f, 1.f, 1.f};
static const float_t debug_color_rose[4] = {1.f, 0.f, .5f, 1.f};
static const float_t* debug_color_source = debug_color_white;
static const float_t* debug_color_capture = debug_color_flush_orange;
static const float_t* debug_color_cache = debug_color_capture;
static const float_t* debug_color_convert = debug_color_electric_violet;
static const float_t* debug_color_cache_render = debug_color_convert;
static const float_t* debug_color_copy = debug_color_azure_radiance;
static const float_t* debug_color_allocate = debug_color_red;
static const float_t* debug_color_render = debug_color_teal;
class debug_marker {
std::string _name;