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https://github.com/Xaymar/obs-StreamFX
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Initial data
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6 changed files with 77 additions and 0 deletions
3
data/disp-stretch-middle.png
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data/disp-stretch-middle.png
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version https://git-lfs.github.com/spec/v1
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oid sha256:b75bbc8aa7d4822f20e16caae51d40276c27af63395df9316016d409a7014a90
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size 109
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3
data/displace-stretch-middle.png
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data/displace-stretch-middle.png
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version https://git-lfs.github.com/spec/v1
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oid sha256:ac6e946eb0efa1b17b3af576d0276fcdbddbb2f57acd3c76b851af0edb7f8303
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size 3938970
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58
data/displacement.effect
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data/displacement.effect
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uniform float4x4 ViewProj;
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uniform texture2d image;
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uniform texture2d displacementMap;
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uniform float2 texelScale;
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uniform float2 displacementScale;
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sampler_state textureSampler {
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Filter = Trilinear;
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AddressU = Wrap;
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AddressV = Wrap;
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};
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sampler_state dispTextureSampler {
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Filter = Trilinear;
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AddressU = Clamp;
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AddressV = Clamp;
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};
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struct VertDataIn {
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float4 pos : POSITION;
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float2 uv : TEXCOORD0;
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};
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struct VertDataOut {
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float4 pos : POSITION;
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float2 uv : TEXCOORD0;
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};
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VertDataOut VSDefault(VertDataIn v_in)
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{
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VertDataOut vert_out;
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vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
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vert_out.uv = v_in.uv;
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return vert_out;
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}
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float4 PSDisplace(VertDataOut v_in) : TARGET
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{
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float2 disp = displacementMap.Sample(dispTextureSampler, v_in.uv).rg - float2(0.5, 0.5);
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// Handle 0..255 correctly (127, 128 are center)
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float2 signdisp = disp * float2(281474976710656.0, 281474976710656.0);
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float2 signs = float2(clamp(disp.r, -1.0, 1.0), clamp(disp.g, -1.0, 1.0));
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disp = (floor(abs(disp * 127.0)) / 127.0) * signs;
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float2 uv = v_in.uv + (disp * texelScale * displacementScale);
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float4 rgba = image.Sample(textureSampler, uv);
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return rgba;
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}
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technique Draw
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{
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pass
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{
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vertex_shader = VSDefault(v_in);
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pixel_shader = PSDisplace(v_in);
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}
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}
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data/displacement.png
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data/displacement.png
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version https://git-lfs.github.com/spec/v1
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oid sha256:5ccdfcd90e7d98a4e4cb0295a52334017d235139bd8ce6490276c07be258a5ed
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size 689790
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7
data/locale/en-US.ini
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data/locale/en-US.ini
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Shape="Shape"
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Shape.Loop="Repeat last Point"
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Shape.Points="Points"
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Shape.Point.X="Point %llu X"
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Shape.Point.Y="Point %llu Y"
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Shape.Point.U="Point %llu U"
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Shape.Point.V="Point %llu V"
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data/neutral.png
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data/neutral.png
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version https://git-lfs.github.com/spec/v1
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oid sha256:ef80b2c7098074482d7d52ff1187e59bc799bc906538538d2328c30a578f9db2
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size 16801
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