diff --git a/source/filters/filter-autoframing.cpp b/source/filters/filter-autoframing.cpp index 069211d9..60588b60 100644 --- a/source/filters/filter-autoframing.cpp +++ b/source/filters/filter-autoframing.cpp @@ -401,7 +401,7 @@ uint32_t autoframing_instance::get_height() return std::max(_out_size.second, 1); } -void autoframing_instance::video_tick(float_t seconds) +void autoframing_instance::video_tick(float seconds) { auto target = obs_filter_get_target(_self); auto width = obs_source_get_base_width(target); diff --git a/source/filters/filter-autoframing.hpp b/source/filters/filter-autoframing.hpp index f5409d0f..01983f6f 100644 --- a/source/filters/filter-autoframing.hpp +++ b/source/filters/filter-autoframing.hpp @@ -126,7 +126,7 @@ namespace streamfx::filter::autoframing { uint32_t get_width() override; uint32_t get_height() override; - virtual void video_tick(float_t seconds) override; + virtual void video_tick(float seconds) override; virtual void video_render(gs_effect_t* effect) override; private: diff --git a/source/filters/filter-blur.cpp b/source/filters/filter-blur.cpp index 61c2905d..b399b930 100644 --- a/source/filters/filter-blur.cpp +++ b/source/filters/filter-blur.cpp @@ -290,12 +290,12 @@ void blur_instance::update(obs_data_t* settings) _mask.type = static_cast(obs_data_get_int(settings, ST_KEY_MASK_TYPE)); switch (_mask.type) { case mask_type::Region: - _mask.region.left = float_t(obs_data_get_double(settings, ST_KEY_MASK_REGION_LEFT) / 100.0); - _mask.region.top = float_t(obs_data_get_double(settings, ST_KEY_MASK_REGION_TOP) / 100.0); - _mask.region.right = 1.0f - float_t(obs_data_get_double(settings, ST_KEY_MASK_REGION_RIGHT) / 100.0); - _mask.region.bottom = 1.0f - float_t(obs_data_get_double(settings, ST_KEY_MASK_REGION_BOTTOM) / 100.0); - _mask.region.feather = float_t(obs_data_get_double(settings, ST_KEY_MASK_REGION_FEATHER) / 100.0); - _mask.region.feather_shift = float_t(obs_data_get_double(settings, ST_KEY_MASK_REGION_FEATHER_SHIFT) / 100.0); + _mask.region.left = float(obs_data_get_double(settings, ST_KEY_MASK_REGION_LEFT) / 100.0); + _mask.region.top = float(obs_data_get_double(settings, ST_KEY_MASK_REGION_TOP) / 100.0); + _mask.region.right = 1.0f - float(obs_data_get_double(settings, ST_KEY_MASK_REGION_RIGHT) / 100.0); + _mask.region.bottom = 1.0f - float(obs_data_get_double(settings, ST_KEY_MASK_REGION_BOTTOM) / 100.0); + _mask.region.feather = float(obs_data_get_double(settings, ST_KEY_MASK_REGION_FEATHER) / 100.0); + _mask.region.feather_shift = float(obs_data_get_double(settings, ST_KEY_MASK_REGION_FEATHER_SHIFT) / 100.0); _mask.region.invert = obs_data_get_bool(settings, ST_KEY_MASK_REGION_INVERT); break; case mask_type::Image: @@ -310,8 +310,8 @@ void blur_instance::update(obs_data_t* settings) _mask.color.r = static_cast((color >> 0) & 0xFF) / 255.0f; _mask.color.g = static_cast((color >> 8) & 0xFF) / 255.0f; _mask.color.b = static_cast((color >> 16) & 0xFF) / 255.0f; - _mask.color.a = static_cast(obs_data_get_double(settings, ST_KEY_MASK_ALPHA)); - _mask.multiplier = float_t(obs_data_get_double(settings, ST_KEY_MASK_MULTIPLIER)); + _mask.color.a = static_cast(obs_data_get_double(settings, ST_KEY_MASK_ALPHA)); + _mask.multiplier = float(obs_data_get_double(settings, ST_KEY_MASK_MULTIPLIER)); } } } @@ -464,7 +464,7 @@ void blur_instance::video_render(gs_effect_t* effect) std::string technique = ""; switch (this->_mask.type) { case mask_type::Region: - if (this->_mask.region.feather > std::numeric_limits::epsilon()) { + if (this->_mask.region.feather > std::numeric_limits::epsilon()) { if (this->_mask.region.invert) { technique = "RegionFeatherInverted"; } else { diff --git a/source/filters/filter-blur.hpp b/source/filters/filter-blur.hpp index 4effdd34..6d22a540 100644 --- a/source/filters/filter-blur.hpp +++ b/source/filters/filter-blur.hpp @@ -55,12 +55,12 @@ namespace streamfx::filter::blur { bool enabled; mask_type type; struct { - float_t left; - float_t top; - float_t right; - float_t bottom; - float_t feather; - float_t feather_shift; + float left; + float top; + float right; + float bottom; + float feather; + float feather_shift; bool invert; } region; struct { @@ -76,12 +76,12 @@ namespace streamfx::filter::blur { std::shared_ptr texture; } source; struct { - float_t r; - float_t g; - float_t b; - float_t a; + float r; + float g; + float b; + float a; } color; - float_t multiplier; + float multiplier; } _mask; public: @@ -93,7 +93,7 @@ namespace streamfx::filter::blur { virtual void migrate(obs_data_t* settings, uint64_t version) override; virtual void update(obs_data_t* settings) override; - virtual void video_tick(float_t time) override; + virtual void video_tick(float time) override; virtual void video_render(gs_effect_t* effect) override; private: diff --git a/source/filters/filter-color-grade.cpp b/source/filters/filter-color-grade.cpp index eb9d265b..db78fced 100644 --- a/source/filters/filter-color-grade.cpp +++ b/source/filters/filter-color-grade.cpp @@ -156,12 +156,12 @@ void color_grade_instance::allocate_rendertarget(gs_color_format format) _cache_rt = std::make_unique(format, GS_ZS_NONE); } -float_t fix_gamma_value(double_t v) +float fix_gamma_value(double_t v) { if (v < 0.0) { - return static_cast(-v + 1.0); + return static_cast(-v + 1.0); } else { - return static_cast(1.0 / (v + 1.0)); + return static_cast(1.0 / (v + 1.0)); } } @@ -174,38 +174,38 @@ void color_grade_instance::migrate(obs_data_t* data, uint64_t version) {} void color_grade_instance::update(obs_data_t* data) { - _lift.x = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_RED)) / 100.0); - _lift.y = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_GREEN)) / 100.0); - _lift.z = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_BLUE)) / 100.0); - _lift.w = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_ALL)) / 100.0); + _lift.x = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_RED)) / 100.0); + _lift.y = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_GREEN)) / 100.0); + _lift.z = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_BLUE)) / 100.0); + _lift.w = static_cast(obs_data_get_double(data, ST_KEY_LIFT_(ST_ALL)) / 100.0); _gamma.x = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_RED)) / 100.0); _gamma.y = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_GREEN)) / 100.0); _gamma.z = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_BLUE)) / 100.0); _gamma.w = fix_gamma_value(obs_data_get_double(data, ST_KEY_GAMMA_(ST_ALL)) / 100.0); - _gain.x = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_RED)) / 100.0); - _gain.y = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_GREEN)) / 100.0); - _gain.z = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_BLUE)) / 100.0); - _gain.w = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_ALL)) / 100.0); - _offset.x = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_RED)) / 100.0); - _offset.y = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_GREEN)) / 100.0); - _offset.z = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_BLUE)) / 100.0); - _offset.w = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_ALL)) / 100.0); + _gain.x = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_RED)) / 100.0); + _gain.y = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_GREEN)) / 100.0); + _gain.z = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_BLUE)) / 100.0); + _gain.w = static_cast(obs_data_get_double(data, ST_KEY_GAIN_(ST_ALL)) / 100.0); + _offset.x = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_RED)) / 100.0); + _offset.y = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_GREEN)) / 100.0); + _offset.z = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_BLUE)) / 100.0); + _offset.w = static_cast(obs_data_get_double(data, ST_KEY_OFFSET_(ST_ALL)) / 100.0); _tint_detection = static_cast(obs_data_get_int(data, ST_KEY_TINT_DETECTION)); _tint_luma = static_cast(obs_data_get_int(data, ST_KEY_TINT_MODE)); - _tint_exponent = static_cast(obs_data_get_double(data, ST_KEY_TINT_EXPONENT)); - _tint_low.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_RED)) / 100.0); - _tint_low.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN)) / 100.0); - _tint_low.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE)) / 100.0); - _tint_mid.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_RED)) / 100.0); - _tint_mid.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN)) / 100.0); - _tint_mid.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE)) / 100.0); - _tint_hig.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED)) / 100.0); - _tint_hig.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN)) / 100.0); - _tint_hig.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE)) / 100.0); - _correction.x = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_HUE)) / 360.0); - _correction.y = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_SATURATION)) / 100.0); - _correction.z = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_LIGHTNESS)) / 100.0); - _correction.w = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_CONTRAST)) / 100.0); + _tint_exponent = static_cast(obs_data_get_double(data, ST_KEY_TINT_EXPONENT)); + _tint_low.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_RED)) / 100.0); + _tint_low.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_GREEN)) / 100.0); + _tint_low.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_LOW, ST_BLUE)) / 100.0); + _tint_mid.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_RED)) / 100.0); + _tint_mid.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_GREEN)) / 100.0); + _tint_mid.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_MID, ST_BLUE)) / 100.0); + _tint_hig.x = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_RED)) / 100.0); + _tint_hig.y = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_GREEN)) / 100.0); + _tint_hig.z = static_cast(obs_data_get_double(data, ST_KEY_TINT_(ST_TONE_HIGH, ST_BLUE)) / 100.0); + _correction.x = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_HUE)) / 360.0); + _correction.y = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_SATURATION)) / 100.0); + _correction.z = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_LIGHTNESS)) / 100.0); + _correction.w = static_cast(obs_data_get_double(data, ST_KEY_CORRECTION_(ST_CONTRAST)) / 100.0); { int64_t v = obs_data_get_int(data, ST_KEY_RENDERMODE); @@ -370,7 +370,7 @@ void color_grade_instance::video_render(gs_effect_t* shader) { auto op = _ccache_rt->render(width, height); - gs_ortho(0, static_cast(width), 0, static_cast(height), 0, 1); + gs_ortho(0, static_cast(width), 0, static_cast(height), 0, 1); // Blank out the input cache. gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0., 0); diff --git a/source/filters/filter-color-grade.hpp b/source/filters/filter-color-grade.hpp index 9e4e7fa7..e9c867d5 100644 --- a/source/filters/filter-color-grade.hpp +++ b/source/filters/filter-color-grade.hpp @@ -43,7 +43,7 @@ namespace streamfx::filter::color_grade { vec4 _offset; detection_mode _tint_detection; luma_mode _tint_luma; - float_t _tint_exponent; + float _tint_exponent; vec3 _tint_low; vec3 _tint_mid; vec3 _tint_hig; @@ -83,7 +83,7 @@ namespace streamfx::filter::color_grade { void rebuild_lut(); - virtual void video_tick(float_t time) override; + virtual void video_tick(float time) override; virtual void video_render(gs_effect_t* effect) override; }; diff --git a/source/filters/filter-denoising.cpp b/source/filters/filter-denoising.cpp index 41d1a984..42745b37 100644 --- a/source/filters/filter-denoising.cpp +++ b/source/filters/filter-denoising.cpp @@ -191,7 +191,7 @@ uint32_t streamfx::filter::denoising::denoising_instance::get_height() return std::max(_size.second, 1); } -void denoising_instance::video_tick(float_t time) +void denoising_instance::video_tick(float time) { auto parent = obs_filter_get_parent(_self); auto target = obs_filter_get_target(_self); diff --git a/source/filters/filter-denoising.hpp b/source/filters/filter-denoising.hpp index 99760ff1..50c7eb72 100644 --- a/source/filters/filter-denoising.hpp +++ b/source/filters/filter-denoising.hpp @@ -64,7 +64,7 @@ namespace streamfx::filter::denoising { uint32_t get_width() override; uint32_t get_height() override; - void video_tick(float_t time) override; + void video_tick(float time) override; void video_render(gs_effect_t* effect) override; private: diff --git a/source/filters/filter-dynamic-mask.cpp b/source/filters/filter-dynamic-mask.cpp index 37950c76..b68cf041 100644 --- a/source/filters/filter-dynamic-mask.cpp +++ b/source/filters/filter-dynamic-mask.cpp @@ -158,11 +158,11 @@ void dynamic_mask_instance::update(obs_data_t* settings) } std::string chv_key = std::string(ST_KEY_CHANNEL_VALUE) + "." + kv1.second; - found->second.value = static_cast(obs_data_get_double(settings, chv_key.c_str())); + found->second.value = static_cast(obs_data_get_double(settings, chv_key.c_str())); _precalc.base.ptr[static_cast(kv1.first)] = found->second.value; std::string chm_key = std::string(ST_KEY_CHANNEL_MULTIPLIER) + "." + kv1.second; - found->second.scale = static_cast(obs_data_get_double(settings, chm_key.c_str())); + found->second.scale = static_cast(obs_data_get_double(settings, chm_key.c_str())); _precalc.scale.ptr[static_cast(kv1.first)] = found->second.scale; vec4* ch = &_precalc.matrix.x; @@ -185,7 +185,7 @@ void dynamic_mask_instance::update(obs_data_t* settings) for (auto kv2 : channel_translations) { std::string ab_key = std::string(ST_KEY_CHANNEL_INPUT) + "." + kv1.second + "." + kv2.second; - found->second.values.ptr[static_cast(kv2.first)] = static_cast(obs_data_get_double(settings, ab_key.c_str())); + found->second.values.ptr[static_cast(kv2.first)] = static_cast(obs_data_get_double(settings, ab_key.c_str())); ch->ptr[static_cast(kv2.first)] = found->second.values.ptr[static_cast(kv2.first)]; } } diff --git a/source/filters/filter-dynamic-mask.hpp b/source/filters/filter-dynamic-mask.hpp index cbff522a..2982116f 100644 --- a/source/filters/filter-dynamic-mask.hpp +++ b/source/filters/filter-dynamic-mask.hpp @@ -72,8 +72,8 @@ namespace streamfx::filter::dynamic_mask { int64_t _debug_texture; struct channel_data { - float_t value = 0.0; - float_t scale = 1.0; + float value = 0.0; + float scale = 1.0; vec4 values = {0, 0, 0, 0}; }; std::map _channels; @@ -94,7 +94,7 @@ namespace streamfx::filter::dynamic_mask { virtual void save(obs_data_t* settings) override; virtual gs_color_space video_get_color_space(size_t count, const gs_color_space* preferred_spaces) override; - virtual void video_tick(float_t time) override; + virtual void video_tick(float time) override; virtual void video_render(gs_effect_t* effect) override; void enum_active_sources(obs_source_enum_proc_t enum_callback, void* param) override; diff --git a/source/filters/filter-sdf-effects.cpp b/source/filters/filter-sdf-effects.cpp index 0acf779c..172edbe8 100644 --- a/source/filters/filter-sdf-effects.cpp +++ b/source/filters/filter-sdf-effects.cpp @@ -160,15 +160,15 @@ void sdf_effects_instance::update(obs_data_t* data) cs c; }; color = uint32_t(obs_data_get_int(data, ST_KEY_SHADOW_OUTER_COLOR)); - _outer_shadow_color.x = float_t(c.r / 255.0); - _outer_shadow_color.y = float_t(c.g / 255.0); - _outer_shadow_color.z = float_t(c.b / 255.0); - _outer_shadow_color.w = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_ALPHA) / 100.0); + _outer_shadow_color.x = float(c.r / 255.0); + _outer_shadow_color.y = float(c.g / 255.0); + _outer_shadow_color.z = float(c.b / 255.0); + _outer_shadow_color.w = float(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_ALPHA) / 100.0); } - _outer_shadow_range_min = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_RANGE_MINIMUM)); - _outer_shadow_range_max = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_RANGE_MAXIMUM)); - _outer_shadow_offset_x = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_OFFSET_X)); - _outer_shadow_offset_y = float_t(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_OFFSET_Y)); + _outer_shadow_range_min = float(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_RANGE_MINIMUM)); + _outer_shadow_range_max = float(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_RANGE_MAXIMUM)); + _outer_shadow_offset_x = float(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_OFFSET_X)); + _outer_shadow_offset_y = float(obs_data_get_double(data, ST_KEY_SHADOW_OUTER_OFFSET_Y)); } { @@ -183,15 +183,15 @@ void sdf_effects_instance::update(obs_data_t* data) cs c; }; color = uint32_t(obs_data_get_int(data, ST_KEY_SHADOW_INNER_COLOR)); - _inner_shadow_color.x = float_t(c.r / 255.0); - _inner_shadow_color.y = float_t(c.g / 255.0); - _inner_shadow_color.z = float_t(c.b / 255.0); - _inner_shadow_color.w = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_ALPHA) / 100.0); + _inner_shadow_color.x = float(c.r / 255.0); + _inner_shadow_color.y = float(c.g / 255.0); + _inner_shadow_color.z = float(c.b / 255.0); + _inner_shadow_color.w = float(obs_data_get_double(data, ST_KEY_SHADOW_INNER_ALPHA) / 100.0); } - _inner_shadow_range_min = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_RANGE_MINIMUM)); - _inner_shadow_range_max = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_RANGE_MAXIMUM)); - _inner_shadow_offset_x = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_OFFSET_X)); - _inner_shadow_offset_y = float_t(obs_data_get_double(data, ST_KEY_SHADOW_INNER_OFFSET_Y)); + _inner_shadow_range_min = float(obs_data_get_double(data, ST_KEY_SHADOW_INNER_RANGE_MINIMUM)); + _inner_shadow_range_max = float(obs_data_get_double(data, ST_KEY_SHADOW_INNER_RANGE_MAXIMUM)); + _inner_shadow_offset_x = float(obs_data_get_double(data, ST_KEY_SHADOW_INNER_OFFSET_X)); + _inner_shadow_offset_y = float(obs_data_get_double(data, ST_KEY_SHADOW_INNER_OFFSET_Y)); } { @@ -206,16 +206,16 @@ void sdf_effects_instance::update(obs_data_t* data) cs c; }; color = uint32_t(obs_data_get_int(data, ST_KEY_GLOW_OUTER_COLOR)); - _outer_glow_color.x = float_t(c.r / 255.0); - _outer_glow_color.y = float_t(c.g / 255.0); - _outer_glow_color.z = float_t(c.b / 255.0); - _outer_glow_color.w = float_t(obs_data_get_double(data, ST_KEY_GLOW_OUTER_ALPHA) / 100.0); + _outer_glow_color.x = float(c.r / 255.0); + _outer_glow_color.y = float(c.g / 255.0); + _outer_glow_color.z = float(c.b / 255.0); + _outer_glow_color.w = float(obs_data_get_double(data, ST_KEY_GLOW_OUTER_ALPHA) / 100.0); } - _outer_glow_width = float_t(obs_data_get_double(data, ST_KEY_GLOW_OUTER_WIDTH)); - _outer_glow_sharpness = float_t(obs_data_get_double(data, ST_KEY_GLOW_OUTER_SHARPNESS) / 100.0); - _outer_glow_sharpness_inv = float_t(1.0f / (1.0f - _outer_glow_sharpness)); - if (_outer_glow_sharpness >= (1.0f - std::numeric_limits::epsilon())) { - _outer_glow_sharpness = 1.0f - std::numeric_limits::epsilon(); + _outer_glow_width = float(obs_data_get_double(data, ST_KEY_GLOW_OUTER_WIDTH)); + _outer_glow_sharpness = float(obs_data_get_double(data, ST_KEY_GLOW_OUTER_SHARPNESS) / 100.0); + _outer_glow_sharpness_inv = float(1.0f / (1.0f - _outer_glow_sharpness)); + if (_outer_glow_sharpness >= (1.0f - std::numeric_limits::epsilon())) { + _outer_glow_sharpness = 1.0f - std::numeric_limits::epsilon(); } } @@ -231,16 +231,16 @@ void sdf_effects_instance::update(obs_data_t* data) cs c; }; color = uint32_t(obs_data_get_int(data, ST_KEY_GLOW_INNER_COLOR)); - _inner_glow_color.x = float_t(c.r / 255.0); - _inner_glow_color.y = float_t(c.g / 255.0); - _inner_glow_color.z = float_t(c.b / 255.0); - _inner_glow_color.w = float_t(obs_data_get_double(data, ST_KEY_GLOW_INNER_ALPHA) / 100.0); + _inner_glow_color.x = float(c.r / 255.0); + _inner_glow_color.y = float(c.g / 255.0); + _inner_glow_color.z = float(c.b / 255.0); + _inner_glow_color.w = float(obs_data_get_double(data, ST_KEY_GLOW_INNER_ALPHA) / 100.0); } - _inner_glow_width = float_t(obs_data_get_double(data, ST_KEY_GLOW_INNER_WIDTH)); - _inner_glow_sharpness = float_t(obs_data_get_double(data, ST_KEY_GLOW_INNER_SHARPNESS) / 100.0); - _inner_glow_sharpness_inv = float_t(1.0f / (1.0f - _inner_glow_sharpness)); - if (_inner_glow_sharpness >= (1.0f - std::numeric_limits::epsilon())) { - _inner_glow_sharpness = 1.0f - std::numeric_limits::epsilon(); + _inner_glow_width = float(obs_data_get_double(data, ST_KEY_GLOW_INNER_WIDTH)); + _inner_glow_sharpness = float(obs_data_get_double(data, ST_KEY_GLOW_INNER_SHARPNESS) / 100.0); + _inner_glow_sharpness_inv = float(1.0f / (1.0f - _inner_glow_sharpness)); + if (_inner_glow_sharpness >= (1.0f - std::numeric_limits::epsilon())) { + _inner_glow_sharpness = 1.0f - std::numeric_limits::epsilon(); } } @@ -256,25 +256,25 @@ void sdf_effects_instance::update(obs_data_t* data) cs c; }; color = uint32_t(obs_data_get_int(data, ST_KEY_OUTLINE_COLOR)); - _outline_color.x = float_t(c.r / 255.0); - _outline_color.y = float_t(c.g / 255.0); - _outline_color.z = float_t(c.b / 255.0); - _outline_color.w = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_ALPHA) / 100.0); + _outline_color.x = float(c.r / 255.0); + _outline_color.y = float(c.g / 255.0); + _outline_color.z = float(c.b / 255.0); + _outline_color.w = float(obs_data_get_double(data, ST_KEY_OUTLINE_ALPHA) / 100.0); } - _outline_width = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_WIDTH)); - _outline_offset = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_OFFSET)); - _outline_sharpness = float_t(obs_data_get_double(data, ST_KEY_OUTLINE_SHARPNESS) / 100.0); - _outline_sharpness_inv = float_t(1.0f / (1.0f - _outline_sharpness)); - if (_outline_sharpness >= (1.0f - std::numeric_limits::epsilon())) { - _outline_sharpness = 1.0f - std::numeric_limits::epsilon(); + _outline_width = float(obs_data_get_double(data, ST_KEY_OUTLINE_WIDTH)); + _outline_offset = float(obs_data_get_double(data, ST_KEY_OUTLINE_OFFSET)); + _outline_sharpness = float(obs_data_get_double(data, ST_KEY_OUTLINE_SHARPNESS) / 100.0); + _outline_sharpness_inv = float(1.0f / (1.0f - _outline_sharpness)); + if (_outline_sharpness >= (1.0f - std::numeric_limits::epsilon())) { + _outline_sharpness = 1.0f - std::numeric_limits::epsilon(); } } _sdf_scale = double_t(obs_data_get_double(data, ST_KEY_SDF_SCALE) / 100.0); - _sdf_threshold = float_t(obs_data_get_double(data, ST_KEY_SDF_THRESHOLD) / 100.0); + _sdf_threshold = float(obs_data_get_double(data, ST_KEY_SDF_THRESHOLD) / 100.0); } -void sdf_effects_instance::video_tick(float_t) +void sdf_effects_instance::video_tick(float) { if (obs_source_t* target = obs_filter_get_target(_self); target != nullptr) { _source_rendered = false; @@ -372,7 +372,7 @@ void sdf_effects_instance::video_render(gs_effect_t* effect) gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &color_transparent, 0, 0); _sdf_producer_effect.get_parameter("_image").set_texture(_source_texture); - _sdf_producer_effect.get_parameter("_size").set_float2(float_t(sdfW), float_t(sdfH)); + _sdf_producer_effect.get_parameter("_size").set_float2(float(sdfW), float(sdfH)); _sdf_producer_effect.get_parameter("_sdf").set_texture(_sdf_texture); _sdf_producer_effect.get_parameter("_threshold").set_float(_sdf_threshold); @@ -447,7 +447,7 @@ void sdf_effects_instance::video_render(gs_effect_t* effect) _sdf_consumer_effect.get_parameter("pShadowColor").set_float4(_outer_shadow_color); _sdf_consumer_effect.get_parameter("pShadowMin").set_float(_outer_shadow_range_min); _sdf_consumer_effect.get_parameter("pShadowMax").set_float(_outer_shadow_range_max); - _sdf_consumer_effect.get_parameter("pShadowOffset").set_float2(_outer_shadow_offset_x / float_t(baseW), _outer_shadow_offset_y / float_t(baseH)); + _sdf_consumer_effect.get_parameter("pShadowOffset").set_float2(_outer_shadow_offset_x / float(baseW), _outer_shadow_offset_y / float(baseH)); while (gs_effect_loop(_sdf_consumer_effect.get_object(), "ShadowOuter")) { _gfx_util->draw_fullscreen_triangle(); } @@ -459,7 +459,7 @@ void sdf_effects_instance::video_render(gs_effect_t* effect) _sdf_consumer_effect.get_parameter("pShadowColor").set_float4(_inner_shadow_color); _sdf_consumer_effect.get_parameter("pShadowMin").set_float(_inner_shadow_range_min); _sdf_consumer_effect.get_parameter("pShadowMax").set_float(_inner_shadow_range_max); - _sdf_consumer_effect.get_parameter("pShadowOffset").set_float2(_inner_shadow_offset_x / float_t(baseW), _inner_shadow_offset_y / float_t(baseH)); + _sdf_consumer_effect.get_parameter("pShadowOffset").set_float2(_inner_shadow_offset_x / float(baseW), _inner_shadow_offset_y / float(baseH)); while (gs_effect_loop(_sdf_consumer_effect.get_object(), "ShadowInner")) { _gfx_util->draw_fullscreen_triangle(); } diff --git a/source/filters/filter-sdf-effects.hpp b/source/filters/filter-sdf-effects.hpp index ff140776..51a0c03b 100644 --- a/source/filters/filter-sdf-effects.hpp +++ b/source/filters/filter-sdf-effects.hpp @@ -28,7 +28,7 @@ namespace streamfx::filter::sdf_effects { std::shared_ptr _sdf_read; std::shared_ptr _sdf_texture; double_t _sdf_scale; - float_t _sdf_threshold; + float _sdf_threshold; // Effects bool _output_rendered; @@ -37,36 +37,36 @@ namespace streamfx::filter::sdf_effects { /// Inner Shadow bool _inner_shadow; vec4 _inner_shadow_color; - float_t _inner_shadow_range_min; - float_t _inner_shadow_range_max; - float_t _inner_shadow_offset_x; - float_t _inner_shadow_offset_y; + float _inner_shadow_range_min; + float _inner_shadow_range_max; + float _inner_shadow_offset_x; + float _inner_shadow_offset_y; /// Outer Shadow bool _outer_shadow; vec4 _outer_shadow_color; - float_t _outer_shadow_range_min; - float_t _outer_shadow_range_max; - float_t _outer_shadow_offset_x; - float_t _outer_shadow_offset_y; + float _outer_shadow_range_min; + float _outer_shadow_range_max; + float _outer_shadow_offset_x; + float _outer_shadow_offset_y; /// Inner Glow bool _inner_glow; vec4 _inner_glow_color; - float_t _inner_glow_width; - float_t _inner_glow_sharpness; - float_t _inner_glow_sharpness_inv; + float _inner_glow_width; + float _inner_glow_sharpness; + float _inner_glow_sharpness_inv; /// Outer Glow bool _outer_glow; vec4 _outer_glow_color; - float_t _outer_glow_width; - float_t _outer_glow_sharpness; - float_t _outer_glow_sharpness_inv; + float _outer_glow_width; + float _outer_glow_sharpness; + float _outer_glow_sharpness_inv; /// Outline bool _outline; vec4 _outline_color; - float_t _outline_width; - float_t _outline_offset; - float_t _outline_sharpness; - float_t _outline_sharpness_inv; + float _outline_width; + float _outline_offset; + float _outline_sharpness; + float _outline_sharpness_inv; public: sdf_effects_instance(obs_data_t* settings, obs_source_t* self); @@ -76,7 +76,7 @@ namespace streamfx::filter::sdf_effects { virtual void migrate(obs_data_t* data, uint64_t version) override; virtual void update(obs_data_t* settings) override; - virtual void video_tick(float_t) override; + virtual void video_tick(float) override; virtual void video_render(gs_effect_t*) override; }; diff --git a/source/filters/filter-shader.cpp b/source/filters/filter-shader.cpp index 3398d55e..e164d2f6 100644 --- a/source/filters/filter-shader.cpp +++ b/source/filters/filter-shader.cpp @@ -69,7 +69,7 @@ void shader_instance::update(obs_data_t* data) _fx->update(data); } -void shader_instance::video_tick(float_t sec_since_last) +void shader_instance::video_tick(float sec_since_last) { if (_fx->tick(sec_since_last)) { obs_data_t* data = obs_source_get_settings(_self); diff --git a/source/filters/filter-shader.hpp b/source/filters/filter-shader.hpp index 3b174e8c..4b0b3a52 100644 --- a/source/filters/filter-shader.hpp +++ b/source/filters/filter-shader.hpp @@ -27,7 +27,7 @@ namespace streamfx::filter::shader { virtual void migrate(obs_data_t* data, uint64_t version) override; virtual void update(obs_data_t* data) override; - virtual void video_tick(float_t sec_since_last) override; + virtual void video_tick(float sec_since_last) override; virtual void video_render(gs_effect_t* effect) override; void show() override; diff --git a/source/filters/filter-upscaling.cpp b/source/filters/filter-upscaling.cpp index 824eaffe..c4dfe90e 100644 --- a/source/filters/filter-upscaling.cpp +++ b/source/filters/filter-upscaling.cpp @@ -193,7 +193,7 @@ uint32_t streamfx::filter::upscaling::upscaling_instance::get_height() return std::max(_out_size.second, 1); } -void upscaling_instance::video_tick(float_t time) +void upscaling_instance::video_tick(float time) { auto target = obs_filter_get_target(_self); auto width = obs_source_get_base_width(target); diff --git a/source/filters/filter-upscaling.hpp b/source/filters/filter-upscaling.hpp index 77f3a59d..19cf3817 100644 --- a/source/filters/filter-upscaling.hpp +++ b/source/filters/filter-upscaling.hpp @@ -65,7 +65,7 @@ namespace streamfx::filter::upscaling { uint32_t get_width() override; uint32_t get_height() override; - void video_tick(float_t time) override; + void video_tick(float time) override; void video_render(gs_effect_t* effect) override; private: diff --git a/source/filters/filter-virtual-greenscreen.cpp b/source/filters/filter-virtual-greenscreen.cpp index 40450168..392ea758 100644 --- a/source/filters/filter-virtual-greenscreen.cpp +++ b/source/filters/filter-virtual-greenscreen.cpp @@ -202,7 +202,7 @@ uint32_t streamfx::filter::virtual_greenscreen::virtual_greenscreen_instance::ge return std::max(_size.second, 1); } -void virtual_greenscreen_instance::video_tick(float_t time) +void virtual_greenscreen_instance::video_tick(float time) { auto target = obs_filter_get_target(_self); auto width = obs_source_get_base_width(target); diff --git a/source/filters/filter-virtual-greenscreen.hpp b/source/filters/filter-virtual-greenscreen.hpp index fe0d369a..4d0c5ac1 100644 --- a/source/filters/filter-virtual-greenscreen.hpp +++ b/source/filters/filter-virtual-greenscreen.hpp @@ -65,7 +65,7 @@ namespace streamfx::filter::virtual_greenscreen { uint32_t get_width() override; uint32_t get_height() override; - void video_tick(float_t time) override; + void video_tick(float time) override; void video_render(gs_effect_t* effect) override; private: diff --git a/source/gfx/blur/gfx-blur-box-linear.cpp b/source/gfx/blur/gfx-blur-box-linear.cpp index f094997e..e134a9da 100644 --- a/source/gfx/blur/gfx-blur-box-linear.cpp +++ b/source/gfx/blur/gfx-blur-box-linear.cpp @@ -236,8 +236,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_linear::r auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Box Linear Blur"); #endif - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); gs_set_cull_mode(GS_NEITHER); gs_enable_color(true, true, true, true); @@ -257,10 +257,10 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_linear::r if (effect) { // Pass 1 effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); - effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), 0.f); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); + effect.get_parameter("pSizeInverseMul").set_float(float(1.0f / (float(_size) * 2.0f + 1.0f))); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -276,7 +276,7 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_linear::r // Pass 2 effect.get_parameter("pImage").set_texture(_rendertarget2->get_texture()); - effect.get_parameter("pImageTexel").set_float2(0., float_t(1.f / height)); + effect.get_parameter("pImageTexel").set_float2(0., float(1.f / height)); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -326,8 +326,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_linear_di auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Box Linear Directional Blur"); #endif - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); gs_blend_state_push(); gs_reset_blend_state(); @@ -346,10 +346,10 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_linear_di streamfx::obs::gs::effect effect = _data->get_effect(); if (effect) { effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1. / width * cos(_angle)), float_t(1.f / height * sin(_angle))); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); - effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); + effect.get_parameter("pImageTexel").set_float2(float(1. / width * cos(_angle)), float(1.f / height * sin(_angle))); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); + effect.get_parameter("pSizeInverseMul").set_float(float(1.0f / (float(_size) * 2.0f + 1.0f))); { auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); diff --git a/source/gfx/blur/gfx-blur-box.cpp b/source/gfx/blur/gfx-blur-box.cpp index 9c243f78..beda17d1 100644 --- a/source/gfx/blur/gfx-blur-box.cpp +++ b/source/gfx/blur/gfx-blur-box.cpp @@ -246,8 +246,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box::render() auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Box Blur"); #endif - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); gs_set_cull_mode(GS_NEITHER); gs_enable_color(true, true, true, true); @@ -267,10 +267,10 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box::render() if (effect) { // Pass 1 effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); - effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), 0.f); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); + effect.get_parameter("pSizeInverseMul").set_float(float(1.0f / (float(_size) * 2.0f + 1.0f))); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -286,7 +286,7 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box::render() // Pass 2 effect.get_parameter("pImage").set_texture(_rendertarget2->get_texture()); - effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height)); + effect.get_parameter("pImageTexel").set_float2(0.f, float(1.f / height)); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -336,8 +336,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_direction auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Box Directional Blur"); #endif - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); gs_blend_state_push(); gs_reset_blend_state(); @@ -356,10 +356,10 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_direction streamfx::obs::gs::effect effect = _data->get_effect(); if (effect) { effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1. / width * cos(_angle)), float_t(1.f / height * sin(_angle))); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); - effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); + effect.get_parameter("pImageTexel").set_float2(float(1. / width * cos(_angle)), float(1.f / height * sin(_angle))); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); + effect.get_parameter("pSizeInverseMul").set_float(float(1.0f / (float(_size) * 2.0f + 1.0f))); { auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); @@ -410,8 +410,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_rotationa auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Box Rotational Blur"); #endif - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); gs_blend_state_push(); gs_reset_blend_state(); @@ -430,12 +430,12 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_rotationa streamfx::obs::gs::effect effect = _data->get_effect(); if (effect) { effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height)); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); - effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); - effect.get_parameter("pAngle").set_float(float_t(_angle / _size)); - effect.get_parameter("pCenter").set_float2(float_t(_center.first), float_t(_center.second)); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), float(1.f / height)); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); + effect.get_parameter("pSizeInverseMul").set_float(float(1.0f / (float(_size) * 2.0f + 1.0f))); + effect.get_parameter("pAngle").set_float(float(_angle / _size)); + effect.get_parameter("pCenter").set_float2(float(_center.first), float(_center.second)); { auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); @@ -476,8 +476,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_zoom::ren auto gdmp = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_azure_radiance, "Box Zoom Blur"); #endif - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); gs_blend_state_push(); gs_reset_blend_state(); @@ -496,11 +496,11 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::box_zoom::ren streamfx::obs::gs::effect effect = _data->get_effect(); if (effect) { effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height)); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); - effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); - effect.get_parameter("pCenter").set_float2(float_t(_center.first), float_t(_center.second)); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), float(1.f / height)); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); + effect.get_parameter("pSizeInverseMul").set_float(float(1.0f / (float(_size) * 2.0f + 1.0f))); + effect.get_parameter("pCenter").set_float2(float(_center.first), float(_center.second)); { auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); diff --git a/source/gfx/blur/gfx-blur-gaussian-linear.cpp b/source/gfx/blur/gfx-blur-gaussian-linear.cpp index b7447349..96fb5e88 100644 --- a/source/gfx/blur/gfx-blur-gaussian-linear.cpp +++ b/source/gfx/blur/gfx-blur-gaussian-linear.cpp @@ -40,7 +40,7 @@ streamfx::gfx::blur::gaussian_linear_data::gaussian_linear_data() : _gfx_util(:: // Precalculate Kernels for (std::size_t kernel_size = 1; kernel_size <= ST_MAX_BLUR_SIZE; kernel_size++) { std::vector kernel_math(ST_MAX_KERNEL_SIZE); - std::vector kernel_data(ST_MAX_KERNEL_SIZE); + std::vector kernel_data(ST_MAX_KERNEL_SIZE); double_t actual_width = 1.; // Find actual kernel width. @@ -61,7 +61,7 @@ streamfx::gfx::blur::gaussian_linear_data::gaussian_linear_data() : _gfx_util(:: // Normalize to fill the entire 0..1 range over the width. double_t inverse_sum = 1.0 / sum; for (std::size_t p = 0; p <= kernel_size; p++) { - kernel_data.at(p) = float_t(kernel_math[p] * inverse_sum); + kernel_data.at(p) = float(kernel_math[p] * inverse_sum); } _kernels.push_back(std::move(kernel_data)); @@ -78,7 +78,7 @@ streamfx::obs::gs::effect streamfx::gfx::blur::gaussian_linear_data::get_effect( return _effect; } -std::vector const& streamfx::gfx::blur::gaussian_linear_data::get_kernel(std::size_t width) +std::vector const& streamfx::gfx::blur::gaussian_linear_data::get_kernel(std::size_t width) { if (width < 1) width = 1; @@ -292,8 +292,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_line return _input_texture; } - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); // Setup gs_set_cull_mode(GS_NEITHER); @@ -310,13 +310,13 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_line gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); effect.get_parameter("pKernel").set_value(kernel.data(), ST_MAX_KERNEL_SIZE); // First Pass if (_step_scale.first > std::numeric_limits::epsilon()) { - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), 0.f); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -336,7 +336,7 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_line // Second Pass if (_step_scale.second > std::numeric_limits::epsilon()) { - effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height)); + effect.get_parameter("pImageTexel").set_float2(0.f, float(1.f / height)); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -397,8 +397,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_line return _input_texture; } - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); // Setup gs_set_cull_mode(GS_NEITHER); @@ -415,9 +415,9 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_line gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width * cos(_angle)), float_t(1.f / height * sin(_angle))); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width * cos(_angle)), float(1.f / height * sin(_angle))); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); effect.get_parameter("pKernel").set_value(kernel.data(), ST_MAX_KERNEL_SIZE); // First Pass diff --git a/source/gfx/blur/gfx-blur-gaussian-linear.hpp b/source/gfx/blur/gfx-blur-gaussian-linear.hpp index 50a8db29..9c35003a 100644 --- a/source/gfx/blur/gfx-blur-gaussian-linear.hpp +++ b/source/gfx/blur/gfx-blur-gaussian-linear.hpp @@ -20,7 +20,7 @@ namespace streamfx::gfx { class gaussian_linear_data { streamfx::obs::gs::effect _effect; std::shared_ptr _gfx_util; - std::vector> _kernels; + std::vector> _kernels; public: gaussian_linear_data(); @@ -30,7 +30,7 @@ namespace streamfx::gfx { streamfx::obs::gs::effect get_effect(); - std::vector const& get_kernel(std::size_t width); + std::vector const& get_kernel(std::size_t width); }; class gaussian_linear_factory : public ::streamfx::gfx::blur::ifactory { diff --git a/source/gfx/blur/gfx-blur-gaussian.cpp b/source/gfx/blur/gfx-blur-gaussian.cpp index 16c5f347..b60a2c87 100644 --- a/source/gfx/blur/gfx-blur-gaussian.cpp +++ b/source/gfx/blur/gfx-blur-gaussian.cpp @@ -108,7 +108,7 @@ std::shared_ptr streamfx::gfx::blur::gaussian_data::get_gfx return _gfx_util; } -std::vector const& streamfx::gfx::blur::gaussian_data::get_kernel(std::size_t width) +std::vector const& streamfx::gfx::blur::gaussian_data::get_kernel(std::size_t width) { width = std::clamp(width, 1, ST_MAX_BLUR_SIZE); return _kernels.at(width); @@ -321,8 +321,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian::ren } auto kernel = _data->get_kernel(size_t(_size)); - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); // Setup gs_set_cull_mode(GS_NEITHER); @@ -338,14 +338,14 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian::ren gs_stencil_function(GS_STENCIL_BOTH, GS_ALWAYS); gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size * ST_OVERSAMPLE_MULTIPLIER)); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size * ST_OVERSAMPLE_MULTIPLIER)); effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE); // First Pass if (_step_scale.first > std::numeric_limits::epsilon()) { effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), 0.f); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -365,7 +365,7 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian::ren // Second Pass if (_step_scale.second > std::numeric_limits::epsilon()) { effect.get_parameter("pImage").set_texture(_rendertarget->get_texture()); - effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height)); + effect.get_parameter("pImageTexel").set_float2(0.f, float(1.f / height)); { #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG @@ -426,8 +426,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_dire } auto kernel = _data->get_kernel(size_t(_size)); - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); // Setup gs_set_cull_mode(GS_NEITHER); @@ -444,9 +444,9 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_dire gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width * cos(m_angle)), float_t(1.f / height * sin(m_angle))); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size * ST_OVERSAMPLE_MULTIPLIER)); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width * cos(m_angle)), float(1.f / height * sin(m_angle))); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size * ST_OVERSAMPLE_MULTIPLIER)); effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE); { @@ -482,8 +482,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_rota } auto kernel = _data->get_kernel(size_t(_size)); - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); // Setup gs_set_cull_mode(GS_NEITHER); @@ -500,11 +500,11 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_rota gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height)); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size * ST_OVERSAMPLE_MULTIPLIER)); - effect.get_parameter("pAngle").set_float(float_t(m_angle / _size)); - effect.get_parameter("pCenter").set_float2(float_t(m_center.first), float_t(m_center.second)); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), float(1.f / height)); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size * ST_OVERSAMPLE_MULTIPLIER)); + effect.get_parameter("pAngle").set_float(float(m_angle / _size)); + effect.get_parameter("pCenter").set_float2(float(m_center.first), float(m_center.second)); effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE); // First Pass @@ -563,8 +563,8 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_zoom return _input_texture; } - float_t width = float_t(_input_texture->get_width()); - float_t height = float_t(_input_texture->get_height()); + float width = float(_input_texture->get_width()); + float height = float(_input_texture->get_height()); // Setup gs_set_cull_mode(GS_NEITHER); @@ -581,10 +581,10 @@ std::shared_ptr<::streamfx::obs::gs::texture> streamfx::gfx::blur::gaussian_zoom gs_stencil_op(GS_STENCIL_BOTH, GS_ZERO, GS_ZERO, GS_ZERO); effect.get_parameter("pImage").set_texture(_input_texture); - effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), float_t(1.f / height)); - effect.get_parameter("pStepScale").set_float2(float_t(_step_scale.first), float_t(_step_scale.second)); - effect.get_parameter("pSize").set_float(float_t(_size)); - effect.get_parameter("pCenter").set_float2(float_t(m_center.first), float_t(m_center.second)); + effect.get_parameter("pImageTexel").set_float2(float(1.f / width), float(1.f / height)); + effect.get_parameter("pStepScale").set_float2(float(_step_scale.first), float(_step_scale.second)); + effect.get_parameter("pSize").set_float(float(_size)); + effect.get_parameter("pCenter").set_float2(float(m_center.first), float(m_center.second)); effect.get_parameter("pKernel").set_value(kernel.data(), ST_KERNEL_SIZE); // First Pass diff --git a/source/gfx/blur/gfx-blur-gaussian.hpp b/source/gfx/blur/gfx-blur-gaussian.hpp index 654dc91c..5fbad993 100644 --- a/source/gfx/blur/gfx-blur-gaussian.hpp +++ b/source/gfx/blur/gfx-blur-gaussian.hpp @@ -30,7 +30,7 @@ namespace streamfx::gfx { std::shared_ptr get_gfx_util(); - std::vector const& get_kernel(std::size_t width); + std::vector const& get_kernel(std::size_t width); }; class gaussian_factory : public ::streamfx::gfx::blur::ifactory { diff --git a/source/gfx/gfx-mipmapper.cpp b/source/gfx/gfx-mipmapper.cpp index 6974f98a..823a8fd1 100644 --- a/source/gfx/gfx-mipmapper.cpp +++ b/source/gfx/gfx-mipmapper.cpp @@ -277,8 +277,8 @@ void streamfx::gfx::mipmapper::rebuild(std::shared_ptr(width >> mip, 1); uint32_t cheight = std::max(height >> mip, 1); - float_t iwidth = 1.f / static_cast(cwidth); - float_t iheight = 1.f / static_cast(cheight); + float iwidth = 1.f / static_cast(cwidth); + float iheight = 1.f / static_cast(cheight); try { auto op = _rt->render(cwidth, cheight); diff --git a/source/gfx/gfx-source-texture.cpp b/source/gfx/gfx-source-texture.cpp index 1b961962..c4257b05 100644 --- a/source/gfx/gfx-source-texture.cpp +++ b/source/gfx/gfx-source-texture.cpp @@ -74,7 +74,7 @@ std::shared_ptr streamfx::gfx::source_texture::rende auto op = _rt->render(static_cast(width), static_cast(height)); vec4 black; vec4_zero(&black); - gs_ortho(0, static_cast(width), 0, static_cast(height), 0, 1); + gs_ortho(0, static_cast(width), 0, static_cast(height), 0, 1); gs_clear(GS_CLEAR_COLOR, &black, 0, 0); obs_source_video_render(_child.get()); } diff --git a/source/gfx/shader/gfx-shader-param-basic.cpp b/source/gfx/shader/gfx-shader-param-basic.cpp index 7ee30b2a..154490fc 100644 --- a/source/gfx/shader/gfx-shader-param-basic.cpp +++ b/source/gfx/shader/gfx-shader-param-basic.cpp @@ -37,7 +37,7 @@ inline bool get_annotation_string(streamfx::obs::gs::effect_parameter param, std return false; } -inline bool get_annotation_float(streamfx::obs::gs::effect_parameter param, std::string_view anno_name, float_t& out) +inline bool get_annotation_float(streamfx::obs::gs::effect_parameter param, std::string_view anno_name, float& out) { if (!param) { return false; @@ -203,8 +203,8 @@ streamfx::gfx::shader::float_parameter::float_parameter(streamfx::gfx::shader::s // Reset minimum, maximum, step and scale. for (std::size_t idx = 0; idx < get_size(); idx++) { - _min[idx].f32 = std::numeric_limits::lowest(); - _max[idx].f32 = std::numeric_limits::max(); + _min[idx].f32 = std::numeric_limits::lowest(); + _max[idx].f32 = std::numeric_limits::max(); _step[idx].f32 = 0.01f; _scale[idx].f32 = 1.00f; } @@ -236,7 +236,7 @@ streamfx::gfx::shader::float_parameter::~float_parameter() {} void streamfx::gfx::shader::float_parameter::defaults(obs_data_t* settings) { - std::vector defaults; + std::vector defaults; defaults.resize(get_size()); get_parameter().get_default_value(defaults.data(), get_size()); @@ -245,7 +245,7 @@ void streamfx::gfx::shader::float_parameter::defaults(obs_data_t* settings) } } -static inline obs_property_t* build_float_property(streamfx::gfx::shader::basic_field_type ft, obs_properties_t* props, const char* key, const char* name, float_t min, float_t max, float_t step, std::list edata) +static inline obs_property_t* build_float_property(streamfx::gfx::shader::basic_field_type ft, obs_properties_t* props, const char* key, const char* name, float min, float max, float step, std::list edata) { switch (ft) { case streamfx::gfx::shader::basic_field_type::Enum: { @@ -287,7 +287,7 @@ void streamfx::gfx::shader::float_parameter::properties(obs_properties_t* props, void streamfx::gfx::shader::float_parameter::update(obs_data_t* settings) { for (std::size_t idx = 0; idx < get_size(); idx++) { - _data[idx].f32 = static_cast(obs_data_get_double(settings, key_at(idx).data())) * _scale[idx].f32; + _data[idx].f32 = static_cast(obs_data_get_double(settings, key_at(idx).data())) * _scale[idx].f32; } } diff --git a/source/gfx/shader/gfx-shader-param-basic.hpp b/source/gfx/shader/gfx-shader-param-basic.hpp index 3d228058..ce8bbd92 100644 --- a/source/gfx/shader/gfx-shader-param-basic.hpp +++ b/source/gfx/shader/gfx-shader-param-basic.hpp @@ -26,7 +26,7 @@ namespace streamfx::gfx { union { int32_t i32; uint32_t ui32; - float_t f32; + float f32; }; }; diff --git a/source/gfx/shader/gfx-shader.cpp b/source/gfx/shader/gfx-shader.cpp index 2fa1c191..ef8b6144 100644 --- a/source/gfx/shader/gfx-shader.cpp +++ b/source/gfx/shader/gfx-shader.cpp @@ -49,7 +49,7 @@ streamfx::gfx::shader::shader::shader(obs_source_t* self, shader_mode mode) // Initialize random values. _random.seed(static_cast(_random_seed)); for (size_t idx = 0; idx < 16; idx++) { - _random_values[idx] = static_cast(static_cast(_random()) / static_cast(_random.max())); + _random_values[idx] = static_cast(static_cast(_random()) / static_cast(_random.max())); } } @@ -343,7 +343,7 @@ void streamfx::gfx::shader::shader::update(obs_data_t* data) _random_seed = seed; _random.seed(static_cast(_random_seed)); for (size_t idx = 0; idx < 16; idx++) { - _random_values[idx] = static_cast(static_cast(_random()) / static_cast(_random.max())); + _random_values[idx] = static_cast(static_cast(_random()) / static_cast(_random.max())); } } @@ -399,9 +399,9 @@ uint32_t streamfx::gfx::shader::shader::base_height() return _base_height; } -bool streamfx::gfx::shader::shader::tick(float_t time) +bool streamfx::gfx::shader::shader::tick(float time) { - _shader_file_tick = static_cast(static_cast(_shader_file_tick) + static_cast(time)); + _shader_file_tick = static_cast(static_cast(_shader_file_tick) + static_cast(time)); if (_shader_file_tick >= 1.0f / 3.0f) { _shader_file_tick -= 1.0f / 3.0f; bool v1, v2; @@ -422,7 +422,7 @@ bool streamfx::gfx::shader::shader::tick(float_t time) // Recreate Per-Activation-Random values. for (size_t idx = 0; idx < 8; idx++) { - _random_values[8 + idx] = static_cast(static_cast(_random()) / static_cast(_random.max())); + _random_values[8 + idx] = static_cast(static_cast(_random()) / static_cast(_random.max())); } // Flag Render Target as outdated. @@ -444,14 +444,14 @@ void streamfx::gfx::shader::shader::prepare_render() // float4 Time: (Time in Seconds), (Time in Current Second), (Time in Seconds only), (Random Value) if (streamfx::obs::gs::effect_parameter el = _shader.get_parameter("Time"); el != nullptr) { if (el.get_type() == streamfx::obs::gs::effect_parameter::type::Float4) { - el.set_float4(_time, _time_loop, static_cast(_loops), static_cast(static_cast(_random()) / static_cast(_random.max()))); + el.set_float4(_time, _time_loop, static_cast(_loops), static_cast(static_cast(_random()) / static_cast(_random.max()))); } } // float4 ViewSize: (Width), (Height), (1.0 / Width), (1.0 / Height) if (auto el = _shader.get_parameter("ViewSize"); el != nullptr) { if (el.get_type() == streamfx::obs::gs::effect_parameter::type::Float4) { - el.set_float4(static_cast(width()), static_cast(height()), 1.0f / static_cast(width()), 1.0f / static_cast(height())); + el.set_float4(static_cast(width()), static_cast(height()), 1.0f / static_cast(width()), 1.0f / static_cast(height())); } } @@ -574,7 +574,7 @@ void streamfx::gfx::shader::shader::set_input_b(std::shared_ptr(static_cast(_random()) / static_cast(_random.max())); + _random_values[4 + idx] = static_cast(static_cast(_random()) / static_cast(_random.max())); } } diff --git a/source/gfx/shader/gfx-shader.hpp b/source/gfx/shader/gfx-shader.hpp index da63fc5e..15a56cce 100644 --- a/source/gfx/shader/gfx-shader.hpp +++ b/source/gfx/shader/gfx-shader.hpp @@ -51,7 +51,7 @@ namespace streamfx::gfx { std::string _shader_tech; std::filesystem::file_time_type _shader_file_mt; uintmax_t _shader_file_sz; - float_t _shader_file_tick; + float _shader_file_tick; shader_param_map_t _shader_params; // Options @@ -62,12 +62,12 @@ namespace streamfx::gfx { // Cache bool _have_current_params; - float_t _time; - float_t _time_loop; + float _time; + float _time_loop; int32_t _loops; std::mt19937_64 _random; int32_t _random_seed; - float_t _random_values[16]; // 0..4 Per-Instance-Random, 4..8 Per-Activation-Random 9..15 Per-Frame-Random + float _random_values[16]; // 0..4 Per-Instance-Random, 4..8 Per-Activation-Random 9..15 Per-Frame-Random // Rendering bool _rt_up_to_date; @@ -103,7 +103,7 @@ namespace streamfx::gfx { uint32_t base_height(); - bool tick(float_t time); + bool tick(float time); void prepare_render(); @@ -120,7 +120,7 @@ namespace streamfx::gfx { void set_input_b(std::shared_ptr tex, bool srgb = false); - void set_transition_time(float_t t); + void set_transition_time(float t); void set_transition_size(uint32_t w, uint32_t h); diff --git a/source/obs/gs/gs-effect-parameter.cpp b/source/obs/gs/gs-effect-parameter.cpp index 9131250c..bf71e987 100644 --- a/source/obs/gs/gs-effect-parameter.cpp +++ b/source/obs/gs/gs-effect-parameter.cpp @@ -216,33 +216,33 @@ void streamfx::obs::gs::effect_parameter::set_bool_array(bool v[], std::size_t s gs_effect_set_val(get(), v, sz); } -void streamfx::obs::gs::effect_parameter::set_float(float_t x) +void streamfx::obs::gs::effect_parameter::set_float(float x) { if (get_type() != type::Float) throw std::bad_cast(); gs_effect_set_float(get(), x); } -void streamfx::obs::gs::effect_parameter::get_float(float_t& x) +void streamfx::obs::gs::effect_parameter::get_float(float& x) { if (get_type() != type::Float) throw std::bad_cast(); void* ptr = gs_effect_get_val(get()); if (ptr) { - x = *reinterpret_cast(ptr); + x = *reinterpret_cast(ptr); bfree(ptr); } else { x = 0; } } -void streamfx::obs::gs::effect_parameter::get_default_float(float_t& x) +void streamfx::obs::gs::effect_parameter::get_default_float(float& x) { if (get_type() != type::Float) throw std::bad_cast(); void* ptr = gs_effect_get_default_val(get()); if (ptr) { - x = *reinterpret_cast(ptr); + x = *reinterpret_cast(ptr); bfree(ptr); } else { x = 0; @@ -266,7 +266,7 @@ void streamfx::obs::gs::effect_parameter::get_default_float2(vec2& v) get_default_float2(v.x, v.y); } -void streamfx::obs::gs::effect_parameter::set_float2(float_t x, float_t y) +void streamfx::obs::gs::effect_parameter::set_float2(float x, float y) { vec2 data; data.x = x; @@ -274,28 +274,28 @@ void streamfx::obs::gs::effect_parameter::set_float2(float_t x, float_t y) set_float2(data); } -void streamfx::obs::gs::effect_parameter::get_float2(float_t& x, float_t& y) +void streamfx::obs::gs::effect_parameter::get_float2(float& x, float& y) { if (get_type() != type::Float2) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_val(get())); if (ptr) { - x = *reinterpret_cast(ptr); - y = *reinterpret_cast(ptr + sizeof(float_t)); + x = *reinterpret_cast(ptr); + y = *reinterpret_cast(ptr + sizeof(float)); bfree(ptr); } else { x = y = 0; } } -void streamfx::obs::gs::effect_parameter::get_default_float2(float_t& x, float_t& y) +void streamfx::obs::gs::effect_parameter::get_default_float2(float& x, float& y) { if (get_type() != type::Float2) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_default_val(get())); if (ptr) { - x = *reinterpret_cast(ptr); - y = *reinterpret_cast(ptr + sizeof(float_t)); + x = *reinterpret_cast(ptr); + y = *reinterpret_cast(ptr + sizeof(float)); bfree(ptr); } else { x = y = 0; @@ -319,7 +319,7 @@ void streamfx::obs::gs::effect_parameter::get_default_float3(vec3& v) get_default_float3(v.x, v.y, v.z); } -void streamfx::obs::gs::effect_parameter::set_float3(float_t x, float_t y, float_t z) +void streamfx::obs::gs::effect_parameter::set_float3(float x, float y, float z) { if (get_type() != type::Float3) throw std::bad_cast(); @@ -327,30 +327,30 @@ void streamfx::obs::gs::effect_parameter::set_float3(float_t x, float_t y, float gs_effect_set_vec3(get(), &v); } -void streamfx::obs::gs::effect_parameter::get_float3(float_t& x, float_t& y, float_t& z) +void streamfx::obs::gs::effect_parameter::get_float3(float& x, float& y, float& z) { if (get_type() != type::Float3) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_val(get())); if (ptr) { - x = *reinterpret_cast(ptr); - y = *reinterpret_cast(ptr + sizeof(float_t)); - z = *reinterpret_cast(ptr + sizeof(float_t) * 2); + x = *reinterpret_cast(ptr); + y = *reinterpret_cast(ptr + sizeof(float)); + z = *reinterpret_cast(ptr + sizeof(float) * 2); bfree(ptr); } else { x = y = z = 0; } } -void streamfx::obs::gs::effect_parameter::get_default_float3(float_t& x, float_t& y, float_t& z) +void streamfx::obs::gs::effect_parameter::get_default_float3(float& x, float& y, float& z) { if (get_type() != type::Float3) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_default_val(get())); if (ptr) { - x = *reinterpret_cast(ptr); - y = *reinterpret_cast(ptr + sizeof(float_t)); - z = *reinterpret_cast(ptr + sizeof(float_t) * 2); + x = *reinterpret_cast(ptr); + y = *reinterpret_cast(ptr + sizeof(float)); + z = *reinterpret_cast(ptr + sizeof(float) * 2); bfree(ptr); } else { x = y = z = 0; @@ -374,7 +374,7 @@ void streamfx::obs::gs::effect_parameter::get_default_float4(vec4& v) get_default_float4(v.x, v.y, v.z, v.w); } -void streamfx::obs::gs::effect_parameter::set_float4(float_t x, float_t y, float_t z, float_t w) +void streamfx::obs::gs::effect_parameter::set_float4(float x, float y, float z, float w) { if (get_type() != type::Float4) throw std::bad_cast(); @@ -382,32 +382,32 @@ void streamfx::obs::gs::effect_parameter::set_float4(float_t x, float_t y, float gs_effect_set_vec4(get(), &v); } -void streamfx::obs::gs::effect_parameter::get_float4(float_t& x, float_t& y, float_t& z, float_t& w) +void streamfx::obs::gs::effect_parameter::get_float4(float& x, float& y, float& z, float& w) { if (get_type() != type::Float4) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_val(get())); if (ptr) { - x = *reinterpret_cast(ptr); - y = *reinterpret_cast(ptr + sizeof(float_t)); - z = *reinterpret_cast(ptr + sizeof(float_t) * 2); - w = *reinterpret_cast(ptr + sizeof(float_t) * 3); + x = *reinterpret_cast(ptr); + y = *reinterpret_cast(ptr + sizeof(float)); + z = *reinterpret_cast(ptr + sizeof(float) * 2); + w = *reinterpret_cast(ptr + sizeof(float) * 3); bfree(ptr); } else { x = y = z = w = 0; } } -void streamfx::obs::gs::effect_parameter::get_default_float4(float_t& x, float_t& y, float_t& z, float_t& w) +void streamfx::obs::gs::effect_parameter::get_default_float4(float& x, float& y, float& z, float& w) { if (get_type() != type::Float4) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_default_val(get())); if (ptr) { - x = *reinterpret_cast(ptr); - y = *reinterpret_cast(ptr + sizeof(float_t)); - z = *reinterpret_cast(ptr + sizeof(float_t) * 2); - w = *reinterpret_cast(ptr + sizeof(float_t) * 3); + x = *reinterpret_cast(ptr); + y = *reinterpret_cast(ptr + sizeof(float)); + z = *reinterpret_cast(ptr + sizeof(float) * 2); + w = *reinterpret_cast(ptr + sizeof(float) * 3); bfree(ptr); } else { x = y = z = w = 0; @@ -574,22 +574,22 @@ void streamfx::obs::gs::effect_parameter::get_matrix(matrix4& v) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_val(get())); if (ptr) { - v.x.x = *reinterpret_cast(ptr + sizeof(float_t) * 0); - v.x.y = *reinterpret_cast(ptr + sizeof(float_t) * 1); - v.x.z = *reinterpret_cast(ptr + sizeof(float_t) * 2); - v.x.w = *reinterpret_cast(ptr + sizeof(float_t) * 3); - v.y.x = *reinterpret_cast(ptr + sizeof(float_t) * 4); - v.y.y = *reinterpret_cast(ptr + sizeof(float_t) * 5); - v.y.z = *reinterpret_cast(ptr + sizeof(float_t) * 6); - v.y.w = *reinterpret_cast(ptr + sizeof(float_t) * 7); - v.z.x = *reinterpret_cast(ptr + sizeof(float_t) * 8); - v.z.y = *reinterpret_cast(ptr + sizeof(float_t) * 9); - v.z.z = *reinterpret_cast(ptr + sizeof(float_t) * 10); - v.z.w = *reinterpret_cast(ptr + sizeof(float_t) * 11); - v.t.x = *reinterpret_cast(ptr + sizeof(float_t) * 12); - v.t.y = *reinterpret_cast(ptr + sizeof(float_t) * 13); - v.t.z = *reinterpret_cast(ptr + sizeof(float_t) * 14); - v.t.w = *reinterpret_cast(ptr + sizeof(float_t) * 15); + v.x.x = *reinterpret_cast(ptr + sizeof(float) * 0); + v.x.y = *reinterpret_cast(ptr + sizeof(float) * 1); + v.x.z = *reinterpret_cast(ptr + sizeof(float) * 2); + v.x.w = *reinterpret_cast(ptr + sizeof(float) * 3); + v.y.x = *reinterpret_cast(ptr + sizeof(float) * 4); + v.y.y = *reinterpret_cast(ptr + sizeof(float) * 5); + v.y.z = *reinterpret_cast(ptr + sizeof(float) * 6); + v.y.w = *reinterpret_cast(ptr + sizeof(float) * 7); + v.z.x = *reinterpret_cast(ptr + sizeof(float) * 8); + v.z.y = *reinterpret_cast(ptr + sizeof(float) * 9); + v.z.z = *reinterpret_cast(ptr + sizeof(float) * 10); + v.z.w = *reinterpret_cast(ptr + sizeof(float) * 11); + v.t.x = *reinterpret_cast(ptr + sizeof(float) * 12); + v.t.y = *reinterpret_cast(ptr + sizeof(float) * 13); + v.t.z = *reinterpret_cast(ptr + sizeof(float) * 14); + v.t.w = *reinterpret_cast(ptr + sizeof(float) * 15); bfree(ptr); } else { v.x = vec4{}; @@ -605,22 +605,22 @@ void streamfx::obs::gs::effect_parameter::get_default_matrix(matrix4& v) throw std::bad_cast(); uint8_t* ptr = static_cast(gs_effect_get_default_val(get())); if (ptr) { - v.x.x = *reinterpret_cast(ptr + sizeof(float_t) * 0); - v.x.y = *reinterpret_cast(ptr + sizeof(float_t) * 1); - v.x.z = *reinterpret_cast(ptr + sizeof(float_t) * 2); - v.x.w = *reinterpret_cast(ptr + sizeof(float_t) * 3); - v.y.x = *reinterpret_cast(ptr + sizeof(float_t) * 4); - v.y.y = *reinterpret_cast(ptr + sizeof(float_t) * 5); - v.y.z = *reinterpret_cast(ptr + sizeof(float_t) * 6); - v.y.w = *reinterpret_cast(ptr + sizeof(float_t) * 7); - v.z.x = *reinterpret_cast(ptr + sizeof(float_t) * 8); - v.z.y = *reinterpret_cast(ptr + sizeof(float_t) * 9); - v.z.z = *reinterpret_cast(ptr + sizeof(float_t) * 10); - v.z.w = *reinterpret_cast(ptr + sizeof(float_t) * 11); - v.t.x = *reinterpret_cast(ptr + sizeof(float_t) * 12); - v.t.y = *reinterpret_cast(ptr + sizeof(float_t) * 13); - v.t.z = *reinterpret_cast(ptr + sizeof(float_t) * 14); - v.t.w = *reinterpret_cast(ptr + sizeof(float_t) * 15); + v.x.x = *reinterpret_cast(ptr + sizeof(float) * 0); + v.x.y = *reinterpret_cast(ptr + sizeof(float) * 1); + v.x.z = *reinterpret_cast(ptr + sizeof(float) * 2); + v.x.w = *reinterpret_cast(ptr + sizeof(float) * 3); + v.y.x = *reinterpret_cast(ptr + sizeof(float) * 4); + v.y.y = *reinterpret_cast(ptr + sizeof(float) * 5); + v.y.z = *reinterpret_cast(ptr + sizeof(float) * 6); + v.y.w = *reinterpret_cast(ptr + sizeof(float) * 7); + v.z.x = *reinterpret_cast(ptr + sizeof(float) * 8); + v.z.y = *reinterpret_cast(ptr + sizeof(float) * 9); + v.z.z = *reinterpret_cast(ptr + sizeof(float) * 10); + v.z.w = *reinterpret_cast(ptr + sizeof(float) * 11); + v.t.x = *reinterpret_cast(ptr + sizeof(float) * 12); + v.t.y = *reinterpret_cast(ptr + sizeof(float) * 13); + v.t.z = *reinterpret_cast(ptr + sizeof(float) * 14); + v.t.w = *reinterpret_cast(ptr + sizeof(float) * 15); bfree(ptr); } else { v.x = vec4{}; diff --git a/source/obs/gs/gs-effect-parameter.hpp b/source/obs/gs/gs-effect-parameter.hpp index 454058e9..b28ba97d 100644 --- a/source/obs/gs/gs-effect-parameter.hpp +++ b/source/obs/gs/gs-effect-parameter.hpp @@ -129,30 +129,30 @@ namespace streamfx::obs::gs { void set_bool_array(bool v[], std::size_t sz); - void set_float(float_t x); - void get_float(float_t& x); - void get_default_float(float_t& x); + void set_float(float x); + void get_float(float& x); + void get_default_float(float& x); void set_float2(vec2 const& v); void get_float2(vec2& v); void get_default_float2(vec2& v); - void set_float2(float_t x, float_t y); - void get_float2(float_t& x, float_t& y); - void get_default_float2(float_t& x, float_t& y); + void set_float2(float x, float y); + void get_float2(float& x, float& y); + void get_default_float2(float& x, float& y); void set_float3(vec3 const& v); void get_float3(vec3& v); void get_default_float3(vec3& v); - void set_float3(float_t x, float_t y, float_t z); - void get_float3(float_t& x, float_t& y, float_t& z); - void get_default_float3(float_t& x, float_t& y, float_t& z); + void set_float3(float x, float y, float z); + void get_float3(float& x, float& y, float& z); + void get_default_float3(float& x, float& y, float& z); void set_float4(vec4 const& v); void get_float4(vec4& v); void get_default_float4(vec4& v); - void set_float4(float_t x, float_t y, float_t z, float_t w); - void get_float4(float_t& x, float_t& y, float_t& z, float_t& w); - void get_default_float4(float_t& x, float_t& y, float_t& z, float_t& w); + void set_float4(float x, float y, float z, float w); + void get_float4(float& x, float& y, float& z, float& w); + void get_default_float4(float& x, float& y, float& z, float& w); void set_int(int32_t x); void get_int(int32_t& x); @@ -185,7 +185,7 @@ namespace streamfx::obs::gs { void get_default_string(std::string& v); public /* Helpers */: - inline float_t get_bool() + inline float get_bool() { bool v; get_bool(v); @@ -198,15 +198,15 @@ namespace streamfx::obs::gs { return v; }; - inline float_t get_float() + inline float get_float() { - float_t v; + float v; get_float(v); return v; }; - inline float_t get_default_float() + inline float get_default_float() { - float_t v; + float v; get_default_float(v); return v; }; diff --git a/source/obs/gs/gs-helper.hpp b/source/obs/gs/gs-helper.hpp index d802af41..9e7c748a 100644 --- a/source/obs/gs/gs-helper.hpp +++ b/source/obs/gs/gs-helper.hpp @@ -26,36 +26,36 @@ namespace streamfx::obs::gs { }; #if defined(ENABLE_PROFILING) && !defined(D_PLATFORM_MAC) && _DEBUG - static constexpr float_t debug_color_white[4] = {1.f, 1.f, 1.f, 1.f}; - static constexpr float_t debug_color_gray[4] = {.5f, .5f, .5f, 1.f}; - static constexpr float_t debug_color_black[4] = {0.f, 0.f, 0.f, 1.f}; - static constexpr float_t debug_color_red[4] = {1.f, 0.f, 0.f, 1.f}; - static constexpr float_t debug_color_flush_orange[4] = {1.f, .5f, 0.f, 1.f}; - static constexpr float_t debug_color_yellow[4] = {1.f, 1.f, 0.f, 1.f}; - static constexpr float_t debug_color_chartreuse[4] = {.5f, 1.f, 0.f, 1.f}; - static constexpr float_t debug_color_green[4] = {0.f, 1.f, 0.f, 1.f}; - static constexpr float_t debug_color_spring_green[4] = {0.f, 1.f, .5f, 1.f}; - static constexpr float_t debug_color_teal[4] = {0.f, 1.f, 1.f, 1.f}; - static constexpr float_t debug_color_azure_radiance[4] = {0.f, .5f, 1.f, 1.f}; - static constexpr float_t debug_color_blue[4] = {0.f, 0.f, 1.f, 1.f}; - static constexpr float_t debug_color_electric_violet[4] = {.5f, 0.f, 1.f, 1.f}; - static constexpr float_t debug_color_magenta[4] = {1.f, 0.f, 1.f, 1.f}; - static constexpr float_t debug_color_rose[4] = {1.f, 0.f, .5f, 1.f}; + static constexpr float debug_color_white[4] = {1.f, 1.f, 1.f, 1.f}; + static constexpr float debug_color_gray[4] = {.5f, .5f, .5f, 1.f}; + static constexpr float debug_color_black[4] = {0.f, 0.f, 0.f, 1.f}; + static constexpr float debug_color_red[4] = {1.f, 0.f, 0.f, 1.f}; + static constexpr float debug_color_flush_orange[4] = {1.f, .5f, 0.f, 1.f}; + static constexpr float debug_color_yellow[4] = {1.f, 1.f, 0.f, 1.f}; + static constexpr float debug_color_chartreuse[4] = {.5f, 1.f, 0.f, 1.f}; + static constexpr float debug_color_green[4] = {0.f, 1.f, 0.f, 1.f}; + static constexpr float debug_color_spring_green[4] = {0.f, 1.f, .5f, 1.f}; + static constexpr float debug_color_teal[4] = {0.f, 1.f, 1.f, 1.f}; + static constexpr float debug_color_azure_radiance[4] = {0.f, .5f, 1.f, 1.f}; + static constexpr float debug_color_blue[4] = {0.f, 0.f, 1.f, 1.f}; + static constexpr float debug_color_electric_violet[4] = {.5f, 0.f, 1.f, 1.f}; + static constexpr float debug_color_magenta[4] = {1.f, 0.f, 1.f, 1.f}; + static constexpr float debug_color_rose[4] = {1.f, 0.f, .5f, 1.f}; - static const float_t* debug_color_source = debug_color_white; - static const float_t* debug_color_capture = debug_color_flush_orange; - static const float_t* debug_color_cache = debug_color_capture; - static const float_t* debug_color_convert = debug_color_electric_violet; - static const float_t* debug_color_cache_render = debug_color_convert; - static const float_t* debug_color_copy = debug_color_azure_radiance; - static const float_t* debug_color_allocate = debug_color_red; - static const float_t* debug_color_render = debug_color_teal; + static const float* debug_color_source = debug_color_white; + static const float* debug_color_capture = debug_color_flush_orange; + static const float* debug_color_cache = debug_color_capture; + static const float* debug_color_convert = debug_color_electric_violet; + static const float* debug_color_cache_render = debug_color_convert; + static const float* debug_color_copy = debug_color_azure_radiance; + static const float* debug_color_allocate = debug_color_red; + static const float* debug_color_render = debug_color_teal; class debug_marker { std::string _name; public: - inline debug_marker(const float_t color[4], const char* format, ...) + inline debug_marker(const float color[4], const char* format, ...) { std::size_t size; std::vector buffer(64); diff --git a/source/obs/gs/gs-texture.cpp b/source/obs/gs/gs-texture.cpp index 332e00f9..d6f4b38d 100644 --- a/source/obs/gs/gs-texture.cpp +++ b/source/obs/gs/gs-texture.cpp @@ -63,7 +63,7 @@ streamfx::obs::gs::texture::texture(uint32_t width, uint32_t height, uint32_t de throw std::logic_error("mip_levels must be at least 1"); if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) { - bool isPOT = (streamfx::util::math::is_equal(pow(2, static_cast(floor(log(width) / log(2)))), width) && streamfx::util::math::is_equal(pow(2, static_cast(floor(log(height) / log(2)))), height) && streamfx::util::math::is_equal(pow(2, static_cast(floor(log(depth) / log(2)))), depth)); + bool isPOT = (streamfx::util::math::is_close_epsilon(pow(2, static_cast(floor(log(width) / log(2)))), width) && streamfx::util::math::is_close_epsilon(pow(2, static_cast(floor(log(height) / log(2)))), height) && streamfx::util::math::is_close_epsilon(pow(2, static_cast(floor(log(depth) / log(2)))), depth)); if (!isPOT) throw std::logic_error("mip mapping requires power of two dimensions"); } @@ -87,7 +87,7 @@ streamfx::obs::gs::texture::texture(uint32_t size, gs_color_format format, uint3 throw std::logic_error("mip_levels must be at least 1"); if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) { - bool isPOT = streamfx::util::math::is_equal(pow(2, static_cast(floor(log(size) / log(2)))), size); + bool isPOT = streamfx::util::math::is_close_epsilon(pow(2, static_cast(floor(log(size) / log(2)))), size); if (!isPOT) throw std::logic_error("mip mapping requires power of two dimensions"); } diff --git a/source/obs/gs/gs-vertex.cpp b/source/obs/gs/gs-vertex.cpp index 851e0e30..edbdb646 100644 --- a/source/obs/gs/gs-vertex.cpp +++ b/source/obs/gs/gs-vertex.cpp @@ -10,7 +10,7 @@ streamfx::obs::gs::vertex::vertex() : position(nullptr), normal(nullptr), tangent(nullptr), color(nullptr), _has_store(true), _store(nullptr) { - _store = streamfx::util::malloc_aligned(16, sizeof(vec3) * 3 + sizeof(uint32_t) + sizeof(vec4) * MAXIMUM_UVW_LAYERS); + _store = streamfx::util::memory::malloc_aligned(16, sizeof(vec3) * 3 + sizeof(uint32_t) + sizeof(vec4) * MAXIMUM_UVW_LAYERS); std::size_t offset = 0; @@ -35,7 +35,7 @@ streamfx::obs::gs::vertex::vertex() : position(nullptr), normal(nullptr), tangen streamfx::obs::gs::vertex::~vertex() { if (_has_store) { - streamfx::util::free_aligned(_store); + streamfx::util::memory::free_aligned(_store); } } diff --git a/source/obs/gs/gs-vertexbuffer.cpp b/source/obs/gs/gs-vertexbuffer.cpp index 0fb5e5ab..9f13691f 100644 --- a/source/obs/gs/gs-vertexbuffer.cpp +++ b/source/obs/gs/gs-vertexbuffer.cpp @@ -25,10 +25,10 @@ void streamfx::obs::gs::vertex_buffer::initialize(uint32_t capacity, uint8_t lay _data = std::make_shared(); _data->num = _capacity; _data->num_tex = _layers; - _data->points = _positions = static_cast(streamfx::util::malloc_aligned(16, sizeof(vec3) * _capacity)); - _data->normals = _normals = static_cast(streamfx::util::malloc_aligned(16, sizeof(vec3) * _capacity)); - _data->tangents = _tangents = static_cast(streamfx::util::malloc_aligned(16, sizeof(vec3) * _capacity)); - _data->colors = _colors = static_cast(streamfx::util::malloc_aligned(16, sizeof(uint32_t) * _capacity)); + _data->points = _positions = static_cast(streamfx::util::memory::malloc_aligned(16, sizeof(vec3) * _capacity)); + _data->normals = _normals = static_cast(streamfx::util::memory::malloc_aligned(16, sizeof(vec3) * _capacity)); + _data->tangents = _tangents = static_cast(streamfx::util::memory::malloc_aligned(16, sizeof(vec3) * _capacity)); + _data->colors = _colors = static_cast(streamfx::util::memory::malloc_aligned(16, sizeof(uint32_t) * _capacity)); // Clear the allocated memory of any data. memset(_positions, 0, sizeof(vec3) * _capacity); @@ -39,9 +39,9 @@ void streamfx::obs::gs::vertex_buffer::initialize(uint32_t capacity, uint8_t lay if (_layers == 0) { _data->tvarray = nullptr; } else { - _data->tvarray = _uv_layers = static_cast(streamfx::util::malloc_aligned(16, sizeof(gs_tvertarray) * _layers)); + _data->tvarray = _uv_layers = static_cast(streamfx::util::memory::malloc_aligned(16, sizeof(gs_tvertarray) * _layers)); for (uint8_t n = 0; n < _layers; n++) { - _uv_layers[n].array = _uvs[n] = static_cast(streamfx::util::malloc_aligned(16, sizeof(vec4) * _capacity)); + _uv_layers[n].array = _uvs[n] = static_cast(streamfx::util::memory::malloc_aligned(16, sizeof(vec4) * _capacity)); _uv_layers[n].width = 4; memset(_uvs[n], 0, sizeof(vec4) * _capacity); } @@ -72,13 +72,13 @@ void streamfx::obs::gs::vertex_buffer::initialize(uint32_t capacity, uint8_t lay void streamfx::obs::gs::vertex_buffer::finalize() { // Free data - streamfx::util::free_aligned(_positions); - streamfx::util::free_aligned(_normals); - streamfx::util::free_aligned(_tangents); - streamfx::util::free_aligned(_colors); - streamfx::util::free_aligned(_uv_layers); + streamfx::util::memory::free_aligned(_positions); + streamfx::util::memory::free_aligned(_normals); + streamfx::util::memory::free_aligned(_tangents); + streamfx::util::memory::free_aligned(_colors); + streamfx::util::memory::free_aligned(_uv_layers); for (std::size_t n = 0; n < _layers; n++) { - streamfx::util::free_aligned(_uvs[n]); + streamfx::util::memory::free_aligned(_uvs[n]); } _buffer.reset(); diff --git a/source/obs/obs-source-factory.hpp b/source/obs/obs-source-factory.hpp index 91f83a85..f25e3c30 100644 --- a/source/obs/obs-source-factory.hpp +++ b/source/obs/obs-source-factory.hpp @@ -850,7 +850,7 @@ namespace streamfx::obs { return GS_CS_SRGB; } - virtual void video_tick(float_t seconds) {} + virtual void video_tick(float seconds) {} virtual void video_render(gs_effect_t* effect) {} diff --git a/source/sources/source-mirror.cpp b/source/sources/source-mirror.cpp index d166abb8..1bdccc4b 100644 --- a/source/sources/source-mirror.cpp +++ b/source/sources/source-mirror.cpp @@ -140,7 +140,7 @@ void mirror_instance::save(obs_data_t* data) } } -void mirror_instance::video_tick(float_t time) {} +void mirror_instance::video_tick(float time) {} void mirror_instance::video_render(gs_effect_t* effect) { diff --git a/source/sources/source-mirror.hpp b/source/sources/source-mirror.hpp index daaa31cb..59e60991 100644 --- a/source/sources/source-mirror.hpp +++ b/source/sources/source-mirror.hpp @@ -55,7 +55,7 @@ namespace streamfx::source::mirror { virtual void update(obs_data_t*) override; virtual void save(obs_data_t*) override; - virtual void video_tick(float_t) override; + virtual void video_tick(float) override; virtual void video_render(gs_effect_t*) override; virtual void enum_active_sources(obs_source_enum_proc_t, void*) override; diff --git a/source/sources/source-shader.cpp b/source/sources/source-shader.cpp index 2b841988..021c6592 100644 --- a/source/sources/source-shader.cpp +++ b/source/sources/source-shader.cpp @@ -66,7 +66,7 @@ void shader_instance::update(obs_data_t* data) _fx->update(data); } -void shader_instance::video_tick(float_t sec_since_last) +void shader_instance::video_tick(float sec_since_last) { if (_fx->tick(sec_since_last)) { obs_data_t* data = obs_source_get_settings(_self); diff --git a/source/sources/source-shader.hpp b/source/sources/source-shader.hpp index a5407dc1..f40085c1 100644 --- a/source/sources/source-shader.hpp +++ b/source/sources/source-shader.hpp @@ -26,7 +26,7 @@ namespace streamfx::source::shader { virtual void load(obs_data_t* data) override; virtual void update(obs_data_t* data) override; - virtual void video_tick(float_t sec_since_last) override; + virtual void video_tick(float sec_since_last) override; virtual void video_render(gs_effect_t* effect) override; void show() override; diff --git a/source/transitions/transition-shader.cpp b/source/transitions/transition-shader.cpp index f68cb5a8..0a38b96e 100644 --- a/source/transitions/transition-shader.cpp +++ b/source/transitions/transition-shader.cpp @@ -66,7 +66,7 @@ void shader_instance::update(obs_data_t* data) _fx->update(data); } -void shader_instance::video_tick(float_t sec_since_last) +void shader_instance::video_tick(float sec_since_last) { if (_fx->tick(sec_since_last)) { obs_data_t* data = obs_source_get_settings(_self); @@ -93,7 +93,7 @@ void shader_instance::video_render(gs_effect_t* effect) obs_transition_video_render(_self, [](void* data, gs_texture_t* a, gs_texture_t* b, float t, uint32_t cx, uint32_t cy) { reinterpret_cast(data)->transition_render(a, b, t, cx, cy); }); } -void shader_instance::transition_render(gs_texture_t* a, gs_texture_t* b, float_t t, uint32_t cx, uint32_t cy) +void shader_instance::transition_render(gs_texture_t* a, gs_texture_t* b, float t, uint32_t cx, uint32_t cy) { _fx->set_input_a(std::make_shared<::streamfx::obs::gs::texture>(a, false)); _fx->set_input_b(std::make_shared<::streamfx::obs::gs::texture>(b, false)); @@ -106,7 +106,7 @@ void shader_instance::transition_render(gs_texture_t* a, gs_texture_t* b, float_ bool shader_instance::audio_render(uint64_t* ts_out, obs_source_audio_mix* audio_output, uint32_t mixers, std::size_t channels, std::size_t sample_rate) { return obs_transition_audio_render( - _self, ts_out, audio_output, mixers, channels, sample_rate, [](void*, float_t t) { return 1.0f - t; }, [](void*, float_t t) { return t; }); + _self, ts_out, audio_output, mixers, channels, sample_rate, [](void*, float t) { return 1.0f - t; }, [](void*, float t) { return t; }); } void shader_instance::transition_start() diff --git a/source/transitions/transition-shader.hpp b/source/transitions/transition-shader.hpp index a5049637..b115f842 100644 --- a/source/transitions/transition-shader.hpp +++ b/source/transitions/transition-shader.hpp @@ -25,10 +25,10 @@ namespace streamfx::transition::shader { virtual void load(obs_data_t* data) override; virtual void update(obs_data_t* data) override; - virtual void video_tick(float_t sec_since_last) override; + virtual void video_tick(float sec_since_last) override; virtual void video_render(gs_effect_t* effect) override; - void transition_render(gs_texture_t* a, gs_texture_t* b, float_t t, uint32_t cx, uint32_t cy); + void transition_render(gs_texture_t* a, gs_texture_t* b, float t, uint32_t cx, uint32_t cy); virtual bool audio_render(uint64_t* ts_out, struct obs_source_audio_mix* audio_output, uint32_t mixers, std::size_t channels, std::size_t sample_rate) override; diff --git a/source/util/utility.cpp b/source/util/utility.cpp index e59b7c1d..1e840fd9 100644 --- a/source/util/utility.cpp +++ b/source/util/utility.cpp @@ -22,66 +22,6 @@ obs_property_t* streamfx::util::obs_properties_add_tristate(obs_properties_t* pr return p; } -void* streamfx::util::vec2a::operator new(std::size_t count) -{ - return streamfx::util::malloc_aligned(16, count); -} - -void* streamfx::util::vec2a::operator new[](std::size_t count) -{ - return streamfx::util::malloc_aligned(16, count); -} - -void streamfx::util::vec2a::operator delete(void* p) -{ - streamfx::util::free_aligned(p); -} - -void streamfx::util::vec2a::operator delete[](void* p) -{ - streamfx::util::free_aligned(p); -} - -void* streamfx::util::vec3a::operator new(std::size_t count) -{ - return streamfx::util::malloc_aligned(16, count); -} - -void* streamfx::util::vec3a::operator new[](std::size_t count) -{ - return streamfx::util::malloc_aligned(16, count); -} - -void streamfx::util::vec3a::operator delete(void* p) -{ - streamfx::util::free_aligned(p); -} - -void streamfx::util::vec3a::operator delete[](void* p) -{ - streamfx::util::free_aligned(p); -} - -void* streamfx::util::vec4a::operator new(std::size_t count) -{ - return streamfx::util::malloc_aligned(16, count); -} - -void* streamfx::util::vec4a::operator new[](std::size_t count) -{ - return streamfx::util::malloc_aligned(16, count); -} - -void streamfx::util::vec4a::operator delete(void* p) -{ - streamfx::util::free_aligned(p); -} - -void streamfx::util::vec4a::operator delete[](void* p) -{ - streamfx::util::free_aligned(p); -} - std::pair streamfx::util::size_from_string(std::string_view text, bool allowSquare) { int64_t width, height; @@ -122,7 +62,7 @@ std::pair streamfx::util::size_from_string(std::string_view te return {width, height}; } -void* streamfx::util::malloc_aligned(std::size_t align, std::size_t size) +void* streamfx::util::memory::malloc_aligned(std::size_t align, std::size_t size) { #ifdef USE_MSC_ALLOC return _aligned_malloc(size, align); @@ -146,7 +86,7 @@ void* streamfx::util::malloc_aligned(std::size_t align, std::size_t size) #endif } -void streamfx::util::free_aligned(void* mem) +void streamfx::util::memory::free_aligned(void* mem) { #ifdef USE_MSC_ALLOC _aligned_free(mem); diff --git a/source/util/utility.hpp b/source/util/utility.hpp index 0b63c260..c39f7246 100644 --- a/source/util/utility.hpp +++ b/source/util/utility.hpp @@ -5,6 +5,7 @@ #pragma once #include "warning-disable.hpp" +#include #include #include #include @@ -56,39 +57,13 @@ namespace streamfx::util { return tristate == -1; } - struct vec2a : public vec2 { - // 16-byte Aligned version of vec2 - static void* operator new(std::size_t count); - static void* operator new[](std::size_t count); - static void operator delete(void* p); - static void operator delete[](void* p); - }; - -#ifdef _MSC_VER - __declspec(align(16)) -#endif - struct vec3a : public vec3 { - // 16-byte Aligned version of vec3 - static void* operator new(std::size_t count); - static void* operator new[](std::size_t count); - static void operator delete(void* p); - static void operator delete[](void* p); - }; - -#ifdef _MSC_VER - __declspec(align(16)) -#endif - struct vec4a : public vec4 { - // 16-byte Aligned version of vec4 - static void* operator new(std::size_t count); - static void* operator new[](std::size_t count); - static void operator delete(void* p); - static void operator delete[](void* p); - }; - std::pair size_from_string(std::string_view text, bool allowSquare = true); namespace math { + /** Integer exponentiation by squaring. + * Complexity: O(log(exp) + * Has fall-backs to the normal methods for non-integer types. + */ template inline T pow(T base, T exp) { @@ -102,19 +77,55 @@ namespace streamfx::util { return res; } - // Proven by tests to be the fastest implementation on Intel and AMD CPUs. - // Ranking: log10, loop < bitscan < pow - // loop and log10 trade blows, usually almost identical. - // loop is used for integers, log10 for anything else. + template<> + inline float pow(float base, float exp) + { + return ::powf(base, exp); + } + + template<> + inline double pow(double base, double exp) + { + return ::pow(base, exp); + } + + template<> + inline long double pow(long double base, long double exp) + { + return ::powl(base, exp); + } + + /** Fast PoT testing + * + * This was tested and verified to be the fastest implementation on + * Intel and AMD x86 CPUs, in both 32bit and 64bit modes. It is + * possible to make it even faster with a bit of SIMD magic (see + * json-simd), but it would no longer be generic - and not worth it. + * + * Ranking: popcnt < log10, loop < bitscan < pow + * - log10 version is useful for floating point. + * - popcnt and loop are fixed point and integers. + * - Pretty clear solution here. + * + */ template inline bool is_power_of_two(T v) { - return T(1ull << uint64_t(floor(log10(T(v)) / log10(2.0)))) == v; - } + static_assert(std::is_integral::value, "Input must be an integral type."); - template - inline bool is_power_of_two_loop(T v) - { +#if 1 // Optimizes to popcount if available. + return std::bitset(v).count() == 0; + +#elif 0 // Loop Variant 1, uses bit shifts. + bool bit = false; + for (std::size_t index = 0; index < (sizeof(T) * 8) || (v == 0); index++) { + if (bit && (v & 1)) + return false; + bit = (v & 1); + v >>= 1; + } + return true; +#elif 0 // Loop Variant 2, optimized by compiler to the above. bool have_bit = false; for (std::size_t index = 0; index < (sizeof(T) * 8); index++) { bool cur = (v & (static_cast(1ull) << index)) != 0; @@ -125,48 +136,61 @@ namespace streamfx::util { } } return true; +#endif } -#pragma push_macro("P_IS_POWER_OF_TWO_AS_LOOP") -#define P_IS_POWER_OF_TWO_AS_LOOP(x) \ - template<> \ - inline bool is_power_of_two(x v) \ - { \ - return is_power_of_two_loop(v); \ - } - P_IS_POWER_OF_TWO_AS_LOOP(int8_t) - P_IS_POWER_OF_TWO_AS_LOOP(uint8_t) - P_IS_POWER_OF_TWO_AS_LOOP(int16_t) - P_IS_POWER_OF_TWO_AS_LOOP(uint16_t) - P_IS_POWER_OF_TWO_AS_LOOP(int32_t) - P_IS_POWER_OF_TWO_AS_LOOP(uint32_t) - P_IS_POWER_OF_TWO_AS_LOOP(int64_t) - P_IS_POWER_OF_TWO_AS_LOOP(uint64_t) -#undef P_IS_POWER_OF_TWO_AS_LOOP -#pragma pop_macro("P_IS_POWER_OF_TWO_AS_LOOP") + template + inline bool is_power_of_two(float v) + { + return T(1ull << uint64_t(floor(log10(v) / log10(2.0f)))) == v; + } + template + inline bool is_power_of_two(double v) + { + return T(1ull << uint64_t(floor(log10(v) / log10(2.0)))) == v; + } + + template + inline bool is_power_of_two(long double v) + { + return T(1ull << uint64_t(floor(log10(v) / log10(2.0l)))) == v; + } + + template + inline bool is_power_of_two_loop(T v) + { + return is_power_of_two(v); + } + + /** Retrieves the lower bound on the exponent for a texture that would fit the given size. + * + */ template inline uint64_t get_power_of_two_exponent_floor(T v) { - return uint64_t(floor(log10(T(v)) / log10(2.0))); + return uint64_t(floor(log10(T(v)) / log10(2.0l))); } + /** Retrieves the upper bound on the exponent for a texture that would fit the given size. + * + */ template inline uint64_t get_power_of_two_exponent_ceil(T v) { - return uint64_t(ceil(log10(T(v)) / log10(2.0))); + return uint64_t(ceil(log10(T(v)) / log10(2.0l))); } template - inline bool is_equal(T target, C value) + inline bool is_close_epsilon(T target, C value) { return (target > (value - std::numeric_limits::epsilon())) && (target < (value + std::numeric_limits::epsilon())); } template - inline bool is_close(T target, T value, T delta) + inline bool is_close(T target, T value, T epsilon) { - return (target > (value - delta)) && (target < (value + delta)); + return (target > (value - epsilon)) && (target < (value + epsilon)); } template @@ -189,7 +213,7 @@ namespace streamfx::util { //static const double_t two_pi = pi * 2.; static const double_t two_pi_sqroot = 2.506628274631000502415765284811; //sqrt(two_pi); - if (is_equal(0, o)) { + if (is_close_epsilon(0, o)) { return T(std::numeric_limits::infinity()); } @@ -197,7 +221,7 @@ namespace streamfx::util { double_t left_e = 1. / (o * two_pi_sqroot); double_t mid_right_e = ((x /* - u*/) / o); double_t right_e = -0.5 * mid_right_e * mid_right_e; - double_t final = left_e * exp(right_e); + double final = left_e * exp(right_e); return T(final); } @@ -237,10 +261,12 @@ namespace streamfx::util { }; } // namespace math - inline std::size_t aligned_offset(std::size_t align, std::size_t pos) - { - return ((pos / align) + 1) * align; - } - void* malloc_aligned(std::size_t align, std::size_t size); - void free_aligned(void* mem); + namespace memory { + inline std::size_t aligned_offset(std::size_t align, std::size_t pos) + { + return ((pos / align) + 1) * align; + } + void* malloc_aligned(std::size_t align, std::size_t size); + void free_aligned(void* mem); + } // namespace memory } // namespace streamfx::util