mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-10 22:05:06 +00:00
source-mirror: Remove unused references, set scene and thread name
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parent
73b96b8900
commit
c5e02af178
1 changed files with 12 additions and 14 deletions
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@ -33,6 +33,7 @@
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#endif
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#include <media-io/audio-io.h>
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#include <obs-config.h>
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#include <util/threading.h>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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@ -276,16 +277,14 @@ void Source::Mirror::release_input()
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{
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// Clear any references to the previous source.
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if (this->m_source_item) {
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obs_sceneitem_remove(this->m_source_item);
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this->m_source_item = nullptr;
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}
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{
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std::unique_lock<std::mutex> audio_lock(this->m_audio_lock);
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this->m_source_audio.reset();
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}
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this->m_source.reset();
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if (this->m_source_item) {
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obs_sceneitem_remove(this->m_source_item);
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this->m_source_item = nullptr;
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}
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}
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}
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void Source::Mirror::acquire_input(std::string source_name)
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@ -351,7 +350,7 @@ Source::Mirror::Mirror(obs_data_t* data, obs_source_t* src)
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m_audio_have_output(false), m_source_item(nullptr)
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{
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// Initialize Video Rendering
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this->m_scene = std::make_shared<obs::source>(obs_scene_get_source(obs_scene_create_private(nullptr)));
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this->m_scene = std::make_shared<obs::source>(obs_scene_get_source(obs_scene_create_private("Source Mirror Internal Scene")));
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this->m_scene_texture =
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std::make_shared<gfx::source_texture>(this->m_scene, std::make_shared<obs::source>(this->m_self, false, false));
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@ -534,11 +533,9 @@ void Source::Mirror::video_render(gs_effect_t*)
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if (this->m_rescale_enabled && this->m_width > 0 && this->m_height > 0 && this->m_rescale_effect) {
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// Get Size of source.
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obs_source_t* source = obs_sceneitem_get_source(this->m_source_item);
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uint32_t sw, sh;
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sw = obs_source_get_width(source);
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sh = obs_source_get_height(source);
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sw = this->m_source->width();
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sh = this->m_source->height();
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vec2 bounds;
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bounds.x = float_t(sw);
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@ -633,6 +630,7 @@ void Source::Mirror::audio_capture_cb(std::shared_ptr<obs::source> source, audio
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void Source::Mirror::audio_output_cb()
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{
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std::unique_lock<std::mutex> ulock(this->m_audio_lock);
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os_set_thread_name("Source Mirror Audio Thread");
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while (!this->m_audio_kill_thread) {
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if (this->m_audio_have_output) {
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