From c25231fcb398fa8f93780abd0e388ea2212ec6f0 Mon Sep 17 00:00:00 2001
From: Xaymar
Date: Wed, 9 Jun 2021 03:46:52 +0200
Subject: [PATCH] locale: New Crowdin updates (#558)
---
data/locale/ar-SA.ini | 69 +++++++++++++++++++++++++++++++++
data/locale/bg-BG.ini | 25 ++++++++++++
data/locale/bs-BA.ini | 25 ++++++++++++
data/locale/cs-CZ.ini | 13 +++----
data/locale/de-DE.ini | 14 +++----
data/locale/en-AU.ini | 25 ++++++++++++
data/locale/en-CA.ini | 25 ++++++++++++
data/locale/en-GB.ini | 90 +++++++++++++++++++++++++++++++++++++++++++
data/locale/es-ES.ini | 14 +++----
data/locale/fi-FI.ini | 8 ++--
data/locale/fr-FR.ini | 14 +++----
data/locale/hr-HR.ini | 25 ++++++++++++
data/locale/hu-HU.ini | 73 ++++++++++++++++++++++++++++-------
data/locale/it-IT.ini | 14 +++----
data/locale/ja-JP.ini | 78 +++++++++++++++++++++++++++++++++----
data/locale/ko-KR.ini | 2 +-
data/locale/nl-NL.ini | 2 +-
data/locale/no-NO.ini | 9 ++---
data/locale/pl-PL.ini | 11 ++----
data/locale/pt-BR.ini | 11 ++----
data/locale/pt-PT.ini | 8 ++--
data/locale/ro-RO.ini | 8 ++--
data/locale/ru-RU.ini | 14 +++----
data/locale/th-TH.ini | 8 ++--
data/locale/tr-TR.ini | 8 ++--
data/locale/zh-CN.ini | 11 ++----
data/locale/zh-HK.ini | 25 ++++++++++++
data/locale/zh-TW.ini | 45 ++++++++++++++++++++++
28 files changed, 561 insertions(+), 113 deletions(-)
create mode 100644 data/locale/bg-BG.ini
create mode 100644 data/locale/bs-BA.ini
create mode 100644 data/locale/en-AU.ini
create mode 100644 data/locale/en-CA.ini
create mode 100644 data/locale/en-GB.ini
create mode 100644 data/locale/hr-HR.ini
create mode 100644 data/locale/zh-HK.ini
diff --git a/data/locale/ar-SA.ini b/data/locale/ar-SA.ini
index cfbe789a..b456d868 100644
--- a/data/locale/ar-SA.ini
+++ b/data/locale/ar-SA.ini
@@ -60,10 +60,14 @@ UI.Updater.Menu.Channel.Release="النسخة الثابتة "
UI.Updater.Menu.Channel.Testing="النسخة التجريبية"
Blur.Type.Box="صندوق"
+Blur.Type.BoxLinear="صندوق خطي"
Blur.Type.Gaussian="طمس غاوسي"
+Blur.Type.GaussianLinear="غاوسن خطي"
Blur.Type.DualFiltering="فلترة مزدوجة "
+Blur.Subtype.Area="منطقة كاملة"
Blur.Subtype.Directional="إتجاهي"
Blur.Subtype.Rotational="تدويري"
+Blur.Subtype.Zoom="تكبيرية"
MipGenerator="منشئ ميب ماب"
MipGenerator.Point="منشئ نقطة"
@@ -74,16 +78,81 @@ MipGenerator.Bicubic="تكعيبي"
MipGenerator.Lanczos="لانشوز"
MipGenerator.Intensity="قوة التأثير"
+Shader="التظليل"
+Shader.Refresh="تحديث الإختيارات"
+Shader.Shader="خيارات التظليل"
+Shader.Shader.File="الملف"
+Shader.Shader.Technique="الأسلوب"
+Shader.Shader.Size="الحجم"
+Shader.Shader.Size.Width="العرض"
+Shader.Shader.Size.Height="الطول"
+Shader.Shader.Seed="عشوائية التأثير"
+Shader.Parameters="خيارات التظليل"
+Filter.Shader="التظليل"
+Source.Shader="التظليل"
+Transition.Shader="التظليل"
+Filter.Blur="غشاوة"
+Filter.Blur.Type="النوع"
+Filter.Blur.Subtype="النوع الفرعي"
+Filter.Blur.Size="الحجم"
+Filter.Blur.Angle="الزاوية"
+Filter.Blur.Center.X="الوسط (X) (النسبة المئوية)"
+Filter.Blur.Center.Y="الوسط (Y) (النسبة المئوية)"
+Filter.Blur.StepScale="مقياس درجي"
+Filter.Blur.StepScale.X="مقياس درجي X"
+Filter.Blur.StepScale.Y="مقياس درجي Y"
+Filter.Blur.Mask="تطبيق قناع"
+Filter.Blur.Mask.Type="نوع القناع"
+Filter.Blur.Mask.Type.Region="المنطقة"
+Filter.Blur.Mask.Type.Image="بإستخدام صورة"
+Filter.Blur.Mask.Type.Source="المصدر"
+Filter.Blur.Mask.Region.Left="الزاوية اليسرى"
+Filter.Blur.Mask.Region.Top="الزاوية العليا"
+Filter.Blur.Mask.Region.Right="الزاوية اليمنى"
+Filter.Blur.Mask.Region.Bottom="الزاوية السفلية"
+Filter.Blur.Mask.Region.Invert="عكس المنطقة"
+Filter.Blur.Mask.Image="قناع بإستخدام صورة"
+Filter.Blur.Mask.Source="مصدر القناع"
+Filter.Blur.Mask.Color="فلتر القناع"
+Filter.Blur.Mask.Alpha="ألفا القناع"
+Filter.ColorGrade="تصحيح الألوان"
+Filter.ColorGrade.Lift="رفع اللون"
+Filter.ColorGrade.Lift.Red="اللون الأحمر"
+Filter.ColorGrade.Lift.Green="اللون الأخضر"
+Filter.ColorGrade.Lift.Blue="اللون الأزرق"
+Filter.ColorGrade.Lift.All="رفع جميع الألوان"
+Filter.ColorGrade.Gamma="جاما"
+Filter.ColorGrade.Gamma.Red="جاما الأحمر"
+Filter.ColorGrade.Gamma.Green="جاما الأخضر"
+Filter.ColorGrade.Gamma.Blue="جاما الأزرق"
+Filter.ColorGrade.Gamma.All="جاما الألوان"
+Filter.ColorGrade.Gain="زيادة الألوان"
+Filter.ColorGrade.Gain.Red="اللون الأحمر"
+Filter.ColorGrade.Gain.Green="اللون الأخضر"
+Filter.ColorGrade.Gain.Blue="اللون الأزرق"
+Filter.ColorGrade.Gain.All="جميع الألوان"
+Filter.ColorGrade.Offset="إزاحة الألوان"
+Filter.ColorGrade.Offset.Red="إزاحة الأحمر"
+Filter.ColorGrade.Offset.Green="إزاحة الأخضر"
+Filter.ColorGrade.Offset.Blue="إزاحة الأزرق"
+Filter.ColorGrade.Offset.All="إزاحة جميع الألوان"
+Filter.ColorGrade.Tint="خفة اللون"
+Filter.ColorGrade.Tint.Detection="طريقة إكتشاف خفة اللون"
+Filter.ColorGrade.Tint.Detection.HSV="قيمة تدرج وإشباع اللون"
+Filter.ColorGrade.Tint.Detection.HSL="بإستخدام HSL"
Filter.ColorGrade.Tint.Mode.Linear="خطي"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="تكبيرية"
+Filter.NVIDIA.FaceTracking.ROI.Offset="إزاحة الألوان"
Filter.Transform.Mipmapping="تمكين ميب ماب"
+Source.Mirror.Source="المصدر"
diff --git a/data/locale/bg-BG.ini b/data/locale/bg-BG.ini
new file mode 100644
index 00000000..69a45692
--- /dev/null
+++ b/data/locale/bg-BG.ini
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/locale/bs-BA.ini b/data/locale/bs-BA.ini
new file mode 100644
index 00000000..69a45692
--- /dev/null
+++ b/data/locale/bs-BA.ini
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/locale/cs-CZ.ini b/data/locale/cs-CZ.ini
index f085b988..4da720e6 100644
--- a/data/locale/cs-CZ.ini
+++ b/data/locale/cs-CZ.ini
@@ -163,13 +163,12 @@ Filter.DynamicMask.Input="Zdroj vstupu"
Filter.DynamicMask.Channel.Value="Základní hodnota"
Filter.DynamicMask.Channel.Multiplier="Násobitel"
-Filter.Nvidia.FaceTracking="NVIDIA Face Tracking"
-Filter.Nvidia.FaceTracking.ROI="Oblast působení"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Přiblížení"
-Filter.NVidia.FaceTracking.ROI.Offset="Kompenzace"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Stabilita"
+Filter.NVIDIA.FaceTracking="NVIDIA Sledování Obličeje"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Přiblížení"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Posun"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="Stabilita"
Filter.SDFEffects="SDF efekty"
Filter.SDFEffects.Shadow.Inner="Vnitřní stín"
diff --git a/data/locale/de-DE.ini b/data/locale/de-DE.ini
index 8375eb71..5d280ab1 100644
--- a/data/locale/de-DE.ini
+++ b/data/locale/de-DE.ini
@@ -187,13 +187,13 @@ Filter.DynamicMask.Channel.Value="Basiswert"
Filter.DynamicMask.Channel.Multiplier="Multiplikator"
Filter.DynamicMask.Channel.Input="%s Eingangswert"
-Filter.Nvidia.FaceTracking="NVIDIA-Gesichtsverfolgung"
-Filter.Nvidia.FaceTracking.ROI="Interessengebiet"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
-Filter.NVidia.FaceTracking.ROI.Offset="Verschiebung"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Stabilität"
+Filter.NVIDIA.FaceTracking="NVIDIA Gesichtsverfolgung"
+Filter.NVIDIA.FaceTracking.ROI="Interessengebiet"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Verschiebung"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="Stabilität"
Filter.SDFEffects="SDF Effekte"
Filter.SDFEffects.Shadow.Inner="Innerer Schatten"
diff --git a/data/locale/en-AU.ini b/data/locale/en-AU.ini
new file mode 100644
index 00000000..69a45692
--- /dev/null
+++ b/data/locale/en-AU.ini
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/locale/en-CA.ini b/data/locale/en-CA.ini
new file mode 100644
index 00000000..69a45692
--- /dev/null
+++ b/data/locale/en-CA.ini
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/locale/en-GB.ini b/data/locale/en-GB.ini
new file mode 100644
index 00000000..2a758c9a
--- /dev/null
+++ b/data/locale/en-GB.ini
@@ -0,0 +1,90 @@
+
+
+FileType.Image="Image"
+FileType.Images="Images"
+FileType.Video="Video"
+FileType.Videos="Videos"
+FileType.Sound="Sound"
+FileType.Sounds="Sounds"
+FileType.Effect="Effect"
+FileType.Effects="Effects"
+
+SourceType.Source="Source"
+
+
+
+
+
+Blur.Type.Box="Box"
+Blur.Type.BoxLinear="Box Linear"
+Blur.Type.Gaussian="Gaussian"
+Blur.Type.GaussianLinear="Gaussian Linear"
+Blur.Type.DualFiltering="Dual Filtering"
+Blur.Subtype.Area="Area"
+Blur.Subtype.Directional="Directional"
+Blur.Subtype.Rotational="Rotational"
+Blur.Subtype.Zoom="Zoom"
+
+MipGenerator.Point="Point"
+MipGenerator.Linear="Linear"
+MipGenerator.Sharpen="Sharpen"
+MipGenerator.Smoothen="Smoothen"
+MipGenerator.Bicubic="Bicubic"
+MipGenerator.Lanczos="Lanczos"
+MipGenerator.Intensity="Intensity"
+
+Shader.Shader.File="File"
+
+Filter.Blur="Blur"
+Filter.Blur.Type="Type"
+Filter.Blur.Mask.Type.Source="Source"
+
+Filter.ColorGrade.Tint.Mode.Linear="Linear"
+
+Filter.Displacement="Displacement Mapping"
+Filter.Displacement.File="File"
+Filter.Displacement.Scale="Scale"
+
+
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+
+Filter.SDFEffects.Shadow.Inner="Inner Shadow"
+Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inner Shadow Minimum Distance"
+Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inner Shadow Maximum Distance"
+Filter.SDFEffects.Shadow.Inner.Offset.X="Inner Shadow Offset X"
+Filter.SDFEffects.Shadow.Inner.Offset.Y="Inner Shadow Offset Y"
+Filter.SDFEffects.Shadow.Inner.Color="Inner Shadow Colour"
+Filter.SDFEffects.Shadow.Inner.Alpha="Inner Shadow Alpha"
+Filter.SDFEffects.Shadow.Outer="Outer Shadow"
+Filter.SDFEffects.Shadow.Outer.Range.Minimum="Outer Shadow Minimum Distance"
+Filter.SDFEffects.Shadow.Outer.Range.Maximum="Outer Shadow Maximum Distance"
+Filter.SDFEffects.Shadow.Outer.Offset.X="Outer Shadow Offset X"
+Filter.SDFEffects.Shadow.Outer.Offset.Y="Outer Shadow Offset Y"
+Filter.SDFEffects.Shadow.Outer.Color="Outer Shadow Colour"
+Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
+Filter.SDFEffects.Glow.Outer="Outer Glow"
+Filter.SDFEffects.Glow.Outer.Color="Outer Glow Colour"
+Filter.SDFEffects.Glow.Outer.Alpha="Outer Glow Alpha"
+Filter.SDFEffects.Glow.Outer.Width="Outer Glow Width"
+Filter.SDFEffects.Glow.Outer.Sharpness="Outer Glow Sharpness"
+Filter.SDFEffects.Glow.Inner="Inner Glow"
+Filter.SDFEffects.Glow.Inner.Color="Inner Glow Colour"
+Filter.SDFEffects.Glow.Inner.Alpha="Inner Glow Alpha"
+Filter.SDFEffects.Glow.Inner.Width="Inner Glow Width"
+Filter.SDFEffects.Glow.Inner.Sharpness="Inner Glow Sharpness"
+Filter.SDFEffects.Outline="Outline"
+Filter.SDFEffects.Outline.Color="Outline Colour"
+Filter.SDFEffects.Outline.Alpha="Outline Alpha"
+Filter.SDFEffects.Outline.Width="Outline Width"
+Filter.SDFEffects.Outline.Offset="Outline Offset"
+
+Filter.Transform.Scale="Scale"
+
+Source.Mirror.Source="Source"
+
+
+
+
+
+
+
diff --git a/data/locale/es-ES.ini b/data/locale/es-ES.ini
index fcf2efb3..453a7e79 100644
--- a/data/locale/es-ES.ini
+++ b/data/locale/es-ES.ini
@@ -187,13 +187,13 @@ Filter.DynamicMask.Channel.Value="Valor base"
Filter.DynamicMask.Channel.Multiplier="Multiplicador"
Filter.DynamicMask.Channel.Input="%s Valor de entrada"
-Filter.Nvidia.FaceTracking="Rastreo facial de NVIDIA"
-Filter.Nvidia.FaceTracking.ROI="Punto de Interés"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
-Filter.NVidia.FaceTracking.ROI.Offset="Desplazamiento"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Estabilidad"
+Filter.NVIDIA.FaceTracking="Rastreo facial de NVIDIA"
+Filter.NVIDIA.FaceTracking.ROI="Regiones de Interés"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Desplazamiento"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="Estabilidad"
Filter.SDFEffects="Efectos SDF"
Filter.SDFEffects.Shadow.Inner="Sombra Interior"
diff --git a/data/locale/fi-FI.ini b/data/locale/fi-FI.ini
index ca4ae045..732c61eb 100644
--- a/data/locale/fi-FI.ini
+++ b/data/locale/fi-FI.ini
@@ -134,10 +134,10 @@ Filter.ColorGrade.Tint.Highlight.Blue="Sinisen Korostus Sävy"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoomaus"
-Filter.NVidia.FaceTracking.ROI.Offset="Siirtymä"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoomaus"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Siirtymä"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects.Glow.Outer.Color="Ulomman Hehkun Väri"
Filter.SDFEffects.Glow.Outer.Alpha="Ulomman Hehkun Läpinäkyvyys"
diff --git a/data/locale/fr-FR.ini b/data/locale/fr-FR.ini
index 51e41d0a..7888800a 100644
--- a/data/locale/fr-FR.ini
+++ b/data/locale/fr-FR.ini
@@ -187,13 +187,13 @@ Filter.DynamicMask.Channel.Value="Valeur de base"
Filter.DynamicMask.Channel.Multiplier="Multiplicateur"
Filter.DynamicMask.Channel.Input="%s Valeur d'entrée"
-Filter.Nvidia.FaceTracking="Suivi facial NVIDIA"
-Filter.Nvidia.FaceTracking.ROI="Zône d'Intérêt"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
-Filter.NVidia.FaceTracking.ROI.Offset="Décalage"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Stabilité"
+Filter.NVIDIA.FaceTracking="Suivi de visage NVIDIA"
+Filter.NVIDIA.FaceTracking.ROI="Région d'intérêt"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Décalage"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="Stabilité"
Filter.SDFEffects="Effets FDS"
Filter.SDFEffects.Shadow.Inner="Ombre intérieure"
diff --git a/data/locale/hr-HR.ini b/data/locale/hr-HR.ini
new file mode 100644
index 00000000..69a45692
--- /dev/null
+++ b/data/locale/hr-HR.ini
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/locale/hu-HU.ini b/data/locale/hu-HU.ini
index 69a45692..eca28390 100644
--- a/data/locale/hu-HU.ini
+++ b/data/locale/hu-HU.ini
@@ -1,25 +1,72 @@
+Advanced="Haladó beállítások"
+
+Channel.Red="Piros"
+Channel.Green="Zöld"
+Channel.Blue="Kék"
+Channel.Alpha="Alfa"
+
+FileType.Image="Kép"
+FileType.Images="Képek"
+FileType.Video="Videó"
+FileType.Videos="Videók"
+FileType.Sound="Hang"
+FileType.Sounds="Hangok"
+FileType.Effect="Effekt"
+FileType.Effects="Effektek"
+
+SourceType.Source="Forrás"
+SourceType.Scene="Jelenet"
+
+Alignment.Left="Bal"
+Alignment.Right="Jobb"
+
+State.Disabled="Kikapcsolva"
+State.Enabled="Engedélyezve"
+State.Manual="Kézi"
+State.Automatic="Automatikus"
+State.Default="Alapértelmezett"
+
+UI.Menu="StreamFX"
+UI.Menu.Github="Forráskód Github-on"
+UI.About.Role.Contributor="Közreműködő"
+UI.About.Role.Translator="Fordító"
+UI.About.Role.Supporter="Támogató"
+UI.About.Version="Verzió:"
+
+UI.Updater.Dialog.Version.Current="Jelenlegi verzió:"
+UI.Updater.Dialog.Version.Latest="Legújabb verzió:"
+UI.Updater.Dialog.Button.Cancel="Emlékeztess később"
+UI.Updater.Menu.CheckForUpdates="Frissítések ellenőrzése"
+
+
+
+Shader.Shader.File="Fájl"
+Shader.Shader.Size="Méret"
+Shader.Shader.Size.Width="Szélesség"
+Shader.Shader.Size.Height="Magasság"
+
+Filter.Blur.Type="Típus"
+Filter.Blur.Size="Méret"
+Filter.Blur.Mask.Type.Image="Kép"
+Filter.Blur.Mask.Type.Source="Forrás"
+
+Filter.ColorGrade.Tint.Mode.Linear="Lineáris"
+Filter.ColorGrade.Correction.Saturation="Telítettség"
+Filter.ColorGrade.Correction.Contrast="Kontraszt"
+
+Filter.Displacement.File="Fájl"
+Source.Mirror.Source="Forrás"
+FFmpegEncoder.GPU="GPU"
-
-
-
-
-
-
-
-
-
-
-
-
-
+FFmpegEncoder.NVENC.Preset.Default="Alapértelmezett"
diff --git a/data/locale/it-IT.ini b/data/locale/it-IT.ini
index c0774a37..ef479a06 100644
--- a/data/locale/it-IT.ini
+++ b/data/locale/it-IT.ini
@@ -187,13 +187,13 @@ Filter.DynamicMask.Channel.Value="Valore base"
Filter.DynamicMask.Channel.Multiplier="Moltiplicatore"
Filter.DynamicMask.Channel.Input="%s Valore d'Ingresso"
-Filter.Nvidia.FaceTracking="Nvidia Tracciatura Facciale"
-Filter.Nvidia.FaceTracking.ROI="Regione d'interesse"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
-Filter.NVidia.FaceTracking.ROI.Offset="Scostamento"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Stabilità"
+Filter.NVIDIA.FaceTracking="NVIDIA Face Tracking"
+Filter.NVIDIA.FaceTracking.ROI="Regione di interesse"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Scostamento"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="Stabilità"
Filter.SDFEffects="Effetti SDF"
Filter.SDFEffects.Shadow.Inner="Ombra Interna"
diff --git a/data/locale/ja-JP.ini b/data/locale/ja-JP.ini
index d5ef159f..88a64027 100644
--- a/data/locale/ja-JP.ini
+++ b/data/locale/ja-JP.ini
@@ -143,11 +143,16 @@ Filter.ColorGrade.Offset.Blue="オフセット(青)"
Filter.ColorGrade.Offset.All="オフセット(全体)"
Filter.ColorGrade.Tint="色かぶり補正"
Filter.ColorGrade.Tint.Detection="回転順序"
+Filter.ColorGrade.Tint.Detection.HSV="色相・彩度"
+Filter.ColorGrade.Tint.Detection.HSL="色相・彩度・明度"
+Filter.ColorGrade.Tint.Detection.YUV.SDR="明度・彩度 (BT.709 SDR)"
+Filter.ColorGrade.Tint.Mode="色合い・明度モード"
Filter.ColorGrade.Tint.Mode.Linear="リニア"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="色合い・明度 指数"
Filter.ColorGrade.Tint.Shadow.Red="シャドウ (赤)"
Filter.ColorGrade.Tint.Shadow.Green="シャドウ (緑)"
Filter.ColorGrade.Tint.Shadow.Blue="シャドウ (青)"
@@ -182,13 +187,13 @@ Filter.DynamicMask.Channel.Value="基本値"
Filter.DynamicMask.Channel.Multiplier="乗算"
Filter.DynamicMask.Channel.Input="%s 入力値"
-Filter.Nvidia.FaceTracking="NVIDIA フェイストラッキング"
-Filter.Nvidia.FaceTracking.ROI="追尾領域"
-Filter.Nvidia.FaceTracking.ROI.Zoom="ズーム"
-Filter.NVidia.FaceTracking.ROI.Offset="オフセット"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="安定度"
+Filter.NVIDIA.FaceTracking="NVIDIA フェイストラッキング"
+Filter.NVIDIA.FaceTracking.ROI="追尾領域"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="ズーム"
+Filter.NVIDIA.FaceTracking.ROI.Offset="オフセット"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="安定度"
Filter.SDFEffects="SDFエフェクト"
Filter.SDFEffects.Shadow.Inner="シャドウ(内側)"
@@ -326,6 +331,65 @@ FFmpegEncoder.AMF.RateControl.Limits.BufferSize="バッファサイズ"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="目標ビットレート"
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="最大ビットレート"
FFmpegEncoder.AMF.RateControl.QP="量子化パラメータ"
+FFmpegEncoder.AMF.RateControl.QP.I="I-フレーム QP"
+FFmpegEncoder.AMF.RateControl.QP.P="P-フレーム QP"
+FFmpegEncoder.AMF.RateControl.QP.B="B-フレーム QP"
+FFmpegEncoder.AMF.Other="その他のオプション"
+FFmpegEncoder.AMF.Other.BFrames="最大B-フレーム"
+FFmpegEncoder.AMF.Other.BFrameReferences="B-フレーム参照"
+FFmpegEncoder.AMF.Other.ReferenceFrames="参照フレーム"
+FFmpegEncoder.AMF.Other.EnforceHRD="HRD を強制"
+FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
+FFmpegEncoder.AMF.Other.AccessUnitDelimiter="アクセスユニットデリミター"
+FFmpegEncoder.NVENC.Preset="プリセット"
FFmpegEncoder.NVENC.Preset.Default="デフォルト"
+FFmpegEncoder.NVENC.Preset.Slow="Slow"
+FFmpegEncoder.NVENC.Preset.Medium="Medium"
+FFmpegEncoder.NVENC.Preset.Fast="Fast"
+FFmpegEncoder.NVENC.Preset.HighPerformance="High Performance"
+FFmpegEncoder.NVENC.Preset.HighQuality="High Quality"
+FFmpegEncoder.NVENC.Preset.BluRayDisc="BluRay Disc"
+FFmpegEncoder.NVENC.Preset.LowLatency="Low Latency"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighPerformance="Low Latency High Performance"
+FFmpegEncoder.NVENC.Preset.LowLatencyHighQuality="Low Latency High Quality"
+FFmpegEncoder.NVENC.Preset.Lossless="Lossless"
+FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Lossless High Performance"
+FFmpegEncoder.NVENC.RateControl="レートコントロールオプション"
+FFmpegEncoder.NVENC.RateControl.Mode="モード"
+FFmpegEncoder.NVENC.RateControl.Mode.CQP="固定量子化パラメータ"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR="可変ビットレート"
+FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="高品質可変ビットレート"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR="固定ビットレート"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="高品質固定ビットレート"
+FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="低遅延高品質固定ビットレート"
+FFmpegEncoder.NVENC.RateControl.TwoPass="2パス"
+FFmpegEncoder.NVENC.RateControl.LookAhead="先読み"
+FFmpegEncoder.NVENC.RateControl.AdaptiveI="適応I-フレーム"
+FFmpegEncoder.NVENC.RateControl.AdaptiveB="適応B-フレーム"
+FFmpegEncoder.NVENC.RateControl.Limits="制限"
+FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="バッファサイズ"
+FFmpegEncoder.NVENC.RateControl.Limits.Quality="目標品質"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="目標ビットレート"
+FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="最大ビットレート"
+FFmpegEncoder.NVENC.RateControl.QP="量子化パラメータ"
+FFmpegEncoder.NVENC.RateControl.QP.Minimum="最小 QP"
+FFmpegEncoder.NVENC.RateControl.QP.Maximum="最大 QP"
+FFmpegEncoder.NVENC.RateControl.QP.I="I-フレーム QP"
+FFmpegEncoder.NVENC.RateControl.QP.P="P-フレーム QP"
+FFmpegEncoder.NVENC.RateControl.QP.B="B-フレーム QP"
+FFmpegEncoder.NVENC.AQ="適応量子化"
+FFmpegEncoder.NVENC.AQ.Spatial="空間適応量子化"
+FFmpegEncoder.NVENC.AQ.Strength="空間適応量子化強度"
+FFmpegEncoder.NVENC.AQ.Temporal="時間適応量子化"
+FFmpegEncoder.NVENC.Other="その他のオプション"
+FFmpegEncoder.NVENC.Other.BFrames="最大B-フレーム"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode="B-フレーム参照モード"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="中央B-フレームのみを参照として使用"
+FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="すべてのBフレームを参照として使用"
+FFmpegEncoder.NVENC.Other.ZeroLatency="遅延なし"
+FFmpegEncoder.NVENC.Other.WeightedPrediction="加重予測"
+FFmpegEncoder.NVENC.Other.NonReferencePFrames="非参照P-フレーム"
+FFmpegEncoder.NVENC.Other.AccessUnitDelimiter="アクセスユニットデリミター"
+FFmpegEncoder.NVENC.Other.DecodedPictureBufferSize="復号画像バッファーサイズ"
diff --git a/data/locale/ko-KR.ini b/data/locale/ko-KR.ini
index 6e7e73b1..021c186b 100644
--- a/data/locale/ko-KR.ini
+++ b/data/locale/ko-KR.ini
@@ -92,7 +92,7 @@ Filter.ColorGrade.Tint.Mode.Linear="선형"
-Filter.Nvidia.FaceTracking.ROI.Zoom="확대"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="확대"
diff --git a/data/locale/nl-NL.ini b/data/locale/nl-NL.ini
index 4a7b412b..70053057 100644
--- a/data/locale/nl-NL.ini
+++ b/data/locale/nl-NL.ini
@@ -124,7 +124,7 @@ Filter.Displacement.File="Bestand"
Filter.Displacement.Scale="Grootte"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
Filter.Transform.Scale="Grootte"
diff --git a/data/locale/no-NO.ini b/data/locale/no-NO.ini
index da70d6f2..c330c537 100644
--- a/data/locale/no-NO.ini
+++ b/data/locale/no-NO.ini
@@ -156,12 +156,9 @@ Filter.DynamicMask.Channel.Value="Baseverdi"
Filter.DynamicMask.Channel.Multiplier="Multiplikator"
Filter.DynamicMask.Channel.Input="\"Input verdi\""
-Filter.Nvidia.FaceTracking.ROI="Interesseområde"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
-Filter.NVidia.FaceTracking.ROI.Offset="Forskyvning"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Stabilitet"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects.Shadow.Inner="Innerskygge"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Innerskygge maks avstand"
diff --git a/data/locale/pl-PL.ini b/data/locale/pl-PL.ini
index d0c1a0e3..112808a7 100644
--- a/data/locale/pl-PL.ini
+++ b/data/locale/pl-PL.ini
@@ -187,13 +187,10 @@ Filter.DynamicMask.Channel.Value="Wartość bazowa"
Filter.DynamicMask.Channel.Multiplier="Mnożnik"
Filter.DynamicMask.Channel.Input="Wartość wejściowa %s"
-Filter.Nvidia.FaceTracking="Śledzenie twarzy NVIDIA"
-Filter.Nvidia.FaceTracking.ROI="Region obserwacji"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Powiększenie"
-Filter.NVidia.FaceTracking.ROI.Offset="Przesunięcie"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Stabilność"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Powiększenie"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Przesunięcie koloru"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects="Efekty SDF"
Filter.SDFEffects.Shadow.Inner="Wewnętrzny cień"
diff --git a/data/locale/pt-BR.ini b/data/locale/pt-BR.ini
index 4c86d88a..e3f420d8 100644
--- a/data/locale/pt-BR.ini
+++ b/data/locale/pt-BR.ini
@@ -187,13 +187,10 @@ Filter.DynamicMask.Channel.Value="Valor Base"
Filter.DynamicMask.Channel.Multiplier="Multiplicador"
Filter.DynamicMask.Channel.Input="Valor de Entrada %s"
-Filter.Nvidia.FaceTracking="Rastreamento Facial NVIDIA"
-Filter.Nvidia.FaceTracking.ROI="Região de Interesse"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom (Ampliar)"
-Filter.NVidia.FaceTracking.ROI.Offset="Deslocamento"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Estabilidade"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom (Ampliar)"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Deslocamento"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects="Efeitos SDF"
Filter.SDFEffects.Shadow.Inner="Sombra Interna"
diff --git a/data/locale/pt-PT.ini b/data/locale/pt-PT.ini
index 72712337..2be1c640 100644
--- a/data/locale/pt-PT.ini
+++ b/data/locale/pt-PT.ini
@@ -108,10 +108,10 @@ Filter.ColorGrade.Tint.Mode.Linear="Linear"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Zoom"
-Filter.NVidia.FaceTracking.ROI.Offset="Desvio"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Desvio"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.Transform.Position.X="X"
diff --git a/data/locale/ro-RO.ini b/data/locale/ro-RO.ini
index 0c2e79b1..0e8db8e5 100644
--- a/data/locale/ro-RO.ini
+++ b/data/locale/ro-RO.ini
@@ -144,10 +144,10 @@ Filter.ColorGrade.Tint.Mode.Linear="Liniar"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Focalizare"
-Filter.NVidia.FaceTracking.ROI.Offset="Ofset"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Focalizare"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Ofset"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Distanță minimă Umbră interioară"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Distanța maximă a umbrei interioare"
diff --git a/data/locale/ru-RU.ini b/data/locale/ru-RU.ini
index b13e0634..6da405b0 100644
--- a/data/locale/ru-RU.ini
+++ b/data/locale/ru-RU.ini
@@ -187,13 +187,13 @@ Filter.DynamicMask.Channel.Value="Базовое значение"
Filter.DynamicMask.Channel.Multiplier="Множитель"
Filter.DynamicMask.Channel.Input="%s Значение"
-Filter.Nvidia.FaceTracking="Отслеживание лиц NVIDIA"
-Filter.Nvidia.FaceTracking.ROI="Область интересующего вас объекта"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Приближение"
-Filter.NVidia.FaceTracking.ROI.Offset="Смещение"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Стабильность"
+Filter.NVIDIA.FaceTracking="Отслеживание лиц NVIDIA"
+Filter.NVIDIA.FaceTracking.ROI="Область поиска"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Приближение"
+Filter.NVIDIA.FaceTracking.ROI.Offset="Смещение"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
+Filter.NVIDIA.FaceTracking.ROI.Stability="Стабильность"
Filter.SDFEffects="SDF Эффекты"
Filter.SDFEffects.Shadow.Inner="Внутренняя Тень"
diff --git a/data/locale/th-TH.ini b/data/locale/th-TH.ini
index 10ab0add..e4898b99 100644
--- a/data/locale/th-TH.ini
+++ b/data/locale/th-TH.ini
@@ -68,11 +68,9 @@ Filter.DynamicMask.Channel="%s แชแนล"
Filter.DynamicMask.Channel.Value="ค่าพื้นฐาน"
Filter.DynamicMask.Channel.Multiplier="ตัวคูณ"
-Filter.Nvidia.FaceTracking.ROI.Zoom="ซูม"
-Filter.NVidia.FaceTracking.ROI.Offset="Offset"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="ความเสถียร"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="ซูม"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects.Shadow.Inner="เงาด้านใน"
Filter.SDFEffects.Outline="เส้นกรอบ"
diff --git a/data/locale/tr-TR.ini b/data/locale/tr-TR.ini
index 8c72879e..6e40da8f 100644
--- a/data/locale/tr-TR.ini
+++ b/data/locale/tr-TR.ini
@@ -136,11 +136,9 @@ Filter.DynamicMask.Channel.Value="Temel Değer"
Filter.DynamicMask.Channel.Multiplier="Çarpan"
Filter.DynamicMask.Channel.Input="%s Giriş Değeri"
-Filter.Nvidia.FaceTracking="NVIDIA Yüz Takibi"
-Filter.Nvidia.FaceTracking.ROI.Zoom="Yakınlaştırma"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="Stabilite"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="Yakınlaştır"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects="SDF Efektleri"
Filter.SDFEffects.Shadow.Inner="İç Gölge"
diff --git a/data/locale/zh-CN.ini b/data/locale/zh-CN.ini
index 702b34a2..bb50953a 100644
--- a/data/locale/zh-CN.ini
+++ b/data/locale/zh-CN.ini
@@ -187,13 +187,10 @@ Filter.DynamicMask.Channel.Value="基准值"
Filter.DynamicMask.Channel.Multiplier="乘数"
Filter.DynamicMask.Channel.Input="%s 输入值"
-Filter.Nvidia.FaceTracking="英伟达人脸追踪"
-Filter.Nvidia.FaceTracking.ROI="目标兴趣范围"
-Filter.Nvidia.FaceTracking.ROI.Zoom="缩放"
-Filter.NVidia.FaceTracking.ROI.Offset="偏移"
-Filter.NVidia.FaceTracking.ROI.Offset.X="X"
-Filter.Nvidia.FaceTracking.ROI.Offset.Y="Y"
-Filter.Nvidia.FaceTracking.ROI.Stability="稳定性"
+Filter.NVIDIA.FaceTracking.ROI.Zoom="缩放"
+Filter.NVIDIA.FaceTracking.ROI.Offset="偏移"
+Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
+Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.SDFEffects="SDF 特效"
Filter.SDFEffects.Shadow.Inner="内部阴影"
diff --git a/data/locale/zh-HK.ini b/data/locale/zh-HK.ini
new file mode 100644
index 00000000..69a45692
--- /dev/null
+++ b/data/locale/zh-HK.ini
@@ -0,0 +1,25 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/locale/zh-TW.ini b/data/locale/zh-TW.ini
index 64b12393..0b084cc3 100644
--- a/data/locale/zh-TW.ini
+++ b/data/locale/zh-TW.ini
@@ -1,3 +1,46 @@
+Advanced="進階選項"
+Manual.Open="開啟說明書"
+
+Channel.Red="紅"
+Channel.Green="綠"
+Channel.Blue="藍"
+Channel.Alpha="阿爾法通道"
+
+FileType.Image="圖片"
+FileType.Images="圖片"
+FileType.Video="影片"
+FileType.Videos="影片"
+FileType.Sound="聲音檔"
+FileType.Sounds="聲音檔"
+FileType.Effect="效果檔"
+FileType.Effects="效果檔"
+
+SourceType.Source="來源"
+SourceType.Scene="場景"
+
+Alignment.Center="置中對齊"
+Alignment.Left="靠左對齊"
+Alignment.Right="靠右對齊"
+Alignment.Top="上方"
+Alignment.Bottom="下方"
+
+State.Disabled="已停用"
+State.Enabled="啟動"
+State.Manual="手動"
+State.Automatic="自動"
+State.Default="預設"
+
+UI.Menu="StreamFX"
+UI.Menu.Website="瀏覽官方網站"
+UI.Menu.Discord="加入我們的 Discord 服務器!"
+UI.Menu.Github="GitHub 上的原始碼"
+UI.Menu.ReportIssue="回報問題"
+UI.Menu.RequestHelp="問作者問題"
+UI.Menu.About="關於"
+UI.About.Title="關於"
+UI.About.Text="
StreamFX 是由 Patreon、 Github Sponsors、 PayPal上的資助者們資助的。 特別感謝 Crowdin 上的翻譯員。你們都很棒!
"
+UI.About.Role.Contributor="貢獻者"
+UI.About.Role.Translator="翻譯員"
@@ -16,3 +59,5 @@
+FFmpegEncoder.NVENC.Preset.Default="預設"
+