diff --git a/source/gfx/blur/gfx-blur-box-linear.cpp b/source/gfx/blur/gfx-blur-box-linear.cpp index b21b9493..4c00bd7d 100644 --- a/source/gfx/blur/gfx-blur-box-linear.cpp +++ b/source/gfx/blur/gfx-blur-box-linear.cpp @@ -245,7 +245,9 @@ double_t gfx::blur::box_linear::get_step_scale_y() std::shared_ptr<::gs::texture> gfx::blur::box_linear::render() { - auto gctx = gs::context(); + auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Box Linear Blur"); + float_t width = float_t(_input_texture->get_width()); float_t height = float_t(_input_texture->get_height()); @@ -273,7 +275,8 @@ std::shared_ptr<::gs::texture> gfx::blur::box_linear::render() effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); { - auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Horizontal"); + auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -285,7 +288,8 @@ std::shared_ptr<::gs::texture> gfx::blur::box_linear::render() effect.get_parameter("pImageTexel").set_float2(0., float_t(1.f / height)); { - auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Vertical"); + auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -322,7 +326,9 @@ void gfx::blur::box_linear_directional::set_angle(double_t angle) std::shared_ptr<::gs::texture> gfx::blur::box_linear_directional::render() { - auto gctx = gs::context(); + auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Box Linear Directional Blur"); + float_t width = float_t(_input_texture->get_width()); float_t height = float_t(_input_texture->get_height()); diff --git a/source/gfx/blur/gfx-blur-box.cpp b/source/gfx/blur/gfx-blur-box.cpp index 8e73ed4e..da90cf01 100644 --- a/source/gfx/blur/gfx-blur-box.cpp +++ b/source/gfx/blur/gfx-blur-box.cpp @@ -253,7 +253,9 @@ double_t gfx::blur::box::get_step_scale_y() std::shared_ptr<::gs::texture> gfx::blur::box::render() { - auto gctx = gs::context(); + auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Box Blur"); + float_t width = float_t(_input_texture->get_width()); float_t height = float_t(_input_texture->get_height()); @@ -281,7 +283,8 @@ std::shared_ptr<::gs::texture> gfx::blur::box::render() effect.get_parameter("pSizeInverseMul").set_float(float_t(1.0f / (float_t(_size) * 2.0f + 1.0f))); { - auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Horizontal"); + auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -293,7 +296,8 @@ std::shared_ptr<::gs::texture> gfx::blur::box::render() effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height)); { - auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Vertical"); + auto op = _rendertarget->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -330,7 +334,9 @@ void gfx::blur::box_directional::set_angle(double_t angle) std::shared_ptr<::gs::texture> gfx::blur::box_directional::render() { - auto gctx = gs::context(); + auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Box Directional Blur"); + float_t width = float_t(_input_texture->get_width()); float_t height = float_t(_input_texture->get_height()); @@ -400,7 +406,9 @@ void gfx::blur::box_rotational::set_angle(double_t angle) std::shared_ptr<::gs::texture> gfx::blur::box_rotational::render() { - auto gctx = gs::context(); + auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Box Rotational Blur"); + float_t width = float_t(_input_texture->get_width()); float_t height = float_t(_input_texture->get_height()); @@ -461,7 +469,9 @@ void gfx::blur::box_zoom::get_center(double_t& x, double_t& y) std::shared_ptr<::gs::texture> gfx::blur::box_zoom::render() { - auto gctx = gs::context(); + auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Box Zoom Blur"); + float_t width = float_t(_input_texture->get_width()); float_t height = float_t(_input_texture->get_height()); diff --git a/source/gfx/blur/gfx-blur-dual-filtering.cpp b/source/gfx/blur/gfx-blur-dual-filtering.cpp index d907677b..852eb604 100644 --- a/source/gfx/blur/gfx-blur-dual-filtering.cpp +++ b/source/gfx/blur/gfx-blur-dual-filtering.cpp @@ -222,7 +222,9 @@ void gfx::blur::dual_filtering::get_step_scale(double_t&, double_t&) {} std::shared_ptr<::gs::texture> gfx::blur::dual_filtering::render() { - auto gctx = gs::context(); + auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Dual-Filtering Blur"); + auto effect = _data->get_effect(); if (!effect) { return _input_texture; diff --git a/source/gfx/blur/gfx-blur-gaussian-linear.cpp b/source/gfx/blur/gfx-blur-gaussian-linear.cpp index 24261f91..8739134f 100644 --- a/source/gfx/blur/gfx-blur-gaussian-linear.cpp +++ b/source/gfx/blur/gfx-blur-gaussian-linear.cpp @@ -292,6 +292,7 @@ double_t gfx::blur::gaussian_linear::get_step_scale_y() std::shared_ptr<::gs::texture> gfx::blur::gaussian_linear::render() { auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Gaussian Linear Blur"); gs::effect effect = _data->get_effect(); auto kernel = _data->get_kernel(size_t(_size)); @@ -327,7 +328,8 @@ std::shared_ptr<::gs::texture> gfx::blur::gaussian_linear::render() effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f); { - auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Horizontal"); + auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -343,7 +345,8 @@ std::shared_ptr<::gs::texture> gfx::blur::gaussian_linear::render() effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height)); { - auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Vertical"); + auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -385,6 +388,7 @@ void gfx::blur::gaussian_linear_directional::set_angle(double_t angle) std::shared_ptr<::gs::texture> gfx::blur::gaussian_linear_directional::render() { auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Gaussian Linear Directional Blur"); gs::effect effect = _data->get_effect(); auto kernel = _data->get_kernel(size_t(_size)); diff --git a/source/gfx/blur/gfx-blur-gaussian.cpp b/source/gfx/blur/gfx-blur-gaussian.cpp index 895a2131..99daac8d 100644 --- a/source/gfx/blur/gfx-blur-gaussian.cpp +++ b/source/gfx/blur/gfx-blur-gaussian.cpp @@ -298,6 +298,7 @@ double_t gfx::blur::gaussian::get_step_scale_y() std::shared_ptr<::gs::texture> gfx::blur::gaussian::render() { auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Gaussian Blur"); gs::effect effect = _data->get_effect(); auto kernel = _data->get_kernel(size_t(_size)); @@ -333,7 +334,8 @@ std::shared_ptr<::gs::texture> gfx::blur::gaussian::render() effect.get_parameter("pImageTexel").set_float2(float_t(1.f / width), 0.f); { - auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Horizontal"); + auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -349,7 +351,8 @@ std::shared_ptr<::gs::texture> gfx::blur::gaussian::render() effect.get_parameter("pImageTexel").set_float2(0.f, float_t(1.f / height)); { - auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); + auto gdm = gs::debug_marker(gs::debug_color_azure_radiance, "Vertical"); + auto op = _rendertarget2->render(uint32_t(width), uint32_t(height)); gs_ortho(0, 1., 0, 1., 0, 1.); while (gs_effect_loop(effect.get_object(), "Draw")) { gs_draw_sprite(nullptr, 0, 1, 1); @@ -391,6 +394,7 @@ void gfx::blur::gaussian_directional::set_angle(double_t angle) std::shared_ptr<::gs::texture> gfx::blur::gaussian_directional::render() { auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Gaussian Directional Blur"); gs::effect effect = _data->get_effect(); auto kernel = _data->get_kernel(size_t(_size)); @@ -445,6 +449,7 @@ std::shared_ptr<::gs::texture> gfx::blur::gaussian_directional::render() std::shared_ptr<::gs::texture> gfx::blur::gaussian_rotational::render() { auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Gaussian Rotational Blur"); gs::effect effect = _data->get_effect(); auto kernel = _data->get_kernel(size_t(_size)); @@ -522,6 +527,7 @@ void gfx::blur::gaussian_rotational::set_angle(double_t angle) std::shared_ptr<::gs::texture> gfx::blur::gaussian_zoom::render() { auto gctx = gs::context(); + auto gdmp = gs::debug_marker(gs::debug_color_azure_radiance, "Gaussian Zoom Blur"); gs::effect effect = _data->get_effect(); auto kernel = _data->get_kernel(size_t(_size));