diff --git a/source/obs/gs/gs-vertexbuffer.cpp b/source/obs/gs/gs-vertexbuffer.cpp index 52677cb3..77024f51 100644 --- a/source/obs/gs/gs-vertexbuffer.cpp +++ b/source/obs/gs/gs-vertexbuffer.cpp @@ -22,120 +22,114 @@ #include "obs/gs/gs-helper.hpp" #include "utility.hpp" -void gs::vertex_buffer::initialize(std::size_t capacity, std::size_t layers) +void gs::vertex_buffer::initialize(uint32_t capacity, uint8_t layers) { + finalize(); + if (capacity > MAXIMUM_VERTICES) { - throw std::out_of_range("capacity too large"); + throw std::out_of_range("capacity"); } if (layers > MAXIMUM_UVW_LAYERS) { - throw std::out_of_range("too many layers"); + throw std::out_of_range("layers"); } // Allocate memory for data. - _data = gs_vbdata_create(); + _data = std::make_shared(); _data->num = _capacity; _data->num_tex = _layers; _data->points = _positions = (vec3*)util::malloc_aligned(16, sizeof(vec3) * _capacity); - memset(_positions, 0, sizeof(vec3) * _capacity); _data->normals = _normals = (vec3*)util::malloc_aligned(16, sizeof(vec3) * _capacity); - memset(_normals, 0, sizeof(vec3) * _capacity); _data->tangents = _tangents = (vec3*)util::malloc_aligned(16, sizeof(vec3) * _capacity); - memset(_tangents, 0, sizeof(vec3) * _capacity); _data->colors = _colors = (uint32_t*)util::malloc_aligned(16, sizeof(uint32_t) * _capacity); + + // Clear the allocated memory of any data. + memset(_positions, 0, sizeof(vec3) * _capacity); + memset(_normals, 0, sizeof(vec3) * _capacity); + memset(_tangents, 0, sizeof(vec3) * _capacity); memset(_colors, 0, sizeof(uint32_t) * _capacity); - if (_layers > 0) { - _data->tvarray = _layer_data = (gs_tvertarray*)util::malloc_aligned(16, sizeof(gs_tvertarray) * _layers); - for (std::size_t n = 0; n < _layers; n++) { - _layer_data[n].array = _uvs[n] = (vec4*)util::malloc_aligned(16, sizeof(vec4) * _capacity); - _layer_data[n].width = 4; + + if (_layers == 0) { + _data->tvarray = nullptr; + } else { + _data->tvarray = _uv_layers = (gs_tvertarray*)util::malloc_aligned(16, sizeof(gs_tvertarray) * _layers); + for (uint8_t n = 0; n < _layers; n++) { + _uv_layers[n].array = _uvs[n] = (vec4*)util::malloc_aligned(16, sizeof(vec4) * _capacity); + _uv_layers[n].width = 4; memset(_uvs[n], 0, sizeof(vec4) * _capacity); } - } else { - _data->tvarray = nullptr; } -} -gs::vertex_buffer::~vertex_buffer() -{ - if (_positions) { - util::free_aligned(_positions); - _positions = nullptr; - } - if (_normals) { - util::free_aligned(_normals); - _normals = nullptr; - } - if (_tangents) { - util::free_aligned(_tangents); - _tangents = nullptr; - } - if (_colors) { - util::free_aligned(_colors); - _colors = nullptr; - } - for (std::size_t n = 0; n < _layers; n++) { - if (_uvs[n]) { - util::free_aligned(_uvs[n]); - _uvs[n] = nullptr; - } - } - if (_layer_data) { - util::free_aligned(_layer_data); - _layer_data = nullptr; - } - if (_data) { - memset(_data, 0, sizeof(gs_vb_data)); - if (!_buffer) { - gs_vbdata_destroy(_data); - _data = nullptr; - } - } - if (_buffer) { + // Allocate actual GPU vertex buffer. + { auto gctx = gs::context(); - gs_vertexbuffer_destroy(_buffer); - _buffer = nullptr; - } -} - -gs::vertex_buffer::vertex_buffer() : vertex_buffer(MAXIMUM_VERTICES, MAXIMUM_UVW_LAYERS) {} - -gs::vertex_buffer::vertex_buffer(std::uint32_t vertices) : vertex_buffer(vertices, MAXIMUM_UVW_LAYERS) {} - -gs::vertex_buffer::vertex_buffer(std::uint32_t vertices, std::uint8_t uvlayers) - : _size(vertices), _capacity(vertices), _layers(uvlayers), _positions(nullptr), _normals(nullptr), - _tangents(nullptr), _colors(nullptr), _data(nullptr), _buffer(nullptr), _layer_data(nullptr) -{ - initialize(vertices, uvlayers); - - if (vertices > MAXIMUM_VERTICES) { - throw std::out_of_range("vertices out of range"); - } - if (uvlayers > MAXIMUM_UVW_LAYERS) { - throw std::out_of_range("uvlayers out of range"); + _buffer = + decltype(_buffer)(gs_vertexbuffer_create(_data.get(), GS_DYNAMIC | GS_DUP_BUFFER), [this](gs_vertbuffer_t* v) { + try { + auto gctx = gs::context(); + gs_vertexbuffer_destroy(v); + } catch (...) { + if (obs_get_version() < MAKE_SEMANTIC_VERSION(26, 0, 0)) { + // Fixes a memory leak with OBS Studio versions older than 26.x. + gs_vbdata_destroy(_obs_data); + } + } + }); + _obs_data = gs_vertexbuffer_get_data(_buffer.get()); } - // Allocate GPU - auto gctx = gs::context(); - _buffer = gs_vertexbuffer_create(_data, GS_DYNAMIC | GS_DUP_BUFFER); - memset(_data, 0, sizeof(gs_vb_data)); - _data->num = _capacity; - _data->num_tex = _layers; if (!_buffer) { throw std::runtime_error("Failed to create vertex buffer."); } } -// cppcheck-suppress uninitMemberVar +void gs::vertex_buffer::finalize() +{ + // Free data + util::free_aligned(_positions); + util::free_aligned(_normals); + util::free_aligned(_tangents); + util::free_aligned(_colors); + util::free_aligned(_uv_layers); + for (std::size_t n = 0; n < _layers; n++) { + util::free_aligned(_uvs[n]); + } + + _buffer.reset(); + _data.reset(); +} + +gs::vertex_buffer::~vertex_buffer() +{ + finalize(); +} + +gs::vertex_buffer::vertex_buffer(uint32_t size, uint8_t layers) + : _capacity(size), _size(size), _layers(layers), + + _buffer(nullptr), _data(nullptr), + + _positions(nullptr), _normals(nullptr), _tangents(nullptr), _colors(nullptr), _uv_layers(nullptr), _uvs(), + + _obs_data(nullptr) +{ + initialize(_size, _layers); +} + gs::vertex_buffer::vertex_buffer(gs_vertbuffer_t* vb) - : _size(0), _capacity(0), _layers(0), _positions(nullptr), _normals(nullptr), _tangents(nullptr), _colors(nullptr), - _uvs(), _data(nullptr), _buffer(nullptr), _layer_data(nullptr) + : _capacity(0), _size(0), _layers(0), + + _buffer(nullptr), _data(nullptr), + + _positions(nullptr), _normals(nullptr), _tangents(nullptr), _colors(nullptr), _uv_layers(nullptr), _uvs(), + + _obs_data(nullptr) { auto gctx = gs::context(); gs_vb_data* vbd = gs_vertexbuffer_get_data(vb); if (!vbd) throw std::runtime_error("vertex buffer with no data"); - initialize(vbd->num, vbd->num_tex); + initialize(static_cast(vbd->num), static_cast(vbd->num_tex)); if (_positions && vbd->points) memcpy(_positions, vbd->points, vbd->num * sizeof(vec3)); @@ -153,7 +147,6 @@ gs::vertex_buffer::vertex_buffer(gs_vertbuffer_t* vb) } else if (vbd->tvarray[n].width < 4) { for (std::size_t idx = 0; idx < _capacity; idx++) { float* mem = reinterpret_cast(vbd->tvarray[n].array) + (idx * vbd->tvarray[n].width); - // cppcheck-suppress memsetClassFloat memset(&_uvs[n][idx], 0, sizeof(vec4)); memcpy(&_uvs[n][idx], mem, vbd->tvarray[n].width); } @@ -163,114 +156,95 @@ gs::vertex_buffer::vertex_buffer(gs_vertbuffer_t* vb) } } -// cppcheck-suppress uninitMemberVar -gs::vertex_buffer::vertex_buffer(vertex_buffer const& other) : vertex_buffer(other._capacity) -{ - // Copy Constructor +gs::vertex_buffer::vertex_buffer(vertex_buffer const& other) : vertex_buffer(other._capacity, other._layers) +{ // Copy Constructor memcpy(_positions, other._positions, _capacity * sizeof(vec3)); memcpy(_normals, other._normals, _capacity * sizeof(vec3)); memcpy(_tangents, other._tangents, _capacity * sizeof(vec3)); memcpy(_colors, other._colors, _capacity * sizeof(vec3)); - for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) { - memcpy(_uvs[n], other._uvs[n], _capacity * sizeof(vec3)); + for (std::size_t n = 0; n < other._layers; n++) { + memcpy(_uvs[n], other._uvs[n], _capacity * sizeof(vec4)); } } -gs::vertex_buffer::vertex_buffer(vertex_buffer const&& other) noexcept : _uvs() -{ - // Move Constructor +void gs::vertex_buffer::operator=(vertex_buffer const& other) +{ // Copy operator + initialize(other._capacity, other._layers); + _size = other._size; + + // Copy actual data over. + memcpy(_positions, other._positions, other._capacity * sizeof(vec3)); + memcpy(_normals, other._normals, other._capacity * sizeof(vec3)); + memcpy(_tangents, other._tangents, other._capacity * sizeof(vec3)); + memcpy(_colors, other._colors, other._capacity * sizeof(uint32_t)); + memcpy(_uv_layers, other._uv_layers, sizeof(gs_tvertarray)); + for (std::size_t n = 0; n < other._layers; n++) { + memcpy(_uvs[n], other._uvs[n], _capacity * sizeof(vec4)); + } +} + +gs::vertex_buffer::vertex_buffer(vertex_buffer const&& other) noexcept +{ // Move Constructor _capacity = other._capacity; _size = other._size; _layers = other._layers; + _buffer = other._buffer; + _data = other._data; _positions = other._positions; _normals = other._normals; _tangents = other._tangents; _colors = other._colors; + _uv_layers = other._uv_layers; for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) { _uvs[n] = other._uvs[n]; } - _data = other._data; - _buffer = other._buffer; - _layer_data = other._layer_data; + _obs_data = other._obs_data; } -void gs::vertex_buffer::operator=(vertex_buffer const&& other) noexcept -{ - // Move Assignment - /// First self-destruct (semi-destruct itself). - if (_positions) { - util::free_aligned(_positions); - _positions = nullptr; - } - if (_normals) { - util::free_aligned(_normals); - _normals = nullptr; - } - if (_tangents) { - util::free_aligned(_tangents); - _tangents = nullptr; - } - if (_colors) { - util::free_aligned(_colors); - _colors = nullptr; - } - for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) { - if (_uvs[n]) { - util::free_aligned(_uvs[n]); - _uvs[n] = nullptr; - } - } - if (_layer_data) { - util::free_aligned(_layer_data); - _layer_data = nullptr; - } - if (_data) { - memset(_data, 0, sizeof(gs_vb_data)); - if (!_buffer) { - gs_vbdata_destroy(_data); - _data = nullptr; - } - } - if (_buffer) { - auto gctx = gs::context(); - gs_vertexbuffer_destroy(_buffer); - _buffer = nullptr; - } +void gs::vertex_buffer::operator=(vertex_buffer const&& other) +{ // Move Assignment + finalize(); - /// Then assign new values. _capacity = other._capacity; _size = other._size; _layers = other._layers; + _buffer = other._buffer; + _data = other._data; _positions = other._positions; _normals = other._normals; _tangents = other._tangents; + _colors = other._colors; + _uv_layers = other._uv_layers; for (std::size_t n = 0; n < MAXIMUM_UVW_LAYERS; n++) { _uvs[n] = other._uvs[n]; } - _data = other._data; - _buffer = other._buffer; - _layer_data = other._layer_data; + _obs_data = other._obs_data; } -void gs::vertex_buffer::resize(std::uint32_t new_size) +void gs::vertex_buffer::resize(uint32_t size) { - if (new_size > _capacity) { - throw std::out_of_range("new_size out of range"); + if (size > _capacity) { + throw std::out_of_range("size larger than capacity"); } - _size = new_size; + _size = size; } -std::uint32_t gs::vertex_buffer::size() +uint32_t gs::vertex_buffer::size() { return _size; } +uint32_t gs::vertex_buffer::capacity() +{ + return _capacity; +} + bool gs::vertex_buffer::empty() { return _size == 0; } -const gs::vertex gs::vertex_buffer::at(std::uint32_t idx) +const gs::vertex gs::vertex_buffer::at(uint32_t idx) { if (idx >= _size) { throw std::out_of_range("idx out of range"); @@ -283,17 +257,17 @@ const gs::vertex gs::vertex_buffer::at(std::uint32_t idx) return vtx; } -const gs::vertex gs::vertex_buffer::operator[](std::uint32_t const pos) +const gs::vertex gs::vertex_buffer::operator[](uint32_t const pos) { return at(pos); } -void gs::vertex_buffer::set_uv_layers(std::uint32_t layers) +void gs::vertex_buffer::set_uv_layers(uint8_t layers) { _layers = layers; } -std::uint32_t gs::vertex_buffer::get_uv_layers() +uint8_t gs::vertex_buffer::get_uv_layers() { return _layers; } @@ -318,7 +292,7 @@ uint32_t* gs::vertex_buffer::get_colors() return _colors; } -vec4* gs::vertex_buffer::get_uv_layer(std::size_t idx) +vec4* gs::vertex_buffer::get_uv_layer(uint8_t idx) { if (idx >= _layers) { throw std::out_of_range("idx out of range"); @@ -328,40 +302,12 @@ vec4* gs::vertex_buffer::get_uv_layer(std::size_t idx) gs_vertbuffer_t* gs::vertex_buffer::update(bool refreshGPU) { - if (!refreshGPU) - return _buffer; - - if (_size > _capacity) - throw std::out_of_range("size is larger than capacity"); - - // Update VertexBuffer data. - auto gctx = gs::context(); - _data = gs_vertexbuffer_get_data(_buffer); - memset(_data, 0, sizeof(gs_vb_data)); - _data->num = _capacity; - _data->points = _positions; - _data->normals = _normals; - _data->tangents = _tangents; - _data->colors = _colors; - _data->num_tex = _layers; - _data->tvarray = _layer_data; - for (std::size_t n = 0; n < _layers; n++) { - _layer_data[n].array = _uvs[n]; - _layer_data[n].width = 4; + if (refreshGPU) { + auto gctx = gs::context(); + gs_vertexbuffer_flush_direct(_buffer.get(), _data.get()); + _obs_data = gs_vertexbuffer_get_data(_buffer.get()); } - - // Update GPU - gs_vertexbuffer_flush(_buffer); - - // WORKAROUND: OBS Studio 20.x and below incorrectly deletes data that it doesn't own. - memset(_data, 0, sizeof(gs_vb_data)); - _data->num = _capacity; - _data->num_tex = _layers; - for (std::uint32_t n = 0; n < _layers; n++) { - _layer_data[n].width = 4; - } - - return _buffer; + return _buffer.get(); } gs_vertbuffer_t* gs::vertex_buffer::update() diff --git a/source/obs/gs/gs-vertexbuffer.hpp b/source/obs/gs/gs-vertexbuffer.hpp index 62496aff..3c87bab3 100644 --- a/source/obs/gs/gs-vertexbuffer.hpp +++ b/source/obs/gs/gs-vertexbuffer.hpp @@ -25,23 +25,27 @@ namespace gs { class vertex_buffer { - std::uint32_t _size; - std::uint32_t _capacity; - std::uint32_t _layers; - - // Memory Storage - vec3* _positions; - vec3* _normals; - vec3* _tangents; - uint32_t* _colors; - vec4* _uvs[MAXIMUM_UVW_LAYERS]; + uint32_t _capacity; + uint32_t _size; + uint8_t _layers; // OBS GS Data - gs_vb_data* _data; - gs_vertbuffer_t* _buffer; - gs_tvertarray* _layer_data; + std::shared_ptr _buffer; + std::shared_ptr _data; - void initialize(std::size_t capacity, std::size_t layers); + // Memory Storage + vec3* _positions; + vec3* _normals; + vec3* _tangents; + uint32_t* _colors; + gs_tvertarray* _uv_layers; + vec4* _uvs[MAXIMUM_UVW_LAYERS]; + + // OBS compatability + gs_vb_data* _obs_data; + + void initialize(uint32_t capacity, uint8_t layers); + void finalize(); public: virtual ~vertex_buffer(); @@ -49,14 +53,14 @@ namespace gs { /*! * \brief Create a Vertex Buffer with the default number of Vertices. */ - vertex_buffer(); + vertex_buffer() : vertex_buffer(MAXIMUM_VERTICES, MAXIMUM_UVW_LAYERS) {} /*! * \brief Create a Vertex Buffer with a specific number of Vertices. * * \param vertices Number of vertices to store. */ - vertex_buffer(std::uint32_t vertices); + vertex_buffer(uint32_t vertices) : vertex_buffer(vertices, MAXIMUM_UVW_LAYERS) {} /*! * \brief Create a Vertex Buffer with a specific number of Vertices and uv layers. @@ -64,7 +68,7 @@ namespace gs { * \param vertices Number of vertices to store. * \param layers Number of uv layers to store. */ - vertex_buffer(std::uint32_t vertices, std::uint8_t layers); + vertex_buffer(uint32_t vertices, uint8_t layers); /*! * \brief Create a copy of a Vertex Buffer @@ -90,7 +94,7 @@ namespace gs { * * \param other */ - void operator=(vertex_buffer const& other) = delete; + void operator=(vertex_buffer const& other); // Move Constructor & Assignments @@ -108,21 +112,23 @@ namespace gs { * * \param other */ - void operator=(vertex_buffer const&& other) noexcept; + void operator=(vertex_buffer const&& other); - void resize(std::uint32_t new_size); + void resize(uint32_t new_size); - std::uint32_t size(); + uint32_t size(); + + uint32_t capacity(); bool empty(); - const gs::vertex at(std::uint32_t idx); + const gs::vertex at(uint32_t idx); - const gs::vertex operator[](std::uint32_t const pos); + const gs::vertex operator[](uint32_t const pos); - void set_uv_layers(std::uint32_t layers); + void set_uv_layers(uint8_t layers); - std::uint32_t get_uv_layers(); + uint8_t get_uv_layers(); /*! * \brief Directly access the positions buffer @@ -162,7 +168,7 @@ namespace gs { * * \return A that points at the first vertex's uv. */ - vec4* get_uv_layer(std::size_t idx); + vec4* get_uv_layer(uint8_t idx); gs_vertbuffer_t* update();