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https://github.com/Xaymar/obs-StreamFX
synced 2024-11-23 20:05:11 +00:00
code: Migrate ui::handler to new dynamic loader
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acf4dde783
commit
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3 changed files with 25 additions and 29 deletions
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@ -212,11 +212,6 @@ MODULE_EXPORT bool obs_module_load(void)
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#endif
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#endif
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}
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}
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// Frontend
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#ifdef ENABLE_FRONTEND
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streamfx::ui::handler::initialize();
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#endif
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DLOG_INFO("Loaded Version %s", STREAMFX_VERSION_STRING);
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DLOG_INFO("Loaded Version %s", STREAMFX_VERSION_STRING);
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return true;
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return true;
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} catch (std::exception const& ex) {
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} catch (std::exception const& ex) {
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@ -233,11 +228,6 @@ MODULE_EXPORT void obs_module_unload(void)
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try {
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try {
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DLOG_INFO("Unloading Version %s", STREAMFX_VERSION_STRING);
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DLOG_INFO("Unloading Version %s", STREAMFX_VERSION_STRING);
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// Frontend
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#ifdef ENABLE_FRONTEND
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streamfx::ui::handler::finalize();
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#endif
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// Transitions
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// Transitions
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{
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{
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#ifdef ENABLE_TRANSITION_SHADER
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#ifdef ENABLE_TRANSITION_SHADER
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@ -257,21 +257,18 @@ void streamfx::ui::handler::on_action_about(bool checked)
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_about_dialog->show();
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_about_dialog->show();
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}
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}
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static std::shared_ptr<streamfx::ui::handler> _handler_singleton;
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std::shared_ptr<streamfx::ui::handler> streamfx::ui::handler::instance()
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void streamfx::ui::handler::initialize()
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{
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{
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_handler_singleton = std::make_shared<streamfx::ui::handler>();
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static std::weak_ptr<streamfx::ui::handler> winst;
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}
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static std::mutex mtx;
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void streamfx::ui::handler::finalize()
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std::unique_lock<decltype(mtx)> lock(mtx);
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{
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auto instance = winst.lock();
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_handler_singleton.reset();
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if (!instance) {
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}
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instance = std::shared_ptr<streamfx::ui::handler>(new streamfx::ui::handler());
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winst = instance;
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std::shared_ptr<streamfx::ui::handler> streamfx::ui::handler::get()
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}
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{
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return instance;
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return _handler_singleton;
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}
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}
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streamfx::ui::translator::translator(QObject* parent) {}
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streamfx::ui::translator::translator(QObject* parent) {}
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@ -294,3 +291,14 @@ QString streamfx::ui::translator::translate(const char* context, const char* sou
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}
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}
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return QString();
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return QString();
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}
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}
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static std::shared_ptr<streamfx::ui::handler> loader_instance;
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static auto loader = streamfx::loader(
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[]() { // Initalizer
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loader_instance = streamfx::ui::handler::instance();
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},
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[]() { // Finalizer
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loader_instance.reset();
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},
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streamfx::loader_priority::LOWEST); // Must be loaded after all other functionality.
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@ -36,8 +36,10 @@ namespace streamfx::ui {
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std::shared_ptr<streamfx::ui::updater> _updater;
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std::shared_ptr<streamfx::ui::updater> _updater;
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#endif
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#endif
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public:
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private:
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handler();
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handler();
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public:
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~handler();
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~handler();
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bool have_shown_about_streamfx(bool shown = false);
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bool have_shown_about_streamfx(bool shown = false);
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@ -63,11 +65,7 @@ namespace streamfx::ui {
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void on_action_about(bool);
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void on_action_about(bool);
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public /* Singleton */:
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public /* Singleton */:
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static void initialize();
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static std::shared_ptr<ui::handler> instance();
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static void finalize();
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static std::shared_ptr<ui::handler> get();
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};
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};
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class translator : public QTranslator {
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class translator : public QTranslator {
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