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encoders/handlers/nvenc: Update locale text
The new text should make it easier to understand for end-users.
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1 changed files with 3 additions and 3 deletions
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@ -406,7 +406,7 @@ FFmpegEncoder.KeyFrames.Interval="Interval"
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# Encoder: NVENC
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FFmpegEncoder.NVENC.Preset="Preset"
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FFmpegEncoder.NVENC.Preset.Description="Presets are NVIDIA's preconfigured default settings."
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FFmpegEncoder.NVENC.Preset.Description="Presets are NVIDIA's preconfigured default settings.\nThe values set via the preset are overridden by parameters below, unless they are set to 'Default' or '-1'."
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FFmpegEncoder.NVENC.Preset.Default="Default"
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FFmpegEncoder.NVENC.Preset.Slow="Slow"
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FFmpegEncoder.NVENC.Preset.Medium="Medium"
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@ -471,8 +471,8 @@ FFmpegEncoder.NVENC.Other="Other Options"
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FFmpegEncoder.NVENC.Other.BFrames="Maximum B-Frames"
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FFmpegEncoder.NVENC.Other.BFrames.Description="Maximum number of B-Frames to insert into the encoded bitstream.\nActual number of B-Frames may be lower depending on content and lookahead settings.\nOnly Turing NVENC supports B-Frames for HEVC."
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FFmpegEncoder.NVENC.Other.BFrameReferenceMode="B-Frame Reference Mode"
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FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Only (# of B-Frames)/2 will be used for references"
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FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Each B-Frame will be used for references"
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FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Middle="Use only middle B-Frames as reference"
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FFmpegEncoder.NVENC.Other.BFrameReferenceMode.Each="Use all B-Frames as reference"
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FFmpegEncoder.NVENC.Other.ZeroLatency="Zero Latency"
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FFmpegEncoder.NVENC.Other.ZeroLatency.Description="Enable zero latency operation, which ensures that there is no reordering delay."
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FFmpegEncoder.NVENC.Other.WeightedPrediction="Weighted Prediction"
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