encoders/handlers/nvenc: Make code C++ standard compliant again

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2020-08-10 16:44:00 +02:00
parent c445865111
commit ab9d9e8443
3 changed files with 10 additions and 10 deletions

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@ -45,14 +45,14 @@ extern "C" {
using namespace streamfx::encoder::ffmpeg::handler; using namespace streamfx::encoder::ffmpeg::handler;
using namespace streamfx::encoder::codec::h264; using namespace streamfx::encoder::codec::h264;
std::map<profile, std::string> profiles{ static std::map<profile, std::string> profiles{
{profile::BASELINE, "baseline"}, {profile::BASELINE, "baseline"},
{profile::MAIN, "main"}, {profile::MAIN, "main"},
{profile::HIGH, "high"}, {profile::HIGH, "high"},
{profile::HIGH444_PREDICTIVE, "high444p"}, {profile::HIGH444_PREDICTIVE, "high444p"},
}; };
std::map<level, std::string> levels{ static std::map<level, std::string> levels{
{level::L1_0, "1.0"}, {level::L1_0b, "1.0b"}, {level::L1_1, "1.1"}, {level::L1_2, "1.2"}, {level::L1_0, "1.0"}, {level::L1_0b, "1.0b"}, {level::L1_1, "1.1"}, {level::L1_2, "1.2"},
{level::L1_3, "1.3"}, {level::L2_0, "2.0"}, {level::L2_1, "2.1"}, {level::L2_2, "2.2"}, {level::L1_3, "1.3"}, {level::L2_0, "2.0"}, {level::L2_1, "2.1"}, {level::L2_2, "2.2"},
{level::L3_0, "3.0"}, {level::L3_1, "3.1"}, {level::L3_2, "3.2"}, {level::L4_0, "4.0"}, {level::L3_0, "3.0"}, {level::L3_1, "3.1"}, {level::L3_2, "3.2"}, {level::L4_0, "4.0"},

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@ -42,18 +42,18 @@ extern "C" {
using namespace streamfx::encoder::ffmpeg::handler; using namespace streamfx::encoder::ffmpeg::handler;
using namespace streamfx::encoder::codec::hevc; using namespace streamfx::encoder::codec::hevc;
std::map<profile, std::string> profiles{ static std::map<profile, std::string> profiles{
{profile::MAIN, "main"}, {profile::MAIN, "main"},
{profile::MAIN10, "main10"}, {profile::MAIN10, "main10"},
{profile::RANGE_EXTENDED, "rext"}, {profile::RANGE_EXTENDED, "rext"},
}; };
std::map<tier, std::string> tiers{ static std::map<tier, std::string> tiers{
{tier::MAIN, "main"}, {tier::MAIN, "main"},
{tier::HIGH, "high"}, {tier::HIGH, "high"},
}; };
std::map<level, std::string> levels{ static std::map<level, std::string> levels{
{level::L1_0, "1.0"}, {level::L2_0, "2.0"}, {level::L2_1, "2.1"}, {level::L3_0, "3.0"}, {level::L3_1, "3.1"}, {level::L1_0, "1.0"}, {level::L2_0, "2.0"}, {level::L2_1, "2.1"}, {level::L3_0, "3.0"}, {level::L3_1, "3.1"},
{level::L4_0, "4.0"}, {level::L4_1, "4.1"}, {level::L5_0, "5.0"}, {level::L5_1, "5.1"}, {level::L5_2, "5.2"}, {level::L4_0, "4.0"}, {level::L4_1, "4.1"}, {level::L5_0, "5.0"}, {level::L5_1, "5.1"}, {level::L5_2, "5.2"},
{level::L6_0, "6.0"}, {level::L6_1, "6.1"}, {level::L6_2, "6.2"}, {level::L6_0, "6.0"}, {level::L6_1, "6.1"}, {level::L6_2, "6.2"},

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@ -169,11 +169,11 @@ void nvenc::override_update(ffmpeg_instance* instance, obs_data_t*)
// Calculate and set the number of surfaces to allocate (if not user overridden). // Calculate and set the number of surfaces to allocate (if not user overridden).
if (surfaces == 0) { if (surfaces == 0) {
surfaces = std::max(4ll, (context->max_b_frames + 1ll) * 4ll); surfaces = std::max<int64_t>(4ll, (context->max_b_frames + 1ll) * 4ll);
if (rclookahead > 0) { if (rclookahead > 0) {
surfaces = std::max(1ll, std::max(surfaces, rclookahead + (context->max_b_frames + 5ll))); surfaces = std::max<int64_t>(1ll, std::max<int64_t>(surfaces, rclookahead + (context->max_b_frames + 5ll)));
} else if (context->max_b_frames > 0) { } else if (context->max_b_frames > 0) {
surfaces = std::max(4ll, (context->max_b_frames + 1ll) * 4ll); surfaces = std::max<int64_t>(4ll, (context->max_b_frames + 1ll) * 4ll);
} else { } else {
surfaces = 4; surfaces = 4;
} }
@ -182,7 +182,7 @@ void nvenc::override_update(ffmpeg_instance* instance, obs_data_t*)
} }
// Set delay // Set delay
context->delay = static_cast<int>(std::min(std::max(async_depth, 3ll), surfaces - 1)); context->delay = std::min<int>(std::max<int64_t>(async_depth, 3ll), surfaces - 1);
} }
void nvenc::get_defaults(obs_data_t* settings, const AVCodec*, AVCodecContext*) void nvenc::get_defaults(obs_data_t* settings, const AVCodec*, AVCodecContext*)
@ -440,7 +440,7 @@ void nvenc::get_properties_post(obs_properties_t* props, const AVCodec* codec)
obs_properties_add_list(grp, KEY_OTHER_BFRAMEREFERENCEMODE, D_TRANSLATE(ST_OTHER_BFRAMEREFERENCEMODE), obs_properties_add_list(grp, KEY_OTHER_BFRAMEREFERENCEMODE, D_TRANSLATE(ST_OTHER_BFRAMEREFERENCEMODE),
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT); OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
for (auto kv : b_ref_modes) { for (auto kv : b_ref_modes) {
if (kv.first == nvenc::b_ref_mode::EACH && (static std::string_view("h264_nvenc") == codec->name)) { if (kv.first == nvenc::b_ref_mode::EACH && (std::string_view("h264_nvenc") == codec->name)) {
// H.264 does not support using all B-Frames as reference. // H.264 does not support using all B-Frames as reference.
continue; continue;
} }