cmake: Set some additional feature defaults

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2023-05-14 15:41:07 +02:00 committed by Xaymar
parent 7d1dc4792a
commit a8704e6028

View file

@ -288,7 +288,7 @@ set(${PREFIX}VERSION "" CACHE STRING "Specify an override for the automatically
# Features
## Encoders
set(${PREFIX}ENABLE_ENCODER_FFMPEG ON CACHE BOOL "Enable FFmpeg Encoder integration.")
set(${PREFIX}ENABLE_ENCODER_FFMPEG ${FEATURE_STABLE} CACHE BOOL "Enable FFmpeg Encoder integration.")
set(${PREFIX}ENABLE_ENCODER_FFMPEG_AMF ${FEATURE_DEPRECATED} CACHE BOOL "Enable AMF Encoder in FFmpeg.")
set(${PREFIX}ENABLE_ENCODER_FFMPEG_NVENC ${FEATURE_UNSTABLE} CACHE BOOL "Enable NVENC Encoder in FFmpeg.")
set(${PREFIX}ENABLE_ENCODER_FFMPEG_PRORES ${FEATURE_STABLE} CACHE BOOL "Enable ProRes Encoder in FFmpeg.")
@ -296,19 +296,19 @@ set(${PREFIX}ENABLE_ENCODER_FFMPEG_DNXHR ${FEATURE_STABLE} CACHE BOOL "Enable DN
## Filters
set(${PREFIX}ENABLE_FILTER_AUTOFRAMING ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable Auto-Framing Filter")
set(${PREFIX}ENABLE_FILTER_AUTOFRAMING_NVIDIA ON CACHE BOOL "Enable NVIDIA provider(s) Auto-Framing Filter")
set(${PREFIX}ENABLE_FILTER_AUTOFRAMING_NVIDIA ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable NVIDIA provider(s) Auto-Framing Filter")
set(${PREFIX}ENABLE_FILTER_BLUR ${FEATURE_UNSTABLE} CACHE BOOL "Enable Blur Filter")
set(${PREFIX}ENABLE_FILTER_COLOR_GRADE ${FEATURE_STABLE} CACHE BOOL "Enable Color Grade Filter")
set(${PREFIX}ENABLE_FILTER_DENOISING ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable Denoising filter")
set(${PREFIX}ENABLE_FILTER_DENOISING_NVIDIA ON CACHE BOOL "Enable NVIDIA provider(s) for Denoising Filter")
set(${PREFIX}ENABLE_FILTER_DENOISING_NVIDIA ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable NVIDIA provider(s) for Denoising Filter")
set(${PREFIX}ENABLE_FILTER_DYNAMIC_MASK ${FEATURE_STABLE} CACHE BOOL "Enable Dynamic Mask Filter")
set(${PREFIX}ENABLE_FILTER_SDF_EFFECTS ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable SDF Effects Filter")
set(${PREFIX}ENABLE_FILTER_SHADER ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable Shader Filter")
set(${PREFIX}ENABLE_FILTER_TRANSFORM ${FEATURE_STABLE} CACHE BOOL "Enable Transform Filter")
set(${PREFIX}ENABLE_FILTER_UPSCALING ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable Upscaling Filter")
set(${PREFIX}ENABLE_FILTER_UPSCALING_NVIDIA ON CACHE BOOL "Enable NVIDIA provider(s) for Upscaling Filter")
set(${PREFIX}ENABLE_FILTER_UPSCALING_NVIDIA ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable NVIDIA provider(s) for Upscaling Filter")
set(${PREFIX}ENABLE_FILTER_VIRTUAL_GREENSCREEN ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable Virtual Greenscreen Filter")
set(${PREFIX}ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA ON CACHE BOOL "Enable NVIDIA provider(s) for Virtual Greenscreen Filter")
set(${PREFIX}ENABLE_FILTER_VIRTUAL_GREENSCREEN_NVIDIA ${FEATURE_EXPERIMENTAL} CACHE BOOL "Enable NVIDIA provider(s) for Virtual Greenscreen Filter")
## Sources
set(${PREFIX}ENABLE_SOURCE_MIRROR ${FEATURE_DEPRECATED} CACHE BOOL "Enable Mirror Source")