filter/transform: Migrate a number of settings for future use

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2021-10-21 23:04:37 +02:00
parent 948976fce1
commit a40021b17b
2 changed files with 155 additions and 96 deletions

View file

@ -397,8 +397,9 @@ Filter.SDFEffects.SDF.Threshold="SDF Alpha Threshold"
# Filter - Transform
Filter.Transform="3D Transform"
Filter.Transform.Camera="Camera"
Filter.Transform.Camera.Orthographic="Orthographic"
Filter.Transform.Camera.Perspective="Perspective"
Filter.Transform.Camera.Mode="Mode"
Filter.Transform.Camera.Mode.Orthographic="Orthographic"
Filter.Transform.Camera.Mode.Perspective="Perspective"
Filter.Transform.Camera.FieldOfView="Field Of View"
Filter.Transform.Position="Position"
Filter.Transform.Position.X="X"

View file

@ -51,40 +51,37 @@
#endif
#define ST_I18N "Filter.Transform"
#define ST_I18N_CAMERA "Filter.Transform.Camera"
#define ST_KEY_CAMERA "Filter.Transform.Camera"
#define ST_I18N_CAMERA_ORTHOGRAPHIC "Filter.Transform.Camera.Orthographic"
#define ST_I18N_CAMERA_PERSPECTIVE "Filter.Transform.Camera.Perspective"
#define ST_I18N_CAMERA_FIELDOFVIEW "Filter.Transform.Camera.FieldOfView"
#define ST_KEY_CAMERA_FIELDOFVIEW "Filter.Transform.Camera.FieldOfView"
#define ST_I18N_POSITION "Filter.Transform.Position"
#define ST_KEY_POSITION "Filter.Transform.Position"
#define ST_KEY_POSITION_X "Filter.Transform.Position.X"
#define ST_KEY_POSITION_Y "Filter.Transform.Position.Y"
#define ST_KEY_POSITION_Z "Filter.Transform.Position.Z"
#define ST_I18N_ROTATION "Filter.Transform.Rotation"
#define ST_KEY_ROTATION "Filter.Transform.Rotation"
#define ST_KEY_ROTATION_X "Filter.Transform.Rotation.X"
#define ST_KEY_ROTATION_Y "Filter.Transform.Rotation.Y"
#define ST_KEY_ROTATION_Z "Filter.Transform.Rotation.Z"
#define ST_I18N_SCALE "Filter.Transform.Scale"
#define ST_KEY_SCALE "Filter.Transform.Scale"
#define ST_KEY_SCALE_X "Filter.Transform.Scale.X"
#define ST_KEY_SCALE_Y "Filter.Transform.Scale.Y"
#define ST_I18N_SHEAR "Filter.Transform.Shear"
#define ST_KEY_SHEAR "Filter.Transform.Shear"
#define ST_KEY_SHEAR_X "Filter.Transform.Shear.X"
#define ST_KEY_SHEAR_Y "Filter.Transform.Shear.Y"
#define ST_I18N_ROTATION_ORDER "Filter.Transform.Rotation.Order"
#define ST_KEY_ROTATION_ORDER "Filter.Transform.Rotation.Order"
#define ST_I18N_ROTATION_ORDER_XYZ "Filter.Transform.Rotation.Order.XYZ"
#define ST_I18N_ROTATION_ORDER_XZY "Filter.Transform.Rotation.Order.XZY"
#define ST_I18N_ROTATION_ORDER_YXZ "Filter.Transform.Rotation.Order.YXZ"
#define ST_I18N_ROTATION_ORDER_YZX "Filter.Transform.Rotation.Order.YZX"
#define ST_I18N_ROTATION_ORDER_ZXY "Filter.Transform.Rotation.Order.ZXY"
#define ST_I18N_ROTATION_ORDER_ZYX "Filter.Transform.Rotation.Order.ZYX"
#define ST_I18N_MIPMAPPING "Filter.Transform.Mipmapping"
#define ST_KEY_MIPMAPPING "Filter.Transform.Mipmapping"
#define ST_I18N_CAMERA ST_I18N ".Camera"
#define ST_I18N_CAMERA_MODE ST_I18N_CAMERA ".Mode"
#define ST_KEY_CAMERA_MODE "Camera.Mode"
#define ST_I18N_CAMERA_MODE_ORTHOGRAPHIC ST_I18N_CAMERA_MODE ".Orthographic"
#define ST_I18N_CAMERA_MODE_PERSPECTIVE ST_I18N_CAMERA_MODE ".Perspective"
#define ST_I18N_CAMERA_FIELDOFVIEW ST_I18N_CAMERA ".FieldOfView"
#define ST_KEY_CAMERA_FIELDOFVIEW "Camera.FieldOfView"
#define ST_I18N_POSITION ST_I18N ".Position"
#define ST_KEY_POSITION_X "Position.X"
#define ST_KEY_POSITION_Y "Position.Y"
#define ST_KEY_POSITION_Z "Position.Z"
#define ST_I18N_ROTATION ST_I18N ".Rotation"
#define ST_KEY_ROTATION_X "Rotation.X"
#define ST_KEY_ROTATION_Y "Rotation.Y"
#define ST_KEY_ROTATION_Z "Rotation.Z"
#define ST_I18N_SCALE ST_I18N ".Scale"
#define ST_KEY_SCALE_X "Scale.X"
#define ST_KEY_SCALE_Y "Scale.Y"
#define ST_I18N_SHEAR ST_I18N ".Shear"
#define ST_KEY_SHEAR_X "Shear.X"
#define ST_KEY_SHEAR_Y "Shear.Y"
#define ST_I18N_ROTATION_ORDER ST_I18N ".Rotation.Order"
#define ST_KEY_ROTATION_ORDER "Rotation.Order"
#define ST_I18N_ROTATION_ORDER_XYZ ST_I18N_ROTATION_ORDER ".XYZ"
#define ST_I18N_ROTATION_ORDER_XZY ST_I18N_ROTATION_ORDER ".XZY"
#define ST_I18N_ROTATION_ORDER_YXZ ST_I18N_ROTATION_ORDER ".YXZ"
#define ST_I18N_ROTATION_ORDER_YZX ST_I18N_ROTATION_ORDER ".YZX"
#define ST_I18N_ROTATION_ORDER_ZXY ST_I18N_ROTATION_ORDER ".ZXY"
#define ST_I18N_ROTATION_ORDER_ZYX ST_I18N_ROTATION_ORDER ".ZYX"
#define ST_I18N_MIPMAPPING ST_I18N ".Mipmapping"
#define ST_KEY_MIPMAPPING "Mipmapping"
using namespace streamfx::filter::transform;
@ -141,19 +138,60 @@ void transform_instance::load(obs_data_t* settings)
update(settings);
}
void transform_instance::migrate(obs_data_t* data, uint64_t version)
void transform_instance::migrate(obs_data_t* settings, uint64_t version)
{
switch (version & STREAMFX_MASK_COMPAT) {
case 0:
obs_data_set_double(data, ST_KEY_ROTATION_X, -obs_data_get_double(data, ST_KEY_ROTATION_X));
obs_data_set_double(data, ST_KEY_ROTATION_Y, -obs_data_get_double(data, ST_KEY_ROTATION_Y));
// Only test for A.B.C in A.B.C.D
version = version & STREAMFX_MASK_UPDATE;
#define COPY_UNSET(TYPE, OLDNAME, NEWNAME) \
if (obs_data_has_user_value(settings, OLDNAME)) { \
obs_data_set_##TYPE(settings, NEWNAME, obs_data_get_##TYPE(settings, OLDNAME)); \
obs_data_unset_user_value(settings, OLDNAME); \
}
#define COPY_IGNORE(TYPE, OLDNAME, NEWNAME) \
if (obs_data_has_user_value(settings, OLDNAME)) { \
obs_data_set_##TYPE(settings, NEWNAME, obs_data_get_##TYPE(settings, OLDNAME)); \
}
#define SET_IF_UNSET(TYPE, NAME, value) \
if (!obs_data_has_user_value(settings, NAME)) { \
obs_data_set_##TYPE(settings, NAME, value); \
}
if (version < STREAMFX_MAKE_VERSION(0, 8, 0, 0)) {
COPY_IGNORE(double, ST_KEY_ROTATION_X, ST_KEY_ROTATION_X);
COPY_IGNORE(double, ST_KEY_ROTATION_Y, ST_KEY_ROTATION_Y);
}
if (version < STREAMFX_MAKE_VERSION(0, 11, 0, 0)) {
COPY_UNSET(int, ST_KEY_CAMERA_MODE, "Filter.Transform.Camera");
COPY_UNSET(double, ST_KEY_CAMERA_FIELDOFVIEW, "Filter.Transform.Camera.FieldOfView");
COPY_UNSET(double, ST_KEY_POSITION_X, "Filter.Transform.Position.X");
COPY_UNSET(double, ST_KEY_POSITION_Y, "Filter.Transform.Position.Y");
COPY_UNSET(double, ST_KEY_POSITION_Z, "Filter.Transform.Position.Z");
COPY_UNSET(double, ST_KEY_ROTATION_X, "Filter.Transform.Rotation.X");
COPY_UNSET(double, ST_KEY_ROTATION_Y, "Filter.Transform.Rotation.Y");
COPY_UNSET(double, ST_KEY_ROTATION_Z, "Filter.Transform.Rotation.Z");
COPY_UNSET(double, ST_KEY_SCALE_X, "Filter.Transform.Scale.X");
COPY_UNSET(double, ST_KEY_SCALE_Y, "Filter.Transform.Scale.Y");
COPY_UNSET(double, ST_KEY_SHEAR_X, "Filter.Transform.Shear.X");
COPY_UNSET(double, ST_KEY_SHEAR_Y, "Filter.Transform.Shear.Y");
COPY_UNSET(double, ST_KEY_ROTATION_ORDER, "Filter.Transform.Rotation.Order");
COPY_UNSET(double, ST_KEY_MIPMAPPING, "Filter.Transform.Mipmapping");
if (!obs_data_has_user_value(settings, ST_KEY_CAMERA_MODE)) {
SET_IF_UNSET(int, ST_KEY_CAMERA_MODE, static_cast<int>(CameraMode::Orthographic));
}
}
#undef SET_IF_UNSET
#undef COPY_IGNORE
#undef COPY_UNSET
}
void transform_instance::update(obs_data_t* settings)
{
// Camera
_camera_orthographic = obs_data_get_int(settings, ST_KEY_CAMERA) == 0;
_camera_orthographic = obs_data_get_int(settings, ST_KEY_CAMERA_MODE) == 0;
_camera_fov = static_cast<float_t>(obs_data_get_double(settings, ST_KEY_CAMERA_FIELDOFVIEW));
// Source
@ -171,7 +209,7 @@ void transform_instance::update(obs_data_t* settings)
_shear->y = static_cast<float_t>(obs_data_get_double(settings, ST_KEY_SHEAR_Y) / 100.0);
_shear->z = 0.0f;
// Mipmapping
// Mip-mapping
_mipmap_enabled = obs_data_get_bool(settings, ST_KEY_MIPMAPPING);
_update_mesh = true;
@ -483,7 +521,7 @@ const char* transform_factory::get_name()
void transform_factory::get_defaults2(obs_data_t* settings)
{
obs_data_set_default_int(settings, ST_KEY_CAMERA, static_cast<int64_t>(CameraMode::Orthographic));
obs_data_set_default_int(settings, ST_KEY_CAMERA_MODE, static_cast<int64_t>(CameraMode::Orthographic));
obs_data_set_default_double(settings, ST_KEY_CAMERA_FIELDOFVIEW, 90.0);
obs_data_set_default_double(settings, ST_KEY_POSITION_X, 0);
obs_data_set_default_double(settings, ST_KEY_POSITION_Y, 0);
@ -499,18 +537,20 @@ void transform_factory::get_defaults2(obs_data_t* settings)
obs_data_set_default_bool(settings, ST_KEY_MIPMAPPING, false);
}
static bool modified_properties(obs_properties_t* pr, obs_property_t*, obs_data_t* d) noexcept
static bool modified_camera_mode(obs_properties_t* pr, obs_property_t*, obs_data_t* d) noexcept
try {
switch (static_cast<CameraMode>(obs_data_get_int(d, ST_KEY_CAMERA))) {
case CameraMode::Orthographic:
obs_property_set_visible(obs_properties_get(pr, ST_KEY_CAMERA_FIELDOFVIEW), false);
obs_property_set_visible(obs_properties_get(pr, ST_KEY_POSITION_Z), false);
break;
case CameraMode::Perspective:
obs_property_set_visible(obs_properties_get(pr, ST_KEY_CAMERA_FIELDOFVIEW), true);
obs_property_set_visible(obs_properties_get(pr, ST_KEY_POSITION_Z), true);
break;
}
auto mode = static_cast<CameraMode>(obs_data_get_int(d, ST_KEY_CAMERA_MODE));
bool is_camera = true;
bool is_perspective = (mode == CameraMode::Perspective) && is_camera;
bool is_orthographic = (mode == CameraMode::Orthographic) && is_camera;
obs_property_set_visible(obs_properties_get(pr, ST_KEY_CAMERA_FIELDOFVIEW), is_perspective);
obs_property_set_visible(obs_properties_get(pr, ST_I18N_POSITION), is_camera);
obs_property_set_visible(obs_properties_get(pr, ST_KEY_POSITION_Z), is_perspective);
obs_property_set_visible(obs_properties_get(pr, ST_I18N_ROTATION), is_camera);
obs_property_set_visible(obs_properties_get(pr, ST_I18N_SCALE), is_camera);
obs_property_set_visible(obs_properties_get(pr, ST_I18N_SHEAR), is_camera);
obs_property_set_visible(obs_properties_get(pr, ST_KEY_ROTATION_ORDER), is_camera);
return true;
} catch (const std::exception& ex) {
@ -537,75 +577,93 @@ obs_properties_t* transform_factory::get_properties2(transform_instance* data)
auto grp = obs_properties_create();
{ // Projection Mode
auto p = obs_properties_add_list(grp, ST_KEY_CAMERA, D_TRANSLATE(ST_I18N_CAMERA), OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_INT);
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_CAMERA_ORTHOGRAPHIC),
auto p = obs_properties_add_list(grp, ST_KEY_CAMERA_MODE, D_TRANSLATE(ST_I18N_CAMERA_MODE),
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_CAMERA_MODE_ORTHOGRAPHIC),
static_cast<int64_t>(CameraMode::Orthographic));
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_CAMERA_PERSPECTIVE),
obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_CAMERA_MODE_PERSPECTIVE),
static_cast<int64_t>(CameraMode::Perspective));
obs_property_set_modified_callback(p, modified_properties);
obs_property_set_modified_callback(p, modified_camera_mode);
}
{ // Field Of View
auto p = obs_properties_add_float_slider(grp, ST_KEY_CAMERA_FIELDOFVIEW,
D_TRANSLATE(ST_I18N_CAMERA_FIELDOFVIEW), 1.0, 179.0, 0.01);
}
obs_properties_add_group(pr, ST_KEY_CAMERA, D_TRANSLATE(ST_I18N_CAMERA), OBS_GROUP_NORMAL, grp);
obs_properties_add_group(pr, ST_I18N_CAMERA, D_TRANSLATE(ST_I18N_CAMERA), OBS_GROUP_NORMAL, grp);
}
// Mesh
{
; // Parmametrized Mesh
{ // Position
auto grp = obs_properties_create();
const char* opts[] = {ST_KEY_POSITION_X, ST_KEY_POSITION_Y, ST_KEY_POSITION_Z};
std::pair<std::string, std::string> opts[] = {
{ST_KEY_POSITION_X, "X"},
{ST_KEY_POSITION_Y, "Y"},
{ST_KEY_POSITION_Z, "Z"},
};
for (auto opt : opts) {
auto p = obs_properties_add_float(grp, opt, D_TRANSLATE(opt), std::numeric_limits<float_t>::lowest(),
auto p = obs_properties_add_float(grp, opt.first.c_str(), D_TRANSLATE(opt.second.c_str()),
std::numeric_limits<float_t>::lowest(),
std::numeric_limits<float_t>::max(), 0.01);
}
obs_properties_add_group(pr, ST_KEY_POSITION, D_TRANSLATE(ST_I18N_POSITION), OBS_GROUP_NORMAL, grp);
obs_properties_add_group(pr, ST_I18N_POSITION, D_TRANSLATE(ST_I18N_POSITION), OBS_GROUP_NORMAL, grp);
}
{ // Rotation
auto grp = obs_properties_create();
{
const char* opts[] = {ST_KEY_ROTATION_X, ST_KEY_ROTATION_Y, ST_KEY_ROTATION_Z};
std::pair<std::string, std::string> opts[] = {
{ST_KEY_ROTATION_X, D_TRANSLATE(ST_I18N_ROTATION ".X")},
{ST_KEY_ROTATION_Y, D_TRANSLATE(ST_I18N_ROTATION ".Y")},
{ST_KEY_ROTATION_Z, D_TRANSLATE(ST_I18N_ROTATION ".Z")},
};
for (auto opt : opts) {
auto p = obs_properties_add_float_slider(grp, opt, D_TRANSLATE(opt), -180.0, 180.0, 0.01);
auto p = obs_properties_add_float_slider(grp, opt.first.c_str(), D_TRANSLATE(opt.second.c_str()),
-180.0, 180.0, 0.01);
obs_property_float_set_suffix(p, "° Deg");
}
}
obs_properties_add_group(pr, ST_KEY_ROTATION, D_TRANSLATE(ST_I18N_ROTATION), OBS_GROUP_NORMAL, grp);
obs_properties_add_group(pr, ST_I18N_ROTATION, D_TRANSLATE(ST_I18N_ROTATION), OBS_GROUP_NORMAL, grp);
}
{ // Scale
auto grp = obs_properties_create();
const char* opts[] = {ST_KEY_SCALE_X, ST_KEY_SCALE_Y};
std::pair<std::string, std::string> opts[] = {
{ST_KEY_SCALE_X, "X"},
{ST_KEY_SCALE_Y, "Y"},
};
for (auto opt : opts) {
auto p = obs_properties_add_float_slider(grp, opt, D_TRANSLATE(opt), -1000, 1000, 0.01);
auto p = obs_properties_add_float_slider(grp, opt.first.c_str(), opt.second.c_str(), -1000, 1000, 0.01);
obs_property_float_set_suffix(p, "%");
}
obs_properties_add_group(pr, ST_KEY_SCALE, D_TRANSLATE(ST_I18N_SCALE), OBS_GROUP_NORMAL, grp);
obs_properties_add_group(pr, ST_I18N_SCALE, D_TRANSLATE(ST_I18N_SCALE), OBS_GROUP_NORMAL, grp);
}
{ // Shear
auto grp = obs_properties_create();
const char* opts[] = {ST_KEY_SHEAR_X, ST_KEY_SHEAR_Y};
std::pair<std::string, std::string> opts[] = {
{ST_KEY_SHEAR_X, "X"},
{ST_KEY_SHEAR_Y, "Y"},
};
for (auto opt : opts) {
auto p = obs_properties_add_float_slider(grp, opt, D_TRANSLATE(opt), -200.0, 200.0, 0.01);
auto p =
obs_properties_add_float_slider(grp, opt.first.c_str(), opt.second.c_str(), -200.0, 200.0, 0.01);
obs_property_float_set_suffix(p, "%");
}
obs_properties_add_group(pr, ST_KEY_SHEAR, D_TRANSLATE(ST_I18N_SHEAR), OBS_GROUP_NORMAL, grp);
obs_properties_add_group(pr, ST_I18N_SHEAR, D_TRANSLATE(ST_I18N_SHEAR), OBS_GROUP_NORMAL, grp);
}
}
{
auto grp = obs_properties_create();
obs_properties_add_group(pr, S_ADVANCED, D_TRANSLATE(S_ADVANCED), OBS_GROUP_NORMAL, grp);
{ // Mipmapping
{ // Mip-mapping
auto p = obs_properties_add_bool(grp, ST_KEY_MIPMAPPING, D_TRANSLATE(ST_I18N_MIPMAPPING));
}