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source/shader: Use direct rendering (#501)
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1 changed files with 2 additions and 2 deletions
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@ -84,7 +84,7 @@ void shader_instance::video_render(gs_effect_t* effect)
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#endif
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_fx->prepare_render();
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_fx->render();
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_fx->render(effect);
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}
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void streamfx::source::shader::shader_instance::activate()
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@ -101,7 +101,7 @@ shader_factory::shader_factory()
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{
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_info.id = PREFIX "source-shader";
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_info.type = OBS_SOURCE_TYPE_INPUT;
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_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW;
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_info.output_flags = OBS_SOURCE_VIDEO;
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set_activity_tracking_enabled(true);
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finish_setup();
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