source/shader: Use direct rendering (#501)

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2021-03-28 14:29:48 +02:00
parent 4a3d1d4fa5
commit a2f518224f

View file

@ -84,7 +84,7 @@ void shader_instance::video_render(gs_effect_t* effect)
#endif #endif
_fx->prepare_render(); _fx->prepare_render();
_fx->render(); _fx->render(effect);
} }
void streamfx::source::shader::shader_instance::activate() void streamfx::source::shader::shader_instance::activate()
@ -101,7 +101,7 @@ shader_factory::shader_factory()
{ {
_info.id = PREFIX "source-shader"; _info.id = PREFIX "source-shader";
_info.type = OBS_SOURCE_TYPE_INPUT; _info.type = OBS_SOURCE_TYPE_INPUT;
_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW; _info.output_flags = OBS_SOURCE_VIDEO;
set_activity_tracking_enabled(true); set_activity_tracking_enabled(true);
finish_setup(); finish_setup();