source-mirror: Improve rendering and add new rescaling options

Rendering will now use a cached version of the mirrored source in order to reduce rendering cost drastically for heavy sources or scenes. Additionally rescaling now uses the internal scene instead of being a custom implementation, allowing for some new things.

Rescaling now has a new option: Bounds Type! This option allows control over just how a source is scaled, by default it is set to Stretch, but there are other options that can keep the aspect ratio of the mirrored source in tact.

Additionally the ScalingMethod struct has been replaced with obs_scale_type, which means that Bilinear Low Resolution is now no longer an option.

Implements #35
This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2019-01-24 04:27:04 +01:00
parent 2cd3f0205f
commit 9d55013ec2
3 changed files with 105 additions and 123 deletions

View File

@ -196,3 +196,10 @@ Source.Mirror.Scaling.Size="Size"
Source.Mirror.Scaling.Size.Description="What size should we rescale to? (WxH format)"
Source.Mirror.Scaling.TransformKeepOriginal="Use Original Size for Transforms"
Source.Mirror.Scaling.TransformKeepOriginal.Description="Should the filter not modify the size of the source?"
Source.Mirror.Scaling.Bounds="Bounds Type"
Source.Mirror.Scaling.Bounds.Description="How should the source be rescaled?\n- 'Stretch' stretches the source to fill the rescaled region, breaking aspect ratio for the source.\n- 'Fit' scales the source to fit the smallest rectangle that is not smaller than the rescaled region.\n- 'Fill' scales the source to fit the largest rectangle that is not larger than the rescaled region.\n- 'Fill to Width' scales the source to fill the width of the rescaled region.\n- 'Fill to Height' scales the source to fill the height of the rescaled region."
Source.Mirror.Scaling.Bounds.Stretch="Stretch"
Source.Mirror.Scaling.Bounds.Fit="Fit"
Source.Mirror.Scaling.Bounds.Fill="Fill"
Source.Mirror.Scaling.Bounds.FillWidth="Fill to Width"
Source.Mirror.Scaling.Bounds.FillHeight="Fill to Height"

View File

@ -45,19 +45,16 @@
#define P_SCALING_METHOD "Source.Mirror.Scaling.Method"
#define P_SCALING_METHOD_POINT "Source.Mirror.Scaling.Method.Point"
#define P_SCALING_METHOD_BILINEAR "Source.Mirror.Scaling.Method.Bilinear"
#define P_SCALING_METHOD_BILINEARLOWRES "Source.Mirror.Scaling.Method.BilinearLowRes"
#define P_SCALING_METHOD_BICUBIC "Source.Mirror.Scaling.Method.Bicubic"
#define P_SCALING_METHOD_LANCZOS "Source.Mirror.Scaling.Method.Lanczos"
#define P_SCALING_SIZE "Source.Mirror.Scaling.Size"
#define P_SCALING_TRANSFORMKEEPORIGINAL "Source.Mirror.Scaling.TransformKeepOriginal"
enum class ScalingMethod : int64_t {
Point,
Bilinear,
BilinearLowRes,
Bicubic,
Lanczos,
};
#define P_SCALING_BOUNDS "Source.Mirror.Scaling.Bounds"
#define P_SCALING_BOUNDS_STRETCH "Source.Mirror.Scaling.Bounds.Stretch"
#define P_SCALING_BOUNDS_FIT "Source.Mirror.Scaling.Bounds.Fit"
#define P_SCALING_BOUNDS_FILL "Source.Mirror.Scaling.Bounds.Fill"
#define P_SCALING_BOUNDS_FILLWIDTH "Source.Mirror.Scaling.Bounds.FillWidth"
#define P_SCALING_BOUNDS_FILLHEIGHT "Source.Mirror.Scaling.Bounds.FillHeight"
// Initializer & Finalizer
Source::MirrorAddon* sourceMirrorInstance;
@ -106,7 +103,9 @@ void Source::MirrorAddon::get_defaults(obs_data_t* data)
obs_data_set_default_bool(data, P_SOURCE_AUDIO, false);
obs_data_set_default_bool(data, P_SCALING, false);
obs_data_set_default_string(data, P_SCALING_SIZE, "100x100");
obs_data_set_default_int(data, P_SCALING_METHOD, (int64_t)ScalingMethod::Bilinear);
obs_data_set_default_int(data, P_SCALING_METHOD, (int64_t)obs_scale_type::OBS_SCALE_BILINEAR);
obs_data_set_default_bool(data, P_SCALING_TRANSFORMKEEPORIGINAL, false);
obs_data_set_default_int(data, P_SCALING_BOUNDS, (int64_t)obs_bounds_type::OBS_BOUNDS_STRETCH);
}
bool Source::MirrorAddon::modified_properties(obs_properties_t* pr, obs_property_t* p, obs_data_t* data)
@ -128,6 +127,7 @@ bool Source::MirrorAddon::modified_properties(obs_properties_t* pr, obs_property
bool show = obs_data_get_bool(data, P_SCALING);
obs_property_set_visible(obs_properties_get(pr, P_SCALING_METHOD), show);
obs_property_set_visible(obs_properties_get(pr, P_SCALING_SIZE), show);
obs_property_set_visible(obs_properties_get(pr, P_SCALING_BOUNDS), show);
return true;
}
@ -175,11 +175,10 @@ obs_properties_t* Source::MirrorAddon::get_properties(void*)
p = obs_properties_add_list(pr, P_SCALING_METHOD, P_TRANSLATE(P_SCALING_METHOD), OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_INT);
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SCALING_METHOD)));
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_POINT), (int64_t)ScalingMethod::Point);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_BILINEAR), (int64_t)ScalingMethod::Bilinear);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_BILINEARLOWRES), (int64_t)ScalingMethod::BilinearLowRes);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_BICUBIC), (int64_t)ScalingMethod::Bicubic);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_LANCZOS), (int64_t)ScalingMethod::Lanczos);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_POINT), (int64_t)obs_scale_type::OBS_SCALE_POINT);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_BILINEAR), (int64_t)obs_scale_type::OBS_SCALE_BILINEAR);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_BICUBIC), (int64_t)obs_scale_type::OBS_SCALE_BICUBIC);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_METHOD_LANCZOS), (int64_t)obs_scale_type::OBS_SCALE_LANCZOS);
p = obs_properties_add_text(pr, P_SCALING_SIZE, P_TRANSLATE(P_SCALING_SIZE), OBS_TEXT_DEFAULT);
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SCALING_SIZE)));
@ -187,6 +186,17 @@ obs_properties_t* Source::MirrorAddon::get_properties(void*)
p = obs_properties_add_bool(pr, P_SCALING_TRANSFORMKEEPORIGINAL, P_TRANSLATE(P_SCALING_TRANSFORMKEEPORIGINAL));
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SCALING_TRANSFORMKEEPORIGINAL)));
p = obs_properties_add_list(pr, P_SCALING_BOUNDS, P_TRANSLATE(P_SCALING_BOUNDS), OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_INT);
obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_SCALING_BOUNDS)));
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_BOUNDS_STRETCH), (int64_t)obs_bounds_type::OBS_BOUNDS_STRETCH);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_BOUNDS_FIT), (int64_t)obs_bounds_type::OBS_BOUNDS_SCALE_INNER);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_BOUNDS_FILL), (int64_t)obs_bounds_type::OBS_BOUNDS_SCALE_OUTER);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_BOUNDS_FILLWIDTH),
(int64_t)obs_bounds_type::OBS_BOUNDS_SCALE_TO_WIDTH);
obs_property_list_add_int(p, P_TRANSLATE(P_SCALING_BOUNDS_FILLHEIGHT),
(int64_t)obs_bounds_type::OBS_BOUNDS_SCALE_TO_HEIGHT);
return pr;
}
@ -337,9 +347,10 @@ void Source::Mirror::acquire_input(std::string source_name)
}
Source::Mirror::Mirror(obs_data_t* data, obs_source_t* src)
: m_self(src), m_active(false), m_tick(0), m_rescale_enabled(false), m_rescale_effect(nullptr),
m_rescale_keep_orig_size(false), m_rescale_width(1), m_rescale_height(1), m_audio_enabled(false), m_audio_kill_thread(false),
m_audio_have_output(false), m_source_item(nullptr)
: m_self(src), m_active(true), m_tick(0), m_scene_rendered(false), m_rescale_enabled(false),
m_rescale_keep_orig_size(false), m_rescale_width(1), m_rescale_height(1),
m_rescale_type(obs_scale_type::OBS_SCALE_BICUBIC), m_rescale_bounds(obs_bounds_type::OBS_BOUNDS_STRETCH),
m_audio_enabled(false), m_audio_kill_thread(false), m_audio_have_output(false), m_source_item(nullptr)
{
// Initialize Video Rendering
this->m_scene =
@ -347,11 +358,6 @@ Source::Mirror::Mirror(obs_data_t* data, obs_source_t* src)
this->m_scene_texture_renderer =
std::make_shared<gfx::source_texture>(this->m_scene, std::make_shared<obs::source>(this->m_self, false, false));
// Initialize Rescaling
this->m_rescale_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
this->m_sampler = std::make_shared<gs::sampler>();
this->m_rescale_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
// Initialize Audio Rendering
this->m_audio_data.resize(MAX_AUDIO_CHANNELS);
for (size_t idx = 0; idx < this->m_audio_data.size(); idx++) {
@ -371,11 +377,6 @@ Source::Mirror::~Mirror()
this->m_audio_thread.join();
}
// Finalize Rescaling
this->m_rescale_effect = nullptr;
this->m_sampler.reset();
this->m_rescale_rt.reset();
// Finalize Video Rendering
this->m_scene_texture_renderer.reset();
this->m_scene.reset();
@ -448,32 +449,9 @@ void Source::Mirror::update(obs_data_t* data)
this->m_rescale_height = 1;
}
ScalingMethod scaler = (ScalingMethod)obs_data_get_int(data, P_SCALING_METHOD);
switch (scaler) {
case ScalingMethod::Point:
default:
this->m_rescale_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
this->m_sampler->set_filter(GS_FILTER_POINT);
break;
case ScalingMethod::Bilinear:
this->m_rescale_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
this->m_sampler->set_filter(GS_FILTER_LINEAR);
break;
case ScalingMethod::BilinearLowRes:
this->m_rescale_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_BILINEAR_LOWRES);
this->m_sampler->set_filter(GS_FILTER_LINEAR);
break;
case ScalingMethod::Bicubic:
this->m_rescale_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_BICUBIC);
this->m_sampler->set_filter(GS_FILTER_LINEAR);
break;
case ScalingMethod::Lanczos:
this->m_rescale_effect = obs_get_base_effect(obs_base_effect::OBS_EFFECT_LANCZOS);
this->m_sampler->set_filter(GS_FILTER_LINEAR);
break;
}
this->m_rescale_keep_orig_size = obs_data_get_bool(data, P_SCALING_TRANSFORMKEEPORIGINAL);
this->m_rescale_type = (obs_scale_type)obs_data_get_int(data, P_SCALING_METHOD);
this->m_rescale_bounds = (obs_bounds_type)obs_data_get_int(data, P_SCALING_BOUNDS);
}
}
@ -513,6 +491,34 @@ void Source::Mirror::video_tick(float time)
this->acquire_input(this->m_source_name.c_str());
}
}
// Update Scene Item Boundaries
if (this->m_source_item) {
obs_transform_info info;
obs_sceneitem_get_info(this->m_source_item, &info);
info.pos.x = 0;
info.pos.y = 0;
info.rot = 0;
info.scale.x = 1.f;
info.scale.y = 1.f;
info.bounds.x = float_t(this->m_source->width());
info.bounds.y = float_t(this->m_source->height());
info.bounds_type = obs_bounds_type::OBS_BOUNDS_STRETCH;
if (this->m_rescale_enabled) {
info.bounds.x = float_t(this->m_rescale_width);
info.bounds.y = float_t(this->m_rescale_height);
info.bounds_type = this->m_rescale_bounds;
}
obs_sceneitem_set_info(this->m_source_item, &info);
obs_sceneitem_force_update_transform(this->m_source_item);
obs_sceneitem_set_scale_filter(this->m_source_item, this->m_rescale_enabled ? this->m_rescale_type
: obs_scale_type::OBS_SCALE_POINT);
}
m_scene_rendered = false;
}
void Source::Mirror::video_render(gs_effect_t* effect)
@ -522,61 +528,29 @@ void Source::Mirror::video_render(gs_effect_t* effect)
return;
}
if (this->m_rescale_enabled && this->m_rescale_effect) {
// Get Size of source.
uint32_t sw, sh;
sw = this->m_source->width();
sh = this->m_source->height();
vec2 bounds;
bounds.x = float_t(sw);
bounds.y = float_t(sh);
obs_sceneitem_set_bounds(this->m_source_item, &bounds);
// Store original Source Texture
std::shared_ptr<gs::texture> tex;
try {
tex = this->m_scene_texture_renderer->render(sw, sh);
} catch (...) {
return;
// Only re-render the scene if there was a video_tick, saves GPU cycles.
if (!m_scene_rendered) {
// Override render size if rescaling is enabled.
uint32_t render_width = this->m_source->width();
uint32_t render_height = this->m_source->height();
if (m_rescale_enabled) {
render_width = m_rescale_width;
render_height = m_rescale_height;
}
gs_eparam_t* scale_param = gs_effect_get_param_by_name(this->m_rescale_effect, "base_dimension_i");
if (scale_param) {
vec2 base_res_i;
vec2_set(&base_res_i, 1.0f / float_t(sw), 1.0f / float_t(sh));
gs_effect_set_vec2(scale_param, &base_res_i);
m_scene_texture = this->m_scene_texture_renderer->render(render_width, render_height);
m_scene_rendered = true;
}
if (this->m_rescale_keep_orig_size) {
{
auto op = m_rescale_rt->render(this->m_rescale_width, this->m_rescale_height);
gs_ortho(0, float_t(this->m_rescale_width), 0, float_t(this->m_rescale_height), 0, 1);
// Use default effect unless we are provided a different effect.
if (!effect) {
effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
}
vec4 black;
vec4_zero(&black);
gs_clear(GS_CLEAR_COLOR, &black, 0, 0);
while (gs_effect_loop(this->m_rescale_effect, "Draw")) {
gs_eparam_t* image = gs_effect_get_param_by_name(this->m_rescale_effect, "image");
gs_effect_set_next_sampler(image, this->m_sampler->get_object());
obs_source_draw(tex->get_object(), 0, 0, this->m_rescale_width, this->m_rescale_height, false);
}
}
while (gs_effect_loop(obs_get_base_effect(OBS_EFFECT_DEFAULT), "Draw")) {
gs_eparam_t* image = gs_effect_get_param_by_name(obs_get_base_effect(OBS_EFFECT_DEFAULT), "image");
gs_effect_set_next_sampler(image, this->m_sampler->get_object());
obs_source_draw(this->m_rescale_rt->get_object(), 0, 0, sw, sh, false);
}
} else {
while (gs_effect_loop(this->m_rescale_effect, "Draw")) {
gs_eparam_t* image = gs_effect_get_param_by_name(this->m_rescale_effect, "image");
gs_effect_set_next_sampler(image, this->m_sampler->get_object());
obs_source_draw(tex->get_object(), 0, 0, this->m_rescale_width, this->m_rescale_height, false);
}
}
} else {
obs_source_video_render(this->m_scene_texture_renderer->get_object());
// Render the cached scene texture.
gs_effect_set_texture(gs_effect_get_param_by_name(effect, "image"), m_scene_texture->get_object());
while (gs_effect_loop(effect, "Draw")) {
gs_draw_sprite(m_scene_texture->get_object(), 0, this->get_width(), this->get_height());
}
}

View File

@ -77,15 +77,16 @@ namespace Source {
// Video Rendering
std::shared_ptr<obs::source> m_scene;
std::shared_ptr<gfx::source_texture> m_scene_texture_renderer;
std::shared_ptr<gs::texture> m_scene_texture;
bool m_scene_rendered;
// Rescaling
std::shared_ptr<gs::rendertarget> m_rescale_rt;
bool m_rescale_enabled;
gs_effect_t* m_rescale_effect;
bool m_rescale_keep_orig_size;
uint32_t m_rescale_width;
uint32_t m_rescale_height;
std::shared_ptr<gs::sampler> m_sampler;
bool m_rescale_keep_orig_size;
obs_scale_type m_rescale_type;
obs_bounds_type m_rescale_bounds;
// Audio Rendering
bool m_audio_enabled;