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https://github.com/Xaymar/obs-StreamFX
synced 2024-11-27 22:03:01 +00:00
gfx/util: Rename debug to util(ity)
They may be useful for debugging, but they are still utilities.
This commit is contained in:
parent
c18c5e457a
commit
9b8ef5ac74
6 changed files with 23 additions and 23 deletions
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@ -1046,8 +1046,8 @@ list(APPEND PROJECT_PRIVATE_SOURCE
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"source/util/util-platform.cpp"
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"source/util/util-threadpool.cpp"
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"source/util/util-threadpool.hpp"
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"source/gfx/gfx-debug.hpp"
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"source/gfx/gfx-debug.cpp"
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"source/gfx/gfx-util.hpp"
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"source/gfx/gfx-util.cpp"
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"source/gfx/gfx-opengl.hpp"
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"source/gfx/gfx-opengl.cpp"
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"source/gfx/gfx-source-texture.hpp"
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@ -201,7 +201,7 @@ autoframing_instance::autoframing_instance(obs_data_t* data, obs_source_t* self)
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::streamfx::obs::gs::context gctx;
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// Get debug renderer.
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_gfx_debug = ::streamfx::gfx::debug::get();
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_gfx_debug = ::streamfx::gfx::util::get();
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// Create the render target for the input buffering.
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_input = std::make_shared<::streamfx::obs::gs::rendertarget>(GS_RGBA_UNORM, GS_ZS_NONE);
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@ -18,7 +18,7 @@
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*/
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#pragma once
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#include "gfx/gfx-debug.hpp"
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#include "gfx/gfx-util.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/gs/gs-texture.hpp"
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#include "obs/gs/gs-vertexbuffer.hpp"
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@ -85,7 +85,7 @@ namespace streamfx::filter::autoframing {
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std::pair<uint32_t, uint32_t> _size;
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std::pair<uint32_t, uint32_t> _out_size;
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std::shared_ptr<::streamfx::gfx::debug> _gfx_debug;
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std::shared_ptr<::streamfx::gfx::util> _gfx_debug;
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std::shared_ptr<::streamfx::obs::gs::effect> _standard_effect;
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std::shared_ptr<::streamfx::obs::gs::rendertarget> _input;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _vb;
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@ -18,7 +18,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include "gfx-debug.hpp"
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#include "gfx-util.hpp"
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#include "graphics/matrix4.h"
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#include "obs/gs/gs-helper.hpp"
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#include "plugin.hpp"
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@ -42,21 +42,21 @@
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#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
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#endif
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std::shared_ptr<streamfx::gfx::debug> streamfx::gfx::debug::get()
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std::shared_ptr<streamfx::gfx::util> streamfx::gfx::util::get()
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{
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static std::weak_ptr<streamfx::gfx::debug> instance;
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static std::weak_ptr<streamfx::gfx::util> instance;
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static std::mutex lock;
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std::unique_lock<std::mutex> ul(lock);
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if (instance.expired()) {
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auto hard_instance = std::shared_ptr<streamfx::gfx::debug>(new streamfx::gfx::debug());
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auto hard_instance = std::shared_ptr<streamfx::gfx::util>(new streamfx::gfx::util());
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instance = hard_instance;
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return hard_instance;
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}
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return instance.lock();
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}
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streamfx::gfx::debug::debug()
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streamfx::gfx::util::util()
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{
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{
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std::filesystem::path file = ::streamfx::data_file_path("effects/standard.effect");
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@ -68,7 +68,7 @@ streamfx::gfx::debug::debug()
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}
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}
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streamfx::gfx::debug::~debug()
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streamfx::gfx::util::~util()
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{
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obs::gs::context gctx{};
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@ -78,7 +78,7 @@ streamfx::gfx::debug::~debug()
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_quad_vb.reset();
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}
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void streamfx::gfx::debug::draw_point(float x, float y, uint32_t color)
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void streamfx::gfx::util::draw_point(float x, float y, uint32_t color)
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{
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obs::gs::context gctx{};
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@ -100,7 +100,7 @@ void streamfx::gfx::debug::draw_point(float x, float y, uint32_t color)
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gs_load_vertexbuffer(nullptr);
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}
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void streamfx::gfx::debug::draw_line(float x, float y, float x2, float y2, uint32_t color /*= 0xFFFFFFFF*/)
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void streamfx::gfx::util::draw_line(float x, float y, float x2, float y2, uint32_t color /*= 0xFFFFFFFF*/)
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{
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obs::gs::context gctx{};
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@ -127,7 +127,7 @@ void streamfx::gfx::debug::draw_line(float x, float y, float x2, float y2, uint3
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gs_load_vertexbuffer(nullptr);
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}
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void streamfx::gfx::debug::draw_arrow(float x, float y, float x2, float y2, float w /*= 0.*/,
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void streamfx::gfx::util::draw_arrow(float x, float y, float x2, float y2, float w /*= 0.*/,
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uint32_t color /*= 0xFFFFFFFF*/)
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{
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obs::gs::context gctx{};
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@ -195,7 +195,7 @@ void streamfx::gfx::debug::draw_arrow(float x, float y, float x2, float y2, floa
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gs_load_vertexbuffer(nullptr);
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}
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void streamfx::gfx::debug::draw_rectangle(float x, float y, float w, float h, bool frame,
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void streamfx::gfx::util::draw_rectangle(float x, float y, float w, float h, bool frame,
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uint32_t color /*= 0xFFFFFFFF*/)
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{
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obs::gs::context gctx{};
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@ -26,7 +26,7 @@
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#include "warning-enable.hpp"
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namespace streamfx::gfx {
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class debug {
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class util {
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std::shared_ptr<::streamfx::obs::gs::effect> _effect;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _point_vb;
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _line_vb;
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@ -34,13 +34,13 @@ namespace streamfx::gfx {
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std::shared_ptr<::streamfx::obs::gs::vertex_buffer> _quad_vb;
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public /* Singleton */:
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static std::shared_ptr<streamfx::gfx::debug> get();
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static std::shared_ptr<streamfx::gfx::util> get();
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private:
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debug();
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util();
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public:
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~debug();
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~util();
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void draw_point(float x, float y, uint32_t color = 0xFFFFFFFF);
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@ -18,7 +18,7 @@
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#include "gfx-shader-param-texture.hpp"
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#include "strings.hpp"
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#include "gfx-shader.hpp"
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#include "gfx/gfx-debug.hpp"
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#include "gfx/gfx-util.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "obs/obs-source-tracker.hpp"
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#include "util/util-platform.hpp"
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