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https://github.com/Xaymar/obs-StreamFX
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obs-audio-capture: Use util::event and delete move and copy operator
By using util::event a single obs::audio_capture can now have multiple callbacks for the same data, without requiring additional obs::audio_capture to be present. Additionally it allows us to stop listening on an obs callback if there are no actual listeners, and start listening as soon as there is a listener. Move and Copy constructors are currently not supported by this class and thus have been marked deleted. Internally also now using obs::source to keep track of the used source.
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52af973014
commit
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2 changed files with 50 additions and 24 deletions
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@ -22,28 +22,36 @@
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void obs::audio_capture::audio_capture_cb(void* data, obs_source_t*, const struct audio_data* audio, bool muted)
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{
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auto self = reinterpret_cast<obs::audio_capture*>(data);
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self->cb(self->cb_data, audio, muted);
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if (self->on.data) {
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self->on.data(self->m_self, audio, muted);
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}
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}
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void obs::audio_capture::on_data_listen()
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{
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if (this->m_self) {
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obs_source_add_audio_capture_callback(this->m_self->get(), audio_capture_cb, this);
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}
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}
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void obs::audio_capture::on_data_silence()
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{
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if (this->m_self) {
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obs_source_remove_audio_capture_callback(this->m_self->get(), audio_capture_cb, this);
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}
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}
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obs::audio_capture::audio_capture(obs_source_t* source)
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{
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this->source = source;
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obs_source_add_audio_capture_callback(this->source, audio_capture_cb, this);
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this->m_self = std::make_shared<obs::source>(source, true, true);
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this->on.data.set_listen_callback(std::bind(&obs::audio_capture::on_data_listen, this));
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this->on.data.set_silence_callback(std::bind(&obs::audio_capture::on_data_silence, this));
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}
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obs::audio_capture::audio_capture(std::shared_ptr<obs::source> source) : audio_capture(source->get()) {}
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obs::audio_capture::~audio_capture()
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{
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obs_source_remove_audio_capture_callback(this->source, audio_capture_cb, this);
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}
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void obs::audio_capture::set_callback(audio_capture_callback_t cb, void* data)
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{
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this->cb = cb;
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this->cb_data = data;
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}
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void obs::audio_capture::set_callback(audio_capture_callback_t cb)
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{
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this->cb = cb;
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this->cb_data = nullptr;
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on.data.clear();
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this->m_self.reset();
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}
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@ -19,6 +19,7 @@
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#pragma once
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#include <functional>
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#include "obs-source.hpp"
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// OBS
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#ifdef _MSC_VER
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@ -31,20 +32,37 @@
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#endif
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namespace obs {
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typedef std::function<void(void* data, struct audio_data const* audio, bool muted)> audio_capture_callback_t;
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class audio_capture {
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obs_source_t* source;
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audio_capture_callback_t cb;
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void* cb_data;
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std::shared_ptr<obs::source> m_self;
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static void audio_capture_cb(void*, obs_source_t*, struct audio_data const*, bool);
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void on_data_listen();
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void on_data_silence();
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public:
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audio_capture(obs_source_t* source);
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virtual ~audio_capture();
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void set_callback(audio_capture_callback_t cb, void* data);
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void set_callback(audio_capture_callback_t cb);
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audio_capture(std::shared_ptr<obs::source> source);
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~audio_capture();
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public /*copy*/:
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audio_capture(audio_capture const& other) = delete;
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audio_capture& operator=(audio_capture const& other) = delete;
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public /*move*/:
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audio_capture(audio_capture&& other) = delete;
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audio_capture& operator=(audio_capture&& other) = delete;
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public /*events*/:
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struct {
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//! Called if there is new audio data.
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//
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// @param std::shared_ptr<obs::source> Source
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// @param audio_data const* const Audio Data
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// @param bool Muted
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util::event<std::shared_ptr<obs::source>, audio_data const* const, bool> data;
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} on;
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};
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} // namespace obs
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