color-grade: Add further Tint options

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2019-09-04 01:41:15 +02:00
parent 3f77c32de5
commit 781307fbe6
3 changed files with 247 additions and 75 deletions

View file

@ -5,11 +5,27 @@ uniform float4 pLift;
uniform float4 pGamma; uniform float4 pGamma;
uniform float4 pGain; uniform float4 pGain;
uniform float4 pOffset; uniform float4 pOffset;
uniform int pTintDetection; // 0 = HSV, 1 = HSL, 2 = YUV HD SDR
uniform int pTintMode; // 0 = Linear, 1 = Exp, 2 = Exp2, 3 = Log, 4 = Log10
uniform float pTintLumaExponent;
uniform float3 pTintLow; uniform float3 pTintLow;
uniform float3 pTintMid; uniform float3 pTintMid;
uniform float3 pTintHig; uniform float3 pTintHig;
uniform float4 pCorrection; uniform float4 pCorrection;
#define TINT_DETECTION_HSV 0
#define TINT_DETECTION_HSL 1
#define TINT_DETECTION_YUV_SDR 2
#define TINT_MODE_LINEAR 0
#define TINT_MODE_EXP 1
#define TINT_MODE_EXP2 2
#define TINT_MODE_LOG 3
#define TINT_MODE_LOG10 4
#define C_e 2,7182818284590452353602874713527
#define C_log2_e 1.4426950408889634073599246810019 // Windows calculator: log(e(1)) / log(2)
// Data // Data
sampler_state def_sampler { sampler_state def_sampler {
Filter = Point; Filter = Point;
@ -37,6 +53,90 @@ VertDataOut VSDefault(VertDataIn v)
return ov; return ov;
} }
// Utility functions -----------------------------------------------------------
float4 RGBtoYUV(float4 rgba, float3x3 yuv) {
return float4(
rgba.r * yuv._m00 + rgba.g * yuv._m01 + rgba.b * yuv._m02,
rgba.r * yuv._m10 + rgba.g * yuv._m11 + rgba.b * yuv._m12,
rgba.r * yuv._m20 + rgba.g * yuv._m21 + rgba.b * yuv._m22,
rgba.a
) + float4(0,0.5,0.5,0);
}
float4 YUVtoRGB(float4 yuva, float3x3 yuvi) {
yuva.gb -= 0.5;
return float4(
yuva.r * yuvi._m00 + yuva.g * yuvi._m01 + yuva.b * yuvi._m02,
yuva.r * yuvi._m10 + yuva.g * yuvi._m11 + yuva.b * yuvi._m12,
yuva.r * yuvi._m20 + yuva.g * yuvi._m21 + yuva.b * yuvi._m22,
yuva.a);
}
float4 RGBtoHSV(float4 RGBA) {
const float4 K = float4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
const float e = 1.0e-10;
float4 p = lerp(float4(RGBA.bg, K.wz), float4(RGBA.gb, K.xy), step(RGBA.b, RGBA.g));
float4 q = lerp(float4(p.xyw, RGBA.r), float4(RGBA.r, p.yzx), step(p.x, RGBA.r));
float d = q.x - min(q.w, q.y);
return float4(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x, RGBA.a);
}
float4 HSVtoRGB(float4 HSVA) {
const float4 K = float4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
float4 v = float4(0,0,0,0);
v.rgb = HSVA.z * lerp(K.xxx, clamp(abs(frac(HSVA.xxx + K.xyz) * 6.0 - K.www) - K.xxx, 0.0, 1.0), HSVA.y);
v.a = HSVA.a;
return v;
}
float4 HSLtoRGB(float4 HSLA) {
float3 rgb = clamp(
abs(
mod(
HSLA.x * 6.0 + float3(0.0, 4.0, 2.0),
6.0
) - 3.0
) - 1.0,
0.0,
1.0
);
return float4(HSLA.z + HSLA.y * (rgb - 0.5) * (1.0 - abs(2.0 * HSLA.z - 1.0)), HSLA.a);
}
float4 RGBtoHSL(float4 RGBA) {
float h = 0.0;
float s = 0.0;
float l = 0.0;
float r = RGBA.r;
float g = RGBA.g;
float b = RGBA.b;
float cMin = min( r, min( g, b ) );
float cMax = max( r, max( g, b ) );
l = ( cMax + cMin ) / 2.0;
if ( cMax > cMin ) {
float cDelta = cMax - cMin;
//s = l < .05 ? cDelta / ( cMax + cMin ) : cDelta / ( 2.0 - ( cMax + cMin ) ); Original
s = l < .0 ? cDelta / ( cMax + cMin ) : cDelta / ( 2.0 - ( cMax + cMin ) );
if ( r == cMax ) {
h = ( g - b ) / cDelta;
} else if ( g == cMax ) {
h = 2.0 + ( b - r ) / cDelta;
} else {
h = 4.0 + ( r - g ) / cDelta;
}
if ( h < 0.0) {
h += 6.0;
}
h = h / 6.0;
}
return float4( h, s, l, RGBA.a );
}
// Actual Code -----------------------------------------------------------------
float4 Lift(float4 v) float4 Lift(float4 v)
{ {
v.rgb = pLift.aaa + v.rgb; v.rgb = pLift.aaa + v.rgb;
@ -64,25 +164,33 @@ float4 Offset(float4 v)
return v; return v;
} }
float4 RGBtoHSV(float4 RGBA) {
const float4 K = float4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
const float e = 1.0e-10;
float4 p = lerp(float4(RGBA.bg, K.wz), float4(RGBA.gb, K.xy), step(RGBA.b, RGBA.g));
float4 q = lerp(float4(p.xyw, RGBA.r), float4(RGBA.r, p.yzx), step(p.x, RGBA.r));
float d = q.x - min(q.w, q.y);
return float4(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x, RGBA.a);
}
float4 HSVtoRGB(float4 HSVA) {
const float4 K = float4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
float4 v = float4(0,0,0,0);
v.rgb = HSVA.z * lerp(K.xxx, clamp(abs(frac(HSVA.xxx + K.xyz) * 6.0 - K.www) - K.xxx, 0.0, 1.0), HSVA.y);
v.a = HSVA.a;
return v;
}
float4 Tint(float4 v) float4 Tint(float4 v)
{ {
float value = 0.;
if (pTintDetection == TINT_DETECTION_HSV) { // HSV
value = RGBtoHSV(v).z;
} else if (pTintDetection == TINT_DETECTION_HSL) { // HSL
value = RGBtoHSL(v).z;
} else if (pTintDetection == TINT_DETECTION_YUV_SDR) { // YUV HD SDR
const float3x3 mYUV709n = { // Normalized
0.2126, 0.7152, 0.0722,
-0.1145721060573399, -0.3854278939426601, 0.5,
0.5, -0.4541529083058166, -0.0458470916941834
};
value = RGBtoYUV(v, mYUV709n).r;
}
if (pTintMode == TINT_MODE_LINEAR) { // Linear
} else if (pTintMode == TINT_MODE_EXP) { // Exp
value = 1.0 - exp2(value * pTintLumaExponent * -C_log2_e);
} else if (pTintMode == TINT_MODE_EXP2) { // Exp2
value = 1.0 - exp2(value * value * pTintLumaExponent * pTintLumaExponent * -C_log2_e);
} else if (pTintMode == TINT_MODE_LOG) { // Log
value = (log2(value) + 2.) / 2.333333;
} else if (pTintMode == TINT_MODE_LOG10) { // Log10
value = (log10(value) + 1.) / 2.;
}
float4 v1 = RGBtoHSV(v); float4 v1 = RGBtoHSV(v);
float3 tint = float3(0,0,0); float3 tint = float3(0,0,0);
if (v1.b > 0.5) { if (v1.b > 0.5) {

View file

@ -44,6 +44,11 @@
#define ST_OFFSET ST ".Offset" #define ST_OFFSET ST ".Offset"
#define ST_OFFSET_(x) ST_OFFSET "." D_VSTR(x) #define ST_OFFSET_(x) ST_OFFSET "." D_VSTR(x)
#define ST_TINT ST ".Tint" #define ST_TINT ST ".Tint"
#define ST_TINT_DETECTION ST_TINT ".Detection"
#define ST_TINT_DETECTION_(x) ST_TINT_DETECTION "." D_VSTR(x)
#define ST_TINT_MODE ST_TINT ".Mode"
#define ST_TINT_MODE_(x) ST_TINT_MODE "." D_VSTR(x)
#define ST_TINT_EXPONENT ST_TINT ".Exponent"
#define ST_TINT_(x, y) ST_TINT "." D_VSTR(x) "." D_VSTR(y) #define ST_TINT_(x, y) ST_TINT "." D_VSTR(x) "." D_VSTR(y)
#define ST_CORRECTION ST ".Correction" #define ST_CORRECTION ST ".Correction"
#define ST_CORRECTION_(x) ST_CORRECTION "." D_VSTR(x) #define ST_CORRECTION_(x) ST_CORRECTION "." D_VSTR(x)
@ -59,6 +64,14 @@
#define TONE_LOW Shadow #define TONE_LOW Shadow
#define TONE_MID Midtone #define TONE_MID Midtone
#define TONE_HIG Highlight #define TONE_HIG Highlight
#define DETECTION_HSV HSV
#define DETECTION_HSL HSL
#define DETECTION_YUV_SDR YUV.SDR
#define MODE_LINEAR Linear
#define MODE_EXP Exp
#define MODE_EXP2 Exp2
#define MODE_LOG Log
#define MODE_LOG10 Log2
// Initializer & Finalizer // Initializer & Finalizer
P_INITIALIZER(FilterColorGradeInit) P_INITIALIZER(FilterColorGradeInit)
@ -91,6 +104,9 @@ void get_defaults(obs_data_t* data)
obs_data_set_default_double(data, ST_OFFSET_(GREEN), 0.0); obs_data_set_default_double(data, ST_OFFSET_(GREEN), 0.0);
obs_data_set_default_double(data, ST_OFFSET_(BLUE), 0.0); obs_data_set_default_double(data, ST_OFFSET_(BLUE), 0.0);
obs_data_set_default_double(data, ST_OFFSET_(ALL), 0.0); obs_data_set_default_double(data, ST_OFFSET_(ALL), 0.0);
obs_data_set_default_int(data, ST_TINT_MODE, static_cast<int64_t>(filter::color_grade::luma_mode::Exp2));
obs_data_set_default_int(data, ST_TINT_DETECTION, static_cast<int64_t>(filter::color_grade::detection_mode::HSL));
obs_data_set_default_double(data, ST_TINT_EXPONENT, 1.0);
obs_data_set_default_double(data, ST_TINT_(TONE_LOW, RED), 100.0); obs_data_set_default_double(data, ST_TINT_(TONE_LOW, RED), 100.0);
obs_data_set_default_double(data, ST_TINT_(TONE_LOW, GREEN), 100.0); obs_data_set_default_double(data, ST_TINT_(TONE_LOW, GREEN), 100.0);
obs_data_set_default_double(data, ST_TINT_(TONE_LOW, BLUE), 100.0); obs_data_set_default_double(data, ST_TINT_(TONE_LOW, BLUE), 100.0);
@ -117,6 +133,9 @@ bool tool_modified(obs_properties_t* props, obs_property_t* property, obs_data_t
{ST_OFFSET, {ST_OFFSET_(RED), ST_OFFSET_(GREEN), ST_OFFSET_(BLUE), ST_OFFSET_(ALL)}}, {ST_OFFSET, {ST_OFFSET_(RED), ST_OFFSET_(GREEN), ST_OFFSET_(BLUE), ST_OFFSET_(ALL)}},
{ST_TINT, {ST_TINT,
{ {
ST_TINT_MODE,
ST_TINT_DETECTION,
ST_TINT_EXPONENT,
ST_TINT_(TONE_LOW, RED), ST_TINT_(TONE_LOW, RED),
ST_TINT_(TONE_LOW, GREEN), ST_TINT_(TONE_LOW, GREEN),
ST_TINT_(TONE_LOW, BLUE), ST_TINT_(TONE_LOW, BLUE),
@ -221,6 +240,34 @@ obs_properties_t* get_properties(void*)
obs_properties_add_group(pr, ST_TINT, D_TRANSLATE(ST_TINT), OBS_GROUP_NORMAL, grp); obs_properties_add_group(pr, ST_TINT, D_TRANSLATE(ST_TINT), OBS_GROUP_NORMAL, grp);
} }
{
auto p = obs_properties_add_list(grp, ST_TINT_MODE, D_TRANSLATE(ST_TINT_MODE), OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_INT);
std::pair<const char*, filter::color_grade::luma_mode> els[] = {
{ST_TINT_MODE_(MODE_LINEAR), filter::color_grade::luma_mode::Linear},
{ST_TINT_MODE_(MODE_EXP), filter::color_grade::luma_mode::Exp},
{ST_TINT_MODE_(MODE_EXP2), filter::color_grade::luma_mode::Exp2},
{ST_TINT_MODE_(MODE_LOG), filter::color_grade::luma_mode::Log},
{ST_TINT_MODE_(MODE_LOG10), filter::color_grade::luma_mode::Log10}};
for (auto kv : els) {
obs_property_list_add_int(p, D_TRANSLATE(kv.first), static_cast<int64_t>(kv.second));
}
}
{
auto p = obs_properties_add_list(grp, ST_TINT_DETECTION, D_TRANSLATE(ST_TINT_DETECTION),
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
std::pair<const char*, filter::color_grade::detection_mode> els[] = {
{ST_TINT_DETECTION_(DETECTION_HSV), filter::color_grade::detection_mode::HSV},
{ST_TINT_DETECTION_(DETECTION_HSL), filter::color_grade::detection_mode::HSL},
{ST_TINT_DETECTION_(DETECTION_YUV_SDR), filter::color_grade::detection_mode::YUV_SDR}};
for (auto kv : els) {
obs_property_list_add_int(p, D_TRANSLATE(kv.first), static_cast<int64_t>(kv.second));
}
}
obs_properties_add_float_slider(grp, ST_TINT_EXPONENT, D_TRANSLATE(ST_TINT_EXPONENT), 0., 10., 0.01);
obs_properties_add_float_slider(grp, ST_TINT_(TONE_LOW, RED), D_TRANSLATE(ST_TINT_(TONE_LOW, RED)), 0, 1000.0, obs_properties_add_float_slider(grp, ST_TINT_(TONE_LOW, RED), D_TRANSLATE(ST_TINT_(TONE_LOW, RED)), 0, 1000.0,
0.01); 0.01);
obs_properties_add_float_slider(grp, ST_TINT_(TONE_LOW, GREEN), D_TRANSLATE(ST_TINT_(TONE_LOW, GREEN)), 0, obs_properties_add_float_slider(grp, ST_TINT_(TONE_LOW, GREEN), D_TRANSLATE(ST_TINT_(TONE_LOW, GREEN)), 0,
@ -262,67 +309,58 @@ obs_properties_t* get_properties(void*)
return pr; return pr;
} }
void* create(obs_data_t* data, obs_source_t* source) void* create(obs_data_t* data, obs_source_t* source) try {
try {
return new filter::color_grade::color_grade_instance(data, source); return new filter::color_grade::color_grade_instance(data, source);
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to create: %s", obs_source_get_name(source), ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to create: %s", obs_source_get_name(source), ex.what());
return nullptr; return nullptr;
} }
void destroy(void* ptr) void destroy(void* ptr) try {
try {
delete reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr); delete reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr);
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to destroy: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to destroy: %s", ex.what());
} }
uint32_t get_width(void* ptr) uint32_t get_width(void* ptr) try {
try {
return reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->get_width(); return reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->get_width();
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to get width: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to get width: %s", ex.what());
return 0; return 0;
} }
uint32_t get_height(void* ptr) uint32_t get_height(void* ptr) try {
try {
return reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->get_height(); return reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->get_height();
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to get height: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to get height: %s", ex.what());
return 0; return 0;
} }
void update(void* ptr, obs_data_t* data) void update(void* ptr, obs_data_t* data) try {
try {
reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->update(data); reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->update(data);
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to update: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to update: %s", ex.what());
} }
void activate(void* ptr) void activate(void* ptr) try {
try {
reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->activate(); reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->activate();
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to activate: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to activate: %s", ex.what());
} }
void deactivate(void* ptr) void deactivate(void* ptr) try {
try {
reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->deactivate(); reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->deactivate();
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to deactivate: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to deactivate: %s", ex.what());
} }
void video_tick(void* ptr, float time) void video_tick(void* ptr, float time) try {
try {
reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->video_tick(time); reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->video_tick(time);
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to tick video: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to tick video: %s", ex.what());
} }
void video_render(void* ptr, gs_effect_t* effect) void video_render(void* ptr, gs_effect_t* effect) try {
try {
reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->video_render(effect); reinterpret_cast<filter::color_grade::color_grade_instance*>(ptr)->video_render(effect);
} catch (std::exception& ex) { } catch (std::exception& ex) {
P_LOG_ERROR("<filter-color-grade> Failed to render video: %s", ex.what()); P_LOG_ERROR("<filter-color-grade> Failed to render video: %s", ex.what());
@ -427,35 +465,38 @@ float_t fix_gamma_value(double_t v)
void filter::color_grade::color_grade_instance::update(obs_data_t* data) void filter::color_grade::color_grade_instance::update(obs_data_t* data)
{ {
_lift.x = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(RED)) / 100.0); _lift.x = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(RED)) / 100.0);
_lift.y = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(GREEN)) / 100.0); _lift.y = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(GREEN)) / 100.0);
_lift.z = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(BLUE)) / 100.0); _lift.z = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(BLUE)) / 100.0);
_lift.w = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(ALL)) / 100.0); _lift.w = static_cast<float_t>(obs_data_get_double(data, ST_LIFT_(ALL)) / 100.0);
_gamma.x = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(RED)) / 100.0); _gamma.x = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(RED)) / 100.0);
_gamma.y = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(GREEN)) / 100.0); _gamma.y = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(GREEN)) / 100.0);
_gamma.z = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(BLUE)) / 100.0); _gamma.z = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(BLUE)) / 100.0);
_gamma.w = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(ALL)) / 100.0); _gamma.w = fix_gamma_value(obs_data_get_double(data, ST_GAMMA_(ALL)) / 100.0);
_gain.x = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(RED)) / 100.0); _gain.x = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(RED)) / 100.0);
_gain.y = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(GREEN)) / 100.0); _gain.y = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(GREEN)) / 100.0);
_gain.z = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(BLUE)) / 100.0); _gain.z = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(BLUE)) / 100.0);
_gain.w = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(ALL)) / 100.0); _gain.w = static_cast<float_t>(obs_data_get_double(data, ST_GAIN_(ALL)) / 100.0);
_offset.x = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(RED)) / 100.0); _offset.x = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(RED)) / 100.0);
_offset.y = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(GREEN)) / 100.0); _offset.y = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(GREEN)) / 100.0);
_offset.z = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(BLUE)) / 100.0); _offset.z = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(BLUE)) / 100.0);
_offset.w = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(ALL)) / 100.0); _offset.w = static_cast<float_t>(obs_data_get_double(data, ST_OFFSET_(ALL)) / 100.0);
_tint_low.x = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_LOW, RED)) / 100.0); _tint_detection = static_cast<detection_mode>(obs_data_get_int(data, ST_TINT_DETECTION));
_tint_low.y = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_LOW, GREEN)) / 100.0); _tint_luma = static_cast<luma_mode>(obs_data_get_int(data, ST_TINT_MODE));
_tint_low.z = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_LOW, BLUE)) / 100.0); _tint_exponent = static_cast<float_t>(obs_data_get_double(data, ST_TINT_EXPONENT));
_tint_mid.x = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_MID, RED)) / 100.0); _tint_low.x = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_LOW, RED)) / 100.0);
_tint_mid.y = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_MID, GREEN)) / 100.0); _tint_low.y = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_LOW, GREEN)) / 100.0);
_tint_mid.z = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_MID, BLUE)) / 100.0); _tint_low.z = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_LOW, BLUE)) / 100.0);
_tint_hig.x = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_HIG, RED)) / 100.0); _tint_mid.x = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_MID, RED)) / 100.0);
_tint_hig.y = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_HIG, GREEN)) / 100.0); _tint_mid.y = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_MID, GREEN)) / 100.0);
_tint_hig.z = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_HIG, BLUE)) / 100.0); _tint_mid.z = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_MID, BLUE)) / 100.0);
_correction.x = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(HUE)) / 360.0); _tint_hig.x = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_HIG, RED)) / 100.0);
_correction.y = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(SATURATION)) / 100.0); _tint_hig.y = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_HIG, GREEN)) / 100.0);
_correction.z = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(LIGHTNESS)) / 100.0); _tint_hig.z = static_cast<float_t>(obs_data_get_double(data, ST_TINT_(TONE_HIG, BLUE)) / 100.0);
_correction.w = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(CONTRAST)) / 100.0); _correction.x = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(HUE)) / 360.0);
_correction.y = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(SATURATION)) / 100.0);
_correction.z = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(LIGHTNESS)) / 100.0);
_correction.w = static_cast<float_t>(obs_data_get_double(data, ST_CORRECTION_(CONTRAST)) / 100.0);
} }
void filter::color_grade::color_grade_instance::activate() void filter::color_grade::color_grade_instance::activate()
@ -532,6 +573,12 @@ void filter::color_grade::color_grade_instance::video_render(gs_effect_t*)
_effect->get_parameter("pGain")->set_float4(_gain); _effect->get_parameter("pGain")->set_float4(_gain);
if (_effect->has_parameter("pOffset")) if (_effect->has_parameter("pOffset"))
_effect->get_parameter("pOffset")->set_float4(_offset); _effect->get_parameter("pOffset")->set_float4(_offset);
if (_effect->has_parameter("pTintDetection"))
_effect->get_parameter("pTintDetection")->set_int(static_cast<int32_t>(_tint_detection));
if (_effect->has_parameter("pTintMode"))
_effect->get_parameter("pTintMode")->set_int(static_cast<int32_t>(_tint_luma));
if (_effect->has_parameter("pTintExponent"))
_effect->get_parameter("pTintExponent")->set_float(_tint_exponent);
if (_effect->has_parameter("pTintLow")) if (_effect->has_parameter("pTintLow"))
_effect->get_parameter("pTintLow")->set_float3(_tint_low); _effect->get_parameter("pTintLow")->set_float3(_tint_low);
if (_effect->has_parameter("pTintMid")) if (_effect->has_parameter("pTintMid"))

View file

@ -29,11 +29,11 @@
namespace filter { namespace filter {
namespace color_grade { namespace color_grade {
class color_grade_factory { class color_grade_factory {
obs_source_info sourceInfo; obs_source_info sourceInfo;
public: // Singleton public: // Singleton
static void initialize(); static void initialize();
static void finalize(); static void finalize();
static std::shared_ptr<color_grade_factory> get(); static std::shared_ptr<color_grade_factory> get();
public: public:
@ -41,6 +41,20 @@ namespace filter {
~color_grade_factory(); ~color_grade_factory();
}; };
enum class detection_mode {
HSV,
HSL,
YUV_SDR,
};
enum class luma_mode {
Linear,
Exp,
Exp2,
Log,
Log10,
};
class color_grade_instance { class color_grade_instance {
bool _active; bool _active;
obs_source_t* _self; obs_source_t* _self;
@ -58,14 +72,17 @@ namespace filter {
bool _grade_updated; bool _grade_updated;
// Parameters // Parameters
vec4 _lift; vec4 _lift;
vec4 _gamma; vec4 _gamma;
vec4 _gain; vec4 _gain;
vec4 _offset; vec4 _offset;
vec3 _tint_low; detection_mode _tint_detection;
vec3 _tint_mid; luma_mode _tint_luma;
vec3 _tint_hig; float_t _tint_exponent;
vec4 _correction; vec3 _tint_low;
vec3 _tint_mid;
vec3 _tint_hig;
vec4 _correction;
public: public:
~color_grade_instance(); ~color_grade_instance();