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locale: Add texture type translation
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@ -60,6 +60,7 @@ MipGenerator.Intensity.Description="Intensity of the generator."
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Shader="Shader"
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Shader.File="Shader File"
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Shader.Technique="Technique"
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Shader.Texture.Type="Texture Type"
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# Filter - Blur
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Filter.Blur="Blur"
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