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https://github.com/Xaymar/obs-StreamFX
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effect: Minor formatting changes
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2 changed files with 3 additions and 3 deletions
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@ -27,7 +27,7 @@ VertDataOut VSDefault(VertDataIn v_in) {
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// ************************************************************************** //
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// RGB <-> YUV
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// ************************************************************************** //
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float4 RGBtoYUV(float4 rgba, float3x3 yuv) {
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float4 RGBtoYUV(float4 rgba, float3x3 yuv) {
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return float4(
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rgba.r * yuv._m00 + rgba.g * yuv._m01 + rgba.b * yuv._m02,
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rgba.r * yuv._m10 + rgba.g * yuv._m11 + rgba.b * yuv._m12,
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@ -41,10 +41,10 @@ float4 PSDisplace(VertDataOut v_in) : TARGET
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float2 signdisp = disp * float2(281474976710656.0, 281474976710656.0);
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float2 signs = float2(clamp(disp.r, -1.0, 1.0), clamp(disp.g, -1.0, 1.0));
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disp = (floor(abs(disp * 127.0)) / 127.0) * signs;
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float2 uv = v_in.uv + (disp * texelScale * displacementScale);
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float4 rgba = image.Sample(textureSampler, uv);
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return rgba;
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}
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