locale: New Crowdin updates (#907)

* New translations en-US.ini (Portuguese)

* New translations en-US.ini (Portuguese)

* New translations en-US.ini (Italian)

* New translations en-US.ini (Chinese Simplified)

* New translations en-US.ini (Swedish)

* New translations en-US.ini (Turkish)

* New translations en-US.ini (Indonesian)

* New translations en-US.ini (Portuguese)

* New translations en-US.ini (Estonian)

* New translations en-US.ini (Polish)

* New translations en-US.ini (Portuguese, Brazilian)

* New translations en-US.ini (Greek)

* New translations en-US.ini (Romanian)

* New translations en-US.ini (French)

* New translations en-US.ini (Spanish)

* New translations en-US.ini (Bulgarian)

* New translations en-US.ini (Czech)

* New translations en-US.ini (Danish)

* New translations en-US.ini (German)

* New translations en-US.ini (Finnish)

* New translations en-US.ini (Hungarian)

* New translations en-US.ini (Japanese)

* New translations en-US.ini (Dutch)
This commit is contained in:
Xaymar 2022-09-05 07:40:34 +02:00 committed by Michael Fabian 'Xaymar' Dirks
parent e59660a18f
commit 630600fd96
21 changed files with 4268 additions and 0 deletions

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@ -1,30 +1,513 @@
Advanced="Разширени опции"
Manual.Open="Отворено ръководство"
Channel.Red="Червено"
Channel.Green="Зелен"
Channel.Blue="Синьо"
Channel.Alpha="Alpha"
FileType.Image="Изображение"
FileType.Images="Изображения"
FileType.Video="Видео"
FileType.Videos="Видеоклипове"
FileType.Sound="Звук"
FileType.Sounds="Звуци"
FileType.Effect="Ефект"
FileType.Effects="Ефекти"
SourceType.Source="Източник:"
SourceType.Scene="Сцена"
State.Disabled="Инвалиди"
State.Enabled="Разрешено"
State.Manual="Ръководство"
State.Automatic="Автоматичен"
State.Default="По подразбиране"
UI.Menu="StreamFX"
UI.Menu.Wiki="Прочетете уикипедията"
UI.Menu.Support="Помощ и поддръжка"
UI.Menu.Website="Посетете уебсайта на StreamFX"
UI.Menu.Discord="Присъединете се към StreamFX Discord"
UI.Menu.Twitter="Следвайте StreamFX в Twitter"
UI.Menu.YouTube="Абонирайте се за StreamFX в YouTube"
UI.Menu.About="За StreamFX"
UI.About.Title="За StreamFX"
UI.About.Text="<html><head/><body><p>StreamFX е възможен благодарение на всички поддръжници на <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, на <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a>, както и на всички, които правят дарения чрез <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Допълнителни благодарности изказваме на всички преводачи, които помагат за локализацията на <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Всички вие сте невероятни!</p></body></html>"
UI.About.Role.Contributor="Донор"
UI.About.Role.Translator="Преводач"
UI.About.Role.Supporter="Поддръжник"
UI.About.Version="Версия:"
UI.Updater.Dialog.Title="Версия на StreamFX %s вече е налична!"
UI.Updater.Dialog.Text="Налична е нова версия на StreamFX за изтегляне."
UI.Updater.Dialog.Version.Current="Текуща версия:"
UI.Updater.Dialog.Version.Latest="Последна версия:"
UI.Updater.Dialog.Button.Ok="Отворете страницата за изтегляне"
UI.Updater.Dialog.Button.Cancel="Напомни ми по-късно"
UI.Updater.GitHubPermission.Title="StreamFX изисква вашето разрешение, за да се свърже с GitHub!"
UI.Updater.GitHubPermission.Text="За да осигури ръчна или автоматична проверка на актуализациите, StreamFX разчита на API на GitHub за извличане на най-новата информация.<br>Моля, прочетете декларацията за поверителност на <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Github</span></a>, и щракнете върху \"OK\", ако сте съгласни, или върху \"Cancel\", ако не сте съгласни."
UI.Updater.Menu.CheckForUpdates="Проверка за актуализации"
UI.Updater.Menu.CheckForUpdates.Automatically="Автоматична проверка за актуализации"
UI.Updater.Menu.Channel="Канал за актуализация"
UI.Updater.Menu.Channel.Stable="Стабилен"
UI.Updater.Menu.Channel.Candidate="Кандидат"
UI.Updater.Menu.Channel.Beta="Бета"
UI.Updater.Menu.Channel.Alpha="Alpha"
Encoder.AOM.AV1="AOM AV1 (директно)"
Encoder.AOM.AV1.Deprecated="Този енкодер е остарял и скоро ще бъде премахнат. Призоваваме потребителите да преминат към интегрирания енкодер \"SVT-AV1\" или \"AOM AV1\" възможно най-скоро."
Encoder.AOM.AV1.Encoder="Енкодер"
Encoder.AOM.AV1.Encoder.Usage="Употреба"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Добро качество"
Encoder.AOM.AV1.Encoder.Usage.RealTime="В реално време"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Всички вътрешнорамкови"
Encoder.AOM.AV1.Encoder.CPUUsage="Използване на процесора"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Плацебо"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Много бавно"
Encoder.AOM.AV1.Encoder.CPUUsage.2="По-бавно"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Бавен"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Среден"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Бърз"
Encoder.AOM.AV1.Encoder.CPUUsage.6="По-бързо"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Много бързо"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Супер бързо"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Изключително бързо"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Безумно бързо"
Encoder.AOM.AV1.Encoder.Profile="Профил"
Encoder.AOM.AV1.KeyFrames="Ключова рамка"
Encoder.AOM.AV1.KeyFrames.IntervalType="Тип интервал"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Рамки"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Секунди"
Encoder.AOM.AV1.KeyFrames.Interval="Интервал"
Encoder.AOM.AV1.RateControl="Контрол на скоростта"
Encoder.AOM.AV1.RateControl.Mode="Режим"
Encoder.AOM.AV1.RateControl.Mode.CBR="Постоянен битрейт (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Променлив битрейт (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Ограничено качество (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Постоянно качество (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Look-Ahead"
Encoder.AOM.AV1.RateControl.Limits="Ограничения"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Битрейт"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Превишаване на битрейта"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Превишаване на битрейта"
Encoder.AOM.AV1.RateControl.Limits.Quality="Качество"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Минимален квантификатор"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Максимален квантификатор"
Encoder.AOM.AV1.RateControl.Buffer="Буфер"
Encoder.AOM.AV1.RateControl.Buffer.Size="Размер"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Първоначален размер"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Оптимален размер"
Encoder.AOM.AV1.Advanced="Разширен"
Encoder.AOM.AV1.Advanced.Threads="Нишки"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Многопоточност на ред"
Encoder.AOM.AV1.Advanced.Tile.Columns="Колони с плочки"
Encoder.AOM.AV1.Advanced.Tile.Rows="Редове от плочки"
Encoder.AOM.AV1.Advanced.Tune="Настройване"
Encoder.AOM.AV1.Advanced.Tune.Metric="Метричен"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (с предварителна обработка)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (без предварителна обработка)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Съдържание"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Екран"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Филм"
Encoder.FFmpeg="Опции на FFmpeg"
Encoder.FFmpeg.Suffix=" (чрез FFmpeg)"
Encoder.FFmpeg.CustomSettings="Потребителски настройки"
Encoder.FFmpeg.Threads="Брой нишки"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Ключови кадри"
Encoder.FFmpeg.KeyFrames.IntervalType="Тип интервал"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Рамки"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Секунди"
Encoder.FFmpeg.KeyFrames.Interval="Интервал"
Encoder.FFmpeg.AMF.Deprecated="Този енкодер е остарял и скоро ще бъде премахнат. Призоваваме потребителите да преминат към интегрирания енкодер \"AMD HW H.264 (AVC)\" или \"AMD HW H.265 (HEVC)\" възможно най-скоро."
Encoder.FFmpeg.AMF.Preset="Предварително зададени"
Encoder.FFmpeg.AMF.Preset.Speed="Скорост"
Encoder.FFmpeg.AMF.Preset.Balanced="Балансиран"
Encoder.FFmpeg.AMF.Preset.Quality="Качество"
Encoder.FFmpeg.AMF.RateControl="Опции за контрол на скоростта"
Encoder.FFmpeg.AMF.RateControl.Mode="Режим"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Константен параметър на квантуване"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Променлив битрейт (с ограничение на пиковите стойности)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Променлив битрейт (с ограничение на закъснението)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Постоянен битрейт"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Поглед напред"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Прескачане на кадри"
Encoder.FFmpeg.AMF.RateControl.Limits="Ограничения"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Размер на буфера"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Целеви битрейт"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Максимален битрейт"
Encoder.FFmpeg.AMF.RateControl.QP="Параметри на квантуване"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="Рамка P QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="Рамка B QP"
Encoder.FFmpeg.AMF.Other="Други опции"
Encoder.FFmpeg.AMF.Other.BFrames="Максимален брой B-кадри"
Encoder.FFmpeg.AMF.Other.BFrameReferences="Препратки към рамка B"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Референтни рамки"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Прилагане на ОПРЧР"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Разделител на единиците за достъп"
Encoder.FFmpeg.NVENC.Preset="Предварителна настройка"
Encoder.FFmpeg.NVENC.Preset.default="По подразбиране"
Encoder.FFmpeg.NVENC.Preset.slow="Бавен"
Encoder.FFmpeg.NVENC.Preset.medium="Среден"
Encoder.FFmpeg.NVENC.Preset.fast="Бърз"
Encoder.FFmpeg.NVENC.Preset.hp="Висока производителност"
Encoder.FFmpeg.NVENC.Preset.hq="Високо качество"
Encoder.FFmpeg.NVENC.Preset.bd="BluRay диск"
Encoder.FFmpeg.NVENC.Preset.ll="Ниска латентност"
Encoder.FFmpeg.NVENC.Preset.llhq="Ниска латентност Високо качество"
Encoder.FFmpeg.NVENC.Preset.llhp="Ниска латентност Висока производителност"
Encoder.FFmpeg.NVENC.Preset.lossless="Без загуби"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Висока производителност без загуби"
Encoder.FFmpeg.NVENC.Preset.p1="Най-бърз (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="По-бързо (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Бързо (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Среден (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Бавно (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="По-бавно (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Най-бавен (P7)"
Encoder.FFmpeg.NVENC.Tune="Настройване"
Encoder.FFmpeg.NVENC.Tune.hq="Високо качество"
Encoder.FFmpeg.NVENC.Tune.ll="Ниска латентност"
Encoder.FFmpeg.NVENC.Tune.ull="Изключително ниска латентност"
Encoder.FFmpeg.NVENC.Tune.lossless="Без загуби"
Encoder.FFmpeg.NVENC.RateControl="Опции за контрол на скоростта"
Encoder.FFmpeg.NVENC.RateControl.Mode="Режим"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Константен параметър на квантуване"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Променлив битрейт"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Постоянен битрейт"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Два паса"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Еднократно преминаване"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Две преминавания при четвърт резолюция"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Две преминавания при пълна разделителна способност"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Поглед напред"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Адаптивни I-рамки"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Адаптивни B-рамки"
Encoder.FFmpeg.NVENC.RateControl.Limits="Ограничения"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Размер на буфера"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Целево качество"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Целеви битрейт"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Максимален битрейт"
Encoder.FFmpeg.NVENC.RateControl.QP="Параметри на квантуване"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Минимален QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Максимален QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="Рамка P QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="Рамка B QP"
Encoder.FFmpeg.NVENC.AQ="Адаптивно квантуване"
Encoder.FFmpeg.NVENC.AQ.Spatial="Пространствено адаптивно квантуване"
Encoder.FFmpeg.NVENC.AQ.Strength="Пространствена адаптивна сила на квантуване"
Encoder.FFmpeg.NVENC.AQ.Temporal="Темпорално адаптивно квантуване"
Encoder.FFmpeg.NVENC.Other="Други опции"
Encoder.FFmpeg.NVENC.Other.BFrames="Максимален брой B-кадри"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Референтен режим на B-кадър"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Няма да се използват рамки B като референтни."
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Само B-рамки/2 ще се използват като референтни."
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Всеки B-кадър ще се използва като референтен"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Нулева латентност"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Претеглено прогнозиране"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Нереферентни P-рамки"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Референтни рамки"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Малка скала на ключовия кадър със закъснение"
Blur.Type.Box="Кутия"
Blur.Type.BoxLinear="Box Linear"
Blur.Type.Gaussian="Гаусов"
Blur.Type.GaussianLinear="Гаусов линеен"
Blur.Type.DualFiltering="Двойно филтриране"
Blur.Subtype.Area="Област"
Blur.Subtype.Directional="Насочен"
Blur.Subtype.Rotational="Ротация"
Blur.Subtype.Zoom="Zoom"
Shader="Шейдър"
Shader.Refresh="Опции и параметри за опресняване"
Shader.Shader="Опции за шейдър"
Shader.Shader.File="Файл"
Shader.Shader.Technique="Техника"
Shader.Shader.Size="Размер"
Shader.Shader.Size.Width="Ширина"
Shader.Shader.Size.Height="Височина"
Shader.Shader.Seed="Семе за рандомизация"
Shader.Parameters="Параметри на шейдъра"
Shader.Parameter.Texture.Type="Тип"
Shader.Parameter.Texture.Type.File="Файл"
Shader.Parameter.Texture.Type.Source="Източник:"
Shader.Parameter.Texture.File="Файл"
Shader.Parameter.Texture.Source="Източник:"
Filter.Shader="Шейдър"
Source.Shader="Шейдър"
Transition.Shader="Шейдър"
Filter.AutoFraming="Автоматично рамкиране"
Filter.AutoFraming.Tracking="Опции за проследяване"
Filter.AutoFraming.Tracking.Mode="Режим"
Filter.AutoFraming.Tracking.Mode.Solo="Соло"
Filter.AutoFraming.Tracking.Mode.Group="Група"
Filter.AutoFraming.Tracking.Frequency="Честота"
Filter.AutoFraming.Motion="Опции за движение"
Filter.AutoFraming.Motion.Smoothing="Изглаждане"
Filter.AutoFraming.Motion.Prediction="Прогноза"
Filter.AutoFraming.Framing="Опции за рамкиране"
Filter.AutoFraming.Framing.Stability="Стабилност"
Filter.AutoFraming.Framing.Padding="Подложка"
Filter.AutoFraming.Framing.Offset="Офсет"
Filter.AutoFraming.Framing.AspectRatio="Съотношение на страните"
Filter.AutoFraming.Provider="Доставчик"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="Разпознаване на лица NVIDIA®, задвижвано от NVIDIA® Broadcast"
Filter.Blur="Размазване"
Filter.Blur.Type="Тип"
Filter.Blur.Subtype="Подтип"
Filter.Blur.Size="Размер"
Filter.Blur.Angle="Ъгъл (градуси)"
Filter.Blur.Center.X="Център (X) (в проценти)"
Filter.Blur.Center.Y="Център (Y) (в проценти)"
Filter.Blur.StepScale="Стъпково мащабиране"
Filter.Blur.StepScale.X="Степенна скала X"
Filter.Blur.StepScale.Y="Стъпка на скалата Y"
Filter.Blur.Mask="Нанасяне на маска"
Filter.Blur.Mask.Type="Тип маска"
Filter.Blur.Mask.Type.Region="Регион"
Filter.Blur.Mask.Type.Image="Изображение"
Filter.Blur.Mask.Type.Source="Източник:"
Filter.Blur.Mask.Region.Left="Ляв край"
Filter.Blur.Mask.Region.Top="Горният ръб"
Filter.Blur.Mask.Region.Right="Десен край"
Filter.Blur.Mask.Region.Bottom="Долен ръб"
Filter.Blur.Mask.Region.Feather="Област на перата"
Filter.Blur.Mask.Region.Feather.Shift="Смяна на перата"
Filter.Blur.Mask.Region.Invert="Инвертиране на региона"
Filter.Blur.Mask.Image="Маска на изображението"
Filter.Blur.Mask.Source="Източник Маска"
Filter.Blur.Mask.Color="Филтър за цвят на маската"
Filter.Blur.Mask.Alpha="Маска Алфа филтър"
Filter.Blur.Mask.Multiplier="Множител на маски"
Filter.ColorGrade="Класификация на цветовете"
Filter.ColorGrade.Lift="Асансьор"
Filter.ColorGrade.Lift.Red="Червен асансьор"
Filter.ColorGrade.Lift.Green="Зелен асансьор"
Filter.ColorGrade.Lift.Blue="Син асансьор"
Filter.ColorGrade.Lift.All="Всички асансьори"
Filter.ColorGrade.Gamma="Гама"
Filter.ColorGrade.Gamma.Red="Червена гама"
Filter.ColorGrade.Gamma.Green="Зелена гама"
Filter.ColorGrade.Gamma.Blue="Blue Gamma"
Filter.ColorGrade.Gamma.All="Всички Gamma"
Filter.ColorGrade.Gain="Печалба"
Filter.ColorGrade.Gain.Red="Червена печалба"
Filter.ColorGrade.Gain.Green="Зелена печалба"
Filter.ColorGrade.Gain.Blue="Синьо усилване"
Filter.ColorGrade.Gain.All="Всички печалби"
Filter.ColorGrade.Offset="Офсет"
Filter.ColorGrade.Offset.Red="Червен офсет"
Filter.ColorGrade.Offset.Green="Зелен офсет"
Filter.ColorGrade.Offset.Blue="Син офсет"
Filter.ColorGrade.Offset.All="Всички отмествания"
Filter.ColorGrade.Tint="Тинт"
Filter.ColorGrade.Tint.Detection="Метод за откриване на оттенък Luma"
Filter.ColorGrade.Tint.Detection.HSV="Оттенък Наситеност Стойност"
Filter.ColorGrade.Tint.Detection.HSL="Оттенък Наситеност Светлина"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Режим Tint Luma"
Filter.ColorGrade.Tint.Mode.Linear="Линейна"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Експонента на оттенъка Luma"
Filter.ColorGrade.Tint.Shadow.Red="Червен нюанс на сянката"
Filter.ColorGrade.Tint.Shadow.Green="Сенчест зелен оттенък"
Filter.ColorGrade.Tint.Shadow.Blue="Синя сянка"
Filter.ColorGrade.Tint.Midtone.Red="Среден тон червен оттенък"
Filter.ColorGrade.Tint.Midtone.Green="Среден тон зелен оттенък"
Filter.ColorGrade.Tint.Midtone.Blue="Среден тон син оттенък"
Filter.ColorGrade.Tint.Highlight.Red="Подчертаване на червен оттенък"
Filter.ColorGrade.Tint.Highlight.Green="Подчертаване на зелен оттенък"
Filter.ColorGrade.Tint.Highlight.Blue="Подчертаване на синия оттенък"
Filter.ColorGrade.Correction="Корекция на цветовете"
Filter.ColorGrade.Correction.Hue="Смяна на нюанса"
Filter.ColorGrade.Correction.Saturation="Насищане"
Filter.ColorGrade.Correction.Lightness="Лекота"
Filter.ColorGrade.Correction.Contrast="Контраст"
Filter.ColorGrade.RenderMode="Режим на рендериране"
Filter.ColorGrade.RenderMode.Direct="Директно визуализиране"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-битова таблица за търсене"
Filter.ColorGrade.RenderMode.LUT.4Bit="4-битова таблица за търсене"
Filter.ColorGrade.RenderMode.LUT.6Bit="6-битова таблица за търсене"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-битова таблица за търсене"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-битова таблица за търсене"
Filter.Denoising="Деноализацията"
Filter.Denoising.Provider="Доставчик"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, задвижван от NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Сила"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Слаб"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Силен"
Filter.Displacement="Картографиране на изместването"
Filter.Displacement.Deprecated="Този филтър е остарял и е премахнат. Потребителите се приканват незабавно да преминат към филтъра \"Shader\" с примера \"displace.effect\"."
Filter.Displacement.File="Файл"
Filter.Displacement.Scale="Скала"
Filter.Displacement.Scale.Type="Тип мащабиране"
Filter.DynamicMask="Динамична маска"
Filter.DynamicMask.Input="Източник на входни данни"
Filter.DynamicMask.Channel="%s Канал"
Filter.DynamicMask.Channel.Value="Базова стойност"
Filter.DynamicMask.Channel.Multiplier="Мултипликатор"
Filter.DynamicMask.Channel.Input="%s Входна стойност"
Filter.SDFEffects="Ефекти на SDF"
Filter.SDFEffects.Shadow.Inner="Вътрешна сянка"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Вътрешна сянка Минимално разстояние"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Вътрешна сянка Максимално разстояние"
Filter.SDFEffects.Shadow.Inner.Offset.X="Отместване на вътрешната сянка X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Отместване на вътрешната сянка Y"
Filter.SDFEffects.Shadow.Inner.Color="Цвят на вътрешната сянка"
Filter.SDFEffects.Shadow.Inner.Alpha="Вътрешна сянка Alpha"
Filter.SDFEffects.Shadow.Outer="Външна сянка"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Външна сянка Минимално разстояние"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Максимално разстояние на външната сянка"
Filter.SDFEffects.Shadow.Outer.Offset.X="Отместване на външната сянка X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Отместване на външната сянка Y"
Filter.SDFEffects.Shadow.Outer.Color="Външен цвят на сянката"
Filter.SDFEffects.Shadow.Outer.Alpha="Външна сянка Alpha"
Filter.SDFEffects.Glow.Outer="Външен блясък"
Filter.SDFEffects.Glow.Outer.Color="Външен цвят на светене"
Filter.SDFEffects.Glow.Outer.Alpha="Външен блясък Alpha"
Filter.SDFEffects.Glow.Outer.Width="Външна ширина на светене"
Filter.SDFEffects.Glow.Outer.Sharpness="Острота на външното сияние"
Filter.SDFEffects.Glow.Inner="Вътрешно сияние"
Filter.SDFEffects.Glow.Inner.Color="Вътрешен цвят на блясъка"
Filter.SDFEffects.Glow.Inner.Alpha="Вътрешен блясък Alpha"
Filter.SDFEffects.Glow.Inner.Width="Ширина на вътрешното сияние"
Filter.SDFEffects.Glow.Inner.Sharpness="Вътрешно сияние Острота"
Filter.SDFEffects.Outline="Контур"
Filter.SDFEffects.Outline.Color="Цвят на контура"
Filter.SDFEffects.Outline.Alpha="Очертайте Alpha"
Filter.SDFEffects.Outline.Width="Ширина на контура"
Filter.SDFEffects.Outline.Offset="Отместване на контура"
Filter.SDFEffects.Outline.Sharpness="Острота на контура"
Filter.SDFEffects.SDF.Scale="Мащаб на текстурата на SDF"
Filter.SDFEffects.SDF.Threshold="Праг на SDF Alpha"
Filter.Transform="3D трансформация"
Filter.Transform.Camera="Камера"
Filter.Transform.Camera.Mode="Режим"
Filter.Transform.Camera.Mode.CornerPin="Ъглов щифт"
Filter.Transform.Camera.Mode.Orthographic="Ортографски"
Filter.Transform.Camera.Mode.Perspective="Перспектива"
Filter.Transform.Camera.FieldOfView="Поле на видимост"
Filter.Transform.Position="Позиция"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Скала"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Срязване"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Завъртане"
Filter.Transform.Rotation.X="Височина на наклона (X)"
Filter.Transform.Rotation.Y="Отклонение (Y)"
Filter.Transform.Rotation.Z="Преобръщане (Z)"
Filter.Transform.Rotation.Order="Ред на въртене"
Filter.Transform.Rotation.Order.XYZ="Наклон, отклонение, преобръщане"
Filter.Transform.Rotation.Order.XZY="Наклон, преобръщане, отклонение"
Filter.Transform.Rotation.Order.YXZ="Отклонение, наклон, преобръщане"
Filter.Transform.Rotation.Order.YZX="Накланяне, преобръщане, наклон"
Filter.Transform.Rotation.Order.ZXY="Преобръщане, наклон, отклонение"
Filter.Transform.Rotation.Order.ZYX="Преобръщане, отклонение, наклон"
Filter.Transform.Corners="Ъгли"
Filter.Transform.Corners.TopLeft="Горе вляво"
Filter.Transform.Corners.TopRight="В горния десен ъгъл"
Filter.Transform.Corners.BottomLeft="Долен ляв ъгъл"
Filter.Transform.Corners.BottomRight="Долен десен ъгъл"
Filter.Transform.Mipmapping="Активиране на Mipmapping"
Filter.Upscaling="Увеличаване на мащаба"
Filter.Upscaling.Provider="Доставчик"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, задвижвана от NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolution"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Скала"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Сила"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Слаб"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Силен"
Filter.VirtualGreenscreen="Виртуален зелен екран"
Filter.VirtualGreenscreen.Provider="Доставчик"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, задвижван от NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Режим"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Изпълнение"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Качество"
Source.Mirror="Източник: Mirror"
Source.Mirror.Source="Източник:"
Source.Mirror.Source.Audio="Активиране на аудио"
Source.Mirror.Source.Audio.Layout="Аудио оформление"
Source.Mirror.Source.Audio.Layout.Unknown="Неизвестно"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Стерео"
Source.Mirror.Source.Audio.Layout.StereoLFE="Стерео с LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadraphonic с LFE"
Source.Mirror.Source.Audio.Layout.Surround="Съраунд"
Source.Mirror.Source.Audio.Layout.FullSurround="Пълен съраунд"
Codec.AV1="AV1"
Codec.AV1.Profile="Профил"
Codec.AV1.Profile.Main="Основен"
Codec.AV1.Profile.High="Висока"
Codec.AV1.Profile.Professional="Професионален"
Codec.H264="H264"
Codec.H264.Profile="Профил"
Codec.H264.Profile.baseline="Базова линия"
Codec.H264.Profile.main="Основен"
Codec.H264.Profile.high="Висока"
Codec.H264.Profile.high444p="Висока 4: 4: 4 Предсказваща"
Codec.H264.Level="Ниво"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Профил"
Codec.HEVC.Profile.main="Основен"
Codec.HEVC.Profile.main10="Основен 10-битов"
Codec.HEVC.Profile.rext="Разширен обхват"
Codec.HEVC.Tier="Ниво"
Codec.HEVC.Tier.main="Основен"
Codec.HEVC.Tier.high="Висока"
Codec.HEVC.Level="Ниво"
Codec.ProRes.Profile="Профил"
Codec.ProRes.Profile.APCO="422 Пълномощно (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Стандарт (APCN)"
Codec.ProRes.Profile.APCH="422 Високо качество/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Високо качество/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Екстремно качество/XQ (AP4X)"
Codec.DNxHR.Profile="Профил"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -62,6 +62,7 @@ Encoder.AOM.AV1.Encoder="Enkodér"
Encoder.AOM.AV1.Encoder.Usage="Využití"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Dobrá kvalita"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Reálný čas"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Vše v rámci rámu"
Encoder.AOM.AV1.Encoder.CPUUsage="Využití CPU"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Velmi pomalu"
@ -80,33 +81,46 @@ Encoder.AOM.AV1.KeyFrames.IntervalType="Typ intervalu"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Snímky"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Sekundy"
Encoder.AOM.AV1.KeyFrames.Interval="Interval"
Encoder.AOM.AV1.RateControl="Řízení rychlosti"
Encoder.AOM.AV1.RateControl.Mode="Režim"
Encoder.AOM.AV1.RateControl.Mode.CBR="Konstantní bitrate (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Proměnný bitrate (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Omezená kvalita (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Konstantní kvalita (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Look-Ahead"
Encoder.AOM.AV1.RateControl.Limits="Omezení"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Přenosová rychlost"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Nedostatečný datový tok"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Překročení přenosové rychlosti"
Encoder.AOM.AV1.RateControl.Limits.Quality="Kvalitní"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Minimální kvantizer"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Maximální kvantizer"
Encoder.AOM.AV1.RateControl.Buffer="Zásobník"
Encoder.AOM.AV1.RateControl.Buffer.Size="Rozměr"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Počáteční velikost"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Optimální velikost"
Encoder.AOM.AV1.Advanced="Pokročilé"
Encoder.AOM.AV1.Advanced.Threads="Vlákna"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Vícevláknové zpracování na řádek"
Encoder.AOM.AV1.Advanced.Tile.Columns="Sloupce dlaždic"
Encoder.AOM.AV1.Advanced.Tile.Rows="Řádky dlaždic"
Encoder.AOM.AV1.Advanced.Tune="Ladění"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metrické"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (s předzpracováním)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (bez předběžného zpracování)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Obsah"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Obrazovka"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="Možnosti FFmpeg"
Encoder.FFmpeg.Suffix=" (přes FFmpeg)"
Encoder.FFmpeg.CustomSettings="Vlastní nastavení"
Encoder.FFmpeg.Threads="Počet vláken"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Klíčové snímky"
Encoder.FFmpeg.KeyFrames.IntervalType="Typ intervalu"
@ -114,12 +128,19 @@ Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Snímky"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Sekundy"
Encoder.FFmpeg.KeyFrames.Interval="Interval"
Encoder.FFmpeg.AMF.Deprecated="Tento kodér je zastaralý a bude brzy odstraněn. Uživatele vyzýváme, aby co nejdříve přešli na integrovaný kodér 'AMD HW H.264 (AVC)' nebo 'AMD HW H.265 (HEVC)'."
Encoder.FFmpeg.AMF.Preset="Profil"
Encoder.FFmpeg.AMF.Preset.Speed="Rychlost"
Encoder.FFmpeg.AMF.Preset.Balanced="Vyvážený"
Encoder.FFmpeg.AMF.Preset.Quality="Kvalitní"
Encoder.FFmpeg.AMF.RateControl="Možnosti řízení rychlosti"
Encoder.FFmpeg.AMF.RateControl.Mode="Režim"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Konstantní kvantizační parametr"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Proměnlivý datový tok (s omezením na špičku)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Proměnlivý datový tok (s omezením zpoždění)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Konstantní bitrate"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Podívejte se dopředu"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Přeskakování snímků"
Encoder.FFmpeg.AMF.RateControl.Limits="Omezení"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Velikost vyrovnávací paměti"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Cílový bitrate"
@ -130,37 +151,65 @@ Encoder.FFmpeg.AMF.RateControl.QP.P="QP P-snímků"
Encoder.FFmpeg.AMF.RateControl.QP.B="QP B-snímků"
Encoder.FFmpeg.AMF.Other="Ostatní možnosti"
Encoder.FFmpeg.AMF.Other.BFrames="Maximum B-snímků"
Encoder.FFmpeg.AMF.Other.BFrameReferences="Reference na rám B"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referenční snímky"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Prosazování rozvoje lidských zdrojů"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Oddělovač přístupových jednotek"
Encoder.FFmpeg.NVENC.Preset="Profil"
Encoder.FFmpeg.NVENC.Preset.default="Výchozí"
Encoder.FFmpeg.NVENC.Preset.slow="Pomalý"
Encoder.FFmpeg.NVENC.Preset.medium="Střední"
Encoder.FFmpeg.NVENC.Preset.fast="Rychlý"
Encoder.FFmpeg.NVENC.Preset.hp="Vysoký výkon"
Encoder.FFmpeg.NVENC.Preset.hq="Vysoká kvalita"
Encoder.FFmpeg.NVENC.Preset.bd="Disk BluRay"
Encoder.FFmpeg.NVENC.Preset.ll="Nízká odezva"
Encoder.FFmpeg.NVENC.Preset.llhq="Nízká odezva a Vysoká kvalita"
Encoder.FFmpeg.NVENC.Preset.llhp="Nízká odezva a Vysoký výkon"
Encoder.FFmpeg.NVENC.Preset.lossless="Bezztrátový"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Bezztrátový a Vysoký výkon"
Encoder.FFmpeg.NVENC.Preset.p1="Nejrychlejší (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Rychlejší (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Rychle (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Střední (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Pomalý (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Pomalejší (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Nejpomalejší (P7)"
Encoder.FFmpeg.NVENC.Tune="Ladění"
Encoder.FFmpeg.NVENC.Tune.hq="Vysoká kvalita"
Encoder.FFmpeg.NVENC.Tune.ll="Nízká odezva"
Encoder.FFmpeg.NVENC.Tune.ull="Ultra nízká odezva"
Encoder.FFmpeg.NVENC.Tune.lossless="Bezztrátový"
Encoder.FFmpeg.NVENC.RateControl="Možnosti řízení rychlosti"
Encoder.FFmpeg.NVENC.RateControl.Mode="Režim"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Parametr konstantní kvantizace"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Proměnný bitrate"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Konstantní bitrate"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Dva průchody"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Víceprůchodové"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Jeden průchod"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Dva průchody při čtvrtinovém rozlišení"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Dva průchody při plném rozlišení"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Podívejte se dopředu"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Adaptivní rámy I"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptivní rámečky B"
Encoder.FFmpeg.NVENC.RateControl.Limits="Omezení"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Velikost vyrovnávací paměti"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Cílová kvalita"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Cílový bitrate"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maximální bitrate"
Encoder.FFmpeg.NVENC.RateControl.QP="Parametry kvantizace (QP)"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimální QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maximální QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="QP I-snímků"
Encoder.FFmpeg.NVENC.RateControl.QP.P="QP P-snímků"
Encoder.FFmpeg.NVENC.RateControl.QP.B="QP B-snímků"
Encoder.FFmpeg.NVENC.AQ="Adaptivní kvantizace"
Encoder.FFmpeg.NVENC.AQ.Spatial="Prostorová adaptivní kvantizace"
Encoder.FFmpeg.NVENC.AQ.Strength="Prostorová adaptivní kvantizační síla"
Encoder.FFmpeg.NVENC.AQ.Temporal="Časově adaptivní kvantizace"
Encoder.FFmpeg.NVENC.Other="Ostatní možnosti"
Encoder.FFmpeg.NVENC.Other.BFrames="Maximum B-snímků"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Referenční režim B-snímku"
@ -169,7 +218,9 @@ Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Pouze B-snímky/2 budou p
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Každý B-snímek bude použit jako reference"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Nulová odezva"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Vážená předpověď"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Rámečky P bez odkazu"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referenční snímky"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Stupnice klíčových snímků s malým zpožděním"
Blur.Type.Box="Box"
Blur.Type.BoxLinear="Box lineární"
@ -211,6 +262,7 @@ Filter.AutoFraming.Motion.Smoothing="Vyhlazování"
Filter.AutoFraming.Motion.Prediction="Předpověď"
Filter.AutoFraming.Framing="Možnosti snímkování"
Filter.AutoFraming.Framing.Stability="Stabilita"
Filter.AutoFraming.Framing.Padding="Vycpávky"
Filter.AutoFraming.Framing.Offset="Kompenzace"
Filter.AutoFraming.Framing.AspectRatio="Poměr stran"
Filter.AutoFraming.Provider="Poskytovatel"
@ -268,12 +320,15 @@ Filter.ColorGrade.Offset.All="Posun všech kanálů"
Filter.ColorGrade.Tint="Tón"
Filter.ColorGrade.Tint.Detection="Metoda detekce tónu jasového kanálu"
Filter.ColorGrade.Tint.Detection.HSV="Saturace"
Filter.ColorGrade.Tint.Detection.HSL="Odstín Sytost Světlost"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Režim odstínu Luma"
Filter.ColorGrade.Tint.Mode.Linear="Lineární"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Exponent odstínu Luma"
Filter.ColorGrade.Tint.Shadow.Red="Červený tón stínů"
Filter.ColorGrade.Tint.Shadow.Green="Zelený tón stínů"
Filter.ColorGrade.Tint.Shadow.Blue="Modrý tón stínů"
@ -296,20 +351,35 @@ Filter.ColorGrade.RenderMode.LUT.6Bit="6-bitová vyhledávací tabulka"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-bitová vyhledávací tabulka"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-bitová vyhledávací tabulka"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Poskytovatel"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, využívá NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Síla"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Slabé"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Silný"
Filter.Displacement="Displacement Mapping"
Filter.Displacement.Deprecated="Tento filtr je zastaralý a byl odstraněn. Vyzýváme uživatele, aby okamžitě přešli na filtr 'Shader' s příkladem 'displace.effect'."
Filter.Displacement.File="Soubor"
Filter.Displacement.Scale="Měřítko"
Filter.Displacement.Scale.Type="Typ škálování"
Filter.DynamicMask="Dynamická maska"
Filter.DynamicMask.Input="Zdroj vstupu"
Filter.DynamicMask.Channel="%s Kanál"
Filter.DynamicMask.Channel.Value="Základní hodnota"
Filter.DynamicMask.Channel.Multiplier="Násobitel"
Filter.DynamicMask.Channel.Input="%s Vstupní hodnota"
Filter.SDFEffects="SDF efekty"
Filter.SDFEffects.Shadow.Inner="Vnitřní stín"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Minimální vzdálenost vnitřního stínu"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Maximální vzdálenost vnitřního stínu"
Filter.SDFEffects.Shadow.Inner.Offset.X="Posun vnitřního stínu X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Posun vnitřního stínu Y"
Filter.SDFEffects.Shadow.Inner.Color="Barva vnitřního stínu"
Filter.SDFEffects.Shadow.Inner.Alpha="Vnitřní stín Alpha"
Filter.SDFEffects.Shadow.Outer="Vnější stín"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Minimální vzdálenost vnějšího stínu"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Maximální vzdálenost vnějšího stínu"
@ -321,10 +391,27 @@ Filter.SDFEffects.Glow.Outer="Vnější záře"
Filter.SDFEffects.Glow.Outer.Color="Barva vnější záře"
Filter.SDFEffects.Glow.Outer.Alpha="Průhlednost vnější záře"
Filter.SDFEffects.Glow.Outer.Width="Šířka vnější záře"
Filter.SDFEffects.Glow.Outer.Sharpness="Ostrost vnější záře"
Filter.SDFEffects.Glow.Inner="Vnitřní záře"
Filter.SDFEffects.Glow.Inner.Color="Barva vnitřní záře"
Filter.SDFEffects.Glow.Inner.Alpha="Vnitřní záře Alpha"
Filter.SDFEffects.Glow.Inner.Width="Šířka vnitřní záře"
Filter.SDFEffects.Glow.Inner.Sharpness="Vnitřní záře Ostrost"
Filter.SDFEffects.Outline="Náčrt"
Filter.SDFEffects.Outline.Color="Obrysová barva"
Filter.SDFEffects.Outline.Alpha="Obrys Alpha"
Filter.SDFEffects.Outline.Width="Šířka obrysu"
Filter.SDFEffects.Outline.Offset="Posun obrysu"
Filter.SDFEffects.Outline.Sharpness="Ostrost obrysů"
Filter.SDFEffects.SDF.Scale="Měřítko textury SDF"
Filter.SDFEffects.SDF.Threshold="Prahová hodnota SDF Alpha"
Filter.Transform="3D transformace"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Režim"
Filter.Transform.Camera.Mode.CornerPin="Rohový kolík"
Filter.Transform.Camera.Mode.Orthographic="Ortografické"
Filter.Transform.Camera.Mode.Perspective="Perspektiva"
Filter.Transform.Camera.FieldOfView="Zorné pole"
Filter.Transform.Position="Pozice"
Filter.Transform.Position.X="X"
@ -333,6 +420,7 @@ Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Měřítko"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Střih"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Otáčení"
@ -353,11 +441,17 @@ Filter.Transform.Corners.BottomLeft="Levý spodní"
Filter.Transform.Corners.BottomRight="Pravý spodní"
Filter.Transform.Mipmapping="Zapnout mipmapping"
Filter.Upscaling="Zvyšování rozlišení"
Filter.Upscaling.Provider="Poskytovatel"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, využívá NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolution"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Měřítko"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Síla"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Slabé"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Silný"
Filter.VirtualGreenscreen="Virtuální zelená obrazovka"
Filter.VirtualGreenscreen.Provider="Poskytovatel"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, využívá NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Režim"
@ -380,17 +474,25 @@ Source.Mirror.Source.Audio.Layout.FullSurround="Plný prostorový zvuk"
Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Hlavní"
Codec.AV1.Profile.High="Vysoká"
Codec.AV1.Profile.Professional="Profesionální"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Základní údaje"
Codec.H264.Profile.main="Hlavní"
Codec.H264.Profile.high="Vysoká"
Codec.H264.Profile.high444p="Vysoký 4:4:4 Prediktivní"
Codec.H264.Level="Úroveň"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Hlavní"
Codec.HEVC.Profile.main10="Hlavní 10bitový"
Codec.HEVC.Profile.rext="Rozšířený rozsah"
Codec.HEVC.Tier="Úroveň"
Codec.HEVC.Tier.main="Hlavní"
Codec.HEVC.Tier.high="Vysoká"
Codec.HEVC.Level="Úroveň"
Codec.ProRes.Profile="Profil"

View file

@ -56,31 +56,458 @@ UI.Updater.Menu.Channel.Candidate="Kandidat"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alfa"
Encoder.AOM.AV1="AOM AV1 (direkte)"
Encoder.AOM.AV1.Deprecated="Denne encoder er forældet og vil snart blive fjernet. Brugerne opfordres til at skifte til den integrerede \"SVT-AV1\"- eller \"AOM AV1\"-koder så hurtigt som muligt."
Encoder.AOM.AV1.Encoder="Encoder"
Encoder.AOM.AV1.Encoder.Usage="Anvendelse"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="God kvalitet"
Encoder.AOM.AV1.Encoder.Usage.RealTime="I realtid"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Alle Intra-Frame"
Encoder.AOM.AV1.Encoder.CPUUsage="CPU-forbrug"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Meget langsom"
Encoder.AOM.AV1.Encoder.CPUUsage.2="Langsommere"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Langsom"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Medium"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Hurtig"
Encoder.AOM.AV1.Encoder.CPUUsage.6="Hurtigere"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Meget hurtigt"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Super hurtig"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultrahurtig"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Vanvittigt hurtig"
Encoder.AOM.AV1.Encoder.Profile="Profil"
Encoder.AOM.AV1.KeyFrames="Nøgle-ramme"
Encoder.AOM.AV1.KeyFrames.IntervalType="Interval type"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Rammer"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Sekunder"
Encoder.AOM.AV1.KeyFrames.Interval="Interval"
Encoder.AOM.AV1.RateControl="Styring af sats"
Encoder.AOM.AV1.RateControl.Mode="Tilstand"
Encoder.AOM.AV1.RateControl.Mode.CBR="Konstant bitrate (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Variabel bitrate (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Begrænset kvalitet (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Konstant kvalitet (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Fremadskuende"
Encoder.AOM.AV1.RateControl.Limits="Grænser"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Underskridelse af bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Overskridelse af bitrate"
Encoder.AOM.AV1.RateControl.Limits.Quality="Kvalitet"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Minimum kvantisator"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Maksimal kvantisator"
Encoder.AOM.AV1.RateControl.Buffer="Buffer"
Encoder.AOM.AV1.RateControl.Buffer.Size="Størrelse"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Oprindelig størrelse"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Optimal størrelse"
Encoder.AOM.AV1.Advanced="Avanceret"
Encoder.AOM.AV1.Advanced.Threads="Tråde"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-Threading pr. række"
Encoder.AOM.AV1.Advanced.Tile.Columns="Flisesøjler"
Encoder.AOM.AV1.Advanced.Tile.Rows="Fliserækker"
Encoder.AOM.AV1.Advanced.Tune="Afstemning"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metrisk"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (med forbehandling)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (uden forbehandling)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Indhold"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Skærm"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="FFmpeg Indstillinger"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Brugerdefinerede Indstillinger"
Encoder.FFmpeg.Threads="Antal af tråde"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Nøglerammer"
Encoder.FFmpeg.KeyFrames.IntervalType="Interval type"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Rammer"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Sekunder"
Encoder.FFmpeg.KeyFrames.Interval="Interval"
Encoder.FFmpeg.AMF.Deprecated="Denne encoder er forældet og vil snart blive fjernet. Brugere opfordres til at migrere til den integrerede \"AMD HW H.264 (AVC)\" eller \"AMD HW H.265 (HEVC)\" encoder så hurtigt som muligt."
Encoder.FFmpeg.AMF.Preset="Forudindstillet"
Encoder.FFmpeg.AMF.Preset.Speed="Hastighed"
Encoder.FFmpeg.AMF.Preset.Balanced="Balanceret"
Encoder.FFmpeg.AMF.Preset.Quality="Kvalitet"
Encoder.FFmpeg.AMF.RateControl="Valgmuligheder for styring af hastighed"
Encoder.FFmpeg.AMF.RateControl.Mode="Tilstand"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Konstant kvantiseringsparameter"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Variabel bitrate (Peak Constrained)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Variabel bithastighed (med begrænsede ventetider)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Konstant bitrate"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Se fremad"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Springning af rammer"
Encoder.FFmpeg.AMF.RateControl.Limits="Grænser"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Bufferstørrelse"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Målbitrate"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Maksimal bithastighed"
Encoder.FFmpeg.AMF.RateControl.QP="Kvantiseringsparametre"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-ramme QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-ramme QP"
Encoder.FFmpeg.AMF.Other="Andre muligheder"
Encoder.FFmpeg.AMF.Other.BFrames="Maksimum B-rammer"
Encoder.FFmpeg.AMF.Other.BFrameReferences="B-ramme referencer"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referencerammer"
Encoder.FFmpeg.AMF.Other.EnforceHRD="håndhæve HRD"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Access Unit Delimiter"
Encoder.FFmpeg.NVENC.Preset="Forudindstillet"
Encoder.FFmpeg.NVENC.Preset.default="Standard"
Encoder.FFmpeg.NVENC.Preset.slow="Langsom"
Encoder.FFmpeg.NVENC.Preset.medium="Medium"
Encoder.FFmpeg.NVENC.Preset.fast="Hurtig"
Encoder.FFmpeg.NVENC.Preset.hp="Høj ydeevne"
Encoder.FFmpeg.NVENC.Preset.hq="Høj kvalitet"
Encoder.FFmpeg.NVENC.Preset.bd="BluRay-disk"
Encoder.FFmpeg.NVENC.Preset.ll="Lav latenstid"
Encoder.FFmpeg.NVENC.Preset.llhq="Lav latenstid Høj kvalitet"
Encoder.FFmpeg.NVENC.Preset.llhp="Lav latenstid Høj ydeevne"
Encoder.FFmpeg.NVENC.Preset.lossless="Lossless"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Tabsfri høj ydeevne"
Encoder.FFmpeg.NVENC.Preset.p1="Hurtigste (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Hurtigere (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Hurtig (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Medium (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Langsom (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Langsommere (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Langsomste (P7)"
Encoder.FFmpeg.NVENC.Tune="Afstemning"
Encoder.FFmpeg.NVENC.Tune.hq="Høj kvalitet"
Encoder.FFmpeg.NVENC.Tune.ll="Lav latenstid"
Encoder.FFmpeg.NVENC.Tune.ull="Ultra lav latenstid"
Encoder.FFmpeg.NVENC.Tune.lossless="Lossless"
Encoder.FFmpeg.NVENC.RateControl="Valgmuligheder for styring af hastighed"
Encoder.FFmpeg.NVENC.RateControl.Mode="Tilstand"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Konstant kvantiseringsparameter"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Variabel bitrate"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Konstant bitrate"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="To pas"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Enkelt pas"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="To gange ved kvartalsvis opløsning"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="To gange ved fuld opløsning"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Se fremad"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Adaptive I-rammer"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptive B-rammer"
Encoder.FFmpeg.NVENC.RateControl.Limits="Grænser"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Bufferstørrelse"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Målkvalitet"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Målbitrate"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maksimal bithastighed"
Encoder.FFmpeg.NVENC.RateControl.QP="Kvantiseringsparametre"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimum QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maksimal QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-ramme QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-ramme QP"
Encoder.FFmpeg.NVENC.AQ="Adaptiv kvantisering"
Encoder.FFmpeg.NVENC.AQ.Spatial="Rumlig adaptiv kvantisering"
Encoder.FFmpeg.NVENC.AQ.Strength="Spatial adaptiv kvantiseringsstyrke"
Encoder.FFmpeg.NVENC.AQ.Temporal="Temporal adaptiv kvantisering"
Encoder.FFmpeg.NVENC.Other="Andre muligheder"
Encoder.FFmpeg.NVENC.Other.BFrames="Maksimum B-rammer"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-Frame-referencetilstand"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Der vil ikke blive anvendt B-rammer som reference"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Kun B-rammer/2 vil blive anvendt som reference"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Hvert B-billede vil blive anvendt som reference"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Nul forsinkelse"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Vægtet forudsigelse"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="P-rammer uden reference"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referencerammer"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Lav forsinkelse Key-Frame-skala"
Blur.Type.Box="Boks"
Blur.Type.BoxLinear="Box Lineær"
Blur.Type.Gaussian="Gaussisk"
Blur.Type.GaussianLinear="Gaussisk lineær"
Blur.Type.DualFiltering="Dobbelt filtrering"
Blur.Subtype.Area="Område"
Blur.Subtype.Directional="Retningsbestemt"
Blur.Subtype.Rotational="Roterende"
Blur.Subtype.Zoom="Zoom"
Shader="Shader"
Shader.Refresh="Indstillinger og parametre for opdatering"
Shader.Shader="Indstillinger for shader"
Shader.Shader.File="Fil"
Shader.Shader.Technique="Teknik"
Shader.Shader.Size="Størrelse"
Shader.Shader.Size.Width="Bredde"
Shader.Shader.Size.Height="Højde"
Shader.Shader.Seed="Randomiseringsfrø"
Shader.Parameters="Shader-parametre"
Shader.Parameter.Texture.Type="Type"
Shader.Parameter.Texture.Type.File="Fil"
Shader.Parameter.Texture.Type.Source="Kilde"
Shader.Parameter.Texture.File="Fil"
Shader.Parameter.Texture.Source="Kilde"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.AutoFraming="Automatisk indramning"
Filter.AutoFraming.Tracking="Indstillinger for sporing"
Filter.AutoFraming.Tracking.Mode="Tilstand"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Gruppe"
Filter.AutoFraming.Tracking.Frequency="Frekvens"
Filter.AutoFraming.Motion="Indstillinger for bevægelse"
Filter.AutoFraming.Motion.Smoothing="Udjævning"
Filter.AutoFraming.Motion.Prediction="Forudsigelse"
Filter.AutoFraming.Framing="Muligheder for indramning"
Filter.AutoFraming.Framing.Stability="Stabilitet"
Filter.AutoFraming.Framing.Padding="Polstring"
Filter.AutoFraming.Framing.Offset="Offset"
Filter.AutoFraming.Framing.AspectRatio="Aspektforhold"
Filter.AutoFraming.Provider="Udbyder"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection, drevet af NVIDIA® Broadcast"
Filter.Blur="Slør"
Filter.Blur.Type="Type"
Filter.Blur.Subtype="Undertype"
Filter.Blur.Size="Størrelse"
Filter.Blur.Angle="Vinkel (grader)"
Filter.Blur.Center.X="Center (X) (Procent)"
Filter.Blur.Center.Y="Center (Y) (Procent)"
Filter.Blur.StepScale="Trinskalering"
Filter.Blur.StepScale.X="Trin Skala X"
Filter.Blur.StepScale.Y="Trin Skala Y"
Filter.Blur.Mask="Påfør en maske"
Filter.Blur.Mask.Type="Masketype"
Filter.Blur.Mask.Type.Region="Region"
Filter.Blur.Mask.Type.Image="Billede"
Filter.Blur.Mask.Type.Source="Kilde"
Filter.Blur.Mask.Region.Left="Venstre kant"
Filter.Blur.Mask.Region.Top="Øverste kant"
Filter.Blur.Mask.Region.Right="Højre kant"
Filter.Blur.Mask.Region.Bottom="Nederste kant"
Filter.Blur.Mask.Region.Feather="Område med fjer"
Filter.Blur.Mask.Region.Feather.Shift="Skift af fjer"
Filter.Blur.Mask.Region.Invert="Omvendt område"
Filter.Blur.Mask.Image="Billedmaske"
Filter.Blur.Mask.Source="Kilde Maske"
Filter.Blur.Mask.Color="Maske farvefilter"
Filter.Blur.Mask.Alpha="Maske-alfa-filter"
Filter.Blur.Mask.Multiplier="Maske multiplikator"
Filter.ColorGrade="Farveklassificering"
Filter.ColorGrade.Lift="Løft"
Filter.ColorGrade.Lift.Red="Rødt løft"
Filter.ColorGrade.Lift.Green="Grønt løft"
Filter.ColorGrade.Lift.Blue="Blå lift"
Filter.ColorGrade.Lift.All="Alle elevatorer"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Rød Gamma"
Filter.ColorGrade.Gamma.Green="Grøn Gamma"
Filter.ColorGrade.Gamma.Blue="Blå Gamma"
Filter.ColorGrade.Gamma.All="Alle Gamma"
Filter.ColorGrade.Gain="Gain"
Filter.ColorGrade.Gain.Red="Rød forstærkning"
Filter.ColorGrade.Gain.Green="Grøn gevinst"
Filter.ColorGrade.Gain.Blue="Blå forstærkning"
Filter.ColorGrade.Gain.All="Alle gevinster"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Rød forskydning"
Filter.ColorGrade.Offset.Green="Grønt modregning"
Filter.ColorGrade.Offset.Blue="Blå forskydning"
Filter.ColorGrade.Offset.All="Alle forskydninger"
Filter.ColorGrade.Tint="Tint"
Filter.ColorGrade.Tint.Detection="Tint Luma-detektionsmetode"
Filter.ColorGrade.Tint.Detection.HSV="Farvetone Mætning Værdi"
Filter.ColorGrade.Tint.Detection.HSL="Farvetone Mætning Lysstyrke Lysstyrke"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Tint Luma-tilstand"
Filter.ColorGrade.Tint.Mode.Linear="Lineær"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent"
Filter.ColorGrade.Tint.Shadow.Red="Skygge rødt skær"
Filter.ColorGrade.Tint.Shadow.Green="Skygge grønt farvetone"
Filter.ColorGrade.Tint.Shadow.Blue="Skyggeblå nuance"
Filter.ColorGrade.Tint.Midtone.Red="Midtone Red Tint"
Filter.ColorGrade.Tint.Midtone.Green="Midtone Green Tint"
Filter.ColorGrade.Tint.Midtone.Blue="Midtone Blue Tint"
Filter.ColorGrade.Tint.Highlight.Red="Fremhævning af rød farve"
Filter.ColorGrade.Tint.Highlight.Green="Fremhævelse grønt skær"
Filter.ColorGrade.Tint.Highlight.Blue="Fremhævning Blå nuance"
Filter.ColorGrade.Correction="Farvekorrektion"
Filter.ColorGrade.Correction.Hue="Farveskift"
Filter.ColorGrade.Correction.Saturation="Mætning"
Filter.ColorGrade.Correction.Lightness="Lethed"
Filter.ColorGrade.Correction.Contrast="Kontrast"
Filter.ColorGrade.RenderMode="Rendertilstand"
Filter.ColorGrade.RenderMode.Direct="Direkte gengivelse"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-bit opslagstabel"
Filter.ColorGrade.RenderMode.LUT.4Bit="4-bit opslagstabel"
Filter.ColorGrade.RenderMode.LUT.6Bit="6-bits opslagstabel"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-bit opslagstabel"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-bit opslagstabel"
Filter.Denoising="Afstøjning"
Filter.Denoising.Provider="Udbyder"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, drevet af NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Styrke"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Svag"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Stærk"
Filter.Displacement="Kortlægning af forskydning"
Filter.Displacement.Deprecated="Dette filter er forældet og er blevet fjernet. Brugere opfordres til at skifte til filteret \"Shader\" med eksemplet \"displace.effect\" med det samme."
Filter.Displacement.File="Fil"
Filter.Displacement.Scale="Skala"
Filter.Displacement.Scale.Type="Skaleringstype"
Filter.DynamicMask="Dynamisk maske"
Filter.DynamicMask.Input="Indgangskilde"
Filter.DynamicMask.Channel="%s Kanal"
Filter.DynamicMask.Channel.Value="Basisværdi"
Filter.DynamicMask.Channel.Multiplier="Multiplikator"
Filter.DynamicMask.Channel.Input="%s Indgangsværdi"
Filter.SDFEffects="SDF-effekter"
Filter.SDFEffects.Shadow.Inner="Indre skygge"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Mindsteafstand for indre skygge"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Indre skygge Maksimal afstand"
Filter.SDFEffects.Shadow.Inner.Offset.X="Indre skygge forskydning X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Indre skygge forskydning Y"
Filter.SDFEffects.Shadow.Inner.Color="Indvendig skyggefarve"
Filter.SDFEffects.Shadow.Inner.Alpha="Indre skygge Alpha"
Filter.SDFEffects.Shadow.Outer="Ydre skygge"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Ydre skygge Minimumsafstand"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Ydre skygge Maksimal afstand"
Filter.SDFEffects.Shadow.Outer.Offset.X="Udvendig skyggeforskydning X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Ydre skygge forskydning Y"
Filter.SDFEffects.Shadow.Outer.Color="Ydre skyggefarve"
Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
Filter.SDFEffects.Glow.Outer="Ydre glød"
Filter.SDFEffects.Glow.Outer.Color="Ydre glød farve"
Filter.SDFEffects.Glow.Outer.Alpha="Ydre glød Alpha"
Filter.SDFEffects.Glow.Outer.Width="Udvendig glød bredde"
Filter.SDFEffects.Glow.Outer.Sharpness="Udvendig glød Skarphed"
Filter.SDFEffects.Glow.Inner="Indre glød"
Filter.SDFEffects.Glow.Inner.Color="Indvendig glød farve"
Filter.SDFEffects.Glow.Inner.Alpha="Indre glød Alpha"
Filter.SDFEffects.Glow.Inner.Width="Indre glød bredde"
Filter.SDFEffects.Glow.Inner.Sharpness="Indre glød Skarphed"
Filter.SDFEffects.Outline="Oversigt"
Filter.SDFEffects.Outline.Color="Omridsfarve"
Filter.SDFEffects.Outline.Alpha="Omrids Alpha"
Filter.SDFEffects.Outline.Width="Konturbredde"
Filter.SDFEffects.Outline.Offset="Outline-offset"
Filter.SDFEffects.Outline.Sharpness="Skarphed af omrids"
Filter.SDFEffects.SDF.Scale="SDF-teksturskala"
Filter.SDFEffects.SDF.Threshold="SDF-alfa-tærskel"
Filter.Transform="3D-transformation"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Tilstand"
Filter.Transform.Camera.Mode.CornerPin="Hjørnestift"
Filter.Transform.Camera.Mode.Orthographic="Ortografisk"
Filter.Transform.Camera.Mode.Perspective="Perspektiv"
Filter.Transform.Camera.FieldOfView="Synsfelt"
Filter.Transform.Position="Position"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Skala"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Skæring"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotation"
Filter.Transform.Rotation.X="Stigning (X)"
Filter.Transform.Rotation.Y="Givning (Y)"
Filter.Transform.Rotation.Z="Rulning (Z)"
Filter.Transform.Rotation.Order="Rotationsrækkefølge"
Filter.Transform.Rotation.Order.XYZ="Stigning, gydning, rulning"
Filter.Transform.Rotation.Order.XZY="Stigning, rulning, gydning"
Filter.Transform.Rotation.Order.YXZ="Giv, pitch, rul"
Filter.Transform.Rotation.Order.YZX="Giv, rul, stigning"
Filter.Transform.Rotation.Order.ZXY="Rulning, pitch, gydning"
Filter.Transform.Rotation.Order.ZYX="Rulning, gydning, hældning"
Filter.Transform.Corners="Hjørner"
Filter.Transform.Corners.TopLeft="Øverst til venstre"
Filter.Transform.Corners.TopRight="Øverst til højre"
Filter.Transform.Corners.BottomLeft="Nederst til venstre"
Filter.Transform.Corners.BottomRight="Nederst til højre"
Filter.Transform.Mipmapping="Aktiver Mipmapping"
Filter.Upscaling="Opskalering"
Filter.Upscaling.Provider="Udbyder"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, drevet af NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super opløsning"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skala"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Styrke"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Svag"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Stærk"
Filter.VirtualGreenscreen="Virtuel grøn skærm"
Filter.VirtualGreenscreen.Provider="Udbyder"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, drevet af NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Tilstand"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Ydelse"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kvalitet"
Source.Mirror="Kilde spejl"
Source.Mirror.Source="Kilde"
Source.Mirror.Source.Audio="Aktiver lyd"
Source.Mirror.Source.Audio.Layout="Layout af lyd"
Source.Mirror.Source.Audio.Layout.Unknown="Ukendt"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo med LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadrafonisk"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadrafonisk med LFE"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Fuld surround"
Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Vigtigste"
Codec.AV1.Profile.High="Høj"
Codec.AV1.Profile.Professional="Professionel"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Baseline"
Codec.H264.Profile.main="Vigtigste"
Codec.H264.Profile.high="Høj"
Codec.H264.Profile.high444p="Høj 4:4:4:4 Forudsigelig"
Codec.H264.Level="Niveau"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Vigtigste"
Codec.HEVC.Profile.main10="Main 10-bit"
Codec.HEVC.Profile.rext="Udvidet rækkevidde"
Codec.HEVC.Tier="Niveau"
Codec.HEVC.Tier.main="Vigtigste"
Codec.HEVC.Tier.high="Høj"
Codec.HEVC.Level="Niveau"
Codec.ProRes.Profile="Profil"
Codec.ProRes.Profile.APCO="422 fuldmagt (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
Codec.ProRes.Profile.APCH="422 Høj kvalitet/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Høj kvalitet/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Ekstrem kvalitet/XQ (AP4X)"
Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4:4)"

View file

@ -51,9 +51,13 @@ UI.Updater.GitHubPermission.Text="Um manuelle oder automatische Updateprüfungen
UI.Updater.Menu.CheckForUpdates="Prüfe auf Updates"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatische Updateprüfung"
UI.Updater.Menu.Channel="Updatekanal"
UI.Updater.Menu.Channel.Stable="Stabil"
UI.Updater.Menu.Channel.Candidate="Kandidat"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alpha"
Encoder.AOM.AV1="AOM AV1 (direkt)"
Encoder.AOM.AV1.Deprecated="Dieser Encoder ist veraltet und wird bald entfernt werden. Benutzer werden dringend gebeten, so bald wie möglich auf den integrierten 'SVT-AV1' oder 'AOM AV1' Encoder zu wechseln."
Encoder.AOM.AV1.Encoder="Kodierer"
Encoder.AOM.AV1.Encoder.Usage="Verwendungszweck"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Gute Qualität"
@ -124,6 +128,7 @@ Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Bilder"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Sekunden"
Encoder.FFmpeg.KeyFrames.Interval="Intervall"
Encoder.FFmpeg.AMF.Deprecated="Dieser Encoder ist veraltet und wird bald entfernt werden. Benutzer werden dringend gebeten, so bald wie möglich auf den integrierten 'AMD HW H.264 (AVC)' oder 'AMD HW H.265 (HEVC)' Encoder umzusteigen."
Encoder.FFmpeg.AMF.Preset="Voreinstellung"
Encoder.FFmpeg.AMF.Preset.Speed="Geschwindigkeit"
Encoder.FFmpeg.AMF.Preset.Balanced="Ausgeglichen"
@ -355,6 +360,7 @@ Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Schwach"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Stark"
Filter.Displacement="Verschiebungs-Mapping"
Filter.Displacement.Deprecated="Dieser Filter ist veraltet und wurde entfernt. Benutzer werden dringend gebeten, sofort auf den Filter 'Shader' mit dem Beispiel 'displace.effect' umzusteigen."
Filter.Displacement.File="Datei"
Filter.Displacement.Scale="Skalierung"
Filter.Displacement.Scale.Type="Skalierungsart"

View file

@ -1,30 +1,513 @@
Advanced="Προηγμένες επιλογές"
Manual.Open="Ανοιχτό εγχειρίδιο"
Channel.Red="Κόκκινο"
Channel.Green="Πράσινο"
Channel.Blue="Μπλε"
Channel.Alpha="Alpha"
FileType.Image="Εικόνα"
FileType.Images="Εικόνες"
FileType.Video="Βίντεο"
FileType.Videos="Βίντεο"
FileType.Sound="Ήχος"
FileType.Sounds="Ακούγεται"
FileType.Effect="Επίδραση"
FileType.Effects="Αποτελέσματα"
SourceType.Source="Πηγή"
SourceType.Scene="Σκηνή"
State.Disabled="Άτομα με ειδικές ανάγκες"
State.Enabled="Ενεργοποιημένο"
State.Manual="Χειροκίνητο"
State.Automatic="Αυτόματο"
State.Default="Προεπιλογή"
UI.Menu="StreamFX"
UI.Menu.Wiki="Διαβάστε το Wiki"
UI.Menu.Support="Βοήθεια & & Υποστήριξη"
UI.Menu.Website="Επισκεφθείτε την ιστοσελίδα της StreamFX"
UI.Menu.Discord="Εγγραφείτε στο Discord της StreamFX"
UI.Menu.Twitter="Ακολουθήστε την StreamFX στο Twitter"
UI.Menu.YouTube="Εγγραφείτε στο StreamFX στο YouTube"
UI.Menu.About="Σχετικά με την StreamFX"
UI.About.Title="Σχετικά με την StreamFX"
UI.About.Text="<html><head/><body><p>Το StreamFX καθίσταται εφικτό χάρη σε όλους τους υποστηρικτές στο <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, στο <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a>, και σε όσους κάνουν δωρεές μέσω του <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Πρόσθετες ευχαριστίες απευθύνονται σε όλους τους μεταφραστές που βοηθούν με την τοπική προσαρμογή στο <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Είστε όλοι καταπληκτικοί!</p></body></html>"
UI.About.Role.Contributor="Συντελεστής"
UI.About.Role.Translator="Μεταφραστής"
UI.About.Role.Supporter="Υποστηρικτής"
UI.About.Version="Έκδοση:"
UI.Updater.Dialog.Title="StreamFX Έκδοση %s είναι τώρα διαθέσιμη!"
UI.Updater.Dialog.Text="Μια νέα έκδοση του StreamFX είναι διαθέσιμη για λήψη."
UI.Updater.Dialog.Version.Current="Τρέχουσα έκδοση:"
UI.Updater.Dialog.Version.Latest="Τελευταία έκδοση:"
UI.Updater.Dialog.Button.Ok="Άνοιγμα σελίδας λήψης"
UI.Updater.Dialog.Button.Cancel="Θύμισέ μου αργότερα"
UI.Updater.GitHubPermission.Title="Το StreamFX απαιτεί την άδειά σας για να συνδεθεί στο GitHub!"
UI.Updater.GitHubPermission.Text="Προκειμένου να παρέχει χειροκίνητο ή αυτοματοποιημένο έλεγχο ενημερώσεων, το StreamFX βασίζεται στο API του GitHub για την ανάκτηση των πιο πρόσφατων πληροφοριών.<br>Παρακαλούμε διαβάστε τη δήλωση απορρήτου <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Github</span></a>, και κάντε κλικ στο 'OK' αν συμφωνείτε ή στο 'Cancel' αν διαφωνείτε."
UI.Updater.Menu.CheckForUpdates="Έλεγχος για ενημερώσεις"
UI.Updater.Menu.CheckForUpdates.Automatically="Αυτόματος έλεγχος για ενημερώσεις"
UI.Updater.Menu.Channel="Κανάλι ενημέρωσης"
UI.Updater.Menu.Channel.Stable="Σταθερό"
UI.Updater.Menu.Channel.Candidate="Υποψήφιος"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alpha"
Encoder.AOM.AV1="AOM AV1 (απευθείας)"
Encoder.AOM.AV1.Deprecated="Αυτός ο κωδικοποιητής έχει ξεπεραστεί και θα καταργηθεί σύντομα. Οι χρήστες καλούνται να στραφούν στον ενσωματωμένο κωδικοποιητή 'SVT-AV1' ή 'AOM AV1' το συντομότερο δυνατό."
Encoder.AOM.AV1.Encoder="Κωδικοποιητής"
Encoder.AOM.AV1.Encoder.Usage="Χρήση"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Καλή ποιότητα"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Πραγματικός χρόνος"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Όλα Intra-Frame"
Encoder.AOM.AV1.Encoder.CPUUsage="Χρήση CPU"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Εικονικό φάρμακο"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Πολύ αργή"
Encoder.AOM.AV1.Encoder.CPUUsage.2="Πιο αργή"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Αργή"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Μεσαίο"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Γρήγορη"
Encoder.AOM.AV1.Encoder.CPUUsage.6="Ταχύτερη"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Πολύ γρήγορα"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Σούπερ γρήγορα"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Εξαιρετικά γρήγορο"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Παράλογα γρήγορα"
Encoder.AOM.AV1.Encoder.Profile="Προφίλ"
Encoder.AOM.AV1.KeyFrames="Πλαίσιο-κλειδί"
Encoder.AOM.AV1.KeyFrames.IntervalType="Τύπος διαστήματος"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Πλαίσια"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Δευτερόλεπτα"
Encoder.AOM.AV1.KeyFrames.Interval="Διάστημα"
Encoder.AOM.AV1.RateControl="Έλεγχος ποσοστού"
Encoder.AOM.AV1.RateControl.Mode="Λειτουργία"
Encoder.AOM.AV1.RateControl.Mode.CBR="Σταθερό ρυθμό μετάδοσης (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Μεταβλητό ρυθμό μετάδοσης (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Ποιότητα με περιορισμούς (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Σταθερή ποιότητα (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Look-Ahead"
Encoder.AOM.AV1.RateControl.Limits="Όρια"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Υπολειπόμενο ρυθμό bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Υπέρβαση ρυθμού μετάδοσης"
Encoder.AOM.AV1.RateControl.Limits.Quality="Ποιότητα"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Ελάχιστος κβαντιστής"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Μέγιστος κβαντιστής"
Encoder.AOM.AV1.RateControl.Buffer="Ρυθμιστικό διάλυμα"
Encoder.AOM.AV1.RateControl.Buffer.Size="Μέγεθος"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Αρχικό μέγεθος"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Βέλτιστο μέγεθος"
Encoder.AOM.AV1.Advanced="Προχωρημένο"
Encoder.AOM.AV1.Advanced.Threads="Νήματα"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-Threading ανά σειρά"
Encoder.AOM.AV1.Advanced.Tile.Columns="Στήλες κεραμιδιών"
Encoder.AOM.AV1.Advanced.Tile.Rows="Σειρές πλακιδίων"
Encoder.AOM.AV1.Advanced.Tune="Συντονισμός"
Encoder.AOM.AV1.Advanced.Tune.Metric="Μετρικό"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (με προεπεξεργασία)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (χωρίς προεπεξεργασία)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Περιεχόμενο"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Οθόνη"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Ταινία"
Encoder.FFmpeg="Επιλογές FFmpeg"
Encoder.FFmpeg.Suffix=" (μέσω FFmpeg)"
Encoder.FFmpeg.CustomSettings="Προσαρμοσμένες ρυθμίσεις"
Encoder.FFmpeg.Threads="Αριθμός νημάτων"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Βασικά πλαίσια"
Encoder.FFmpeg.KeyFrames.IntervalType="Τύπος διαστήματος"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Πλαίσια"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Δευτερόλεπτα"
Encoder.FFmpeg.KeyFrames.Interval="Διάστημα"
Encoder.FFmpeg.AMF.Deprecated="Αυτός ο κωδικοποιητής έχει ξεπεραστεί και θα καταργηθεί σύντομα. Οι χρήστες καλούνται να μεταβούν στον ενσωματωμένο κωδικοποιητή 'AMD HW H.264 (AVC)' ή 'AMD HW H.265 (HEVC)' το συντομότερο δυνατό."
Encoder.FFmpeg.AMF.Preset="Προεπιλεγμένο"
Encoder.FFmpeg.AMF.Preset.Speed="Ταχύτητα"
Encoder.FFmpeg.AMF.Preset.Balanced="Ισορροπημένο"
Encoder.FFmpeg.AMF.Preset.Quality="Ποιότητα"
Encoder.FFmpeg.AMF.RateControl="Επιλογές ελέγχου ρυθμού"
Encoder.FFmpeg.AMF.RateControl.Mode="Λειτουργία"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Σταθερή παράμετρος κβαντισμού"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Μεταβλητό bitrate (περιορισμένο μέγιστο)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Μεταβλητό ρυθμό μετάδοσης (περιορισμένη καθυστέρηση)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Σταθερό Bitrate"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Κοιτάξτε μπροστά"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Παράλειψη πλαισίων"
Encoder.FFmpeg.AMF.RateControl.Limits="Όρια"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Μέγεθος ρυθμιστικού διαστήματος"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Bitrate στόχου"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Μέγιστο Bitrate"
Encoder.FFmpeg.AMF.RateControl.QP="Παράμετροι κβαντισμού"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="Πλαίσιο P QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="Πλαίσιο B QP"
Encoder.FFmpeg.AMF.Other="Άλλες επιλογές"
Encoder.FFmpeg.AMF.Other.BFrames="Μέγιστο B-Frames"
Encoder.FFmpeg.AMF.Other.BFrameReferences="B-Frame Αναφορές"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Πλαίσια αναφοράς"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Επιβολή της ΑΑΔ"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Διαχωριστής μονάδας πρόσβασης"
Encoder.FFmpeg.NVENC.Preset="Προεπιλεγμένο"
Encoder.FFmpeg.NVENC.Preset.default="Προεπιλογή"
Encoder.FFmpeg.NVENC.Preset.slow="Αργή"
Encoder.FFmpeg.NVENC.Preset.medium="Μεσαίο"
Encoder.FFmpeg.NVENC.Preset.fast="Γρήγορη"
Encoder.FFmpeg.NVENC.Preset.hp="Υψηλή απόδοση"
Encoder.FFmpeg.NVENC.Preset.hq="Υψηλή ποιότητα"
Encoder.FFmpeg.NVENC.Preset.bd="Δίσκος BluRay"
Encoder.FFmpeg.NVENC.Preset.ll="Χαμηλή καθυστέρηση"
Encoder.FFmpeg.NVENC.Preset.llhq="Χαμηλή καθυστέρηση Υψηλή ποιότητα"
Encoder.FFmpeg.NVENC.Preset.llhp="Χαμηλή καθυστέρηση Υψηλές επιδόσεις"
Encoder.FFmpeg.NVENC.Preset.lossless="Χωρίς απώλειες"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Υψηλές επιδόσεις χωρίς απώλειες"
Encoder.FFmpeg.NVENC.Preset.p1="Γρηγορότερος (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Πιο γρήγορα (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Γρήγορα (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Μέτρια (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Αργή (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Πιο αργή (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Αργότερος (P7)"
Encoder.FFmpeg.NVENC.Tune="Συντονισμός"
Encoder.FFmpeg.NVENC.Tune.hq="Υψηλή ποιότητα"
Encoder.FFmpeg.NVENC.Tune.ll="Χαμηλή καθυστέρηση"
Encoder.FFmpeg.NVENC.Tune.ull="Εξαιρετικά χαμηλή καθυστέρηση"
Encoder.FFmpeg.NVENC.Tune.lossless="Χωρίς απώλειες"
Encoder.FFmpeg.NVENC.RateControl="Επιλογές ελέγχου ρυθμού"
Encoder.FFmpeg.NVENC.RateControl.Mode="Λειτουργία"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Σταθερή παράμετρος κβαντισμού"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Μεταβλητό Bitrate"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Σταθερό Bitrate"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Δύο περάσματα"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Ενιαίο πέρασμα"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Δύο περάσματα σε ανάλυση τετάρτου"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Δύο περάσματα σε πλήρη ανάλυση"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Κοιτάξτε μπροστά"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Προσαρμοστικά I-Frames"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Προσαρμοστικά πλαίσια B"
Encoder.FFmpeg.NVENC.RateControl.Limits="Όρια"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Μέγεθος ρυθμιστικού διαστήματος"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Ποιότητα στόχου"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Bitrate στόχου"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Μέγιστο Bitrate"
Encoder.FFmpeg.NVENC.RateControl.QP="Παράμετροι κβαντισμού"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Ελάχιστο QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Μέγιστο QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="Πλαίσιο P QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="Πλαίσιο B QP"
Encoder.FFmpeg.NVENC.AQ="Προσαρμοστικός κβαντισμός"
Encoder.FFmpeg.NVENC.AQ.Spatial="Χωρικός προσαρμοστικός κβαντισμός"
Encoder.FFmpeg.NVENC.AQ.Strength="Χωρική προσαρμοστική δύναμη κβαντισμού"
Encoder.FFmpeg.NVENC.AQ.Temporal="Χρονικός προσαρμοστικός κβαντισμός"
Encoder.FFmpeg.NVENC.Other="Άλλες επιλογές"
Encoder.FFmpeg.NVENC.Other.BFrames="Μέγιστο B-Frames"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Λειτουργία αναφοράς πλαισίου B"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Δεν θα χρησιμοποιηθούν πλαίσια Β ως αναφορά"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Μόνο τα B-Frames/2 θα χρησιμοποιηθούν ως αναφορά"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Κάθε πλαίσιο Β θα χρησιμοποιηθεί ως αναφορά"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Μηδενική καθυστέρηση"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Σταθμισμένη πρόβλεψη"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Πλαίσια P χωρίς αναφορά"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Πλαίσια αναφοράς"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Κλίμακα Key-Frame χαμηλής καθυστέρησης"
Blur.Type.Box="Κουτί"
Blur.Type.BoxLinear="Κουτί Γραμμικό"
Blur.Type.Gaussian="Γκαουσιανή"
Blur.Type.GaussianLinear="Gaussian Γραμμική"
Blur.Type.DualFiltering="Διπλό φιλτράρισμα"
Blur.Subtype.Area="Περιοχή"
Blur.Subtype.Directional="Κατευθυντικό"
Blur.Subtype.Rotational="Περιστροφικό"
Blur.Subtype.Zoom="Ζουμ"
Shader="Shader"
Shader.Refresh="Επιλογές και παράμετροι ανανέωσης"
Shader.Shader="Επιλογές Shader"
Shader.Shader.File="Αρχείο"
Shader.Shader.Technique="Τεχνική"
Shader.Shader.Size="Μέγεθος"
Shader.Shader.Size.Width="Πλάτος"
Shader.Shader.Size.Height="Ύψος"
Shader.Shader.Seed="Τυχαιοποίηση Σπόρος"
Shader.Parameters="Παράμετροι Shader"
Shader.Parameter.Texture.Type="Τύπος"
Shader.Parameter.Texture.Type.File="Αρχείο"
Shader.Parameter.Texture.Type.Source="Πηγή"
Shader.Parameter.Texture.File="Αρχείο"
Shader.Parameter.Texture.Source="Πηγή"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.AutoFraming="Auto-Framing"
Filter.AutoFraming.Tracking="Επιλογές παρακολούθησης"
Filter.AutoFraming.Tracking.Mode="Λειτουργία"
Filter.AutoFraming.Tracking.Mode.Solo="Σόλο"
Filter.AutoFraming.Tracking.Mode.Group="Ομάδα"
Filter.AutoFraming.Tracking.Frequency="Συχνότητα"
Filter.AutoFraming.Motion="Επιλογές κίνησης"
Filter.AutoFraming.Motion.Smoothing="Εξομάλυνση"
Filter.AutoFraming.Motion.Prediction="Πρόβλεψη"
Filter.AutoFraming.Framing="Επιλογές πλαισίωσης"
Filter.AutoFraming.Framing.Stability="Σταθερότητα"
Filter.AutoFraming.Framing.Padding="Padding"
Filter.AutoFraming.Framing.Offset="Offset"
Filter.AutoFraming.Framing.AspectRatio="Αναλογία διαστάσεων"
Filter.AutoFraming.Provider="Πάροχος"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="Ανίχνευση προσώπου NVIDIA®, που υποστηρίζεται από την NVIDIA® Broadcast"
Filter.Blur="Θολούρα"
Filter.Blur.Type="Τύπος"
Filter.Blur.Subtype="Υποτύπος"
Filter.Blur.Size="Μέγεθος"
Filter.Blur.Angle="Γωνία (μοίρες)"
Filter.Blur.Center.X="Κέντρο (X) (Ποσοστό)"
Filter.Blur.Center.Y="Κέντρο (Υ) (Ποσοστό)"
Filter.Blur.StepScale="Κλιμάκωση βημάτων"
Filter.Blur.StepScale.X="Βήμα Κλίμακα X"
Filter.Blur.StepScale.Y="Βήμα Κλίμακα Y"
Filter.Blur.Mask="Εφαρμόστε μια μάσκα"
Filter.Blur.Mask.Type="Τύπος μάσκας"
Filter.Blur.Mask.Type.Region="Περιοχή"
Filter.Blur.Mask.Type.Image="Εικόνα"
Filter.Blur.Mask.Type.Source="Πηγή"
Filter.Blur.Mask.Region.Left="Αριστερή άκρη"
Filter.Blur.Mask.Region.Top="Επάνω άκρη"
Filter.Blur.Mask.Region.Right="Δεξιά άκρη"
Filter.Blur.Mask.Region.Bottom="Κάτω άκρο"
Filter.Blur.Mask.Region.Feather="Περιοχή Φτερό"
Filter.Blur.Mask.Region.Feather.Shift="Μετατόπιση φτερών"
Filter.Blur.Mask.Region.Invert="Αντιστροφή περιοχής"
Filter.Blur.Mask.Image="Μάσκα εικόνας"
Filter.Blur.Mask.Source="Μάσκα πηγής"
Filter.Blur.Mask.Color="Φίλτρο χρώματος μάσκας"
Filter.Blur.Mask.Alpha="Φίλτρο Alpha μάσκας"
Filter.Blur.Mask.Multiplier="Πολλαπλασιαστής μάσκας"
Filter.ColorGrade="Διαβάθμιση χρώματος"
Filter.ColorGrade.Lift="Ανελκυστήρας"
Filter.ColorGrade.Lift.Red="Κόκκινος ανελκυστήρας"
Filter.ColorGrade.Lift.Green="Πράσινο ασανσέρ"
Filter.ColorGrade.Lift.Blue="Μπλε ανελκυστήρας"
Filter.ColorGrade.Lift.All="Όλος ο ανελκυστήρας"
Filter.ColorGrade.Gamma="Γάμμα"
Filter.ColorGrade.Gamma.Red="Κόκκινο γάμμα"
Filter.ColorGrade.Gamma.Green="Πράσινο Γάμμα"
Filter.ColorGrade.Gamma.Blue="Μπλε Γάμμα"
Filter.ColorGrade.Gamma.All="Όλα Gamma"
Filter.ColorGrade.Gain="Κέρδος"
Filter.ColorGrade.Gain.Red="Κόκκινο κέρδος"
Filter.ColorGrade.Gain.Green="Πράσινο κέρδος"
Filter.ColorGrade.Gain.Blue="Μπλε κέρδος"
Filter.ColorGrade.Gain.All="Όλα τα κέρδη"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Κόκκινο Offset"
Filter.ColorGrade.Offset.Green="Πράσινο αντιστάθμισμα"
Filter.ColorGrade.Offset.Blue="Μπλε Offset"
Filter.ColorGrade.Offset.All="Όλα Offset"
Filter.ColorGrade.Tint="Απόχρωση"
Filter.ColorGrade.Tint.Detection="Μέθοδος ανίχνευσης Tint Luma"
Filter.ColorGrade.Tint.Detection.HSV="Απόχρωση Κορεσμός Τιμή"
Filter.ColorGrade.Tint.Detection.HSL="Απόχρωση Κορεσμός Φωτεινότητα"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Χρώμα (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Λειτουργία Luma απόχρωσης"
Filter.ColorGrade.Tint.Mode.Linear="Γραμμική"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Ημερολόγιο"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Απόχρωση Luma Εκθέτης"
Filter.ColorGrade.Tint.Shadow.Red="Σκιά κόκκινη απόχρωση"
Filter.ColorGrade.Tint.Shadow.Green="Σκιά πράσινη απόχρωση"
Filter.ColorGrade.Tint.Shadow.Blue="Σκιά μπλε απόχρωση"
Filter.ColorGrade.Tint.Midtone.Red="Κόκκινη απόχρωση Midtone"
Filter.ColorGrade.Tint.Midtone.Green="Πράσινη απόχρωση Midtone"
Filter.ColorGrade.Tint.Midtone.Blue="Midtone μπλε απόχρωση"
Filter.ColorGrade.Tint.Highlight.Red="Highlight Κόκκινη απόχρωση"
Filter.ColorGrade.Tint.Highlight.Green="Επισημάνετε την πράσινη απόχρωση"
Filter.ColorGrade.Tint.Highlight.Blue="Επισημάνετε μπλε απόχρωση"
Filter.ColorGrade.Correction="Διόρθωση χρώματος"
Filter.ColorGrade.Correction.Hue="Μετατόπιση απόχρωσης"
Filter.ColorGrade.Correction.Saturation="Κορεσμός"
Filter.ColorGrade.Correction.Lightness="Ελαφρότητα"
Filter.ColorGrade.Correction.Contrast="Αντίθεση"
Filter.ColorGrade.RenderMode="Λειτουργία αναπαράστασης"
Filter.ColorGrade.RenderMode.Direct="Άμεση απόδοση"
Filter.ColorGrade.RenderMode.LUT.2Bit="Πίνακας αναζήτησης 2-bit"
Filter.ColorGrade.RenderMode.LUT.4Bit="Πίνακας αναζήτησης 4-bit"
Filter.ColorGrade.RenderMode.LUT.6Bit="Πίνακας αναζήτησης 6-bit"
Filter.ColorGrade.RenderMode.LUT.8Bit="Πίνακας αναζήτησης 8-bit"
Filter.ColorGrade.RenderMode.LUT.10Bit="Πίνακας αναζήτησης 10-bit"
Filter.Denoising="Αποθορυβοποίηση"
Filter.Denoising.Provider="Πάροχος"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, που υποστηρίζεται από την NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="Αποθορυβοποίηση NVIDIA®"
Filter.Denoising.NVIDIA.Denoising.Strength="Δύναμη"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Αδύναμο"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Ισχυρό"
Filter.Displacement="Χαρτογράφηση μετατόπισης"
Filter.Displacement.Deprecated="Αυτό το φίλτρο έχει καταργηθεί και έχει αφαιρεθεί. Οι χρήστες καλούνται να μεταβούν αμέσως στο φίλτρο 'Shader' με το παράδειγμα 'displace.effect'."
Filter.Displacement.File="Αρχείο"
Filter.Displacement.Scale="Κλίμακα"
Filter.Displacement.Scale.Type="Τύπος κλιμάκωσης"
Filter.DynamicMask="Δυναμική μάσκα"
Filter.DynamicMask.Input="Πηγή εισόδου"
Filter.DynamicMask.Channel="%s Κανάλι"
Filter.DynamicMask.Channel.Value="Αξία βάσης"
Filter.DynamicMask.Channel.Multiplier="Πολλαπλασιαστής"
Filter.DynamicMask.Channel.Input="%s Τιμή εισόδου"
Filter.SDFEffects="Επιπτώσεις SDF"
Filter.SDFEffects.Shadow.Inner="Εσωτερική σκιά"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Εσωτερική σκιά Ελάχιστη απόσταση"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Εσωτερική σκιά Μέγιστη απόσταση"
Filter.SDFEffects.Shadow.Inner.Offset.X="Μετατόπιση εσωτερικής σκιάς X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Μετατόπιση εσωτερικής σκιάς Y"
Filter.SDFEffects.Shadow.Inner.Color="Χρώμα εσωτερικής σκιάς"
Filter.SDFEffects.Shadow.Inner.Alpha="Εσωτερική σκιά Άλφα"
Filter.SDFEffects.Shadow.Outer="Εξωτερική σκιά"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Εξωτερική σκιά Ελάχιστη απόσταση"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Εξωτερική σκιά Μέγιστη απόσταση"
Filter.SDFEffects.Shadow.Outer.Offset.X="Εξωτερική μετατόπιση σκιάς X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Εξωτερική μετατόπιση σκιάς Y"
Filter.SDFEffects.Shadow.Outer.Color="Χρώμα εξωτερικής σκιάς"
Filter.SDFEffects.Shadow.Outer.Alpha="Εξωτερική σκιά Άλφα"
Filter.SDFEffects.Glow.Outer="Εξωτερική λάμψη"
Filter.SDFEffects.Glow.Outer.Color="Εξωτερικό χρώμα λάμψης"
Filter.SDFEffects.Glow.Outer.Alpha="Εξωτερική λάμψη Alpha"
Filter.SDFEffects.Glow.Outer.Width="Εξωτερικό πλάτος λάμψης"
Filter.SDFEffects.Glow.Outer.Sharpness="Εξωτερική λάμψη Ευκρίνεια"
Filter.SDFEffects.Glow.Inner="Εσωτερική λάμψη"
Filter.SDFEffects.Glow.Inner.Color="Χρώμα εσωτερικής λάμψης"
Filter.SDFEffects.Glow.Inner.Alpha="Εσωτερική λάμψη Alpha"
Filter.SDFEffects.Glow.Inner.Width="Πλάτος εσωτερικής λάμψης"
Filter.SDFEffects.Glow.Inner.Sharpness="Εσωτερική λάμψη Αιχμηρότητα"
Filter.SDFEffects.Outline="Περίγραμμα"
Filter.SDFEffects.Outline.Color="Χρώμα περιγράμματος"
Filter.SDFEffects.Outline.Alpha="Περίγραμμα Alpha"
Filter.SDFEffects.Outline.Width="Πλάτος περιγράμματος"
Filter.SDFEffects.Outline.Offset="Μετατόπιση περιγράμματος"
Filter.SDFEffects.Outline.Sharpness="Ευκρίνεια περιγράμματος"
Filter.SDFEffects.SDF.Scale="Κλίμακα υφής SDF"
Filter.SDFEffects.SDF.Threshold="Κατώφλι SDF Alpha"
Filter.Transform="Μετασχηματισμός 3D"
Filter.Transform.Camera="Κάμερα"
Filter.Transform.Camera.Mode="Λειτουργία"
Filter.Transform.Camera.Mode.CornerPin="Γωνιακός πείρος"
Filter.Transform.Camera.Mode.Orthographic="Ορθογραφικό"
Filter.Transform.Camera.Mode.Perspective="Προοπτική"
Filter.Transform.Camera.FieldOfView="Πεδίο θέασης"
Filter.Transform.Position="Θέση"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Κλίμακα"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Διάτμηση"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Περιστροφή"
Filter.Transform.Rotation.X="Βήμα (X)"
Filter.Transform.Rotation.Y="Κλίση (Y)"
Filter.Transform.Rotation.Z="Κύλιση (Z)"
Filter.Transform.Rotation.Order="Σειρά περιστροφής"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Κλίση, κλίση, κύλιση"
Filter.Transform.Rotation.Order.YZX="Κλίση, κύλιση, κλίση"
Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw"
Filter.Transform.Rotation.Order.ZYX="Roll, Yaw, Pitch"
Filter.Transform.Corners="Γωνίες"
Filter.Transform.Corners.TopLeft="Επάνω αριστερά"
Filter.Transform.Corners.TopRight="Επάνω δεξιά"
Filter.Transform.Corners.BottomLeft="Κάτω αριστερά"
Filter.Transform.Corners.BottomRight="Κάτω δεξιά"
Filter.Transform.Mipmapping="Ενεργοποίηση Mipmapping"
Filter.Upscaling="Αναβάθμιση της κλίμακας"
Filter.Upscaling.Provider="Πάροχος"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, που υποστηρίζεται από την NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolution"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Κλίμακα"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Δύναμη"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Αδύναμο"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Ισχυρό"
Filter.VirtualGreenscreen="Εικονική πράσινη οθόνη"
Filter.VirtualGreenscreen.Provider="Πάροχος"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, που υποστηρίζεται από την NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Λειτουργία"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Επιδόσεις"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Ποιότητα"
Source.Mirror="Πηγή Καθρέφτης"
Source.Mirror.Source="Πηγή"
Source.Mirror.Source.Audio="Ενεργοποίηση ήχου"
Source.Mirror.Source.Audio.Layout="Διάταξη ήχου"
Source.Mirror.Source.Audio.Layout.Unknown="Άγνωστος"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Στερεοφωνικό"
Source.Mirror.Source.Audio.Layout.StereoLFE="Στερεοφωνία με LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Τετραφωνικό"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Τετραφωνικό με LFE"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Πλήρες Surround"
Codec.AV1="AV1"
Codec.AV1.Profile="Προφίλ"
Codec.AV1.Profile.Main="Κύρια"
Codec.AV1.Profile.High="Υψηλή"
Codec.AV1.Profile.Professional="Επαγγελματικό"
Codec.H264="H264"
Codec.H264.Profile="Προφίλ"
Codec.H264.Profile.baseline="Βασική γραμμή"
Codec.H264.Profile.main="Κύρια"
Codec.H264.Profile.high="Υψηλή"
Codec.H264.Profile.high444p="Υψηλή 4:4:4:4 Προβλεπτική"
Codec.H264.Level="Επίπεδο"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Προφίλ"
Codec.HEVC.Profile.main="Κύρια"
Codec.HEVC.Profile.main10="Κύρια 10-bit"
Codec.HEVC.Profile.rext="Εύρος Επέκταση"
Codec.HEVC.Tier="Βαθμίδα"
Codec.HEVC.Tier.main="Κύρια"
Codec.HEVC.Tier.high="Υψηλή"
Codec.HEVC.Level="Επίπεδο"
Codec.ProRes.Profile="Προφίλ"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Πρότυπο (APCN)"
Codec.ProRes.Profile.APCH="422 Υψηλή ποιότητα/Υψηλή ποιότητα (APCH)"
Codec.ProRes.Profile.AP4H="4444 Υψηλή ποιότητα/Ποιοτικό (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
Codec.DNxHR.Profile="Προφίλ"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -57,6 +57,7 @@ UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alfa"
Encoder.AOM.AV1="AOM AV1 (directo)"
Encoder.AOM.AV1.Deprecated="Este codificador está obsoleto y se eliminará pronto. Se insta a los usuarios a cambiar al codificador integrado 'SVT-AV1' o 'AOM AV1' lo antes posible."
Encoder.AOM.AV1.Encoder="Codificador"
Encoder.AOM.AV1.Encoder.Usage="Uso"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Buena Calidad"

View file

@ -1,30 +1,513 @@
Advanced="Täiustatud valikud"
Manual.Open="Avatud käsiraamat"
Channel.Red="Punane"
Channel.Green="Roheline"
Channel.Blue="Sinine"
Channel.Alpha="Alpha"
FileType.Image="Pilt"
FileType.Images="Pildid"
FileType.Video="Video"
FileType.Videos="Videod"
FileType.Sound="Heli"
FileType.Sounds="Kõlab"
FileType.Effect="Mõju"
FileType.Effects="Efektid"
SourceType.Source="Allikas"
SourceType.Scene="Stseen"
State.Disabled="Puudega inimesed"
State.Enabled="Lubatud"
State.Manual="Käsitsi"
State.Automatic="Automaatne"
State.Default="Vaikimisi"
UI.Menu="StreamFX"
UI.Menu.Wiki="Loe Wiki"
UI.Menu.Support="Abi & & tugi"
UI.Menu.Website="Külasta StreamFXi veebisaiti"
UI.Menu.Discord="Liitu StreamFX Discordiga"
UI.Menu.Twitter="Jälgi StreamFXi Twitteris"
UI.Menu.YouTube="StreamFXi tellimine YouTube'is"
UI.Menu.About="StreamFXi kohta"
UI.About.Title="StreamFXi kohta"
UI.About.Text="<html><head/><body><p>StreamFX on võimalik tänu kõigile toetajatele <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Githubi sponsoritele</span></a>ja kõigile, kes annetavad läbi <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPali</span></a>. Täiendavad tänud lähevad kõigile tõlkijatele, kes aitavad lokaliseerimisel <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Te kõik olete hämmastavad!</p></body></html>"
UI.About.Role.Contributor="Toetaja"
UI.About.Role.Translator="Tõlkija"
UI.About.Role.Supporter="Toetaja"
UI.About.Version="Versioon:"
UI.Updater.Dialog.Title="StreamFX versioon %s on nüüd saadaval!"
UI.Updater.Dialog.Text="StreamFXi uus versioon on saadaval allalaadimiseks."
UI.Updater.Dialog.Version.Current="Praegune versioon:"
UI.Updater.Dialog.Version.Latest="Viimane versioon:"
UI.Updater.Dialog.Button.Ok="Avatud allalaadimisleht"
UI.Updater.Dialog.Button.Cancel="Tuleta mulle hiljem meelde"
UI.Updater.GitHubPermission.Title="StreamFX nõuab teie luba GitHubiga ühendumiseks!"
UI.Updater.GitHubPermission.Text="Manuaalse või automatiseeritud uuenduste kontrollimiseks tugineb StreamFX GitHubi API-le, et saada uusimat teavet.<br>Palun lugege <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Githubi privaatsusavaldust</span></a>ja klõpsake \"OK\", kui nõustute, või \"Tühista\", kui ei nõustu."
UI.Updater.Menu.CheckForUpdates="Kontrollige uuendusi"
UI.Updater.Menu.CheckForUpdates.Automatically="Kontrollige automaatselt uuendusi"
UI.Updater.Menu.Channel="Uuenduskanali uuendamine"
UI.Updater.Menu.Channel.Stable="Stabiilne"
UI.Updater.Menu.Channel.Candidate="Kandidaat"
UI.Updater.Menu.Channel.Beta="Beeta"
UI.Updater.Menu.Channel.Alpha="Alpha"
Encoder.AOM.AV1="AOM AV1 (otsene)"
Encoder.AOM.AV1.Deprecated="See kodeerija on aegunud ja eemaldatakse peagi. Kasutajatel soovitatakse võimalikult kiiresti üle minna integreeritud kodeerijale \"SVT-AV1\" või \"AOM AV1\"."
Encoder.AOM.AV1.Encoder="Kodeerija"
Encoder.AOM.AV1.Encoder.Usage="Kasutamine"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Hea kvaliteet"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Reaalajas"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Kõik Intra-Frame"
Encoder.AOM.AV1.Encoder.CPUUsage="Protsessori kasutamine"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Platseebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Väga aeglane"
Encoder.AOM.AV1.Encoder.CPUUsage.2="Aeglasem"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Aeglane"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Keskmine"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Kiire"
Encoder.AOM.AV1.Encoder.CPUUsage.6="Kiirem"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Väga kiire"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Ülikiire"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Ülikiire"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Meeletult kiire"
Encoder.AOM.AV1.Encoder.Profile="Profiil"
Encoder.AOM.AV1.KeyFrames="Key-Frame"
Encoder.AOM.AV1.KeyFrames.IntervalType="Intervalli tüüp"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Raamid"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Sekundid"
Encoder.AOM.AV1.KeyFrames.Interval="Intervall"
Encoder.AOM.AV1.RateControl="Hindade kontroll"
Encoder.AOM.AV1.RateControl.Mode="Režiim"
Encoder.AOM.AV1.RateControl.Mode.CBR="Konstantne bitikiirus (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Muutuva bitikiirusega (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Piiratud kvaliteet (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Konstantne kvaliteet (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Look-Ahead"
Encoder.AOM.AV1.RateControl.Limits="Piirid"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitikiirus"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Bitikiiruse allakäik"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Bitikiiruse ületamine"
Encoder.AOM.AV1.RateControl.Limits.Quality="Kvaliteet"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Minimaalne kvantor"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Maksimaalne kvantor"
Encoder.AOM.AV1.RateControl.Buffer="Puhver"
Encoder.AOM.AV1.RateControl.Buffer.Size="Suurus"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Esialgne suurus"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Optimaalne suurus"
Encoder.AOM.AV1.Advanced="Täiustatud"
Encoder.AOM.AV1.Advanced.Threads="Niidid"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Mitme rea kohta mitme lõimingu tegemine"
Encoder.AOM.AV1.Advanced.Tile.Columns="Plaatide veerud"
Encoder.AOM.AV1.Advanced.Tile.Rows="Plaatide read"
Encoder.AOM.AV1.Advanced.Tune="Tune"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metriline"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (koos eeltöötlusega)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (ilma eeltöötluseta)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Sisu"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Ekraan"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="FFmpeg Valikud"
Encoder.FFmpeg.Suffix=" (kaudu FFmpeg)"
Encoder.FFmpeg.CustomSettings="Kohandatud seaded"
Encoder.FFmpeg.Threads="Niitide arv"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Võtmeraamid"
Encoder.FFmpeg.KeyFrames.IntervalType="Intervalli tüüp"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Raamid"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Sekundid"
Encoder.FFmpeg.KeyFrames.Interval="Intervall"
Encoder.FFmpeg.AMF.Deprecated="See kodeerija on aegunud ja eemaldatakse peagi. Kasutajatel soovitatakse võimalikult kiiresti üle minna integreeritud 'AMD HW H.264 (AVC)' või 'AMD HW H.265 (HEVC)' kodeerijale."
Encoder.FFmpeg.AMF.Preset="Eelseadistatud"
Encoder.FFmpeg.AMF.Preset.Speed="Kiirus"
Encoder.FFmpeg.AMF.Preset.Balanced="Tasakaalustatud"
Encoder.FFmpeg.AMF.Preset.Quality="Kvaliteet"
Encoder.FFmpeg.AMF.RateControl="Hinnakontrolli valikud"
Encoder.FFmpeg.AMF.RateControl.Mode="Režiim"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Konstantne kvantsioneerimise parameeter"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Muutuv bitikiirus (piikide piirangutega)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Muutuv bitikiirus (viivituspiiranguga)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Konstantne bitikiirus"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Vaata ettepoole"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Kaadri vahelejätmine"
Encoder.FFmpeg.AMF.RateControl.Limits="Piirid"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Puhvri suurus"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Siht Bitrate"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Maksimaalne bitikiirus"
Encoder.FFmpeg.AMF.RateControl.QP="Kvantimise parameetrid"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-raam QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-raam QP"
Encoder.FFmpeg.AMF.Other="Muud valikud"
Encoder.FFmpeg.AMF.Other.BFrames="Maksimaalsed B-raamid"
Encoder.FFmpeg.AMF.Other.BFrameReferences="B-raami viited"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referentsraamid"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Inimressursside arendamise jõustamine"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Juurdepääsuühiku eraldaja"
Encoder.FFmpeg.NVENC.Preset="Eelseadistatud"
Encoder.FFmpeg.NVENC.Preset.default="Vaikimisi"
Encoder.FFmpeg.NVENC.Preset.slow="Aeglane"
Encoder.FFmpeg.NVENC.Preset.medium="Keskmine"
Encoder.FFmpeg.NVENC.Preset.fast="Kiire"
Encoder.FFmpeg.NVENC.Preset.hp="Kõrge jõudlus"
Encoder.FFmpeg.NVENC.Preset.hq="Kõrge kvaliteet"
Encoder.FFmpeg.NVENC.Preset.bd="BluRay ketas"
Encoder.FFmpeg.NVENC.Preset.ll="Madal latentsus"
Encoder.FFmpeg.NVENC.Preset.llhq="Madal latentsus Kõrge kvaliteet"
Encoder.FFmpeg.NVENC.Preset.llhp="Madal latentsus, kõrge jõudlus"
Encoder.FFmpeg.NVENC.Preset.lossless="Kaotusteta"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Kaotusteta kõrge jõudlus"
Encoder.FFmpeg.NVENC.Preset.p1="Kiireim (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Kiiremini (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Kiire (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Keskmine (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Aeglane (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Aeglasem (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Kõige aeglasem (P7)"
Encoder.FFmpeg.NVENC.Tune="Tune"
Encoder.FFmpeg.NVENC.Tune.hq="Kõrge kvaliteet"
Encoder.FFmpeg.NVENC.Tune.ll="Madal latentsus"
Encoder.FFmpeg.NVENC.Tune.ull="Ülimalt madal latentsus"
Encoder.FFmpeg.NVENC.Tune.lossless="Kaotusteta"
Encoder.FFmpeg.NVENC.RateControl="Hinnakontrolli valikud"
Encoder.FFmpeg.NVENC.RateControl.Mode="Režiim"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Konstantne kvantimisparameeter"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Muutuv bitikiirus"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Konstantne bitikiirus"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Kaks läbipääsu"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Üks läbipääs"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Kaks läbipääsu veerandlahenduse juures"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Kaks läbipääsu täislahutusega"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Vaata ettepoole"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Kohanduvad I-raamid"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Kohanduvad B-raamid"
Encoder.FFmpeg.NVENC.RateControl.Limits="Piirid"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Puhvri suurus"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Eesmärk Kvaliteet"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Siht Bitrate"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maksimaalne bitikiirus"
Encoder.FFmpeg.NVENC.RateControl.QP="Kvantimise parameetrid"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimaalne QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maksimaalne QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-raam QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-raam QP"
Encoder.FFmpeg.NVENC.AQ="Kohanduv kvantsioneerimine"
Encoder.FFmpeg.NVENC.AQ.Spatial="Ruumiline adaptiivne kvantimine"
Encoder.FFmpeg.NVENC.AQ.Strength="Ruumiline adaptiivne kvantimise tugevus"
Encoder.FFmpeg.NVENC.AQ.Temporal="Ajaline adaptiivne kvantimine"
Encoder.FFmpeg.NVENC.Other="Muud valikud"
Encoder.FFmpeg.NVENC.Other.BFrames="Maksimaalsed B-raamid"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-kaadri võrdlusrežiim"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="B-raame ei kasutata viitena"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Viitena kasutatakse ainult B-raame/2."
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Iga B-raami kasutatakse võrdlusalusena."
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Null viivitus"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Kaalutud ennustus"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Mitteviidatud P-raamid"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referentsraamid"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Madal viivitus Key-Frame skaala"
Blur.Type.Box="Kast"
Blur.Type.BoxLinear="Kastiline lineaarne"
Blur.Type.Gaussian="Gaussi"
Blur.Type.GaussianLinear="Gaussi lineaarne"
Blur.Type.DualFiltering="Kahepoolne filtreerimine"
Blur.Subtype.Area="Piirkond"
Blur.Subtype.Directional="Suunatud"
Blur.Subtype.Rotational="Rotatsiooniline"
Blur.Subtype.Zoom="Zoom"
Shader="Shader"
Shader.Refresh="Värskendusvõimalused ja parameetrid"
Shader.Shader="Shader Valikud"
Shader.Shader.File="Faili"
Shader.Shader.Technique="Tehnika"
Shader.Shader.Size="Suurus"
Shader.Shader.Size.Width="Laius"
Shader.Shader.Size.Height="Kõrgus"
Shader.Shader.Seed="Randomiseerimine Seed"
Shader.Parameters="Shader parameetrid"
Shader.Parameter.Texture.Type="Tüüp"
Shader.Parameter.Texture.Type.File="Faili"
Shader.Parameter.Texture.Type.Source="Allikas"
Shader.Parameter.Texture.File="Faili"
Shader.Parameter.Texture.Source="Allikas"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.AutoFraming="Automaatne raamimine"
Filter.AutoFraming.Tracking="Jälgimisvõimalused"
Filter.AutoFraming.Tracking.Mode="Režiim"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Rühm"
Filter.AutoFraming.Tracking.Frequency="Sagedus"
Filter.AutoFraming.Motion="Liikumisvõimalused"
Filter.AutoFraming.Motion.Smoothing="Silumine"
Filter.AutoFraming.Motion.Prediction="Prognoos"
Filter.AutoFraming.Framing="Raamimisvõimalused"
Filter.AutoFraming.Framing.Stability="Stabiilsus"
Filter.AutoFraming.Framing.Padding="Pehmendus"
Filter.AutoFraming.Framing.Offset="Offset"
Filter.AutoFraming.Framing.AspectRatio="Kujundisuhe"
Filter.AutoFraming.Provider="Teenusepakkuja"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® näotuvastus, mida toetab NVIDIA® Broadcast"
Filter.Blur="Blur"
Filter.Blur.Type="Tüüp"
Filter.Blur.Subtype="Alatüüp"
Filter.Blur.Size="Suurus"
Filter.Blur.Angle="Nurk (kraadid)"
Filter.Blur.Center.X="Keskus (X) (protsentides)"
Filter.Blur.Center.Y="Keskus (Y) (protsentides)"
Filter.Blur.StepScale="Astmeline skaleerimine"
Filter.Blur.StepScale.X="Astmeline skaala X"
Filter.Blur.StepScale.Y="Astmeline skaala Y"
Filter.Blur.Mask="Rakenda mask"
Filter.Blur.Mask.Type="Maski tüüp"
Filter.Blur.Mask.Type.Region="Piirkond"
Filter.Blur.Mask.Type.Image="Pilt"
Filter.Blur.Mask.Type.Source="Allikas"
Filter.Blur.Mask.Region.Left="Vasakpoolne serv"
Filter.Blur.Mask.Region.Top="Top Edge"
Filter.Blur.Mask.Region.Right="Parem serv"
Filter.Blur.Mask.Region.Bottom="Alumine serv"
Filter.Blur.Mask.Region.Feather="Sulgede piirkond"
Filter.Blur.Mask.Region.Feather.Shift="Sulgade vahetamine"
Filter.Blur.Mask.Region.Invert="Inverteeritud piirkond"
Filter.Blur.Mask.Image="Pildimask"
Filter.Blur.Mask.Source="Allikas Mask"
Filter.Blur.Mask.Color="Maski värvifilter"
Filter.Blur.Mask.Alpha="Maski alfafilter"
Filter.Blur.Mask.Multiplier="Maski kordaja"
Filter.ColorGrade="Värvi sorteerimine"
Filter.ColorGrade.Lift="Lift"
Filter.ColorGrade.Lift.Red="Punane tõstuk"
Filter.ColorGrade.Lift.Green="Roheline tõstuk"
Filter.ColorGrade.Lift.Blue="Sinine tõstuk"
Filter.ColorGrade.Lift.All="Kõik Lift"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Punane Gamma"
Filter.ColorGrade.Gamma.Green="Roheline Gamma"
Filter.ColorGrade.Gamma.Blue="Sinine Gamma"
Filter.ColorGrade.Gamma.All="Kõik Gamma"
Filter.ColorGrade.Gain="Gain"
Filter.ColorGrade.Gain.Red="Punane kasum"
Filter.ColorGrade.Gain.Green="Roheline kasum"
Filter.ColorGrade.Gain.Blue="Sinine kasum"
Filter.ColorGrade.Gain.All="Kogu kasum"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Punane Offset"
Filter.ColorGrade.Offset.Green="Roheline kompensatsioon"
Filter.ColorGrade.Offset.Blue="Blue Offset"
Filter.ColorGrade.Offset.All="Kõik Offset"
Filter.ColorGrade.Tint="Tint"
Filter.ColorGrade.Tint.Detection="Tint Luma tuvastamise meetod"
Filter.ColorGrade.Tint.Detection.HSV="Värvitoon Küllastus Väärtus"
Filter.ColorGrade.Tint.Detection.HSL="Värvitoon Küllastus Heledus"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Tint Luma režiim"
Filter.ColorGrade.Tint.Mode.Linear="Lineaarne"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Logi"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Tint Luma Eksponent"
Filter.ColorGrade.Tint.Shadow.Red="Shadow Red Tint"
Filter.ColorGrade.Tint.Shadow.Green="Shadow Green Tint"
Filter.ColorGrade.Tint.Shadow.Blue="Shadow Blue Tint"
Filter.ColorGrade.Tint.Midtone.Red="Keskmise tooniga punane toon"
Filter.ColorGrade.Tint.Midtone.Green="Keskmine roheline toon"
Filter.ColorGrade.Tint.Midtone.Blue="Keskmine sinine toon"
Filter.ColorGrade.Tint.Highlight.Red="Rõhuta punast tooni"
Filter.ColorGrade.Tint.Highlight.Green="Rõhuta rohelist tooni"
Filter.ColorGrade.Tint.Highlight.Blue="Rõhuta sinist tooni"
Filter.ColorGrade.Correction="Värvikorrektsioon"
Filter.ColorGrade.Correction.Hue="Hue Shift"
Filter.ColorGrade.Correction.Saturation="Küllastumine"
Filter.ColorGrade.Correction.Lightness="Kergus"
Filter.ColorGrade.Correction.Contrast="Kontrast"
Filter.ColorGrade.RenderMode="Renderdamise režiim"
Filter.ColorGrade.RenderMode.Direct="Otsene renderdamine"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-bitine otsingutabeli"
Filter.ColorGrade.RenderMode.LUT.4Bit="4-bitine otsimistabel"
Filter.ColorGrade.RenderMode.LUT.6Bit="6-bitine otsimistabel"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-bitine otsimistabel"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-bitine otsimistabel"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Teenusepakkuja"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, mida toetab NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Tugevus"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Nõrgad"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Tugev"
Filter.Displacement="Nihke kaardistamine"
Filter.Displacement.Deprecated="See filter on aegunud ja eemaldatud. Kasutajatel palutakse viivitamatult üle minna filtrile 'Shader' koos näitega 'displace.effect'."
Filter.Displacement.File="Faili"
Filter.Displacement.Scale="Skaala"
Filter.Displacement.Scale.Type="Tüüp skaalamine"
Filter.DynamicMask="Dünaamiline mask"
Filter.DynamicMask.Input="Sisendi allikas"
Filter.DynamicMask.Channel="%s Kanal"
Filter.DynamicMask.Channel.Value="Baasväärtus"
Filter.DynamicMask.Channel.Multiplier="Korrutis"
Filter.DynamicMask.Channel.Input="%s Sisendväärtus"
Filter.SDFEffects="SDF mõju"
Filter.SDFEffects.Shadow.Inner="Sisemine vari"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Sisemine vari Minimaalne kaugus"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Sisemine vari Maksimaalne kaugus"
Filter.SDFEffects.Shadow.Inner.Offset.X="Sisemine varju nihe X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Sisemine varju nihe Y"
Filter.SDFEffects.Shadow.Inner.Color="Sisemine varju värv"
Filter.SDFEffects.Shadow.Inner.Alpha="Sisemine vari Alpha"
Filter.SDFEffects.Shadow.Outer="Väline vari"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Välimine vari Minimaalne kaugus"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Väline vari Maksimaalne kaugus"
Filter.SDFEffects.Shadow.Outer.Offset.X="Väline varju nihe X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Väline varju nihe Y"
Filter.SDFEffects.Shadow.Outer.Color="Välimine varju värv"
Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
Filter.SDFEffects.Glow.Outer="Väline sära"
Filter.SDFEffects.Glow.Outer.Color="Väline hõõguvärv"
Filter.SDFEffects.Glow.Outer.Alpha="Väline hõõgumine Alpha"
Filter.SDFEffects.Glow.Outer.Width="Väline hõõgumise laius"
Filter.SDFEffects.Glow.Outer.Sharpness="Väline hõõgumine Teravus"
Filter.SDFEffects.Glow.Inner="Sisemine sära"
Filter.SDFEffects.Glow.Inner.Color="Sisemine helendav värv"
Filter.SDFEffects.Glow.Inner.Alpha="Sisemine sära Alpha"
Filter.SDFEffects.Glow.Inner.Width="Sisemine hõõgumine Laius"
Filter.SDFEffects.Glow.Inner.Sharpness="Sisemine hõõgumine Teravus"
Filter.SDFEffects.Outline="Ümbrised"
Filter.SDFEffects.Outline.Color="Ümbritsevärv"
Filter.SDFEffects.Outline.Alpha="Pealkiri Alpha"
Filter.SDFEffects.Outline.Width="Kontuuri laius"
Filter.SDFEffects.Outline.Offset="Outline Offset"
Filter.SDFEffects.Outline.Sharpness="Kontuuri teravus"
Filter.SDFEffects.SDF.Scale="SDF tekstuuri skaala"
Filter.SDFEffects.SDF.Threshold="SDF Alpha künnis"
Filter.Transform="3D transform"
Filter.Transform.Camera="Kaamera"
Filter.Transform.Camera.Mode="Režiim"
Filter.Transform.Camera.Mode.CornerPin="Nurgapoldid"
Filter.Transform.Camera.Mode.Orthographic="Ortograafiline"
Filter.Transform.Camera.Mode.Perspective="Perspektiiv"
Filter.Transform.Camera.FieldOfView="Vaateväli"
Filter.Transform.Position="Positsioon"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Skaala"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Shear"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotatsioon"
Filter.Transform.Rotation.X="Pitch (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Rull (Z)"
Filter.Transform.Rotation.Order="Pöörlemisjärjekord"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Ripp, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Rippumine, pöörlemine, pööre"
Filter.Transform.Rotation.Order.ZXY="Veeretus, pööre, kaldega, õõtsumine"
Filter.Transform.Rotation.Order.ZYX="Veeretamine, õõtsumine, pööre"
Filter.Transform.Corners="Nurgad"
Filter.Transform.Corners.TopLeft="Ülemine vasakpoolne"
Filter.Transform.Corners.TopRight="Top Right"
Filter.Transform.Corners.BottomLeft="Alumine vasakpoolne"
Filter.Transform.Corners.BottomRight="All paremal"
Filter.Transform.Mipmapping="Mipmappingi lubamine"
Filter.Upscaling="Ümberhindamine"
Filter.Upscaling.Provider="Teenusepakkuja"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, mida toetab NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolution"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skaala"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Tugevus"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Nõrgad"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Tugev"
Filter.VirtualGreenscreen="Virtuaalne roheline ekraan"
Filter.VirtualGreenscreen.Provider="Teenusepakkuja"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, mida toetab NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Režiim"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Tulemuslikkus"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kvaliteet"
Source.Mirror="Allikas Peegel"
Source.Mirror.Source="Allikas"
Source.Mirror.Source.Audio="Helisignaali lubamine"
Source.Mirror.Source.Audio.Layout="Audio paigutus"
Source.Mirror.Source.Audio.Layout.Unknown="Teadmata"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo koos LFE-ga"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Kvadrafoniline"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Kvadrafooniline koos LFE-ga"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Täielik surround"
Codec.AV1="AV1"
Codec.AV1.Profile="Profiil"
Codec.AV1.Profile.Main="Main"
Codec.AV1.Profile.High="Kõrge"
Codec.AV1.Profile.Professional="Professionaalne"
Codec.H264="H264"
Codec.H264.Profile="Profiil"
Codec.H264.Profile.baseline="Põhitasemel"
Codec.H264.Profile.main="Main"
Codec.H264.Profile.high="Kõrge"
Codec.H264.Profile.high444p="Kõrge 4:4:4 Predictive"
Codec.H264.Level="Tasand"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profiil"
Codec.HEVC.Profile.main="Main"
Codec.HEVC.Profile.main10="Peamine 10-bitine"
Codec.HEVC.Profile.rext="Range Laiendatud"
Codec.HEVC.Tier="Tasand"
Codec.HEVC.Tier.main="Main"
Codec.HEVC.Tier.high="Kõrge"
Codec.HEVC.Level="Tasand"
Codec.ProRes.Profile="Profiil"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
Codec.ProRes.Profile.APCH="422 Kõrge kvaliteet / HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Kõrge kvaliteet/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
Codec.DNxHR.Profile="Profiil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -51,9 +51,13 @@ UI.Updater.GitHubPermission.Text="Manuaalisen ja automaattisen päivityksen tark
UI.Updater.Menu.CheckForUpdates="Tarkista päivitykset"
UI.Updater.Menu.CheckForUpdates.Automatically="Tarkasta päivitykset automaattisesti"
UI.Updater.Menu.Channel="Päivityskanava"
UI.Updater.Menu.Channel.Stable="Vakaa"
UI.Updater.Menu.Channel.Candidate="Ehdokas"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Läpinäkyvyys"
Encoder.AOM.AV1="AOM AV1 (suora)"
Encoder.AOM.AV1.Deprecated="Tämä kooderi on vanhentunut ja poistetaan pian. Käyttäjiä kehotetaan siirtymään integroituun 'SVT-AV1'- tai 'AOM AV1'-koodaimeen mahdollisimman pian."
Encoder.AOM.AV1.Encoder="Enkooderi"
Encoder.AOM.AV1.Encoder.Usage="Käyttö"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Hyvä Laatu"
@ -106,20 +110,33 @@ Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="Huippusignaali-kohinasuhde (PSNR (pea
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="Rakenteellinen samankaltaisuusindeksi (SSIM (structural similarity index))"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (esikäsittelyllä)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (ilman esikäsittelyä)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Sisältö"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Näyttö"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Elokuva"
Encoder.FFmpeg="FFmpeg-asetukset"
Encoder.FFmpeg.Suffix=" (FFmpegin välityksellä)"
Encoder.FFmpeg.CustomSettings="Mukautetut asetukset"
Encoder.FFmpeg.Threads="Kierteiden määrä"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Avainkehykset"
Encoder.FFmpeg.KeyFrames.IntervalType="Aikaväli Tyyppi"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Framet"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Sekunnit"
Encoder.FFmpeg.KeyFrames.Interval="Aikaväli"
Encoder.FFmpeg.AMF.Deprecated="Tämä kooderi on vanhentunut ja poistetaan pian. Käyttäjiä kehotetaan siirtymään integroituun 'AMD HW H.264 (AVC)' tai 'AMD HW H.265 (HEVC)' -enkooderiin mahdollisimman pian."
Encoder.FFmpeg.AMF.Preset="Esiasetus"
Encoder.FFmpeg.AMF.Preset.Speed="Nopeus"
Encoder.FFmpeg.AMF.Preset.Balanced="Tasapainotettu"
Encoder.FFmpeg.AMF.Preset.Quality="Laatu"
Encoder.FFmpeg.AMF.RateControl="Virrannopeuden hallinnan asetukset"
Encoder.FFmpeg.AMF.RateControl.Mode="Tila"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Vakio kvantisointiparametri"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Muuttuva bittinopeus (huippuarvot rajoitettu)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Vaihteleva bittivirrannopeus (viive rajattu)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Vakaa bittivirrannopeus"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Eteenpäin katsova"
@ -170,6 +187,11 @@ Encoder.FFmpeg.NVENC.RateControl.Mode="Tila"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Vakaa kvantitaatioparametri"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Vaihteleva bittivirta"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Vakaa bittivirta"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Kaksi passia"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Yhden kerran läpikäynti"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Two Pass at Quarter Resolution"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Kaksi läpäisyä täydellä resoluutiolla"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Eteenpäin katsova"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Mukautuvat I-kehykset"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Mukautuvat B-kehykset"
@ -187,12 +209,15 @@ Encoder.FFmpeg.NVENC.RateControl.QP.B="B-kehyksen kvantifiointiparametrit"
Encoder.FFmpeg.NVENC.AQ="Mukautuva Kvantifiointi"
Encoder.FFmpeg.NVENC.AQ.Spatial="Spatiaalinen mukautuva kvantitaatio"
Encoder.FFmpeg.NVENC.AQ.Strength="Spatiaalisen mukautuvan kvantitaation voima"
Encoder.FFmpeg.NVENC.AQ.Temporal="Ajallinen mukautuva kvantisointi"
Encoder.FFmpeg.NVENC.Other="Muut valinnat"
Encoder.FFmpeg.NVENC.Other.BFrames="B-kehysten enimmäismäärä"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-kehyksen viitetila"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Viitteenä ei käytetä B-kehyksiä"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Ainoastaan B-kehykset/2 käytetään viitteenä"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Jokainen B-kehys käytetään viitteenä"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Nolla viive"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Painotettu ennuste"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Ei-viitetilan P-kehykset"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Viitetilan kehykset"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Alhaisen viiveen avainkehyksen mittakaava"
@ -215,6 +240,7 @@ Shader.Shader.Technique="Tekniikka"
Shader.Shader.Size="Koko"
Shader.Shader.Size.Width="Leveys"
Shader.Shader.Size.Height="Korkeus"
Shader.Shader.Seed="Satunnaistaminen Seed"
Shader.Parameters="Varjostimen parametrit"
Shader.Parameter.Texture.Type="Tyyppi"
Shader.Parameter.Texture.Type.File="Tiedosto"
@ -225,19 +251,33 @@ Filter.Shader="Shaderit"
Source.Shader="Shaderit"
Transition.Shader="Shaderit"
Filter.AutoFraming="Automaattinen kehystäminen"
Filter.AutoFraming.Tracking="Seurantavalinnat"
Filter.AutoFraming.Tracking.Mode="Tila"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Ryhmä"
Filter.AutoFraming.Tracking.Frequency="Taajuus"
Filter.AutoFraming.Motion="Liikevalinnat"
Filter.AutoFraming.Motion.Smoothing="Tasoitus"
Filter.AutoFraming.Motion.Prediction="Ennuste"
Filter.AutoFraming.Framing="Ruutuvalinnat"
Filter.AutoFraming.Framing.Stability="Vakaus"
Filter.AutoFraming.Framing.Padding="Pehmuste"
Filter.AutoFraming.Framing.Offset="Siirtymä"
Filter.AutoFraming.Framing.AspectRatio="Kuvasuhde"
Filter.AutoFraming.Provider="Tarjoaja"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection:n kasvontunnistus, NVIDIA® Broadcast:n toimittamana"
Filter.Blur="Sumeus"
Filter.Blur.Type="Tyyppi"
Filter.Blur.Subtype="Alityyppi"
Filter.Blur.Size="Koko"
Filter.Blur.Angle="Kulma (asteet)"
Filter.Blur.Center.X="Keskusta (X) (prosenttia)"
Filter.Blur.Center.Y="Keskusta (Y) (prosenttia)"
Filter.Blur.StepScale="Vaiheiden skaalaus"
Filter.Blur.StepScale.X="Askelasteikko X"
Filter.Blur.StepScale.Y="Askelasteikko Y"
Filter.Blur.Mask="Käytä peitettä"
Filter.Blur.Mask.Type="Peitteen tyyppi"
Filter.Blur.Mask.Type.Region="Alue"
@ -248,6 +288,7 @@ Filter.Blur.Mask.Region.Top="Yläreuna"
Filter.Blur.Mask.Region.Right="Oikea reuna"
Filter.Blur.Mask.Region.Bottom="Alareuna"
Filter.Blur.Mask.Region.Feather="Sulan alue"
Filter.Blur.Mask.Region.Feather.Shift="Sulka Shift"
Filter.Blur.Mask.Region.Invert="Käänteinen alue"
Filter.Blur.Mask.Image="Kuvan peite"
Filter.Blur.Mask.Source="Lähteen Maski"
@ -318,9 +359,18 @@ Filter.Denoising.NVIDIA.Denoising.Strength="Voima"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Heikko"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Vahva"
Filter.Displacement="Siirtymäkartoitus"
Filter.Displacement.Deprecated="Tämä suodatin on vanhentunut ja poistettu. Käyttäjiä kehotetaan siirtymään välittömästi 'Shader'-suodattimeen esimerkin 'displace.effect' avulla."
Filter.Displacement.File="Tiedosto"
Filter.Displacement.Scale="Mittakaava"
Filter.Displacement.Scale.Type="Skaalaustyyppi"
Filter.DynamicMask="Dynaaminen maski"
Filter.DynamicMask.Input="Tulolähde"
Filter.DynamicMask.Channel="%s Kanava"
Filter.DynamicMask.Channel.Value="Perusarvo"
Filter.DynamicMask.Channel.Multiplier="Kerroin"
Filter.DynamicMask.Channel.Input="%s Syöttöarvo"
Filter.SDFEffects="SDF-tehosteet"
Filter.SDFEffects.Shadow.Inner="Sisäinen varjo"
@ -330,6 +380,13 @@ Filter.SDFEffects.Shadow.Inner.Offset.X="Sisäisen varjon siirtymä X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Sisäisen varjon siirtymä Y"
Filter.SDFEffects.Shadow.Inner.Color="Sisäisen varjon väri"
Filter.SDFEffects.Shadow.Inner.Alpha="Sisäisen varjon Alpha"
Filter.SDFEffects.Shadow.Outer="Outer Shadow"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Ulompi varjo Vähimmäisetäisyys"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Ulompi varjo Suurin etäisyys"
Filter.SDFEffects.Shadow.Outer.Offset.X="Outer Shadow Offset X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Outer Shadow Offset Y"
Filter.SDFEffects.Shadow.Outer.Color="Ulompi varjon väri"
Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
Filter.SDFEffects.Glow.Outer="Ulkoinen hehku"
Filter.SDFEffects.Glow.Outer.Color="Ulomman Hehkun Väri"
Filter.SDFEffects.Glow.Outer.Alpha="Ulomman Hehkun Läpinäkyvyys"
@ -352,7 +409,9 @@ Filter.SDFEffects.SDF.Threshold="Sdf Alpha -kynnysarvo"
Filter.Transform="3D muunnin"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Tila"
Filter.Transform.Camera.Mode.CornerPin="Kulmatappi"
Filter.Transform.Camera.Mode.Orthographic="Ortografinen"
Filter.Transform.Camera.Mode.Perspective="Perspektiivi"
Filter.Transform.Camera.FieldOfView="Näkökenttä"
Filter.Transform.Position="Sijainti"
Filter.Transform.Position.X="X"
@ -361,40 +420,70 @@ Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Koko"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Leikkaus"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Kierto"
Filter.Transform.Rotation.X="Kallistus (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Rullaa (Z)"
Filter.Transform.Rotation.Order="Kierron järjestys"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw"
Filter.Transform.Rotation.Order.ZYX="Roll, Yaw, Pitch"
Filter.Transform.Corners="Kulmat"
Filter.Transform.Corners.TopLeft="Ylävasen"
Filter.Transform.Corners.TopRight="Yläoikea"
Filter.Transform.Corners.BottomLeft="Alavasen"
Filter.Transform.Corners.BottomRight="Alaoikea"
Filter.Transform.Mipmapping="Ota Mipmapping käyttöön"
Filter.Upscaling="Upscaling"
Filter.Upscaling.Provider="Tarjoaja"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, powered by NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolution"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Mittakaava"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Voima"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Heikko"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Vahva"
Filter.VirtualGreenscreen="Virtuaalinen Greenscreen"
Filter.VirtualGreenscreen.Provider="Tarjoaja"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, powered by NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Tila"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Suorituskyky"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Laatu"
Source.Mirror="Lähde Mirror"
Source.Mirror.Source="Lähde"
Source.Mirror.Source.Audio="Ota ääni käyttöön"
Source.Mirror.Source.Audio.Layout="Äänen asettelu"
Source.Mirror.Source.Audio.Layout.Unknown="Tuntematon"
Source.Mirror.Source.Audio.Layout.Mono="Yksikanavainen (mono)"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo LFE:llä"
Source.Mirror.Source.Audio.Layout.Quadraphonic="3D-äänen simulointi neljällä kaiuttimella"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="3D-äänen simulointi neljällä kaiuttimella LFE:neen"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Täysi surround"
Codec.AV1="AV1"
Codec.AV1.Profile="Profiili"
Codec.AV1.Profile.Main="Ensisijainen"
Codec.AV1.Profile.High="Korkea"
Codec.AV1.Profile.Professional="Ammattilainen"
Codec.H264="H264"
Codec.H264.Profile="Profiili"
Codec.H264.Profile.baseline="Perustaso"
Codec.H264.Profile.main="Main"
Codec.H264.Profile.high="Korkea"
Codec.H264.Profile.high444p="Korkea 4:4:4 Ennustava"
Codec.H264.Level="Taso"
Codec.HEVC="HEVC (High Efficiency Video Coding)"
Codec.HEVC.Profile="Profiili"

View file

@ -53,6 +53,7 @@ UI.Updater.Menu.CheckForUpdates.Automatically="Vérifier automatiquement les Mis
UI.Updater.Menu.Channel="Canal de Mise à jour"
UI.Updater.Menu.Channel.Stable="Écurie"
UI.Updater.Menu.Channel.Candidate="Candidats"
UI.Updater.Menu.Channel.Beta="Bêta"
UI.Updater.Menu.Channel.Alpha="Alpha"
Encoder.AOM.AV1="AOM AV1 (directe)"
@ -189,6 +190,8 @@ Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Débit constant"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Deux passes"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Single Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Deux passages à quart de résolution"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Deux passages à pleine résolution"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Prédiction (Look-ahead)"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="I-Frames adaptatives"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="B-Frames adaptatives"
@ -210,9 +213,14 @@ Encoder.FFmpeg.NVENC.AQ.Temporal="Quantification adaptative temporelle"
Encoder.FFmpeg.NVENC.Other="Autres Options"
Encoder.FFmpeg.NVENC.Other.BFrames="B-Frames maximum"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Mode de référence B-Frame"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Aucun cadre B ne sera utilisé comme référence"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Seuls les B-Frames/2 seront utilisés comme Référence"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Chaque cadre B sera utilisé comme référence"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Zéro Latence"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Prédiction pondérée"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Cadres P non référencés"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Cadres de référence"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Échelle de trame clé à faible retard"
Blur.Type.Box="Flou par moyenne"
Blur.Type.BoxLinear="Flou par moyenne linéaire"
@ -401,6 +409,7 @@ Filter.SDFEffects.SDF.Threshold="Seuil de transparence SDF"
Filter.Transform="Transformation 3D"
Filter.Transform.Camera="Caméra"
Filter.Transform.Camera.Mode="Mode"
Filter.Transform.Camera.Mode.CornerPin="Broche d'angle"
Filter.Transform.Camera.Mode.Orthographic="Orthographique"
Filter.Transform.Camera.Mode.Perspective="Perspective"
Filter.Transform.Camera.FieldOfView="Champ de vision"
@ -495,4 +504,10 @@ Codec.ProRes.Profile.AP4H="4444 Haute Qualité/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Qualité Extrême/XQ (AP4X)"
Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -52,10 +52,12 @@ UI.Updater.Menu.CheckForUpdates="Frissítések ellenőrzése"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatikusan ellenőrizze a frissítéseket"
UI.Updater.Menu.Channel="Frissítési csatorna"
UI.Updater.Menu.Channel.Stable="Stabil"
UI.Updater.Menu.Channel.Candidate="Jelölt"
UI.Updater.Menu.Channel.Beta="Béta"
UI.Updater.Menu.Channel.Alpha="Alfa"
Encoder.AOM.AV1="AOM AV1 (direkt)"
Encoder.AOM.AV1.Deprecated="Ez a kódoló elavult és hamarosan eltávolításra kerül. A felhasználókat arra kérjük, hogy minél hamarabb térjenek át az integrált 'SVT-AV1' vagy 'AOM AV1' kódolóra."
Encoder.AOM.AV1.Encoder="Kódoló"
Encoder.AOM.AV1.Encoder.Usage="Használat"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Jó minőség"
@ -95,27 +97,47 @@ Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Minimum kvantálás"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Maximum kvantálás"
Encoder.AOM.AV1.RateControl.Buffer="Puffer"
Encoder.AOM.AV1.RateControl.Buffer.Size="Méret"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Kezdeti méret"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Optimális méret"
Encoder.AOM.AV1.Advanced="Haladó"
Encoder.AOM.AV1.Advanced.Threads="Szálak"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Soronkénti többszálú futás"
Encoder.AOM.AV1.Advanced.Tile.Columns="Csempe oszlopok"
Encoder.AOM.AV1.Advanced.Tile.Rows="Csempe sorok"
Encoder.AOM.AV1.Advanced.Tune="Hangolás"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metrikus"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (előfeldolgozással)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (előfeldolgozás nélkül)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Tartalom"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Képernyő"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="FFmpeg beállítások"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Egyéni beállítások"
Encoder.FFmpeg.Threads="Szálak száma"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Kulcsfontosságú keretek"
Encoder.FFmpeg.KeyFrames.IntervalType="Időtartam egysége"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Képkocka"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Másodperc"
Encoder.FFmpeg.KeyFrames.Interval="Időköz"
Encoder.FFmpeg.AMF.Deprecated="Ez a kódoló elavult és hamarosan eltávolításra kerül. A felhasználókat arra kérjük, hogy mielőbb térjenek át az integrált \"AMD HW H.264 (AVC)\" vagy \"AMD HW H.265 (HEVC)\" kódolóra."
Encoder.FFmpeg.AMF.Preset="Alapbeállítások"
Encoder.FFmpeg.AMF.Preset.Speed="Sebesség"
Encoder.FFmpeg.AMF.Preset.Balanced="Kiegyensúlyozott"
Encoder.FFmpeg.AMF.Preset.Quality="Minőség"
Encoder.FFmpeg.AMF.RateControl="Sebesség vezérlés beállítások"
Encoder.FFmpeg.AMF.RateControl.Mode="Mód"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Állandó kvantálási paraméter"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Változó bitráta (csúcsérték-korlátozással)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Változó bitráta (késleltetési korlátozásokkal)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Állandó bitsebesség"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Előretekintés"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Képkocka kihagyás"
@ -123,10 +145,17 @@ Encoder.FFmpeg.AMF.RateControl.Limits="Korlátok"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Pufferméret"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Célbitsebesség"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Maximális bitsebesség"
Encoder.FFmpeg.AMF.RateControl.QP="Kvantálási paraméterek"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Képkocka QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Képkocka QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-Képkocka QP"
Encoder.FFmpeg.AMF.Other="Egyéb lehetőségek"
Encoder.FFmpeg.AMF.Other.BFrames="Maximális B-keretek"
Encoder.FFmpeg.AMF.Other.BFrameReferences="B-keret referenciák"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referenciakeretek"
Encoder.FFmpeg.AMF.Other.EnforceHRD="A humánerőforrás-fejlesztés érvényesítése"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Hozzáférési egység Határolójel"
Encoder.FFmpeg.NVENC.Preset="Alapbeállítások"
Encoder.FFmpeg.NVENC.Preset.default="Alapértelmezett"
@ -155,6 +184,7 @@ Encoder.FFmpeg.NVENC.Tune.ull="Nagyon alacsony késleltetés"
Encoder.FFmpeg.NVENC.Tune.lossless="Veszteségmentes"
Encoder.FFmpeg.NVENC.RateControl="Sebesség vezérlés beállítások"
Encoder.FFmpeg.NVENC.RateControl.Mode="Mód"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Állandó kvantálási paraméter"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Változó bitsebesség"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Állandó bitsebesség"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Két fázisú"
@ -164,83 +194,314 @@ Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Két fázisú - negyed felbont
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Két fázisú - teljes felbontáson"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Előretekintés"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Adaptív közteskockák"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptív B-keretek"
Encoder.FFmpeg.NVENC.RateControl.Limits="Korlátok"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Pufferméret"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Célminőség"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Célbitsebesség"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maximális bitsebesség"
Encoder.FFmpeg.NVENC.RateControl.QP="Kvantálási paraméterek"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimális QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maximális QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Képkocka QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Képkocka QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Képkocka QP"
Encoder.FFmpeg.NVENC.AQ="Adaptív kvantálás"
Encoder.FFmpeg.NVENC.AQ.Spatial="Térbeli adaptív kvantálás"
Encoder.FFmpeg.NVENC.AQ.Strength="Térbeli adaptív kvantálási erősség"
Encoder.FFmpeg.NVENC.AQ.Temporal="Időbeli adaptív kvantálás"
Encoder.FFmpeg.NVENC.Other="Egyéb lehetőségek"
Encoder.FFmpeg.NVENC.Other.BFrames="Maximális B-keretek"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-keret referencia üzemmód"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Referenciaként nem használnak B-kereteket"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Referenciaként csak a B-keret/2 lesz használva."
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Minden egyes B-keret referencia-keretként lesz használva"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Nulla késleltetés"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Súlyozott előrejelzés"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Nem referencia P-keretek"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referenciakeretek"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Alacsony késleltetésű kulcs-keret skála"
Blur.Type.Box="Box"
Blur.Type.BoxLinear="Doboz Lineáris"
Blur.Type.Gaussian="Gauss"
Blur.Type.GaussianLinear="Gauss lineáris"
Blur.Type.DualFiltering="Kettős szűrés"
Blur.Subtype.Area="Terület"
Blur.Subtype.Directional="Irányított"
Blur.Subtype.Rotational="Rotációs"
Blur.Subtype.Zoom="Nagyítás"
Shader="Shader"
Shader.Refresh="Frissítési lehetőségek és paraméterek"
Shader.Shader="Shader beállítások"
Shader.Shader.File="Fájl"
Shader.Shader.Technique="Technika"
Shader.Shader.Size="Méret"
Shader.Shader.Size.Width="Szélesség"
Shader.Shader.Size.Height="Magasság"
Shader.Shader.Seed="Randomization Seed"
Shader.Parameters="Shader paraméterek"
Shader.Parameter.Texture.Type="Típus"
Shader.Parameter.Texture.Type.File="Fájl"
Shader.Parameter.Texture.Type.Source="Forrás"
Shader.Parameter.Texture.File="Fájl"
Shader.Parameter.Texture.Source="Forrás"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.AutoFraming="Automatikus keretezés"
Filter.AutoFraming.Tracking="Nyomonkövetési lehetőségek"
Filter.AutoFraming.Tracking.Mode="Mód"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Csoport"
Filter.AutoFraming.Tracking.Frequency="Frekvencia"
Filter.AutoFraming.Motion="Mozgási lehetőségek"
Filter.AutoFraming.Motion.Smoothing="Simítás"
Filter.AutoFraming.Motion.Prediction="Előrejelzés"
Filter.AutoFraming.Framing="Keretezési lehetőségek"
Filter.AutoFraming.Framing.Stability="Stabilitás"
Filter.AutoFraming.Framing.Padding="Kitömés"
Filter.AutoFraming.Framing.Offset="Offset"
Filter.AutoFraming.Framing.AspectRatio="Tengelyarány"
Filter.AutoFraming.Provider="Szolgáltató"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Arcfelismerés, az NVIDIA® Broadcast támogatásával"
Filter.Blur="Elmosódás"
Filter.Blur.Type="Típus"
Filter.Blur.Subtype="Alattípus"
Filter.Blur.Size="Méret"
Filter.Blur.Angle="Szög (fok)"
Filter.Blur.Center.X="Központ (X) (százalék)"
Filter.Blur.Center.Y="Központ (Y) (százalék)"
Filter.Blur.StepScale="Lépés skálázás"
Filter.Blur.StepScale.X="Lépésskála X"
Filter.Blur.StepScale.Y="Lépés Skála Y"
Filter.Blur.Mask="Alkalmazzon maszkot"
Filter.Blur.Mask.Type="Maszk típusa"
Filter.Blur.Mask.Type.Region="Régió"
Filter.Blur.Mask.Type.Image="Kép"
Filter.Blur.Mask.Type.Source="Forrás"
Filter.Blur.Mask.Region.Left="Bal szél"
Filter.Blur.Mask.Region.Top="Felső él"
Filter.Blur.Mask.Region.Right="Jobb szél"
Filter.Blur.Mask.Region.Bottom="Alsó él"
Filter.Blur.Mask.Region.Feather="Tollas terület"
Filter.Blur.Mask.Region.Feather.Shift="Toll váltás"
Filter.Blur.Mask.Region.Invert="Invertált régió"
Filter.Blur.Mask.Image="Kép maszk"
Filter.Blur.Mask.Source="Forrás maszk"
Filter.Blur.Mask.Color="Maszk színszűrő"
Filter.Blur.Mask.Alpha="Maszk alfa szűrő"
Filter.Blur.Mask.Multiplier="Maszk szorzó"
Filter.ColorGrade="Színosztályozás"
Filter.ColorGrade.Lift="Lift"
Filter.ColorGrade.Lift.Red="Vörös emelő"
Filter.ColorGrade.Lift.Green="Zöld emelő"
Filter.ColorGrade.Lift.Blue="Blue Lift"
Filter.ColorGrade.Lift.All="Minden felvonó"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Vörös Gamma"
Filter.ColorGrade.Gamma.Green="Zöld Gamma"
Filter.ColorGrade.Gamma.Blue="Kék Gamma"
Filter.ColorGrade.Gamma.All="Minden Gamma"
Filter.ColorGrade.Gain="Nyereség"
Filter.ColorGrade.Gain.Red="Vörös nyereség"
Filter.ColorGrade.Gain.Green="Zöld nyereség"
Filter.ColorGrade.Gain.Blue="Kék nyereség"
Filter.ColorGrade.Gain.All="Minden nyereség"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Vörös Offset"
Filter.ColorGrade.Offset.Green="Green Offset"
Filter.ColorGrade.Offset.Blue="Kék Offset"
Filter.ColorGrade.Offset.All="Minden Offset"
Filter.ColorGrade.Tint="Tint"
Filter.ColorGrade.Tint.Detection="Tint Luma érzékelési módszer"
Filter.ColorGrade.Tint.Detection.HSV="Színárnyalat telítettség érték"
Filter.ColorGrade.Tint.Detection.HSL="Színárnyalat Telítettség Világosság"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Tint Luma mód"
Filter.ColorGrade.Tint.Mode.Linear="Lineáris"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Napló"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Színárnyalat Luma Exponens"
Filter.ColorGrade.Tint.Shadow.Red="Árnyék vörös árnyalat"
Filter.ColorGrade.Tint.Shadow.Green="Árnyék zöld árnyalat"
Filter.ColorGrade.Tint.Shadow.Blue="Árnyék kék árnyalat"
Filter.ColorGrade.Tint.Midtone.Red="Középárnyalatos vörös árnyalat"
Filter.ColorGrade.Tint.Midtone.Green="Középárnyalatú zöld árnyalat"
Filter.ColorGrade.Tint.Midtone.Blue="Középárnyalatú kék árnyalat"
Filter.ColorGrade.Tint.Highlight.Red="kiemelés Vörös árnyalat"
Filter.ColorGrade.Tint.Highlight.Green="kiemelés Zöld árnyalat"
Filter.ColorGrade.Tint.Highlight.Blue="Kiemelés Kék árnyalat"
Filter.ColorGrade.Correction="Színkorrekció"
Filter.ColorGrade.Correction.Hue="Hue Shift"
Filter.ColorGrade.Correction.Saturation="Telítettség"
Filter.ColorGrade.Correction.Lightness="Könnyedség"
Filter.ColorGrade.Correction.Contrast="Kontraszt"
Filter.ColorGrade.RenderMode="Renderelési mód"
Filter.ColorGrade.RenderMode.Direct="Közvetlen renderelés"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-bites keresőtábla"
Filter.ColorGrade.RenderMode.LUT.4Bit="4-bites keresőtábla"
Filter.ColorGrade.RenderMode.LUT.6Bit="6-bites keresőtábla"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-bites keresőtábla"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-bites keresőtábla"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Szolgáltató"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, az NVIDIA® Broadcast segítségével"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Erősség"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Gyenge"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Erős"
Filter.Displacement="Elmozdulás feltérképezése"
Filter.Displacement.Deprecated="Ez a szűrő elavult és eltávolításra került. A felhasználókat arra kérjük, hogy azonnal térjenek át a 'Shader' szűrőre a 'displace.effect' példával."
Filter.Displacement.File="Fájl"
Filter.Displacement.Scale="Skála"
Filter.Displacement.Scale.Type="Méretezés típusa"
Filter.DynamicMask="Dinamikus maszk"
Filter.DynamicMask.Input="Bemeneti forrás"
Filter.DynamicMask.Channel="%s csatorna"
Filter.DynamicMask.Channel.Value="Alapérték"
Filter.DynamicMask.Channel.Multiplier="Multiplikátor"
Filter.DynamicMask.Channel.Input="%s Bemeneti érték"
Filter.SDFEffects="SDF hatások"
Filter.SDFEffects.Shadow.Inner="Belső árnyék"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Belső árnyék Minimális távolság"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Belső árnyék Maximális távolság"
Filter.SDFEffects.Shadow.Inner.Offset.X="Belső árnyék Offset X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Belső árnyék Offset Y"
Filter.SDFEffects.Shadow.Inner.Color="Belső árnyék szín"
Filter.SDFEffects.Shadow.Inner.Alpha="Belső árnyék Alpha"
Filter.SDFEffects.Shadow.Outer="Külső árnyék"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Külső árnyék Minimális távolság"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Külső árnyék Maximális távolság"
Filter.SDFEffects.Shadow.Outer.Offset.X="Külső árnyék Offset X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Külső árnyék Offset Y"
Filter.SDFEffects.Shadow.Outer.Color="Külső árnyék színe"
Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
Filter.SDFEffects.Glow.Outer="Külső ragyogás"
Filter.SDFEffects.Glow.Outer.Color="Külső izzó szín"
Filter.SDFEffects.Glow.Outer.Alpha="Külső izzás Alpha"
Filter.SDFEffects.Glow.Outer.Width="Külső izzás szélessége"
Filter.SDFEffects.Glow.Outer.Sharpness="Külső izzás élessége"
Filter.SDFEffects.Glow.Inner="Belső ragyogás"
Filter.SDFEffects.Glow.Inner.Color="Belső ragyogás színe"
Filter.SDFEffects.Glow.Inner.Alpha="Belső ragyogás Alpha"
Filter.SDFEffects.Glow.Inner.Width="Belső izzás szélessége"
Filter.SDFEffects.Glow.Inner.Sharpness="Belső izzás élesség"
Filter.SDFEffects.Outline="Körvonal"
Filter.SDFEffects.Outline.Color="Körvonal színe"
Filter.SDFEffects.Outline.Alpha="Alpha vázlat"
Filter.SDFEffects.Outline.Width="Körvonal szélessége"
Filter.SDFEffects.Outline.Offset="Outline Offset"
Filter.SDFEffects.Outline.Sharpness="Körvonal élessége"
Filter.SDFEffects.SDF.Scale="SDF textúra skála"
Filter.SDFEffects.SDF.Threshold="SDF Alpha küszöbérték"
Filter.Transform="3D transzformáció"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Mód"
Filter.Transform.Camera.Mode.CornerPin="Sarokcsap"
Filter.Transform.Camera.Mode.Orthographic="Ortográfiai"
Filter.Transform.Camera.Mode.Perspective="Perspektíva"
Filter.Transform.Camera.FieldOfView="Látómező"
Filter.Transform.Position="Pozíció"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Skála"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Nyírás"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Forgatás"
Filter.Transform.Rotation.X="Szélesség (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Gurulás (Z)"
Filter.Transform.Rotation.Order="Forgási sorrend"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Gördülés, dőlés, dőlés"
Filter.Transform.Rotation.Order.ZYX="Gördülés, dőlés, dőlésszög"
Filter.Transform.Corners="Sarkok"
Filter.Transform.Corners.TopLeft="Balra fent"
Filter.Transform.Corners.TopRight="Top Right"
Filter.Transform.Corners.BottomLeft="Balra lent"
Filter.Transform.Corners.BottomRight="Jobbra lent"
Filter.Transform.Mipmapping="Mipmapping engedélyezése"
Filter.Upscaling="Upscaling"
Filter.Upscaling.Provider="Szolgáltató"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, az NVIDIA® Broadcast támogatásával"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Szuper felbontás"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skála"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Erősség"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Gyenge"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Erős"
Filter.VirtualGreenscreen="Virtuális Greenscreen"
Filter.VirtualGreenscreen.Provider="Szolgáltató"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, powered by NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mód"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Teljesítmény"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Minőség"
Source.Mirror="Forrás Tükör"
Source.Mirror.Source="Forrás"
Source.Mirror.Source.Audio="Hang engedélyezése"
Source.Mirror.Source.Audio.Layout="Audio elrendezés"
Source.Mirror.Source.Audio.Layout.Unknown="Ismeretlen"
Source.Mirror.Source.Audio.Layout.Mono="Monó"
Source.Mirror.Source.Audio.Layout.Stereo="Sztereó"
Source.Mirror.Source.Audio.Layout.StereoLFE="Sztereó LFE-vel"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadraphonic LFE-vel"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Teljes surround"
Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Főoldal"
Codec.AV1.Profile.High="Magas"
Codec.AV1.Profile.Professional="Szakmai"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Alapvonal"
Codec.H264.Profile.main="Főoldal"
Codec.H264.Profile.high="Magas"
Codec.H264.Profile.high444p="Magas 4:4:4:4 Előrejelző"
Codec.H264.Level="Szint"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Főoldal"
Codec.HEVC.Profile.main10="Fő 10-bites"
Codec.HEVC.Profile.rext="Kiterjesztett tartomány"
Codec.HEVC.Tier="Tier"
Codec.HEVC.Tier.main="Főoldal"
Codec.HEVC.Tier.high="Magas"
Codec.HEVC.Level="Szint"
Codec.ProRes.Profile="Profil"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Szabvány (APCN)"
Codec.ProRes.Profile.APCH="422 Magas minőség/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Kiváló minőség/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extrém minőség/XQ (AP4X)"
Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"

View file

@ -1,40 +1,513 @@
Advanced="Pilihan Lanjutan"
Manual.Open="Buka Panduan"
Channel.Red="Merah"
Channel.Green="Hijau"
Channel.Blue="Biru"
Channel.Alpha="Alpha"
FileType.Image="Gambar"
FileType.Images="Gambar"
FileType.Video="Video"
FileType.Videos="Video"
FileType.Sound="Suara"
FileType.Sounds="Suara"
FileType.Effect="Efek"
FileType.Effects="Efek"
SourceType.Source="Sumber"
SourceType.Scene="Adegan"
State.Disabled="Dinonaktifkan"
State.Enabled="Diaktifkan"
State.Manual="Manual"
State.Automatic="Otomatis"
State.Default="Default"
UI.Menu="StreamFX"
UI.Menu.Wiki="Baca Wiki"
UI.Menu.Support="Bantuan & & Dukungan"
UI.Menu.Website="Kunjungi Situs Web StreamFX"
UI.Menu.Discord="Bergabunglah dengan StreamFX Discord"
UI.Menu.Twitter="Ikuti StreamFX di Twitter"
UI.Menu.YouTube="Berlangganan StreamFX di YouTube"
UI.Menu.About="Tentang StreamFX"
UI.About.Title="Tentang StreamFX"
UI.About.Text="<html><head/><body><p>StreamFX dimungkinkan oleh semua pendukung di <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, di <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Sponsor Github</span></a>, dan siapa pun yang menyumbang melalui <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Terima kasih tambahan untuk semua penerjemah yang membantu pelokalan di <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Kalian semua luar biasa!</p></body></html>"
UI.About.Role.Contributor="Kontributor"
UI.About.Role.Translator="Penerjemah"
UI.About.Role.Supporter="Pendukung"
UI.About.Version="Versi:"
UI.Updater.Dialog.Title="StreamFX versi %s sekarang tersedia!"
UI.Updater.Dialog.Text="StreamFX versi baru telah tersedia untuk diunduh."
UI.Updater.Dialog.Version.Current="Versi Saat Ini:"
UI.Updater.Dialog.Version.Latest="Versi Terkini:"
UI.Updater.Dialog.Button.Ok="Buka Halaman Unduh"
UI.Updater.Dialog.Button.Cancel="Ingatkan saya nanti"
UI.Updater.GitHubPermission.Title="StreamFX memerlukan izin Anda untuk terhubung ke GitHub!"
UI.Updater.GitHubPermission.Text="Untuk menyediakan pemeriksaan pembaruan manual atau otomatis, StreamFX mengandalkan API GitHub untuk mengambil informasi terbaru.<br>Silakan baca <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Pernyataan Privasi Github</span></a>, dan klik 'OK' jika Anda setuju, atau 'Batal' jika Anda tidak setuju."
UI.Updater.Menu.CheckForUpdates="Periksa Pembaruan"
UI.Updater.Menu.CheckForUpdates.Automatically="Secara otomatis memeriksa Pembaruan"
UI.Updater.Menu.Channel="Perbarui Saluran"
UI.Updater.Menu.Channel.Stable="Stabil"
UI.Updater.Menu.Channel.Candidate="Kandidat"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alpha"
Encoder.AOM.AV1="AOM AV1 (langsung)"
Encoder.AOM.AV1.Deprecated="Encoder ini sudah tidak digunakan lagi dan akan segera dihapus. Pengguna dihimbau untuk beralih ke encoder 'SVT-AV1' atau 'AOM AV1' yang terintegrasi sesegera mungkin."
Encoder.AOM.AV1.Encoder="Penyandi"
Encoder.AOM.AV1.Encoder.Usage="Penggunaan"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Kualitas Baik"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Waktu Nyata"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Semua Intra-Frame"
Encoder.AOM.AV1.Encoder.CPUUsage="Penggunaan CPU"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Plasebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Sangat Lambat"
Encoder.AOM.AV1.Encoder.CPUUsage.2="Lebih lambat"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Lambat"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Sedang"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.6="Lebih cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Sangat Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Super Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Sangat Cepat"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Sangat Cepat"
Encoder.AOM.AV1.Encoder.Profile="Profil"
Encoder.AOM.AV1.KeyFrames="Bingkai-Kunci"
Encoder.AOM.AV1.KeyFrames.IntervalType="Jenis Interval"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Bingkai"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Detik"
Encoder.AOM.AV1.KeyFrames.Interval="Interval"
Encoder.AOM.AV1.RateControl="Kontrol Tarif"
Encoder.AOM.AV1.RateControl.Mode="Mode"
Encoder.AOM.AV1.RateControl.Mode.CBR="Bitrate Konstan (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Bitrate Variabel (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Kualitas Terkendala (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Kualitas Konstan (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Lihat ke Depan"
Encoder.AOM.AV1.RateControl.Limits="Batasan"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Bitrate Undershoot"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Bitrate Overshoot"
Encoder.AOM.AV1.RateControl.Limits.Quality="Kualitas"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Kuantizer Minimum"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Kuantizer Maksimum"
Encoder.AOM.AV1.RateControl.Buffer="Penyangga"
Encoder.AOM.AV1.RateControl.Buffer.Size="Ukuran"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Ukuran Awal"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Ukuran Optimal"
Encoder.AOM.AV1.Advanced="Lanjutan"
Encoder.AOM.AV1.Advanced.Threads="Benang"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-Threading Per-Baris"
Encoder.AOM.AV1.Advanced.Tile.Columns="Kolom Ubin"
Encoder.AOM.AV1.Advanced.Tile.Rows="Baris Ubin"
Encoder.AOM.AV1.Advanced.Tune="Tune"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metrik"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (dengan pra-pemrosesan)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (tanpa pra-pemrosesan)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Konten"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Layar"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="Opsi FFmpeg"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Pengaturan Khusus"
Encoder.FFmpeg.Threads="Jumlah Benang"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Bingkai Kunci"
Encoder.FFmpeg.KeyFrames.IntervalType="Jenis Interval"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Bingkai"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Detik"
Encoder.FFmpeg.KeyFrames.Interval="Interval"
Encoder.FFmpeg.AMF.Deprecated="Encoder ini sudah tidak digunakan lagi dan akan segera dihapus. Pengguna dihimbau untuk bermigrasi ke encoder 'AMD HW H.264 (AVC)' atau 'AMD HW H.265 (HEVC)' yang terintegrasi sesegera mungkin."
Encoder.FFmpeg.AMF.Preset="Prasetel"
Encoder.FFmpeg.AMF.Preset.Speed="Kecepatan"
Encoder.FFmpeg.AMF.Preset.Balanced="Seimbang"
Encoder.FFmpeg.AMF.Preset.Quality="Kualitas"
Encoder.FFmpeg.AMF.RateControl="Opsi Kontrol Tarif"
Encoder.FFmpeg.AMF.RateControl.Mode="Mode"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Parameter Kuantisasi Konstan"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Bitrate Variabel (Terkendala Puncak)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Bitrate Variabel (Terkendala Latensi)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Bitrate Konstan"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Lihat ke Depan"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Melewati Bingkai"
Encoder.FFmpeg.AMF.RateControl.Limits="Batasan"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Ukuran Penyangga"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Target Bitrate"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate Maksimum"
Encoder.FFmpeg.AMF.RateControl.QP="Parameter Kuantisasi"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.AMF.Other="Opsi Lainnya"
Encoder.FFmpeg.AMF.Other.BFrames="B-Frame Maksimum"
Encoder.FFmpeg.AMF.Other.BFrameReferences="Referensi B-Frame"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Bingkai Referensi"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Menegakkan HRD"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Pembatas Unit Akses"
Encoder.FFmpeg.NVENC.Preset="Prasetel"
Encoder.FFmpeg.NVENC.Preset.default="Default"
Encoder.FFmpeg.NVENC.Preset.slow="Lambat"
Encoder.FFmpeg.NVENC.Preset.medium="Sedang"
Encoder.FFmpeg.NVENC.Preset.fast="Cepat"
Encoder.FFmpeg.NVENC.Preset.hp="Kinerja Tinggi"
Encoder.FFmpeg.NVENC.Preset.hq="Kualitas Tinggi"
Encoder.FFmpeg.NVENC.Preset.bd="Cakram BluRay"
Encoder.FFmpeg.NVENC.Preset.ll="Latensi Rendah"
Encoder.FFmpeg.NVENC.Preset.llhq="Latensi Rendah Kualitas Tinggi"
Encoder.FFmpeg.NVENC.Preset.llhp="Latensi Rendah Kinerja Tinggi"
Encoder.FFmpeg.NVENC.Preset.lossless="Tanpa kerugian"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Kinerja Tinggi Tanpa Kerugian"
Encoder.FFmpeg.NVENC.Preset.p1="Tercepat (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Lebih cepat (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Cepat (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Sedang (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Lambat (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Lebih lambat (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Paling lambat (P7)"
Encoder.FFmpeg.NVENC.Tune="Tune"
Encoder.FFmpeg.NVENC.Tune.hq="Kualitas Tinggi"
Encoder.FFmpeg.NVENC.Tune.ll="Latensi Rendah"
Encoder.FFmpeg.NVENC.Tune.ull="Latensi Sangat Rendah"
Encoder.FFmpeg.NVENC.Tune.lossless="Tanpa kerugian"
Encoder.FFmpeg.NVENC.RateControl="Opsi Kontrol Tarif"
Encoder.FFmpeg.NVENC.RateControl.Mode="Mode"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Parameter Kuantisasi Konstan"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Bitrate Variabel"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Bitrate Konstan"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Dua Lulus"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Single Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Dua Lulus pada Resolusi Seperempat"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Dua Lulus pada Resolusi Penuh"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Lihat ke Depan"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="I-Frame Adaptif"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="B-Frame Adaptif"
Encoder.FFmpeg.NVENC.RateControl.Limits="Batasan"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Ukuran Penyangga"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Kualitas Target"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Target Bitrate"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Bitrate Maksimum"
Encoder.FFmpeg.NVENC.RateControl.QP="Parameter Kuantisasi"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="QP minimum"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="QP maksimum"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.NVENC.AQ="Kuantisasi Adaptif"
Encoder.FFmpeg.NVENC.AQ.Spatial="Kuantisasi Adaptif Spasial"
Encoder.FFmpeg.NVENC.AQ.Strength="Kekuatan Kuantisasi Adaptif Spasial"
Encoder.FFmpeg.NVENC.AQ.Temporal="Kuantisasi Adaptif Temporal"
Encoder.FFmpeg.NVENC.Other="Opsi Lainnya"
Encoder.FFmpeg.NVENC.Other.BFrames="B-Frame Maksimum"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Mode Referensi B-Frame"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Tidak ada B-Frame yang akan digunakan sebagai Referensi"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Hanya B-Frame/2 yang akan digunakan sebagai Referensi"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Setiap B-Frame akan digunakan sebagai Referensi"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Tanpa Latensi"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Prediksi Berbobot"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="P-Frame non-referensi"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Bingkai Referensi"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Skala Bingkai-Kunci Keterlambatan Rendah"
Blur.Type.Box="Kotak"
Blur.Type.BoxLinear="Kotak Linear"
Blur.Type.Gaussian="Gaussian"
Blur.Type.GaussianLinear="Linear Gaussian"
Blur.Type.DualFiltering="Penyaringan Ganda"
Blur.Subtype.Area="Area"
Blur.Subtype.Directional="Arah"
Blur.Subtype.Rotational="Rotasi"
Blur.Subtype.Zoom="Zoom"
Shader="Shader"
Shader.Refresh="Opsi dan Parameter Penyegaran"
Shader.Shader="Opsi Shader"
Shader.Shader.File="Berkas"
Shader.Shader.Technique="Teknik"
Shader.Shader.Size="Ukuran"
Shader.Shader.Size.Width="Lebar"
Shader.Shader.Size.Height="Tinggi"
Shader.Shader.Seed="Benih Pengacakan"
Shader.Parameters="Parameter Shader"
Shader.Parameter.Texture.Type="Jenis"
Shader.Parameter.Texture.Type.File="Berkas"
Shader.Parameter.Texture.Type.Source="Sumber"
Shader.Parameter.Texture.File="Berkas"
Shader.Parameter.Texture.Source="Sumber"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.AutoFraming="Pembingkaian Otomatis"
Filter.AutoFraming.Tracking="Opsi Pelacakan"
Filter.AutoFraming.Tracking.Mode="Mode"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Kelompok"
Filter.AutoFraming.Tracking.Frequency="Frekuensi"
Filter.AutoFraming.Motion="Opsi Gerakan"
Filter.AutoFraming.Motion.Smoothing="Menghaluskan"
Filter.AutoFraming.Motion.Prediction="Prediksi"
Filter.AutoFraming.Framing="Opsi Pembingkaian"
Filter.AutoFraming.Framing.Stability="Stabilitas"
Filter.AutoFraming.Framing.Padding="Padding"
Filter.AutoFraming.Framing.Offset="Offset"
Filter.AutoFraming.Framing.AspectRatio="Rasio Aspek"
Filter.AutoFraming.Provider="Penyedia"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Deteksi Wajah, didukung oleh NVIDIA® Broadcast"
Filter.Blur="Blur"
Filter.Blur.Type="Jenis"
Filter.Blur.Subtype="Subtipe"
Filter.Blur.Size="Ukuran"
Filter.Blur.Angle="Sudut (Derajat)"
Filter.Blur.Center.X="Pusat (X) (Persen)"
Filter.Blur.Center.Y="Pusat (Y) (Persen)"
Filter.Blur.StepScale="Penskalaan Langkah"
Filter.Blur.StepScale.X="Skala Langkah X"
Filter.Blur.StepScale.Y="Skala Langkah Y"
Filter.Blur.Mask="Menerapkan Masker"
Filter.Blur.Mask.Type="Jenis Topeng"
Filter.Blur.Mask.Type.Region="Wilayah"
Filter.Blur.Mask.Type.Image="Gambar"
Filter.Blur.Mask.Type.Source="Sumber"
Filter.Blur.Mask.Region.Left="Tepi Kiri"
Filter.Blur.Mask.Region.Top="Tepi Atas"
Filter.Blur.Mask.Region.Right="Tepi Kanan"
Filter.Blur.Mask.Region.Bottom="Tepi Bawah"
Filter.Blur.Mask.Region.Feather="Area Bulu"
Filter.Blur.Mask.Region.Feather.Shift="Pergeseran Bulu"
Filter.Blur.Mask.Region.Invert="Membalikkan Wilayah"
Filter.Blur.Mask.Image="Topeng Gambar"
Filter.Blur.Mask.Source="Sumber Masker"
Filter.Blur.Mask.Color="Filter Warna Topeng"
Filter.Blur.Mask.Alpha="Masker Filter Alfa"
Filter.Blur.Mask.Multiplier="Pengganda Topeng"
Filter.ColorGrade="Penilaian Warna"
Filter.ColorGrade.Lift="Angkat"
Filter.ColorGrade.Lift.Red="Angkat Merah"
Filter.ColorGrade.Lift.Green="Angkat Hijau"
Filter.ColorGrade.Lift.Blue="Angkat Biru"
Filter.ColorGrade.Lift.All="Semua Angkat"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Gamma Merah"
Filter.ColorGrade.Gamma.Green="Gamma Hijau"
Filter.ColorGrade.Gamma.Blue="Gamma Biru"
Filter.ColorGrade.Gamma.All="Semua Gamma"
Filter.ColorGrade.Gain="Keuntungan"
Filter.ColorGrade.Gain.Red="Keuntungan Merah"
Filter.ColorGrade.Gain.Green="Keuntungan Hijau"
Filter.ColorGrade.Gain.Blue="Keuntungan Biru"
Filter.ColorGrade.Gain.All="Semua Keuntungan"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Offset Merah"
Filter.ColorGrade.Offset.Green="Offset Hijau"
Filter.ColorGrade.Offset.Blue="Offset Biru"
Filter.ColorGrade.Offset.All="Semua Offset"
Filter.ColorGrade.Tint="Warna"
Filter.ColorGrade.Tint.Detection="Metode Pendeteksian Warna Luma"
Filter.ColorGrade.Tint.Detection.HSV="Nilai Saturasi Rona Warna"
Filter.ColorGrade.Tint.Detection.HSL="Rona Saturasi Kecerahan"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Mode Warna Luma"
Filter.ColorGrade.Tint.Mode.Linear="Linear"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Eksponen Warna Luma"
Filter.ColorGrade.Tint.Shadow.Red="Bayangan Warna Merah"
Filter.ColorGrade.Tint.Shadow.Green="Bayangan Warna Hijau"
Filter.ColorGrade.Tint.Shadow.Blue="Warna Biru Bayangan"
Filter.ColorGrade.Tint.Midtone.Red="Warna Merah Midtone"
Filter.ColorGrade.Tint.Midtone.Green="Warna Hijau Midtone"
Filter.ColorGrade.Tint.Midtone.Blue="Warna Biru Midtone"
Filter.ColorGrade.Tint.Highlight.Red="Sorot Warna Merah"
Filter.ColorGrade.Tint.Highlight.Green="Sorot Warna Hijau"
Filter.ColorGrade.Tint.Highlight.Blue="Sorot Warna Biru"
Filter.ColorGrade.Correction="Koreksi Warna"
Filter.ColorGrade.Correction.Hue="Pergeseran Rona"
Filter.ColorGrade.Correction.Saturation="Kejenuhan"
Filter.ColorGrade.Correction.Lightness="Ringan"
Filter.ColorGrade.Correction.Contrast="Kontras"
Filter.ColorGrade.RenderMode="Mode Render"
Filter.ColorGrade.RenderMode.Direct="Rendering Langsung"
Filter.ColorGrade.RenderMode.LUT.2Bit="Tabel Look-Up 2-Bit"
Filter.ColorGrade.RenderMode.LUT.4Bit="Tabel Pencarian 4-Bit"
Filter.ColorGrade.RenderMode.LUT.6Bit="Tabel Look-Up 6-Bit"
Filter.ColorGrade.RenderMode.LUT.8Bit="Tabel Look-Up 8-Bit"
Filter.ColorGrade.RenderMode.LUT.10Bit="Tabel Look-Up 10-Bit"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Penyedia"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, didukung oleh NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Kekuatan"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Lemah"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Kuat"
Filter.Displacement="Pemetaan Perpindahan"
Filter.Displacement.Deprecated="Filter ini sudah tidak digunakan lagi dan telah dihapus. Pengguna dihimbau untuk segera bermigrasi ke filter 'Shader' dengan contoh 'displace.effect'."
Filter.Displacement.File="Berkas"
Filter.Displacement.Scale="Skala"
Filter.Displacement.Scale.Type="Tipe Penskalaan"
Filter.DynamicMask="Topeng Dinamis"
Filter.DynamicMask.Input="Sumber Input"
Filter.DynamicMask.Channel="%s Saluran"
Filter.DynamicMask.Channel.Value="Nilai Dasar"
Filter.DynamicMask.Channel.Multiplier="Pengganda"
Filter.DynamicMask.Channel.Input="%s Nilai Masukan"
Filter.SDFEffects="Efek SDF"
Filter.SDFEffects.Shadow.Inner="Bayangan Batin"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Jarak Minimum Bayangan Dalam"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Jarak Maksimum Bayangan Dalam"
Filter.SDFEffects.Shadow.Inner.Offset.X="Offset Bayangan Dalam X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Offset Bayangan Dalam Y"
Filter.SDFEffects.Shadow.Inner.Color="Warna Bayangan Dalam"
Filter.SDFEffects.Shadow.Inner.Alpha="Bayangan Dalam Alpha"
Filter.SDFEffects.Shadow.Outer="Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Jarak Minimum Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Jarak Maksimum Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Offset.X="Offset Bayangan Luar X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Offset Bayangan Luar Y"
Filter.SDFEffects.Shadow.Outer.Color="Warna Bayangan Luar"
Filter.SDFEffects.Shadow.Outer.Alpha="Bayangan Luar Alpha"
Filter.SDFEffects.Glow.Outer="Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Color="Warna Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Alpha="Alpha Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Width="Lebar Cahaya Luar"
Filter.SDFEffects.Glow.Outer.Sharpness="Ketajaman Cahaya Luar"
Filter.SDFEffects.Glow.Inner="Cahaya Batin"
Filter.SDFEffects.Glow.Inner.Color="Warna Cahaya Dalam"
Filter.SDFEffects.Glow.Inner.Alpha="Cahaya Dalam Alpha"
Filter.SDFEffects.Glow.Inner.Width="Lebar Cahaya Bagian Dalam"
Filter.SDFEffects.Glow.Inner.Sharpness="Ketajaman Cahaya Batin"
Filter.SDFEffects.Outline="Garis besar"
Filter.SDFEffects.Outline.Color="Warna Garis Besar"
Filter.SDFEffects.Outline.Alpha="Garis Besar Alpha"
Filter.SDFEffects.Outline.Width="Lebar Garis Besar"
Filter.SDFEffects.Outline.Offset="Garis Besar Offset"
Filter.SDFEffects.Outline.Sharpness="Ketajaman Garis Besar"
Filter.SDFEffects.SDF.Scale="Skala Tekstur SDF"
Filter.SDFEffects.SDF.Threshold="Ambang Batas Alpha SDF"
Filter.Transform="Transformasi 3D"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Mode"
Filter.Transform.Camera.Mode.CornerPin="Pin Sudut"
Filter.Transform.Camera.Mode.Orthographic="Ortografis"
Filter.Transform.Camera.Mode.Perspective="Perspektif"
Filter.Transform.Camera.FieldOfView="Bidang pandang"
Filter.Transform.Position="Posisi"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Skala"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Geser"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotasi"
Filter.Transform.Rotation.X="Pitch (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Gulung (Z)"
Filter.Transform.Rotation.Order="Urutan Rotasi"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Guling, Pitch, Yaw"
Filter.Transform.Rotation.Order.ZYX="Guling, Yaw, Pitch"
Filter.Transform.Corners="Sudut"
Filter.Transform.Corners.TopLeft="Kiri Atas"
Filter.Transform.Corners.TopRight="Kanan Atas"
Filter.Transform.Corners.BottomLeft="Kiri Bawah"
Filter.Transform.Corners.BottomRight="Kanan Bawah"
Filter.Transform.Mipmapping="Aktifkan Mipmapping"
Filter.Upscaling="Peningkatan skala"
Filter.Upscaling.Provider="Penyedia"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, didukung oleh NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="Resolusi Super NVIDIA®"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skala"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Kekuatan"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Lemah"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Kuat"
Filter.VirtualGreenscreen="Layar Hijau Virtual"
Filter.VirtualGreenscreen.Provider="Penyedia"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, didukung oleh NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mode"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Kinerja"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kualitas"
Source.Mirror="Sumber Cermin"
Source.Mirror.Source="Sumber"
Source.Mirror.Source.Audio="Aktifkan Audio"
Source.Mirror.Source.Audio.Layout="Tata Letak Audio"
Source.Mirror.Source.Audio.Layout.Unknown="Tidak diketahui"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo dengan LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Kuadrafonik Dengan LFE"
Source.Mirror.Source.Audio.Layout.Surround="Mengelilingi"
Source.Mirror.Source.Audio.Layout.FullSurround="Surround Penuh"
Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Utama"
Codec.AV1.Profile.High="Tinggi"
Codec.AV1.Profile.Professional="Profesional"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Garis Dasar"
Codec.H264.Profile.main="Utama"
Codec.H264.Profile.high="Tinggi"
Codec.H264.Profile.high444p="Tinggi 4:4:4 Prediktif"
Codec.H264.Level="Level"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Utama"
Codec.HEVC.Profile.main10="Utama 10-bit"
Codec.HEVC.Profile.rext="Rentang Diperpanjang"
Codec.HEVC.Tier="Tingkat"
Codec.HEVC.Tier.main="Utama"
Codec.HEVC.Tier.high="Tinggi"
Codec.HEVC.Level="Level"
Codec.ProRes.Profile="Profil"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standar (APCN)"
Codec.ProRes.Profile.APCH="422 Kualitas Tinggi/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Kualitas Tinggi/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Kualitas Ekstrim/XQ (AP4X)"
Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -128,6 +128,7 @@ Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Fotogrammi"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Secondi"
Encoder.FFmpeg.KeyFrames.Interval="Intervallo"
Encoder.FFmpeg.AMF.Deprecated="Questo encoder è obsoleto e presto sarà rimosso. Gli utenti sono invitati a migrare all'encoder integrato 'AMD HW H.264 (AVC)' o 'AMD HW H.265 (HEVC) il prima possibile."
Encoder.FFmpeg.AMF.Preset="Preimpostazioni"
Encoder.FFmpeg.AMF.Preset.Speed="Velocità"
Encoder.FFmpeg.AMF.Preset.Balanced="Bilanciato"

View file

@ -51,6 +51,9 @@ UI.Updater.GitHubPermission.Text="手動または自動で最新情報を確認
UI.Updater.Menu.CheckForUpdates="アップデートを確認"
UI.Updater.Menu.CheckForUpdates.Automatically="アップデートを自動で確認"
UI.Updater.Menu.Channel="アップデートチャンネル"
UI.Updater.Menu.Channel.Stable="安定した"
UI.Updater.Menu.Channel.Candidate="候補者"
UI.Updater.Menu.Channel.Beta="ベータ版"
UI.Updater.Menu.Channel.Alpha="アルファ"
Encoder.AOM.AV1="AIM AV1 (direct)"
@ -125,6 +128,7 @@ Encoder.FFmpeg.KeyFrames.IntervalType.Frames="フレーム"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="秒"
Encoder.FFmpeg.KeyFrames.Interval="インターバル"
Encoder.FFmpeg.AMF.Deprecated="このエンコーダーは非推奨で、まもなく削除される予定です。ユーザーは、できるだけ早く統合された 'AMD HW H.264 (AVC)' または 'AMD HW H.265 (HEVC)' エンコーダーに移行することが推奨されます。"
Encoder.FFmpeg.AMF.Preset="プリセット"
Encoder.FFmpeg.AMF.Preset.Speed="速度"
Encoder.FFmpeg.AMF.Preset.Balanced="バランス"
@ -158,12 +162,36 @@ Encoder.FFmpeg.NVENC.Preset.default="デフォルト"
Encoder.FFmpeg.NVENC.Preset.slow="Slow"
Encoder.FFmpeg.NVENC.Preset.medium="Medium"
Encoder.FFmpeg.NVENC.Preset.fast="Fast"
Encoder.FFmpeg.NVENC.Preset.hp="ハイパフォーマンス"
Encoder.FFmpeg.NVENC.Preset.hq="高品質"
Encoder.FFmpeg.NVENC.Preset.bd="ブルーレイディスク"
Encoder.FFmpeg.NVENC.Preset.ll="低レイテンシー"
Encoder.FFmpeg.NVENC.Preset.llhq="低遅延高品質"
Encoder.FFmpeg.NVENC.Preset.llhp="ローレイテンシー ハイパフォーマンス"
Encoder.FFmpeg.NVENC.Preset.lossless="ロスレス"
Encoder.FFmpeg.NVENC.Preset.losslesshp="ロスレス・ハイパフォーマンス"
Encoder.FFmpeg.NVENC.Preset.p1="最速(P1)"
Encoder.FFmpeg.NVENC.Preset.p2="より速く(P2)"
Encoder.FFmpeg.NVENC.Preset.p3="ファスト(P3)"
Encoder.FFmpeg.NVENC.Preset.p4="中型P4"
Encoder.FFmpeg.NVENC.Preset.p5="スロー (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="遅くなるP6"
Encoder.FFmpeg.NVENC.Preset.p7="最遅(P7)"
Encoder.FFmpeg.NVENC.Tune="Tune"
Encoder.FFmpeg.NVENC.Tune.hq="高品質"
Encoder.FFmpeg.NVENC.Tune.ll="低レイテンシー"
Encoder.FFmpeg.NVENC.Tune.ull="超低遅延"
Encoder.FFmpeg.NVENC.Tune.lossless="ロスレス"
Encoder.FFmpeg.NVENC.RateControl="レートコントロールオプション"
Encoder.FFmpeg.NVENC.RateControl.Mode="モード"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="固定量子化パラメータ"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="バリアブル・ビットレート"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="固定ビットレート"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="2パス"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="マルチパス"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="シングルパス"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="クォーターレゾリューションで2パス"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="フル解像度での2パス"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="先読み"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="適応I-フレーム"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="適応B-フレーム"
@ -185,10 +213,14 @@ Encoder.FFmpeg.NVENC.AQ.Temporal="時間適応量子化"
Encoder.FFmpeg.NVENC.Other="その他のオプション"
Encoder.FFmpeg.NVENC.Other.BFrames="最大B-フレーム"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-フレーム参照モード"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="B-Frameは使用しません。"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="B-Frame/2のみリファレンスとして使用されます。"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="各B-Frameはリファレンスとして使用されます。"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="遅延なし"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="加重予測"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="非参照P-フレーム"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="参照フレーム"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="ローディレイ・キーフレーム・スケール"
Blur.Type.Box="ボックス"
Blur.Type.BoxLinear="ボックスリニア"
@ -472,4 +504,10 @@ Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
Codec.DNxHR.Profile="プロファイル"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -51,9 +51,13 @@ UI.Updater.GitHubPermission.Text="Om handmatige of geautomatiseerde updatecontro
UI.Updater.Menu.CheckForUpdates="Controleer op updates"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatisch controleren op updates"
UI.Updater.Menu.Channel="Kanaal bijwerken"
UI.Updater.Menu.Channel.Stable="Stabiel"
UI.Updater.Menu.Channel.Candidate="Kandidaat"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alfa"
Encoder.AOM.AV1="AOM AV1 (direct)"
Encoder.AOM.AV1.Deprecated="Deze encoder is deprecated en zal binnenkort verwijderd worden. Gebruikers wordt dringend verzocht zo snel mogelijk over te schakelen op de geïntegreerde \"SVT-AV1\" of \"AOM AV1\" encoder."
Encoder.AOM.AV1.Encoder="Encoder"
Encoder.AOM.AV1.Encoder.Usage="Gebruik"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Goede Kwaliteit"
@ -124,6 +128,7 @@ Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Frames"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Seconden"
Encoder.FFmpeg.KeyFrames.Interval="Interval"
Encoder.FFmpeg.AMF.Deprecated="Deze encoder is deprecated en zal binnenkort verwijderd worden. Gebruikers wordt dringend verzocht zo snel mogelijk te migreren naar de geïntegreerde \"AMD HW H.264 (AVC)\" of \"AMD HW H.265 (HEVC)\" encoder."
Encoder.FFmpeg.AMF.Preset="Preset"
Encoder.FFmpeg.AMF.Preset.Speed="Snelheid"
Encoder.FFmpeg.AMF.Preset.Balanced="Gebalanceerd"
@ -164,15 +169,29 @@ Encoder.FFmpeg.NVENC.Preset.ll="Lage Latentie"
Encoder.FFmpeg.NVENC.Preset.llhq="Lage Latentie, Hoge Kwaliteit"
Encoder.FFmpeg.NVENC.Preset.llhp="Lage Latency, Hoge Prestaties"
Encoder.FFmpeg.NVENC.Preset.lossless="Lossless"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Verliesvrije hoge prestaties"
Encoder.FFmpeg.NVENC.Preset.p1="Snelste (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Sneller (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Snel (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Middelgroot (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Langzaam (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Langzamer (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Traagste (P7)"
Encoder.FFmpeg.NVENC.Tune="Afstemmen"
Encoder.FFmpeg.NVENC.Tune.hq="Hoge Kwaliteit"
Encoder.FFmpeg.NVENC.Tune.ll="Lage Latentie"
Encoder.FFmpeg.NVENC.Tune.ull="Ultra-lage latentie"
Encoder.FFmpeg.NVENC.Tune.lossless="Lossless"
Encoder.FFmpeg.NVENC.RateControl="Opties voor Snelheidsregeling"
Encoder.FFmpeg.NVENC.RateControl.Mode="Modus"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Constante Kwantisatie Parameter"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Variabele bitsnelheid"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Constante Bitrate"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Tweemaal"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Enkele pas"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Twee Pass bij Kwart Resolutie"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Twee Pass bij volledige resolutie"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Vooruitkijk"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Adaptieve I-Frames"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptieve B-Frames"
@ -194,10 +213,14 @@ Encoder.FFmpeg.NVENC.AQ.Temporal="Tijdelijke Adaptieve Kwantificering"
Encoder.FFmpeg.NVENC.Other="Andere opties"
Encoder.FFmpeg.NVENC.Other.BFrames="Maximale B-Frames"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-Frame Referentie Modus"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Er zullen geen B-Frames als referentie worden gebruikt"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Alleen B-Frames/2 zullen als Referentie worden gebruikt"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Elk B-Frame zal gebruikt worden als Referentie"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Nul Latentie"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Gewogen Voorspelling"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Niet-Referentie Frames"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referentie Frames"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Lage vertraging toets-frameschaal"
Blur.Type.Box="Vierkant"
Blur.Type.BoxLinear="Lineair vierkant"
@ -337,6 +360,7 @@ Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Zwak"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Sterk"
Filter.Displacement="Verplaatsing Mapping"
Filter.Displacement.Deprecated="Dit filter is afgeschreven en is verwijderd. Gebruikers wordt dringend verzocht onmiddellijk over te stappen op het \"Shader\" filter met het \"displace.effect\" voorbeeld."
Filter.Displacement.File="Bestand"
Filter.Displacement.Scale="Grootte"
Filter.Displacement.Scale.Type="Schalings type"
@ -480,4 +504,10 @@ Codec.ProRes.Profile.AP4H="4444 Hoge Kwaliteit/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extreme Kwaliteit/XQ (AP4X)"
Codec.DNxHR.Profile="Profiel"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -360,6 +360,7 @@ Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Słabe"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Silne"
Filter.Displacement="Mapowanie przemieszczenia"
Filter.Displacement.Deprecated="Ten filtr jest przestarzały i został usunięty. Użytkownicy są proszeni o natychmiastowe przejście na filtr \"Shader\" z przykładem \"displace.effect\"."
Filter.Displacement.File="Plik"
Filter.Displacement.Scale="Skala"
Filter.Displacement.Scale.Type="Typ skalowania"

View file

@ -57,6 +57,7 @@ UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alfa"
Encoder.AOM.AV1="AOM AV1 (direto)"
Encoder.AOM.AV1.Deprecated="Este codificador é depreciado e será removido em breve. Os utilizadores são instados a mudar para o codificador integrado 'SVT-AV1' ou 'AOM AV1' o mais rapidamente possível."
Encoder.AOM.AV1.Encoder="Codificador"
Encoder.AOM.AV1.Encoder.Usage="Utilização"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Qualidade: Boa"
@ -84,20 +85,50 @@ Encoder.AOM.AV1.RateControl="Controle da taxa de bits"
Encoder.AOM.AV1.RateControl.Mode="Modo"
Encoder.AOM.AV1.RateControl.Mode.CBR="Taxa de Bits Constante (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Taxa de Bits Variável (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Qualidade Restrita (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Qualidade Constante (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Look-Ahead"
Encoder.AOM.AV1.RateControl.Limits="Limites"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Taxa de bits"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Sub-inserção da taxa de bits"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Ultrapassagem da taxa de bits"
Encoder.AOM.AV1.RateControl.Limits.Quality="Qualidade"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Quantificador mínimo"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Quantificador máximo"
Encoder.AOM.AV1.RateControl.Buffer="Buffer"
Encoder.AOM.AV1.RateControl.Buffer.Size="Tamanho"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Tamanho inicial"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Tamanho óptimo"
Encoder.AOM.AV1.Advanced="Avançado"
Encoder.AOM.AV1.Advanced.Threads="Tópicos"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-fios por fila"
Encoder.AOM.AV1.Advanced.Tile.Columns="Colunas de Ladrilho"
Encoder.AOM.AV1.Advanced.Tile.Rows="Fileiras de Azulejos"
Encoder.AOM.AV1.Advanced.Tune="Melodia"
Encoder.AOM.AV1.Advanced.Tune.Metric="Métrica"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (com pré-processamento)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (sem pré-processamento)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Conteúdo"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Ecrã"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Filme"
Encoder.FFmpeg="FFmpeg Opções"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Configurações Personalizadas"
Encoder.FFmpeg.Threads="Número de roscas"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Quadros-chave"
Encoder.FFmpeg.KeyFrames.IntervalType="Tipo de Intervalo"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Quadros"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Segundos"
Encoder.FFmpeg.KeyFrames.Interval="Intervalo"
Encoder.FFmpeg.AMF.Deprecated="Este codificador é depreciado e será removido em breve. Os utilizadores são instados a migrar para o codificador integrado 'AMD HW H.264 (AVC)' ou 'AMD HW H.265 (HEVC)' o mais cedo possível."
Encoder.FFmpeg.AMF.Preset="Modelo"
Encoder.FFmpeg.AMF.Preset.Speed="Velocidade"
Encoder.FFmpeg.AMF.Preset.Balanced="Balanceado"
@ -109,6 +140,7 @@ Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Taxa de Bits Variável (Pico Restr
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Taxa de Bits Variável (Latência Restringida)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Taxa de Bits Constante"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Olhar a Frente"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Salto de Moldura"
Encoder.FFmpeg.AMF.RateControl.Limits="Limites"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Tamanho do Buffer"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Taxa de Bits Alvo"
@ -119,30 +151,76 @@ Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.AMF.Other="Outras Opções"
Encoder.FFmpeg.AMF.Other.BFrames="Máximo de B-Frames"
Encoder.FFmpeg.AMF.Other.BFrameReferences="Referências da Frame B"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Quadros de Referência"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Aplicar o DRH"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Unidade de Acesso Delimitador"
Encoder.FFmpeg.NVENC.Preset="Modelo"
Encoder.FFmpeg.NVENC.Preset.default="Padrão"
Encoder.FFmpeg.NVENC.Preset.slow="Lento"
Encoder.FFmpeg.NVENC.Preset.medium="Médio"
Encoder.FFmpeg.NVENC.Preset.fast="Rápido"
Encoder.FFmpeg.NVENC.Preset.hp="Alto desempenho"
Encoder.FFmpeg.NVENC.Preset.hq="Alta Qualidade"
Encoder.FFmpeg.NVENC.Preset.bd="Disco BluRay"
Encoder.FFmpeg.NVENC.Preset.ll="Baixa latência"
Encoder.FFmpeg.NVENC.Preset.llhq="Baixa Latência Alta Qualidade"
Encoder.FFmpeg.NVENC.Preset.llhp="Baixa Latência Alta Performance"
Encoder.FFmpeg.NVENC.Preset.lossless="Sem perdas"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Alta performance sem perdas"
Encoder.FFmpeg.NVENC.Preset.p1="Mais rápido (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Mais rápido (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Rápido (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Médio (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Lento (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Mais lento (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Mais lento (P7)"
Encoder.FFmpeg.NVENC.Tune="Melodia"
Encoder.FFmpeg.NVENC.Tune.hq="Alta Qualidade"
Encoder.FFmpeg.NVENC.Tune.ll="Baixa latência"
Encoder.FFmpeg.NVENC.Tune.ull="Latência Ultra Baixa"
Encoder.FFmpeg.NVENC.Tune.lossless="Sem perdas"
Encoder.FFmpeg.NVENC.RateControl="Opções do Controle de Taxa"
Encoder.FFmpeg.NVENC.RateControl.Mode="Modo"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Parâmetro de Quantização Constante"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Taxa de bits variável"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Taxa de Bits Constante"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Dois Passes"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Passe Único"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Dois passes na resolução trimestral"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Dois Passes em Resolução Total"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Olhar a Frente"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="I-Frames Adaptativos"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Quadros B Adaptativos"
Encoder.FFmpeg.NVENC.RateControl.Limits="Limites"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Tamanho do Buffer"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Qualidade Alvo"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Taxa de Bits Alvo"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Taxa de Bits Máxima"
Encoder.FFmpeg.NVENC.RateControl.QP="Parâmetros de Quantização"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="QP mínimo"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Máximo QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.NVENC.AQ="Quantização adaptativa"
Encoder.FFmpeg.NVENC.AQ.Spatial="Quantização Adaptativa Espacial"
Encoder.FFmpeg.NVENC.AQ.Strength="Força Quantitativa Adaptativa Espacial"
Encoder.FFmpeg.NVENC.AQ.Temporal="Quantização Adaptativa Temporal"
Encoder.FFmpeg.NVENC.Other="Outras Opções"
Encoder.FFmpeg.NVENC.Other.BFrames="Máximo de B-Frames"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Modo de Referência da Frame B"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Não serão utilizados como Referência os Quadros B"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Apenas B-Frames/2 serão utilizados como Referência"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Cada Quadro B será utilizado como Referência"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Latência zero"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Predição ponderada"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Quadros P sem referência"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Quadros de Referência"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Escala de chave de baixo atraso"
Blur.Type.Box="Caixa"
Blur.Type.BoxLinear="Caixa Linear"
@ -173,9 +251,22 @@ Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.AutoFraming="Auto-Framing"
Filter.AutoFraming.Tracking="Opções de rastreio"
Filter.AutoFraming.Tracking.Mode="Modo"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Grupo"
Filter.AutoFraming.Tracking.Frequency="Frequência"
Filter.AutoFraming.Motion="Opções de movimento"
Filter.AutoFraming.Motion.Smoothing="Alisamento"
Filter.AutoFraming.Motion.Prediction="Predição"
Filter.AutoFraming.Framing="Opções de Enquadramento"
Filter.AutoFraming.Framing.Stability="Estabilidade"
Filter.AutoFraming.Framing.Padding="Acolchoamento"
Filter.AutoFraming.Framing.Offset="Deslocamento"
Filter.AutoFraming.Framing.AspectRatio="Proporção de tela"
Filter.AutoFraming.Provider="Fornecedor"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection, powered by NVIDIA® Broadcast"
Filter.Blur="Desfoque"
Filter.Blur.Type="Tipo"
@ -260,8 +351,16 @@ Filter.ColorGrade.RenderMode.LUT.6Bit="Mesa de Pesquisa de 6-Bit"
Filter.ColorGrade.RenderMode.LUT.8Bit="Mesa de Pesquisa de 8-Bit"
Filter.ColorGrade.RenderMode.LUT.10Bit="Mesa de Pesquisa de 10-Bit"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Fornecedor"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, alimentado por NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Força"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Fraco"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Forte"
Filter.Displacement="Mapeamento de Deslocamento"
Filter.Displacement.Deprecated="Este filtro está obsoleto e foi removido. Os utilizadores são instados a migrar para o filtro 'Shader' com o exemplo 'displace.effect' imediatamente."
Filter.Displacement.File="Arquivo"
Filter.Displacement.Scale="Escala"
Filter.Displacement.Scale.Type="Tipo de Escala"
@ -310,6 +409,9 @@ Filter.SDFEffects.SDF.Threshold="Limite de Opacidade SDF"
Filter.Transform="Transformação 3D"
Filter.Transform.Camera="Câmera"
Filter.Transform.Camera.Mode="Modo"
Filter.Transform.Camera.Mode.CornerPin="Alfinete de canto"
Filter.Transform.Camera.Mode.Orthographic="Ortográfico"
Filter.Transform.Camera.Mode.Perspective="Perspectiva"
Filter.Transform.Camera.FieldOfView="Campo de Visão"
Filter.Transform.Position="Posição"
Filter.Transform.Position.X="X"
@ -332,14 +434,26 @@ Filter.Transform.Rotation.Order.YXZ="Largura, Altura, Profundidade"
Filter.Transform.Rotation.Order.YZX="Largura, Profundidade, Altura"
Filter.Transform.Rotation.Order.ZXY="Profundidade, Altura, Largura"
Filter.Transform.Rotation.Order.ZYX="Profundidade, Largura, Altura"
Filter.Transform.Corners="Cantos"
Filter.Transform.Corners.TopLeft="Superior Esquerdo"
Filter.Transform.Corners.TopRight="Superior Direito"
Filter.Transform.Corners.BottomLeft="Inferior Esquerdo"
Filter.Transform.Corners.BottomRight="Inferior Direito"
Filter.Transform.Mipmapping="Habilitar Mip-Maps"
Filter.Upscaling="Ampliação"
Filter.Upscaling.Provider="Fornecedor"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, alimentado por NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolução"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Escala"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Força"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Fraco"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Forte"
Filter.VirtualGreenscreen="Ecrã verde virtual"
Filter.VirtualGreenscreen.Provider="Fornecedor"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="Ecrã Verde NVIDIA®, alimentado por NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Ecrã Verde"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modo"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Performance"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Qualidade"
@ -390,4 +504,10 @@ Codec.ProRes.Profile.AP4H="4444 Alta Qualidade/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Qualidade Extrema/XQ (AP4X)"
Codec.DNxHR.Profile="Perfil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -1,4 +1,5 @@
Advanced="Opções Avançadas"
Manual.Open="Abrir manual"
Channel.Red="Vermelho"
Channel.Green="Verde"
@ -24,61 +25,248 @@ State.Automatic="Automático"
State.Default="Padrão"
UI.Menu="StreamFX"
UI.Menu.Wiki="Lê a Wiki"
UI.Menu.Support="Ajuda e Suporte"
UI.Menu.Website="Visita o site do StreamFX"
UI.Menu.Discord="Entra no Discord do StreamFX"
UI.Menu.Twitter="Segue o StreamFX no Twitter"
UI.Menu.YouTube="Subscreve ao canal do StreamFX no YouTube"
UI.Menu.About="Sobre StreamFX"
UI.About.Title="Sobre StreamFX"
UI.About.Text="<html><head/><body><p>StreamFX tornou-se possível por todos os apoiadores em <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, em <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Patrocinadores Github</span></a>, e qualquer um doando através de <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Agradecimentos adicionais vão para todos os tradutores que nos ajudaram <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Todos vocês são incríveis!</p></body></html>"
UI.About.Role.Contributor="Colaborador"
UI.About.Role.Translator="Tradutor(a)"
UI.About.Role.Supporter="Apoiante"
UI.About.Version="Versão:"
UI.Updater.Dialog.Title="Versão %s do StreamFX está disponível!"
UI.Updater.Dialog.Text="Uma nova versão do StreamFX está disponível para download."
UI.Updater.Dialog.Version.Current="Versão atual:"
UI.Updater.Dialog.Version.Latest="Versão mais recente:"
UI.Updater.Dialog.Button.Ok="Abrir página de download"
UI.Updater.Dialog.Button.Cancel="Lembrar mais tarde"
UI.Updater.GitHubPermission.Title="O StreamFX requer a tua permissão para se conectar ao GitHub!"
UI.Updater.GitHubPermission.Text="Para fornecer a verificação manual ou automatizada de atualizações, o StreamFX depende da API do GitHub para obter as informações mais recentes.<br>Por favor, lê a <a href='https://docs.github.com/pt/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Declaração de Privacidade do Github</span></a>, e clica em 'OK' se concordares, ou 'Cancelar' se discordares."
UI.Updater.Menu.CheckForUpdates="Verificar por atualizações"
UI.Updater.Menu.CheckForUpdates.Automatically="Verificação automática de actualizações"
UI.Updater.Menu.Channel="Canal de Actualização"
UI.Updater.Menu.Channel.Stable="Estável"
UI.Updater.Menu.Channel.Candidate="Candidato"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Transparência"
Encoder.AOM.AV1="AOM AV1 (directo)"
Encoder.AOM.AV1.Deprecated="Este codificador é depreciado e será removido em breve. Os utilizadores são instados a mudar para o codificador integrado 'SVT-AV1' ou 'AOM AV1' o mais rapidamente possível."
Encoder.AOM.AV1.Encoder="Codificador"
Encoder.AOM.AV1.Encoder.Usage="Utilização"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Boa qualidade"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Tempo Real"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Todos Intra-Frame"
Encoder.AOM.AV1.Encoder.CPUUsage="Utilização de CPU"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Muito lento"
Encoder.AOM.AV1.Encoder.CPUUsage.2="Mais devagar"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Lento"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Médio"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Rápido"
Encoder.AOM.AV1.Encoder.CPUUsage.6="Mais rápido"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Muito rápido"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Super Rápido"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultra Rápido"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Insanely Fast"
Encoder.AOM.AV1.Encoder.Profile="Perfil"
Encoder.AOM.AV1.KeyFrames="Quadro-Chave"
Encoder.AOM.AV1.KeyFrames.IntervalType="Tipo de Intervalo"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Molduras"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Segundos"
Encoder.AOM.AV1.KeyFrames.Interval="Intervalo"
Encoder.AOM.AV1.RateControl="Controlo da taxa"
Encoder.AOM.AV1.RateControl.Mode="Modo"
Encoder.AOM.AV1.RateControl.Mode.CBR="Taxa de bits constante (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Taxa de bits variável (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Qualidade Restrita (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Qualidade Constante (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Look-Ahead"
Encoder.AOM.AV1.RateControl.Limits="Limites"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Taxa de bits"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Sub-inserção da taxa de bits"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Ultrapassagem da taxa de bits"
Encoder.AOM.AV1.RateControl.Limits.Quality="Qualidade"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Quantificador mínimo"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Quantificador máximo"
Encoder.AOM.AV1.RateControl.Buffer="Buffer"
Encoder.AOM.AV1.RateControl.Buffer.Size="Tamanho"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Tamanho inicial"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Tamanho óptimo"
Encoder.AOM.AV1.Advanced="Avançado"
Encoder.AOM.AV1.Advanced.Threads="Tópicos"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-fios por fila"
Encoder.AOM.AV1.Advanced.Tile.Columns="Colunas de Ladrilho"
Encoder.AOM.AV1.Advanced.Tile.Rows="Fileiras de Azulejos"
Encoder.AOM.AV1.Advanced.Tune="Melodia"
Encoder.AOM.AV1.Advanced.Tune.Metric="Métrica"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (com pré-processamento)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (sem pré-processamento)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Conteúdo"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Ecrã"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Filme"
Encoder.FFmpeg="FFmpeg Opções"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Configurações personalizadas"
Encoder.FFmpeg.Threads="Número de roscas"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Quadros-chave"
Encoder.FFmpeg.KeyFrames.IntervalType="Tipo de Intervalo"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Molduras"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Segundos"
Encoder.FFmpeg.KeyFrames.Interval="Intervalo"
Encoder.FFmpeg.AMF.Deprecated="Este codificador é depreciado e será removido em breve. Os utilizadores são instados a migrar para o codificador integrado 'AMD HW H.264 (AVC)' ou 'AMD HW H.265 (HEVC)' o mais cedo possível."
Encoder.FFmpeg.AMF.Preset="Predefinição"
Encoder.FFmpeg.AMF.Preset.Speed="Velocidade"
Encoder.FFmpeg.AMF.Preset.Balanced="Equilibrado"
Encoder.FFmpeg.AMF.Preset.Quality="Qualidade"
Encoder.FFmpeg.AMF.RateControl="Opções de Controlo da Taxa"
Encoder.FFmpeg.AMF.RateControl.Mode="Modo"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Parâmetro de Quantização Constante"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Bitrate Variável (Pico Restringido)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Taxa de bits variável (Latência restringida)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Bitrate constante"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Olhe em frente"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Salto de Moldura"
Encoder.FFmpeg.AMF.RateControl.Limits="Limites"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Tamanho do tampão"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Taxa de bits alvo"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Taxa máxima de bits"
Encoder.FFmpeg.AMF.RateControl.QP="Parâmetros de Quantização"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="Quadro B QP"
Encoder.FFmpeg.AMF.Other="Outras opções"
Encoder.FFmpeg.AMF.Other.BFrames="Máximo de Quadros-B"
Encoder.FFmpeg.AMF.Other.BFrameReferences="Referências da Frame B"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Quadros de referência"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Aplicar o DRH"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Unidade de Acesso Delimitador"
Encoder.FFmpeg.NVENC.Preset="Predefinição"
Encoder.FFmpeg.NVENC.Preset.default="Padrão"
Encoder.FFmpeg.NVENC.Preset.slow="Lento"
Encoder.FFmpeg.NVENC.Preset.medium="Médio"
Encoder.FFmpeg.NVENC.Preset.fast="Rápido"
Encoder.FFmpeg.NVENC.Preset.hp="Alto desempenho"
Encoder.FFmpeg.NVENC.Preset.hq="Alta Qualidade"
Encoder.FFmpeg.NVENC.Preset.bd="Disco BluRay"
Encoder.FFmpeg.NVENC.Preset.ll="Baixa latência"
Encoder.FFmpeg.NVENC.Preset.llhq="Baixa Latência Alta Qualidade"
Encoder.FFmpeg.NVENC.Preset.llhp="Baixa Latência Alta Performance"
Encoder.FFmpeg.NVENC.Preset.lossless="Sem perdas"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Alta performance sem perdas"
Encoder.FFmpeg.NVENC.Preset.p1="Mais rápido (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Mais rápido (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Rápido (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Médio (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Lento (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Mais lento (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Mais lento (P7)"
Encoder.FFmpeg.NVENC.Tune="Melodia"
Encoder.FFmpeg.NVENC.Tune.hq="Alta Qualidade"
Encoder.FFmpeg.NVENC.Tune.ll="Baixa latência"
Encoder.FFmpeg.NVENC.Tune.ull="Latência Ultra Baixa"
Encoder.FFmpeg.NVENC.Tune.lossless="Sem perdas"
Encoder.FFmpeg.NVENC.RateControl="Opções de Controlo da Taxa"
Encoder.FFmpeg.NVENC.RateControl.Mode="Modo"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Parâmetro de Quantização Constante"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Taxa de bits variável"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Bitrate constante"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Dois Passes"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Passe Único"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Dois passes na resolução trimestral"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Dois Passes em Resolução Total"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Olhe em frente"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="I-Frames Adaptativos"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Quadros B Adaptativos"
Encoder.FFmpeg.NVENC.RateControl.Limits="Limites"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Tamanho do tampão"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Qualidade Alvo"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Taxa de bits alvo"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Taxa máxima de bits"
Encoder.FFmpeg.NVENC.RateControl.QP="Parâmetros de Quantização"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="QP mínimo"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Máximo QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="Quadro B QP"
Encoder.FFmpeg.NVENC.AQ="Quantização adaptativa"
Encoder.FFmpeg.NVENC.AQ.Spatial="Quantização Adaptativa Espacial"
Encoder.FFmpeg.NVENC.AQ.Strength="Força Quantitativa Adaptativa Espacial"
Encoder.FFmpeg.NVENC.AQ.Temporal="Quantização Adaptativa Temporal"
Encoder.FFmpeg.NVENC.Other="Outras opções"
Encoder.FFmpeg.NVENC.Other.BFrames="Máximo de Quadros-B"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Modo de Referência da Frame B"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Não serão utilizados como Referência os Quadros B"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Apenas B-Frames/2 serão utilizados como Referência"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Cada Quadro B será utilizado como Referência"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Latência Zero"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Predição ponderada"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Quadros P sem referência"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Quadros de referência"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Escala de chave de baixo atraso"
Blur.Type.Box="Região"
Blur.Type.BoxLinear="Caixa Linear"
Blur.Type.Gaussian="Gaussiano"
Blur.Type.GaussianLinear="Linear Gaussiano"
Blur.Type.DualFiltering="Filtragem dupla"
Blur.Subtype.Area="Área"
Blur.Subtype.Directional="Direção"
Blur.Subtype.Rotational="Rotação"
Blur.Subtype.Zoom="Zoom"
Shader="Sombreamento"
Shader.Refresh="Opções e Parâmetros de Actualização"
Shader.Shader="Opções de sombreamento"
Shader.Shader.File="Arquivo"
Shader.Shader.Technique="Técnica"
Shader.Shader.Size="Tamanho"
Shader.Shader.Size.Width="Largura"
Shader.Shader.Size.Height="Altura"
Shader.Shader.Seed="Semente de Randomização"
Shader.Parameters="Parâmetros de sombreamento"
Shader.Parameter.Texture.Type="Tipo"
Shader.Parameter.Texture.Type.File="Ficheiro"
Shader.Parameter.Texture.Type.Source="Fonte"
Shader.Parameter.Texture.File="Ficheiro"
Shader.Parameter.Texture.Source="Fonte"
Filter.Shader="Sombreamento"
Source.Shader="Sombreamento"
Transition.Shader="Sombreamento"
Filter.AutoFraming="Auto-Framing"
Filter.AutoFraming.Tracking="Opções de rastreio"
Filter.AutoFraming.Tracking.Mode="Modo"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Grupo"
Filter.AutoFraming.Tracking.Frequency="Frequência"
Filter.AutoFraming.Motion="Opções de movimento"
Filter.AutoFraming.Motion.Smoothing="Alisamento"
Filter.AutoFraming.Motion.Prediction="Predição"
Filter.AutoFraming.Framing="Opções de Enquadramento"
Filter.AutoFraming.Framing.Stability="Estabilidade"
Filter.AutoFraming.Framing.Padding="Acolchoamento"
Filter.AutoFraming.Framing.Offset="Desvio"
Filter.AutoFraming.Framing.AspectRatio="Rácio de Aspecto"
Filter.AutoFraming.Provider="Fornecedor"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection, powered by NVIDIA® Broadcast"
Filter.Blur="Desfocar"
Filter.Blur.Type="Tipo"
@ -87,6 +275,9 @@ Filter.Blur.Size="Tamanho"
Filter.Blur.Angle="Ângulo (graus)"
Filter.Blur.Center.X="Centro (X) (Porcentagem)"
Filter.Blur.Center.Y="Centro (Y) (porcentagem)"
Filter.Blur.StepScale="Escala de passos"
Filter.Blur.StepScale.X="Escala de degrau X"
Filter.Blur.StepScale.Y="Escala de escalas Y"
Filter.Blur.Mask="Aplicar uma Máscara"
Filter.Blur.Mask.Type="Tipo de Máscara"
Filter.Blur.Mask.Type.Region="Região"
@ -94,6 +285,15 @@ Filter.Blur.Mask.Type.Image="Imagem"
Filter.Blur.Mask.Type.Source="Fonte"
Filter.Blur.Mask.Region.Left="Borda Esquerda"
Filter.Blur.Mask.Region.Top="Borda Superior"
Filter.Blur.Mask.Region.Right="Margem direita"
Filter.Blur.Mask.Region.Bottom="Borda Inferior"
Filter.Blur.Mask.Region.Feather="Área das penas"
Filter.Blur.Mask.Region.Feather.Shift="Turno de Pena"
Filter.Blur.Mask.Region.Invert="Região Inverter"
Filter.Blur.Mask.Image="Máscara de Imagem"
Filter.Blur.Mask.Source="Máscara de origem"
Filter.Blur.Mask.Color="Filtro de cor da máscara"
Filter.Blur.Mask.Alpha="Máscara Alfa Filtro"
Filter.Blur.Mask.Multiplier="Multiplicador de máscara"
Filter.ColorGrade="Graduação de cor"
@ -102,6 +302,12 @@ Filter.ColorGrade.Lift.Red="Elevar vermelho"
Filter.ColorGrade.Lift.Green="Elevar verde"
Filter.ColorGrade.Lift.Blue="Elevar azul"
Filter.ColorGrade.Lift.All="Elevar todos"
Filter.ColorGrade.Gamma="Gama"
Filter.ColorGrade.Gamma.Red="Gama Vermelha"
Filter.ColorGrade.Gamma.Green="Gama Verde"
Filter.ColorGrade.Gamma.Blue="Gama Azul"
Filter.ColorGrade.Gamma.All="Todos os Gama"
Filter.ColorGrade.Gain="Ganho"
Filter.ColorGrade.Gain.Red="Ganho Vermelho"
Filter.ColorGrade.Gain.Green="Ganho Verde"
Filter.ColorGrade.Gain.Blue="Ganho Azul"
@ -112,29 +318,196 @@ Filter.ColorGrade.Offset.Green="Desvio Verde"
Filter.ColorGrade.Offset.Blue="Desvio Azul"
Filter.ColorGrade.Offset.All="Desvio de Todas"
Filter.ColorGrade.Tint="Tonalidade"
Filter.ColorGrade.Tint.Detection="Método de Detecção de Luma Tint Luma"
Filter.ColorGrade.Tint.Detection.HSV="Valor de Saturação da Tonalidade"
Filter.ColorGrade.Tint.Detection.HSL="Leveza de Saturação da Tonalidade"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Modo Tinta Luma"
Filter.ColorGrade.Tint.Mode.Linear="Linear"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Registo"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent"
Filter.ColorGrade.Tint.Shadow.Red="Tinta Vermelha Sombra"
Filter.ColorGrade.Tint.Shadow.Green="Tinta Verde Sombra"
Filter.ColorGrade.Tint.Shadow.Blue="Tonalidade Azul Sombra"
Filter.ColorGrade.Tint.Midtone.Red="Tonalidade vermelha de meio-tom"
Filter.ColorGrade.Tint.Midtone.Green="Tonalidade Verde Meio-tom"
Filter.ColorGrade.Tint.Midtone.Blue="Tonalidade azul meio-tom"
Filter.ColorGrade.Tint.Highlight.Red="Realce Tinta Vermelha"
Filter.ColorGrade.Tint.Highlight.Green="Realce Tinta Verde"
Filter.ColorGrade.Tint.Highlight.Blue="Realce Blue Tint"
Filter.ColorGrade.Correction="Correcção de cor"
Filter.ColorGrade.Correction.Hue="Turno de Tonalidade"
Filter.ColorGrade.Correction.Saturation="Saturação"
Filter.ColorGrade.Correction.Lightness="Ligeireza"
Filter.ColorGrade.Correction.Contrast="Contraste"
Filter.ColorGrade.RenderMode="Modo Renderização"
Filter.ColorGrade.RenderMode.Direct="Renderização directa"
Filter.ColorGrade.RenderMode.LUT.2Bit="Tabela de 2-Bit Look-Up"
Filter.ColorGrade.RenderMode.LUT.4Bit="Tabela de 4-Bit Look-Up"
Filter.ColorGrade.RenderMode.LUT.6Bit="Tabela de 6-Bit Look-Up"
Filter.ColorGrade.RenderMode.LUT.8Bit="Tabela de 8-Bit Look-Up"
Filter.ColorGrade.RenderMode.LUT.10Bit="Tabela de 10-Bit Look-Up"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Fornecedor"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, alimentado por NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Força"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Fraco"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Forte"
Filter.Displacement="Cartografia de Deslocamento"
Filter.Displacement.Deprecated="Este filtro está obsoleto e foi removido. Os utilizadores são instados a migrar para o filtro 'Shader' com o exemplo 'displace.effect' imediatamente."
Filter.Displacement.File="Ficheiro"
Filter.Displacement.Scale="Balança"
Filter.Displacement.Scale.Type="Tipo de Escala"
Filter.DynamicMask="Máscara Dinâmica"
Filter.DynamicMask.Input="Fonte de entrada"
Filter.DynamicMask.Channel="%s Canal"
Filter.DynamicMask.Channel.Value="Valor Base"
Filter.DynamicMask.Channel.Multiplier="Multiplicador"
Filter.DynamicMask.Channel.Input="%s Valor de entrada"
Filter.SDFEffects="Efeitos da SDF"
Filter.SDFEffects.Shadow.Inner="Sombra Interior"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Sombra Interior Distância Mínima"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Sombra Interior Distância Máxima"
Filter.SDFEffects.Shadow.Inner.Offset.X="Offset de Sombra Interior X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Compensação da Sombra Interior Y"
Filter.SDFEffects.Shadow.Inner.Color="Cor da Sombra Interior"
Filter.SDFEffects.Shadow.Inner.Alpha="Sombra Alfa Interior"
Filter.SDFEffects.Shadow.Outer="Sombra exterior"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Sombra exterior Distância mínima"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Sombra Exterior Distância Máxima"
Filter.SDFEffects.Shadow.Outer.Offset.X="Offset Sombra Exterior X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Offset Sombra Exterior Y"
Filter.SDFEffects.Shadow.Outer.Color="Cor da Sombra Exterior"
Filter.SDFEffects.Shadow.Outer.Alpha="Sombra Alfa Exterior"
Filter.SDFEffects.Glow.Outer="Brilho exterior"
Filter.SDFEffects.Glow.Outer.Color="Cor exterior brilhante"
Filter.SDFEffects.Glow.Outer.Alpha="Alfa de brilho exterior"
Filter.SDFEffects.Glow.Outer.Width="Largura de luminosidade exterior"
Filter.SDFEffects.Glow.Outer.Sharpness="Nitidez do Brilho Externo"
Filter.SDFEffects.Glow.Inner="Brilho interior"
Filter.SDFEffects.Glow.Inner.Color="Cor Interior Brilho"
Filter.SDFEffects.Glow.Inner.Alpha="Alfa Interior Glow"
Filter.SDFEffects.Glow.Inner.Width="Largura de brilho interior"
Filter.SDFEffects.Glow.Inner.Sharpness="Nitidez do Brilho Interior"
Filter.SDFEffects.Outline="Esboço"
Filter.SDFEffects.Outline.Color="Cor do esboço"
Filter.SDFEffects.Outline.Alpha="Esboço Alfa"
Filter.SDFEffects.Outline.Width="Largura de contorno"
Filter.SDFEffects.Outline.Offset="Esboço de Offset"
Filter.SDFEffects.Outline.Sharpness="Esboço de nitidez"
Filter.SDFEffects.SDF.Scale="Escala de SDF Textura"
Filter.SDFEffects.SDF.Threshold="Limiar Alfa SDF"
Filter.Transform="Transformação 3D"
Filter.Transform.Camera="Câmara"
Filter.Transform.Camera.Mode="Modo"
Filter.Transform.Camera.Mode.CornerPin="Alfinete de canto"
Filter.Transform.Camera.Mode.Orthographic="Ortográfico"
Filter.Transform.Camera.Mode.Perspective="Perspectiva"
Filter.Transform.Camera.FieldOfView="Campo de visão"
Filter.Transform.Position="Posição"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Escala"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Cisalhamento"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotação"
Filter.Transform.Rotation.X="Breu (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Rolo (Z)"
Filter.Transform.Rotation.Order="Ordem de Rotação"
Filter.Transform.Rotation.Order.XYZ="Breu, Yaw, Rolo"
Filter.Transform.Rotation.Order.XZY="Breu, Rolo, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Rolo, Breu, Yaw"
Filter.Transform.Rotation.Order.ZYX="Role, Yaw, Pitch"
Filter.Transform.Corners="Cantos"
Filter.Transform.Corners.TopLeft="Superior esquerdo"
Filter.Transform.Corners.TopRight="Superior direita"
Filter.Transform.Corners.BottomLeft="Esquerda inferior"
Filter.Transform.Corners.BottomRight="Em baixo à direita"
Filter.Transform.Mipmapping="Activar o Mipmapping"
Filter.Upscaling="Ampliação"
Filter.Upscaling.Provider="Fornecedor"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, alimentado por NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolução"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Balança"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Força"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Fraco"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Forte"
Filter.VirtualGreenscreen="Ecrã verde virtual"
Filter.VirtualGreenscreen.Provider="Fornecedor"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="Ecrã Verde NVIDIA®, alimentado por NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Ecrã Verde"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modo"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Desempenho"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Qualidade"
Source.Mirror="Espelho de origem"
Source.Mirror.Source="Fonte"
Source.Mirror.Source.Audio="Habilitar Audio"
Source.Mirror.Source.Audio.Layout="Disposição de áudio"
Source.Mirror.Source.Audio.Layout.Unknown="Desconhecido"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Estéreo com LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadrafónico"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadrafónico Com LFE"
Source.Mirror.Source.Audio.Layout.Surround="Cerca"
Source.Mirror.Source.Audio.Layout.FullSurround="Completo"
Codec.AV1="AV1"
Codec.AV1.Profile="Perfil"
Codec.AV1.Profile.Main="Principal"
Codec.AV1.Profile.High="Alto"
Codec.AV1.Profile.Professional="Profissional"
Codec.H264="H264"
Codec.H264.Profile="Perfil"
Codec.H264.Profile.baseline="Linha de base"
Codec.H264.Profile.main="Principal"
Codec.H264.Profile.high="Alto"
Codec.H264.Profile.high444p="Alto 4:4:4 Predictivo"
Codec.H264.Level="Nível"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Perfil"
Codec.HEVC.Profile.main="Principal"
Codec.HEVC.Profile.main10="Principal 10-bit"
Codec.HEVC.Profile.rext="Gama Alargada"
Codec.HEVC.Tier="Tier"
Codec.HEVC.Tier.main="Principal"
Codec.HEVC.Tier.high="Alto"
Codec.HEVC.Level="Nível"
Codec.ProRes.Profile="Perfil"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Norma (APCN)"
Codec.ProRes.Profile.APCH="422 Alta Qualidade/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Alta Qualidade/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Qualidade Extrema/XQ (AP4X)"
Codec.DNxHR.Profile="Perfil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -57,6 +57,7 @@ UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Setări transparenta"
Encoder.AOM.AV1="AOM AV1 (direct)"
Encoder.AOM.AV1.Deprecated="Acest codificator este depreciat și va fi eliminat în curând. Utilizatorii sunt îndemnați să treacă la codificatorul integrat \"SVT-AV1\" sau \"AOM AV1\" cât mai curând posibil."
Encoder.AOM.AV1.Encoder="Codificator"
Encoder.AOM.AV1.Encoder.Usage="Utilizare"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Calitate bună"
@ -80,12 +81,48 @@ Encoder.AOM.AV1.KeyFrames.IntervalType="Tip Interval"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Cadre"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Secunde"
Encoder.AOM.AV1.KeyFrames.Interval="Interval"
Encoder.AOM.AV1.RateControl="Controlul ratei"
Encoder.AOM.AV1.RateControl.Mode="Mod"
Encoder.AOM.AV1.RateControl.Mode.CBR="Viteză constantă de biți (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Viteză de transfer variabilă (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Calitatea constrânsă (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Calitate constantă (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Privire în perspectivă"
Encoder.AOM.AV1.RateControl.Limits="Limite"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Bitrate Undershoot"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Depășirea debitului de biți"
Encoder.AOM.AV1.RateControl.Limits.Quality="Calitate"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Cuantificator minim"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Cuantificator maxim"
Encoder.AOM.AV1.RateControl.Buffer="Tampon"
Encoder.AOM.AV1.RateControl.Buffer.Size="Dimensiune"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Dimensiunea inițială"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Dimensiunea optimă"
Encoder.AOM.AV1.Advanced="Avansat"
Encoder.AOM.AV1.Advanced.Threads="Fire"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multi-Threading pe rând"
Encoder.AOM.AV1.Advanced.Tile.Columns="Coloane de faianță"
Encoder.AOM.AV1.Advanced.Tile.Rows="Rânduri de țiglă"
Encoder.AOM.AV1.Advanced.Tune="Tune"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metric"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (cu preprocesare)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (fără preprocesare)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Conținut"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Ecran"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="FFmpeg Opțiuni"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Setări personalizate"
Encoder.FFmpeg.Threads="Număr de fire"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Cadre cheie"
Encoder.FFmpeg.KeyFrames.IntervalType="Tip Interval"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Cadre"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Secunde"
@ -93,12 +130,17 @@ Encoder.FFmpeg.KeyFrames.Interval="Interval"
Encoder.FFmpeg.AMF.Deprecated="Acest codificator este învechit și va fi eliminat în curând. Utilizatorii sunt îndemnați să migreze la 'AMD HW H. Codificator 'AMD H.265 (HEVC)' sau 'AMD H.265 (HEVC)' cât mai curând posibil."
Encoder.FFmpeg.AMF.Preset="Presetare"
Encoder.FFmpeg.AMF.Preset.Speed="Viteză"
Encoder.FFmpeg.AMF.Preset.Balanced="Echilibrat"
Encoder.FFmpeg.AMF.Preset.Quality="Calitate"
Encoder.FFmpeg.AMF.RateControl="Opţiuni de control al ratei"
Encoder.FFmpeg.AMF.RateControl.Mode="Mod"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Parametru de cuantizare constantă"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Bitrate variabil (cu restricție de vârf)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Bitrate variabil (cu restricții de latență)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Debit binar constant"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Prognozeaza"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Saltul de cadre"
Encoder.FFmpeg.AMF.RateControl.Limits="Limite"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Dimensiune tampon"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Debit binar dorit"
@ -108,7 +150,12 @@ Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.AMF.Other="Alte opțiuni"
Encoder.FFmpeg.AMF.Other.BFrames="Numărul maxim de cadre B"
Encoder.FFmpeg.AMF.Other.BFrameReferences="B-Frame Referințe"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Cadre de referință"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Aplică DRH"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Delimitatorul unității de acces"
Encoder.FFmpeg.NVENC.Preset="Presetare"
Encoder.FFmpeg.NVENC.Preset.default="Prestabilit"
@ -140,17 +187,40 @@ Encoder.FFmpeg.NVENC.RateControl.Mode="Mod"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Parametru de cuantizare constantă"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="VBR (Rată de biți variabilă)"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Debit binar constant"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Două treceri"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="O singură trecere"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Două trec la rezoluție sfert"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Două trec la rezoluție maximă"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Prognozeaza"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Cadre I adaptive"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Cadre B adaptive"
Encoder.FFmpeg.NVENC.RateControl.Limits="Limite"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Dimensiune tampon"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Calitatea țintă"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Debit binar dorit"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Debit binar maxim"
Encoder.FFmpeg.NVENC.RateControl.QP="Parametri de cuantificare"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="QP minim"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="QP maxim"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.NVENC.AQ="Cuantificarea adaptivă"
Encoder.FFmpeg.NVENC.AQ.Spatial="Cuantificarea adaptivă spațială"
Encoder.FFmpeg.NVENC.AQ.Strength="Puterea de cuantificare adaptivă spațială"
Encoder.FFmpeg.NVENC.AQ.Temporal="Cuantificarea adaptivă temporală"
Encoder.FFmpeg.NVENC.Other="Alte opțiuni"
Encoder.FFmpeg.NVENC.Other.BFrames="Numărul maxim de cadre B"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Modul de referință B-Frame"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Nu se vor utiliza cadre B ca referință"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Numai cadrele B/2 vor fi utilizate ca referință."
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Fiecare cadru B va fi folosit ca referință"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Latență zero"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Predicție ponderată"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Cadre P fără referință"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Cadre de referință"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Scară de întârziere scăzută a cadrelor cheie"
Blur.Type.Box="Cutie"
Blur.Type.BoxLinear="Cutie liniară"
@ -173,14 +243,30 @@ Shader.Shader.Size.Height="Înălțime"
Shader.Shader.Seed="Baza de randomizare"
Shader.Parameters="Parametrii Shader-ului"
Shader.Parameter.Texture.Type="Tip"
Shader.Parameter.Texture.Type.File="Fișier"
Shader.Parameter.Texture.Type.Source="Sursă"
Shader.Parameter.Texture.File="Fișier"
Shader.Parameter.Texture.Source="Sursă"
Filter.Shader="Efecte de umbrire"
Source.Shader="Efecte de umbrire"
Transition.Shader="Efecte de umbrire"
Filter.AutoFraming="Auto-Frameing"
Filter.AutoFraming.Tracking="Opțiuni de urmărire"
Filter.AutoFraming.Tracking.Mode="Mod"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Grup"
Filter.AutoFraming.Tracking.Frequency="Frecvență"
Filter.AutoFraming.Motion="Opțiuni de mișcare"
Filter.AutoFraming.Motion.Smoothing="Netezire"
Filter.AutoFraming.Motion.Prediction="Predicție"
Filter.AutoFraming.Framing="Opțiuni de încadrare"
Filter.AutoFraming.Framing.Stability="Stabilitate"
Filter.AutoFraming.Framing.Padding="Căptușeală"
Filter.AutoFraming.Framing.Offset="Ofset"
Filter.AutoFraming.Framing.AspectRatio="Raportul de aspect"
Filter.AutoFraming.Provider="Furnizor"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection, cu ajutorul NVIDIA® Broadcast"
Filter.Blur="Voalare"
Filter.Blur.Type="Tip"
@ -214,6 +300,7 @@ Filter.ColorGrade="Gradare culoare"
Filter.ColorGrade.Lift="Lift"
Filter.ColorGrade.Lift.Red="Lift pe componenta Rosu"
Filter.ColorGrade.Lift.Green="Lift pe componenta Verde"
Filter.ColorGrade.Lift.Blue="Lift albastru"
Filter.ColorGrade.Lift.All="Lift global"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Gamma pe componenta Rosu"
@ -230,11 +317,63 @@ Filter.ColorGrade.Offset.Red="Ofset pe componenta Rosu"
Filter.ColorGrade.Offset.Green="Ofset pe componenta Verde"
Filter.ColorGrade.Offset.Blue="Ofset pe componenta Albastru"
Filter.ColorGrade.Offset.All="Ofset global"
Filter.ColorGrade.Tint="Tentă"
Filter.ColorGrade.Tint.Detection="Metoda de detectare a nuanței Luma"
Filter.ColorGrade.Tint.Detection.HSV="Nuanță Saturație Valoare"
Filter.ColorGrade.Tint.Detection.HSL="Nuanță Saturație Saturație Luminozitate"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Tint Luma Mode"
Filter.ColorGrade.Tint.Mode.Linear="Liniar"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Jurnal"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Exponentul Tint Luma"
Filter.ColorGrade.Tint.Shadow.Red="Umbra roșie Tint"
Filter.ColorGrade.Tint.Shadow.Green="Umbra verde Tint"
Filter.ColorGrade.Tint.Shadow.Blue="Albastru de umbră Tint"
Filter.ColorGrade.Tint.Midtone.Red="Nuanță roșie de tonuri medii"
Filter.ColorGrade.Tint.Midtone.Green="Nuanță medie de verde"
Filter.ColorGrade.Tint.Midtone.Blue="Nuanță medie de albastru"
Filter.ColorGrade.Tint.Highlight.Red="Evidențiați Red Tint"
Filter.ColorGrade.Tint.Highlight.Green="Evidențiați nuanța verde"
Filter.ColorGrade.Tint.Highlight.Blue="Evidențiați nuanța albastră"
Filter.ColorGrade.Correction="Corecția culorilor"
Filter.ColorGrade.Correction.Hue="Schimbare de nuanță"
Filter.ColorGrade.Correction.Saturation="Saturație"
Filter.ColorGrade.Correction.Lightness="Luminozitate"
Filter.ColorGrade.Correction.Contrast="Contrast"
Filter.ColorGrade.RenderMode="Modul de redare"
Filter.ColorGrade.RenderMode.Direct="Renderizare directă"
Filter.ColorGrade.RenderMode.LUT.2Bit="Tabel de căutare pe 2 biți"
Filter.ColorGrade.RenderMode.LUT.4Bit="Tabel de căutare pe 4 biți"
Filter.ColorGrade.RenderMode.LUT.6Bit="Tabel de căutare pe 6 biți"
Filter.ColorGrade.RenderMode.LUT.8Bit="Tabel de căutare pe 8 biți"
Filter.ColorGrade.RenderMode.LUT.10Bit="Tabel de căutare de 10 biți"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Furnizor"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, cu ajutorul NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Putere"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Slabă"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Puternic"
Filter.Displacement="Cartografierea deplasărilor"
Filter.Displacement.Deprecated="Acest filtru este depreciat și a fost eliminat. Utilizatorii sunt îndemnați să migreze imediat la filtrul \"Shader\" cu exemplul \"displace.effect\"."
Filter.Displacement.File="Fișier"
Filter.Displacement.Scale="Scară"
Filter.Displacement.Scale.Type="Tip de scalare"
Filter.DynamicMask="Mască dinamică"
Filter.DynamicMask.Input="Sursa de intrare"
Filter.DynamicMask.Channel="%s Canal"
Filter.DynamicMask.Channel.Value="Valoarea de bază"
Filter.DynamicMask.Channel.Multiplier="Multiplicator"
Filter.DynamicMask.Channel.Input="%s Valoarea de intrare"
Filter.SDFEffects="Efectele FSD"
Filter.SDFEffects.Shadow.Inner="Umbra interioară"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Distanță minimă Umbră interioară"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Distanța maximă a umbrei interioare"
Filter.SDFEffects.Shadow.Inner.Offset.X="Ofset umbra interioară X"
@ -270,6 +409,9 @@ Filter.SDFEffects.SDF.Threshold="Pragul de Alfa SDF"
Filter.Transform="Transformare 3D"
Filter.Transform.Camera="Camera"
Filter.Transform.Camera.Mode="Mod"
Filter.Transform.Camera.Mode.CornerPin="Pin de colț"
Filter.Transform.Camera.Mode.Orthographic="Ortografic"
Filter.Transform.Camera.Mode.Perspective="Perspectivă"
Filter.Transform.Camera.FieldOfView="Câmp vizual"
Filter.Transform.Position="Poziţie"
Filter.Transform.Position.X="X"
@ -285,16 +427,81 @@ Filter.Transform.Rotation="Rotație"
Filter.Transform.Rotation.X="Azimut (X)"
Filter.Transform.Rotation.Y="Declinatie (Y)"
Filter.Transform.Rotation.Z="Elevatie (Z)"
Filter.Transform.Rotation.Order="Ordine de rotație"
Filter.Transform.Rotation.Order.XYZ="Înclinație, deviație, ruliu"
Filter.Transform.Rotation.Order.XZY="Înclinație, ruliu, balans"
Filter.Transform.Rotation.Order.YXZ="Iad, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Iad, ruliu, tangaj"
Filter.Transform.Rotation.Order.ZXY="Ruliu, tangaj, azvârlire"
Filter.Transform.Rotation.Order.ZYX="Ruliu, Yw, Pitch"
Filter.Transform.Corners="Colțuri"
Filter.Transform.Corners.TopLeft="În stânga sus"
Filter.Transform.Corners.TopRight="Dreapta sus"
Filter.Transform.Corners.BottomLeft="În stânga jos"
Filter.Transform.Corners.BottomRight="Partea de jos dreapta"
Filter.Transform.Mipmapping="Activați Mipmapping"
Filter.Upscaling="Redimensionarea"
Filter.Upscaling.Provider="Furnizor"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, cu ajutorul NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolution"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Scala"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Putere"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Slabă"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Puternic"
Filter.VirtualGreenscreen="Ecran verde virtual"
Filter.VirtualGreenscreen.Provider="Furnizor"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, cu ajutorul NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mod"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Performanță"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Calitate"
Source.Mirror="Sursa Oglinda"
Source.Mirror.Source="Sursă"
Source.Mirror.Source.Audio="Activează audio"
Source.Mirror.Source.Audio.Layout="Layout audio"
Source.Mirror.Source.Audio.Layout.Unknown="Necunoscut"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo cu LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadraphonic"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Cuadrafonic cu LFE"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Full Surround"
Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Principal"
Codec.AV1.Profile.High="Mare"
Codec.AV1.Profile.Professional="Profesional"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Linia de bază"
Codec.H264.Profile.main="Principal"
Codec.H264.Profile.high="Mare"
Codec.H264.Profile.high444p="Mare 4:4:4:4 Predictiv"
Codec.H264.Level="Nivel"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Principal"
Codec.HEVC.Profile.main10="Principal 10 biți"
Codec.HEVC.Profile.rext="Gama extinsă"
Codec.HEVC.Tier="Nivel"
Codec.HEVC.Tier.main="Principal"
Codec.HEVC.Tier.high="Mare"
Codec.HEVC.Level="Nivel"
Codec.ProRes.Profile="Profil"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
Codec.ProRes.Profile.APCH="422 Calitate înaltă/QC (APCH)"
Codec.ProRes.Profile.AP4H="4444 de înaltă calitate/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"

View file

@ -1,4 +1,10 @@
Advanced="Avancerade alternativ"
Manual.Open="Öppna handboken"
Channel.Red="Röd"
Channel.Green="Grön"
Channel.Blue="Blå"
Channel.Alpha="Alpha"
FileType.Image="Bild"
FileType.Images="Bilder"
@ -10,45 +16,498 @@ FileType.Effect="Effekt"
FileType.Effects="Effekter"
SourceType.Source="Källa"
SourceType.Scene="Scen"
State.Disabled="Inaktiverad"
State.Enabled="Aktiverad"
State.Manual="Manuell"
State.Automatic="Automatisk"
State.Default="Standard"
UI.Menu="StreamFX"
UI.Menu.Wiki="Läs wikin"
UI.Menu.Support="Hjälp och stöd"
UI.Menu.Website="Besök webbplatsen för StreamFX"
UI.Menu.Discord="Gå med i StreamFX Discord"
UI.Menu.Twitter="Följ StreamFX på Twitter"
UI.Menu.YouTube="Prenumerera på StreamFX på YouTube"
UI.Menu.About="Om StreamFX"
UI.About.Title="Om StreamFX"
UI.About.Text="<html><head/><body><p>StreamFX möjliggörs av alla supportrar på <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, på <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a>, och alla som donerar via <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Ytterligare tack går till alla översättare som hjälper till med lokaliseringen på <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Ni är alla fantastiska!</p></body></html>"
UI.About.Role.Contributor="Bidragsgivare"
UI.About.Role.Translator="Översättare"
UI.About.Role.Supporter="Supporter"
UI.About.Version="Version:"
UI.Updater.Dialog.Title="StreamFX Version %s är nu tillgänglig!"
UI.Updater.Dialog.Text="En ny version av StreamFX kan laddas ner."
UI.Updater.Dialog.Version.Current="Nuvarande version:"
UI.Updater.Dialog.Version.Latest="Senaste versionen:"
UI.Updater.Dialog.Button.Ok="Öppna nedladdningssidan"
UI.Updater.Dialog.Button.Cancel="Påminn mig senare"
UI.Updater.GitHubPermission.Title="StreamFX behöver ditt tillstånd för att ansluta till GitHub!"
UI.Updater.GitHubPermission.Text="För att tillhandahålla manuell eller automatisk uppdateringskontroll förlitar sig StreamFX på GitHub API för att hämta den senaste informationen.<br>Läs <a href='https://docs.github.com/en/github/site-policy/github-privacy-statement'><span style='text-decoration: underline;'>Github Privacy Statement</span></a>, och klicka på \"OK\" om du godkänner, eller \"Cancel\" om du inte godkänner."
UI.Updater.Menu.CheckForUpdates="Kontrollera om det finns uppdateringar"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatisk kontroll av uppdateringar"
UI.Updater.Menu.Channel="Uppdateringskanal"
UI.Updater.Menu.Channel.Stable="Stall"
UI.Updater.Menu.Channel.Candidate="Kandidater"
UI.Updater.Menu.Channel.Beta="Betaversioner"
UI.Updater.Menu.Channel.Alpha="Alfa"
Encoder.AOM.AV1="AOM AV1 (direkt)"
Encoder.AOM.AV1.Deprecated="Den här kodaren är föråldrad och kommer snart att tas bort. Användarna uppmanas att byta till den integrerade kodaren \"SVT-AV1\" eller \"AOM AV1\" så snart som möjligt."
Encoder.AOM.AV1.Encoder="Kodare"
Encoder.AOM.AV1.Encoder.Usage="Användning"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Bra kvalitet"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Verklig tid"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Alla inom ramen"
Encoder.AOM.AV1.Encoder.CPUUsage="CPU-användning"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Mycket långsam"
Encoder.AOM.AV1.Encoder.CPUUsage.2="Långsammare"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Långsam"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Medium"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Snabbt"
Encoder.AOM.AV1.Encoder.CPUUsage.6="Snabbare"
Encoder.AOM.AV1.Encoder.CPUUsage.7="Mycket snabbt"
Encoder.AOM.AV1.Encoder.CPUUsage.8="Supersnabbt"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultrasnabbt"
Encoder.AOM.AV1.Encoder.CPUUsage.10="Galet snabbt"
Encoder.AOM.AV1.Encoder.Profile="Profil"
Encoder.AOM.AV1.KeyFrames="Nyckelram"
Encoder.AOM.AV1.KeyFrames.IntervalType="Typ av intervall"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Ramar"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Sekunder"
Encoder.AOM.AV1.KeyFrames.Interval="Intervall"
Encoder.AOM.AV1.RateControl="Kontroll av hastighet"
Encoder.AOM.AV1.RateControl.Mode="Läge"
Encoder.AOM.AV1.RateControl.Mode.CBR="Konstant bithastighet (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Variabel bithastighet (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Begränsad kvalitet (CQ)"
Encoder.AOM.AV1.RateControl.Mode.Q="Konstant kvalitet (Q)"
Encoder.AOM.AV1.RateControl.LookAhead="Förutseende"
Encoder.AOM.AV1.RateControl.Limits="Begränsningar"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Underskridande av bithastighet"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Överskridande av bithastighet"
Encoder.AOM.AV1.RateControl.Limits.Quality="Kvalitet"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Minsta kvantiserare"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Maximal kvantisering"
Encoder.AOM.AV1.RateControl.Buffer="Buffert"
Encoder.AOM.AV1.RateControl.Buffer.Size="Storlek"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Ursprunglig storlek"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Optimal storlek"
Encoder.AOM.AV1.Advanced="Avancerad"
Encoder.AOM.AV1.Advanced.Threads="Trådar"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Multitrådning per rad"
Encoder.AOM.AV1.Advanced.Tile.Columns="Kakelpelare"
Encoder.AOM.AV1.Advanced.Tile.Rows="Rader av kakelplattor"
Encoder.AOM.AV1.Advanced.Tune="Stämma av"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metriskt"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (med förbehandling)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (utan förbehandling)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Innehåll"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Skärm"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="FFmpeg-alternativ"
Encoder.FFmpeg.Suffix=" (via FFmpeg)"
Encoder.FFmpeg.CustomSettings="Anpassade inställningar"
Encoder.FFmpeg.Threads="Antal trådar"
Encoder.FFmpeg.GPU="GPU"
Encoder.FFmpeg.KeyFrames="Viktiga ramar"
Encoder.FFmpeg.KeyFrames.IntervalType="Typ av intervall"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Ramar"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Sekunder"
Encoder.FFmpeg.KeyFrames.Interval="Intervall"
Encoder.FFmpeg.AMF.Deprecated="Den här kodaren är föråldrad och kommer snart att tas bort. Användarna uppmanas att övergå till den integrerade kodaren \"AMD HW H.264 (AVC)\" eller \"AMD HW H.265 (HEVC)\" så snart som möjligt."
Encoder.FFmpeg.AMF.Preset="Förinställd"
Encoder.FFmpeg.AMF.Preset.Speed="Hastighet"
Encoder.FFmpeg.AMF.Preset.Balanced="Balanserad"
Encoder.FFmpeg.AMF.Preset.Quality="Kvalitet"
Encoder.FFmpeg.AMF.RateControl="Alternativ för hastighetsstyrning"
Encoder.FFmpeg.AMF.RateControl.Mode="Läge"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Konstant kvantiseringsparameter"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Variabel bithastighet (Peak Constrained)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Variabel bithastighet (begränsad latenstid)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Konstant bithastighet"
Encoder.FFmpeg.AMF.RateControl.LookAhead="Titta framåt"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Överhoppning av ramar"
Encoder.FFmpeg.AMF.RateControl.Limits="Begränsningar"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Buffertstorlek"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Målbitrate"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Maximal bithastighet"
Encoder.FFmpeg.AMF.RateControl.QP="Kvantiseringsparametrar"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-ram QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-ram QP"
Encoder.FFmpeg.AMF.Other="Andra alternativ"
Encoder.FFmpeg.AMF.Other.BFrames="Maximalt antal B-ramar"
Encoder.FFmpeg.AMF.Other.BFrameReferences="Referenser för B-ramar"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referensramar"
Encoder.FFmpeg.AMF.Other.EnforceHRD="Genomföra HRD"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Delimiter för åtkomstenhet"
Encoder.FFmpeg.NVENC.Preset="Förinställd"
Encoder.FFmpeg.NVENC.Preset.default="Standard"
Encoder.FFmpeg.NVENC.Preset.slow="Långsam"
Encoder.FFmpeg.NVENC.Preset.medium="Medium"
Encoder.FFmpeg.NVENC.Preset.fast="Snabbt"
Encoder.FFmpeg.NVENC.Preset.hp="Hög prestanda"
Encoder.FFmpeg.NVENC.Preset.hq="Hög kvalitet"
Encoder.FFmpeg.NVENC.Preset.bd="BluRay-skiva"
Encoder.FFmpeg.NVENC.Preset.ll="Låg latenstid"
Encoder.FFmpeg.NVENC.Preset.llhq="Låg latenstid Hög kvalitet"
Encoder.FFmpeg.NVENC.Preset.llhp="Låg latenstid Hög prestanda"
Encoder.FFmpeg.NVENC.Preset.lossless="Förlustfri"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Förlustfri hög prestanda"
Encoder.FFmpeg.NVENC.Preset.p1="Snabbast (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Snabbare (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Snabbt (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Medelstor (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Långsam (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Långsammare (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="Långsammaste (P7)"
Encoder.FFmpeg.NVENC.Tune="Stämma av"
Encoder.FFmpeg.NVENC.Tune.hq="Hög kvalitet"
Encoder.FFmpeg.NVENC.Tune.ll="Låg latenstid"
Encoder.FFmpeg.NVENC.Tune.ull="Extremt låg latenstid"
Encoder.FFmpeg.NVENC.Tune.lossless="Förlustfri"
Encoder.FFmpeg.NVENC.RateControl="Alternativ för hastighetsstyrning"
Encoder.FFmpeg.NVENC.RateControl.Mode="Läge"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Konstant kvantiseringsparameter"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Variabel bithastighet"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Konstant bithastighet"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="Två pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Multi-Pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Enkelt pass"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Två passerar med kvarts upplösning"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Två pass med full upplösning"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="Titta framåt"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Anpassningsbara I-ramar"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptiva B-ramar"
Encoder.FFmpeg.NVENC.RateControl.Limits="Begränsningar"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Buffertstorlek"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Målkvalitet"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Målbitrate"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maximal bithastighet"
Encoder.FFmpeg.NVENC.RateControl.QP="Kvantiseringsparametrar"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minsta QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Högsta QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-ram QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-ram QP"
Encoder.FFmpeg.NVENC.AQ="Adaptiv kvantisering"
Encoder.FFmpeg.NVENC.AQ.Spatial="Rumslig adaptiv kvantisering"
Encoder.FFmpeg.NVENC.AQ.Strength="Spatial adaptiv kvantiseringsstyrka"
Encoder.FFmpeg.NVENC.AQ.Temporal="Temporell adaptiv kvantisering"
Encoder.FFmpeg.NVENC.Other="Andra alternativ"
Encoder.FFmpeg.NVENC.Other.BFrames="Maximalt antal B-ramar"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="Referensläge för B-Frame"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Inga B-ramar kommer att användas som referens."
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Endast B-ramar/2 kommer att användas som referens."
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Varje B-ram kommer att användas som referens."
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Noll latenstid"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Viktad förutsägelse"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="P-ramar som inte är referensramar"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referensramar"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Låg fördröjning Key-Frame-skala"
Blur.Type.Box="Box"
Blur.Type.BoxLinear="Box Linear"
Blur.Type.Gaussian="Gaussisk"
Blur.Type.GaussianLinear="Gaussisk Linjär"
Blur.Type.DualFiltering="Dubbel filtrering"
Blur.Subtype.Area="Område"
Blur.Subtype.Directional="Riktningsbestämd"
Blur.Subtype.Rotational="Rotation"
Blur.Subtype.Zoom="Zoom"
Shader="Shader"
Shader.Refresh="Alternativ och parametrar för uppdatering"
Shader.Shader="Shader-alternativ"
Shader.Shader.File="Fil"
Shader.Shader.Technique="Teknik"
Shader.Shader.Size="Storlek"
Shader.Shader.Size.Width="Bredd"
Shader.Shader.Size.Height="Höjd"
Shader.Shader.Seed="Randomiseringsfrö"
Shader.Parameters="Shader-parametrar"
Shader.Parameter.Texture.Type="Typ"
Shader.Parameter.Texture.Type.File="Fil"
Shader.Parameter.Texture.Type.Source="Källa"
Shader.Parameter.Texture.File="Fil"
Shader.Parameter.Texture.Source="Källa"
Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
Filter.AutoFraming="Automatisk inramning"
Filter.AutoFraming.Tracking="Alternativ för spårning"
Filter.AutoFraming.Tracking.Mode="Läge"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Grupp"
Filter.AutoFraming.Tracking.Frequency="Frekvens"
Filter.AutoFraming.Motion="Alternativ för rörelser"
Filter.AutoFraming.Motion.Smoothing="Utjämning"
Filter.AutoFraming.Motion.Prediction="Prognos"
Filter.AutoFraming.Framing="Alternativ för inramning"
Filter.AutoFraming.Framing.Stability="Stabilitet"
Filter.AutoFraming.Framing.Padding="Stoppning"
Filter.AutoFraming.Framing.Offset="Offset"
Filter.AutoFraming.Framing.AspectRatio="Bildförhållande"
Filter.AutoFraming.Provider="Leverantör"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection, som drivs av NVIDIA® Broadcast"
Filter.Blur="Oskärpa"
Filter.Blur.Type="Typ"
Filter.Blur.Subtype="Undertyp"
Filter.Blur.Size="Storlek"
Filter.Blur.Angle="Vinkel (grader)"
Filter.Blur.Center.X="Centrum (X) (procent)"
Filter.Blur.Center.Y="Centrum (Y) (procent)"
Filter.Blur.StepScale="Skalning av steg"
Filter.Blur.StepScale.X="Stegskala X"
Filter.Blur.StepScale.Y="Steg Skala Y"
Filter.Blur.Mask="Applicera en mask"
Filter.Blur.Mask.Type="Typ av mask"
Filter.Blur.Mask.Type.Region="Region"
Filter.Blur.Mask.Type.Image="Bild"
Filter.Blur.Mask.Type.Source="Källa"
Filter.Blur.Mask.Region.Left="Vänster kant"
Filter.Blur.Mask.Region.Top="Övre kant"
Filter.Blur.Mask.Region.Right="Höger kant"
Filter.Blur.Mask.Region.Bottom="Nedre kant"
Filter.Blur.Mask.Region.Feather="Fjäderområde"
Filter.Blur.Mask.Region.Feather.Shift="Fjäderskifte"
Filter.Blur.Mask.Region.Invert="Invertera regionen"
Filter.Blur.Mask.Image="Bildmask"
Filter.Blur.Mask.Source="Källmask"
Filter.Blur.Mask.Color="Mask Färgfilter"
Filter.Blur.Mask.Alpha="Mask Alpha Filter"
Filter.Blur.Mask.Multiplier="Maskmultiplikator"
Filter.ColorGrade="Färgklassificering"
Filter.ColorGrade.Lift="Lyft"
Filter.ColorGrade.Lift.Red="Rött lyft"
Filter.ColorGrade.Lift.Green="Gröna hissar"
Filter.ColorGrade.Lift.Blue="Blå lyft"
Filter.ColorGrade.Lift.All="Alla hissar"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Röd Gamma"
Filter.ColorGrade.Gamma.Green="Grön Gamma"
Filter.ColorGrade.Gamma.Blue="Blå Gamma"
Filter.ColorGrade.Gamma.All="Alla Gamma"
Filter.ColorGrade.Gain="Förstärkning"
Filter.ColorGrade.Gain.Red="Röd förstärkning"
Filter.ColorGrade.Gain.Green="Grön vinst"
Filter.ColorGrade.Gain.Blue="Blå förstärkning"
Filter.ColorGrade.Gain.All="All Gain"
Filter.ColorGrade.Offset="Offset"
Filter.ColorGrade.Offset.Red="Röd offset"
Filter.ColorGrade.Offset.Green="Grön kompensation"
Filter.ColorGrade.Offset.Blue="Blå offset"
Filter.ColorGrade.Offset.All="All Offset"
Filter.ColorGrade.Tint="Tint"
Filter.ColorGrade.Tint.Detection="Tint Luma-detektionsmetod"
Filter.ColorGrade.Tint.Detection.HSV="Färg Mättnad Värde"
Filter.ColorGrade.Tint.Detection.HSL="Färgton Mättnad Ljusstyrka"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Tint Luma Mode"
Filter.ColorGrade.Tint.Mode.Linear="Linjär"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Logg"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent"
Filter.ColorGrade.Tint.Shadow.Red="Skuggor röd toning"
Filter.ColorGrade.Tint.Shadow.Green="Skugga grön nyans"
Filter.ColorGrade.Tint.Shadow.Blue="Skuggblå nyans"
Filter.ColorGrade.Tint.Midtone.Red="Mellanton röd ton"
Filter.ColorGrade.Tint.Midtone.Green="Grön färg i mellanton"
Filter.ColorGrade.Tint.Midtone.Blue="Blå ton i mellanton"
Filter.ColorGrade.Tint.Highlight.Red="Highlight Röd nyans"
Filter.ColorGrade.Tint.Highlight.Green="Highlight Grön nyans"
Filter.ColorGrade.Tint.Highlight.Blue="Highlight Blå toning"
Filter.ColorGrade.Correction="Färgkorrigering"
Filter.ColorGrade.Correction.Hue="Skiftning av färgton"
Filter.ColorGrade.Correction.Saturation="Mättnad"
Filter.ColorGrade.Correction.Lightness="Lätthet"
Filter.ColorGrade.Correction.Contrast="Kontrast"
Filter.ColorGrade.RenderMode="Renderläge"
Filter.ColorGrade.RenderMode.Direct="Direkt rendering"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-bitars uppslagstabell"
Filter.ColorGrade.RenderMode.LUT.4Bit="4-bitars uppslagstabell"
Filter.ColorGrade.RenderMode.LUT.6Bit="6-bitars uppslagstabell"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-bitars uppslagstabell"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-bitars uppslagstabell"
Filter.Denoising="Avfärgning"
Filter.Denoising.Provider="Leverantör"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, som drivs av NVIDIA® Broadcast"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Avlusning"
Filter.Denoising.NVIDIA.Denoising.Strength="Styrka"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Svag"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Stark"
Filter.Displacement="Kartläggning av förskjutningar"
Filter.Displacement.Deprecated="Det här filtret är föråldrat och har tagits bort. Användare uppmanas att omedelbart övergå till filtret \"Shader\" med exemplet \"displace.effect\"."
Filter.Displacement.File="Fil"
Filter.Displacement.Scale="Skala"
Filter.Displacement.Scale.Type="Typ av skalning"
Filter.DynamicMask="Dynamisk mask"
Filter.DynamicMask.Input="Ingångskälla"
Filter.DynamicMask.Channel="%s Kanal"
Filter.DynamicMask.Channel.Value="Basvärde"
Filter.DynamicMask.Channel.Multiplier="Multiplikator"
Filter.DynamicMask.Channel.Input="%s Ingångsvärde"
Filter.SDFEffects="SDF-effekter"
Filter.SDFEffects.Shadow.Inner="Inre skugga"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Inre skugga Minsta avstånd"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Inre skugga Maximalt avstånd"
Filter.SDFEffects.Shadow.Inner.Offset.X="Förskjutning av den inre skuggan X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Förskjutning av den inre skuggan Y"
Filter.SDFEffects.Shadow.Inner.Color="Färg för inre skugga"
Filter.SDFEffects.Shadow.Inner.Alpha="Inner Shadow Alpha"
Filter.SDFEffects.Shadow.Outer="Yttre skugga"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Yttre skugga Minsta avstånd"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Yttre skugga Maximalt avstånd"
Filter.SDFEffects.Shadow.Outer.Offset.X="Förskjutning av den yttre skuggan X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Förskjutning av den yttre skuggan Y"
Filter.SDFEffects.Shadow.Outer.Color="Färg på den yttre skuggan"
Filter.SDFEffects.Shadow.Outer.Alpha="Outer Shadow Alpha"
Filter.SDFEffects.Glow.Outer="Yttre glöd"
Filter.SDFEffects.Glow.Outer.Color="Yttre glödfärg"
Filter.SDFEffects.Glow.Outer.Alpha="Yttre glöd Alpha"
Filter.SDFEffects.Glow.Outer.Width="Bredd för yttre glöd"
Filter.SDFEffects.Glow.Outer.Sharpness="Yttre glöd Skärpa"
Filter.SDFEffects.Glow.Inner="Inre glöd"
Filter.SDFEffects.Glow.Inner.Color="Inre glödfärg"
Filter.SDFEffects.Glow.Inner.Alpha="Inner Glow Alpha"
Filter.SDFEffects.Glow.Inner.Width="Inner Glow bredd"
Filter.SDFEffects.Glow.Inner.Sharpness="Inre glöd Skärpa"
Filter.SDFEffects.Outline="Översikt"
Filter.SDFEffects.Outline.Color="Färg på konturerna"
Filter.SDFEffects.Outline.Alpha="Översikt Alpha"
Filter.SDFEffects.Outline.Width="Konturens bredd"
Filter.SDFEffects.Outline.Offset="Konturförskjutning"
Filter.SDFEffects.Outline.Sharpness="Skärpa av konturerna"
Filter.SDFEffects.SDF.Scale="SDF texturskala"
Filter.SDFEffects.SDF.Threshold="SDF Alpha Tröskelvärde"
Filter.Transform="3D-förvandling"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Läge"
Filter.Transform.Camera.Mode.CornerPin="Hörnpinne"
Filter.Transform.Camera.Mode.Orthographic="Ortografisk"
Filter.Transform.Camera.Mode.Perspective="Perspektiv"
Filter.Transform.Camera.FieldOfView="Synfält"
Filter.Transform.Position="Position"
Filter.Transform.Position.X="X"
Filter.Transform.Position.Y="Y"
Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Skala"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
Filter.Transform.Shear="Skärning"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotation"
Filter.Transform.Rotation.X="Höjd (X)"
Filter.Transform.Rotation.Y="Girad (Y)"
Filter.Transform.Rotation.Z="Rullning (Z)"
Filter.Transform.Rotation.Order="Rotationsordning"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Rullning, lutning, gir"
Filter.Transform.Rotation.Order.ZYX="Rullning, gir, stigning"
Filter.Transform.Corners="Hörn"
Filter.Transform.Corners.TopLeft="Överst till vänster"
Filter.Transform.Corners.TopRight="Överst till höger"
Filter.Transform.Corners.BottomLeft="Längst ner till vänster"
Filter.Transform.Corners.BottomRight="Längst ner till höger"
Filter.Transform.Mipmapping="Aktivera Mipmapping"
Filter.Upscaling="Uppskalning"
Filter.Upscaling.Provider="Leverantör"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, drivs av NVIDIA® Broadcast"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® superupplösning"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skala"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Styrka"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Svag"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Stark"
Filter.VirtualGreenscreen="Virtuell grönskärm"
Filter.VirtualGreenscreen.Provider="Leverantör"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, drivs av NVIDIA® Broadcast"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® grönskärm"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Läge"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Prestanda"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kvalitet"
Source.Mirror="Källa Mirror"
Source.Mirror.Source="Källa"
Source.Mirror.Source.Audio="Aktivera ljud"
Source.Mirror.Source.Audio.Layout="Ljudlayout"
Source.Mirror.Source.Audio.Layout.Unknown="Okänd"
Source.Mirror.Source.Audio.Layout.Mono="Mono"
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo med LFE"
Source.Mirror.Source.Audio.Layout.Quadraphonic="Kvadrafonisk"
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadrafonisk med LFE"
Source.Mirror.Source.Audio.Layout.Surround="Surround"
Source.Mirror.Source.Audio.Layout.FullSurround="Fullständig surround"
Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Huvudsidan"
Codec.AV1.Profile.High="Hög"
Codec.AV1.Profile.Professional="Professionell"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Baslinje"
Codec.H264.Profile.main="Huvudsidan"
Codec.H264.Profile.high="Hög"
Codec.H264.Profile.high444p="Hög 4:4:4:4 Förutsägande"
Codec.H264.Level="Nivå"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Huvudsidan"
Codec.HEVC.Profile.main10="Huvud 10-bitars"
Codec.HEVC.Profile.rext="Utökad räckvidd"
Codec.HEVC.Tier="Nivå"
Codec.HEVC.Tier.main="Huvudsidan"
Codec.HEVC.Tier.high="Hög"
Codec.HEVC.Level="Nivå"
Codec.ProRes.Profile="Profil"
Codec.ProRes.Profile.APCO="422 Fullmakt (APCO)"
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
Codec.ProRes.Profile.APCH="422 Hög kvalitet/HQ (APCH)"
Codec.ProRes.Profile.AP4H="4444 Hög kvalitet/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4:4)"

View file

@ -52,14 +52,17 @@ UI.Updater.Menu.CheckForUpdates="Güncellemeleri Denetle"
UI.Updater.Menu.CheckForUpdates.Automatically="Güncellemeleri Otomatik Denetle"
UI.Updater.Menu.Channel="Güncelleme Kanalı"
UI.Updater.Menu.Channel.Stable="Stabil"
UI.Updater.Menu.Channel.Candidate="Aday"
UI.Updater.Menu.Channel.Beta="Beta"
UI.Updater.Menu.Channel.Alpha="Alfa"
Encoder.AOM.AV1="AOM AV1 (direkt)"
Encoder.AOM.AV1.Deprecated="Bu kodlayıcı kullanımdan kaldırılmıştır ve yakında kaldırılacaktır. Kullanıcıların mümkün olan en kısa sürede entegre 'SVT-AV1' veya 'AOM AV1' kodlayıcıya geçmeleri tavsiye edilir."
Encoder.AOM.AV1.Encoder="Kodlayıcı"
Encoder.AOM.AV1.Encoder.Usage="Kullanım"
Encoder.AOM.AV1.Encoder.Usage.GoodQuality="İyi Kalite"
Encoder.AOM.AV1.Encoder.Usage.RealTime="Eş Zamanlı"
Encoder.AOM.AV1.Encoder.Usage.AllIntra="Tüm Çerçeve İçi"
Encoder.AOM.AV1.Encoder.CPUUsage="CPU Kullanımı"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Plasebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="Çok Yavaş"
@ -73,26 +76,43 @@ Encoder.AOM.AV1.Encoder.CPUUsage.8="Süper Hızlı"
Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultra Hızlı"
Encoder.AOM.AV1.Encoder.CPUUsage.10="İnanılmaz Hızlı"
Encoder.AOM.AV1.Encoder.Profile="Profil"
Encoder.AOM.AV1.KeyFrames="Anahtar Çerçeve"
Encoder.AOM.AV1.KeyFrames.IntervalType="Zaman Aralığı Tipi"
Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Kare"
Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Saniye"
Encoder.AOM.AV1.KeyFrames.Interval="Zaman Aralığı"
Encoder.AOM.AV1.RateControl="Oran Kontrolü"
Encoder.AOM.AV1.RateControl.Mode="Mod"
Encoder.AOM.AV1.RateControl.Mode.CBR="Sabit Bit Hızı (CBR)"
Encoder.AOM.AV1.RateControl.Mode.VBR="Değişken Bit Hızı (VBR)"
Encoder.AOM.AV1.RateControl.Mode.CQ="Kısıtlı Kalite (KK)"
Encoder.AOM.AV1.RateControl.Mode.Q="Sabit Kalite (K)"
Encoder.AOM.AV1.RateControl.LookAhead="İleriye Bak"
Encoder.AOM.AV1.RateControl.Limits="Sınırlar"
Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bit Hızı"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Undershoot="Bit Hızıımı"
Encoder.AOM.AV1.RateControl.Limits.Bitrate.Overshoot="Bit Hızıımı"
Encoder.AOM.AV1.RateControl.Limits.Quality="Kaliteli"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="Minimum Quantizer"
Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="Maksimum Quantizer"
Encoder.AOM.AV1.RateControl.Buffer="Arabellek"
Encoder.AOM.AV1.RateControl.Buffer.Size="Boyut"
Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Başlangıç Boyutu"
Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="İdeal Boyut"
Encoder.AOM.AV1.Advanced="Gelişmiş"
Encoder.AOM.AV1.Advanced.Threads="Konular"
Encoder.AOM.AV1.Advanced.RowMultiThreading="Satır Başına Çoklu İş Parçacığı"
Encoder.AOM.AV1.Advanced.Tile.Columns="Karo Kolonlar"
Encoder.AOM.AV1.Advanced.Tile.Rows="Karo Sıraları"
Encoder.AOM.AV1.Advanced.Tune="Tune"
Encoder.AOM.AV1.Advanced.Tune.Metric="Metrik"
Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (ön işleme ile)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (ön işleme olmadan)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="İçerik"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Ekran"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
@ -108,46 +128,99 @@ Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Kare"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Saniye"
Encoder.FFmpeg.KeyFrames.Interval="Zaman Aralığı"
Encoder.FFmpeg.AMF.Deprecated="Bu kodlayıcı kullanımdan kaldırılmıştır ve yakında kaldırılacaktır. Kullanıcıların mümkün olan en kısa sürede entegre 'AMD HW H.264 (AVC)' veya 'AMD HW H.265 (HEVC)' kodlayıcıya geçmeleri tavsiye edilir."
Encoder.FFmpeg.AMF.Preset="Hazır Ayar"
Encoder.FFmpeg.AMF.Preset.Speed="Hız"
Encoder.FFmpeg.AMF.Preset.Balanced="Dengeli"
Encoder.FFmpeg.AMF.Preset.Quality="Kaliteli"
Encoder.FFmpeg.AMF.RateControl="Oran Kontrol Seçenekleri"
Encoder.FFmpeg.AMF.RateControl.Mode="Mod"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Sabit Kuantizasyon Parametresi"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Değişken Bit Hızı (Peak Kısıtlı)"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Değişken Bit Hızı (Gecikme Kısıtlı)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Sabit Bit Hızı (CBR)"
Encoder.FFmpeg.AMF.RateControl.LookAhead="İleriye Bakın"
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Çerçeve Atlama"
Encoder.FFmpeg.AMF.RateControl.Limits="Sınırlar"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Ara Bellek Boyutu"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Hedef Bit Hızı"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Maksimum Bit Hızı"
Encoder.FFmpeg.AMF.RateControl.QP="Kuantizasyon Parametreleri"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Karesi QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Karesi QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-Karesi QP"
Encoder.FFmpeg.AMF.Other="Diğer Ayarlar"
Encoder.FFmpeg.AMF.Other.BFrames="Maksimum B-Kareler"
Encoder.FFmpeg.AMF.Other.BFrameReferences="B Çerçeve Referansları"
Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referans Kareler"
Encoder.FFmpeg.AMF.Other.EnforceHRD="İKG'yi uygulayın"
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Erişim Birimi Sınırlayıcısı"
Encoder.FFmpeg.NVENC.Preset="Hazır Ayar"
Encoder.FFmpeg.NVENC.Preset.default="Varsayılan"
Encoder.FFmpeg.NVENC.Preset.slow="Yavaş"
Encoder.FFmpeg.NVENC.Preset.medium="Orta"
Encoder.FFmpeg.NVENC.Preset.fast="Hızlı"
Encoder.FFmpeg.NVENC.Preset.hp="Yüksek Performans"
Encoder.FFmpeg.NVENC.Preset.hq="Yüksek Kalite"
Encoder.FFmpeg.NVENC.Preset.bd="BluRay Disk"
Encoder.FFmpeg.NVENC.Preset.ll="Düşük Gecikme"
Encoder.FFmpeg.NVENC.Preset.llhq="Düşük Gecikme Yüksek Kalite"
Encoder.FFmpeg.NVENC.Preset.llhp="Düşük Gecikme Yüksek Performans"
Encoder.FFmpeg.NVENC.Preset.lossless="Kayıpsız"
Encoder.FFmpeg.NVENC.Preset.losslesshp="Kayıpsız Yüksek Performans"
Encoder.FFmpeg.NVENC.Preset.p1="En Hızlı (P1)"
Encoder.FFmpeg.NVENC.Preset.p2="Daha Hızlı (P2)"
Encoder.FFmpeg.NVENC.Preset.p3="Hızlı (P3)"
Encoder.FFmpeg.NVENC.Preset.p4="Orta (P4)"
Encoder.FFmpeg.NVENC.Preset.p5="Yavaş (P5)"
Encoder.FFmpeg.NVENC.Preset.p6="Daha Yavaş (P6)"
Encoder.FFmpeg.NVENC.Preset.p7="En Yavaş (P7)"
Encoder.FFmpeg.NVENC.Tune="Tune"
Encoder.FFmpeg.NVENC.Tune.hq="Yüksek Kalite"
Encoder.FFmpeg.NVENC.Tune.ll="Düşük Gecikme"
Encoder.FFmpeg.NVENC.Tune.ull="Ultra Düşük Gecikme"
Encoder.FFmpeg.NVENC.Tune.lossless="Kayıpsız"
Encoder.FFmpeg.NVENC.RateControl="Oran Kontrol Seçenekleri"
Encoder.FFmpeg.NVENC.RateControl.Mode="Mod"
Encoder.FFmpeg.NVENC.RateControl.Mode.constqp="Sabit Kuantizasyon Parametresi"
Encoder.FFmpeg.NVENC.RateControl.Mode.vbr="Değişken Bit Hızı"
Encoder.FFmpeg.NVENC.RateControl.Mode.cbr="Sabit Bit Hızı (CBR)"
Encoder.FFmpeg.NVENC.RateControl.TwoPass="İki Geçiş"
Encoder.FFmpeg.NVENC.RateControl.MultiPass="Çoklu Geçiş"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.disabled="Tek Geçiş"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.qres="Çeyrek Çözünürlükte İki Geçiş"
Encoder.FFmpeg.NVENC.RateControl.MultiPass.fullres="Tam Çözünürlükte İki Geçiş"
Encoder.FFmpeg.NVENC.RateControl.LookAhead="İleriye Bakın"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Uyarlanabilir I Çerçeveleri"
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Uyarlanabilir B Çerçeveleri"
Encoder.FFmpeg.NVENC.RateControl.Limits="Sınırlar"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Ara Bellek Boyutu"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Hedef Kalite"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Hedef Bit Hızı"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maksimum Bit Hızı"
Encoder.FFmpeg.NVENC.RateControl.QP="Kuantizasyon Parametreleri"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimum QP"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maksimum QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Karesi QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Karesi QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Karesi QP"
Encoder.FFmpeg.NVENC.AQ="Uyarlanabilir Kuantizasyon"
Encoder.FFmpeg.NVENC.AQ.Spatial="Uzamsal Uyarlanabilir Niceleme"
Encoder.FFmpeg.NVENC.AQ.Strength="Uzamsal Uyarlanabilir Niceleme Gücü"
Encoder.FFmpeg.NVENC.AQ.Temporal="Zamansal Uyarlanabilir Niceleme"
Encoder.FFmpeg.NVENC.Other="Diğer Ayarlar"
Encoder.FFmpeg.NVENC.Other.BFrames="Maksimum B-Kareler"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B Çerçevesi Referans Modu"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.disabled="Referans olarak B-Frame kullanılmayacaktır"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.middle="Referans olarak yalnızca B-Frame/2 kullanılacaktır"
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.each="Her B Çerçevesi Referans olarak kullanılacaktır"
Encoder.FFmpeg.NVENC.Other.ZeroLatency="Sıfır Gecikme"
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Ağırlıklı Tahmin"
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Referans Olmayan P Çerçeveleri"
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referans Kareler"
Encoder.FFmpeg.NVENC.Other.LowDelayKeyFrameScale="Düşük Gecikmeli Anahtar Çerçeve Ölçeği"
Blur.Type.Box="Kutu"
Blur.Type.BoxLinear="Doğrusal Kutu"
@ -178,7 +251,22 @@ Filter.Shader="Gölge"
Source.Shader="Gölge"
Transition.Shader="Gölge"
Filter.AutoFraming="Otomatik Çerçeveleme"
Filter.AutoFraming.Tracking="İzleme Seçenekleri"
Filter.AutoFraming.Tracking.Mode="Mod"
Filter.AutoFraming.Tracking.Mode.Solo="Solo"
Filter.AutoFraming.Tracking.Mode.Group="Grup"
Filter.AutoFraming.Tracking.Frequency="Frekans"
Filter.AutoFraming.Motion="Hareket Seçenekleri"
Filter.AutoFraming.Motion.Smoothing="Pürüzsüzleştirme"
Filter.AutoFraming.Motion.Prediction="Tahmin"
Filter.AutoFraming.Framing="Çerçeveleme Seçenekleri"
Filter.AutoFraming.Framing.Stability="İstikrar"
Filter.AutoFraming.Framing.Padding="Dolgu"
Filter.AutoFraming.Framing.Offset="Ofset"
Filter.AutoFraming.Framing.AspectRatio="En Boy Oranı"
Filter.AutoFraming.Provider="Sağlayıcı"
Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Broadcast tarafından desteklenen NVIDIA® Yüz Algılama"
Filter.Blur="Bulanıklaştırma"
Filter.Blur.Type="Tür"
@ -187,6 +275,9 @@ Filter.Blur.Size="Boyut"
Filter.Blur.Angle="Açı (Derece)"
Filter.Blur.Center.X="Merkez (X) (Yüzde)"
Filter.Blur.Center.Y="Merkez (Y) (Yüzde)"
Filter.Blur.StepScale="Adım Ölçekleme"
Filter.Blur.StepScale.X="Adım Ölçeği X"
Filter.Blur.StepScale.Y="Adım Ölçeği Y"
Filter.Blur.Mask="Maske Uygula"
Filter.Blur.Mask.Type="Maske Türü"
Filter.Blur.Mask.Type.Region="Bölge"
@ -196,35 +287,86 @@ Filter.Blur.Mask.Region.Left="Sol Kenar"
Filter.Blur.Mask.Region.Top="Üst Kenar"
Filter.Blur.Mask.Region.Right="Sağ Kenar"
Filter.Blur.Mask.Region.Bottom="Alt Kenar"
Filter.Blur.Mask.Region.Feather="Tüy Alanı"
Filter.Blur.Mask.Region.Feather.Shift="Tüy Vardiyası"
Filter.Blur.Mask.Region.Invert="Ters Bölge"
Filter.Blur.Mask.Image="Görüntü Maskesi"
Filter.Blur.Mask.Source="Maske Kaynağı"
Filter.Blur.Mask.Color="Maske Renk Filtresi"
Filter.Blur.Mask.Alpha="Maske Alfa Filtresi"
Filter.Blur.Mask.Multiplier="Maske Çarpanı"
Filter.ColorGrade="Renk Derecelendirmesi"
Filter.ColorGrade.Lift="Asansör"
Filter.ColorGrade.Lift.Red="Kırmızı Asansör"
Filter.ColorGrade.Lift.Green="Yeşil Asansör"
Filter.ColorGrade.Lift.Blue="Mavi Asansör"
Filter.ColorGrade.Lift.All="Tüm Asansörler"
Filter.ColorGrade.Gamma="Gama"
Filter.ColorGrade.Gamma.Red="Kırmızı Gama"
Filter.ColorGrade.Gamma.Green="Yeşil Gama"
Filter.ColorGrade.Gamma.Blue="Mavi Gama"
Filter.ColorGrade.Gamma.All="Tüm Gama"
Filter.ColorGrade.Gain="Kazanç"
Filter.ColorGrade.Gain.Red="Kırmızı Kazanç"
Filter.ColorGrade.Gain.Green="Yeşil Kazanç"
Filter.ColorGrade.Gain.Blue="Mavi Kazanç"
Filter.ColorGrade.Gain.All="Tüm Kazançlar"
Filter.ColorGrade.Offset="Ofset"
Filter.ColorGrade.Offset.Red="Kırmızı Ofset"
Filter.ColorGrade.Offset.Green="Yeşil Ofset"
Filter.ColorGrade.Offset.Blue="Mavi Ofset"
Filter.ColorGrade.Offset.All="Tüm Ofset"
Filter.ColorGrade.Tint="Renk Tonu"
Filter.ColorGrade.Tint.Detection="Renk Tonu Luma Algılama Yöntemi"
Filter.ColorGrade.Tint.Detection.HSV="Renk Tonu Doygunluk Değeri"
Filter.ColorGrade.Tint.Detection.HSL="Renk Tonu Parlaklığı"
Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
Filter.ColorGrade.Tint.Mode="Renk Tonu Luma Modu"
Filter.ColorGrade.Tint.Mode.Linear="Doğrusal"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
Filter.ColorGrade.Tint.Mode.Log="Log"
Filter.ColorGrade.Tint.Mode.Log10="Log10"
Filter.ColorGrade.Tint.Exponent="Renk Tonu Luma Üsteli"
Filter.ColorGrade.Tint.Shadow.Red="Gölge Kırmızı Renk Tonu"
Filter.ColorGrade.Tint.Shadow.Green="Gölge Yeşil Renk Tonu"
Filter.ColorGrade.Tint.Shadow.Blue="Gölge Mavi Renk Tonu"
Filter.ColorGrade.Tint.Midtone.Red="Orta Ton Kırmızı Renk Tonu"
Filter.ColorGrade.Tint.Midtone.Green="Orta Ton Yeşil Renk Tonu"
Filter.ColorGrade.Tint.Midtone.Blue="Orta Ton Mavi Renk Tonu"
Filter.ColorGrade.Tint.Highlight.Red="Kırmızı Tonu Vurgula"
Filter.ColorGrade.Tint.Highlight.Green="Yeşil Tonu Vurgula"
Filter.ColorGrade.Tint.Highlight.Blue="Mavi Renk Tonu Vurgula"
Filter.ColorGrade.Correction="Renk Düzeltme"
Filter.ColorGrade.Correction.Hue="Ton Kayması"
Filter.ColorGrade.Correction.Saturation="Doygunluk"
Filter.ColorGrade.Correction.Lightness="Işıklandırma"
Filter.ColorGrade.Correction.Contrast="Kontrast"
Filter.ColorGrade.RenderMode="İşleme Modu"
Filter.ColorGrade.RenderMode.Direct="Doğrudan Rendering"
Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit Look-Up Tablosu"
Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit Look-Up Tablosu"
Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit Look-Up Tablosu"
Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Tablosu"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Tablosu"
Filter.Denoising="Denoising"
Filter.Denoising.Provider="Sağlayıcı"
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Broadcast tarafından desteklenen NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
Filter.Denoising.NVIDIA.Denoising.Strength="Güç"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Zayıf"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Güçlü"
Filter.Displacement="Deplasman Haritalama"
Filter.Displacement.Deprecated="Bu filtre kullanımdan kaldırılmıştır. Kullanıcıların derhal 'displace.effect' örneği ile 'Shader' filtresine geçmeleri tavsiye edilir."
Filter.Displacement.File="Dosya"
Filter.Displacement.Scale="Ölçek"
Filter.Displacement.Scale.Type="Ölçekleme Türü"
Filter.DynamicMask="Dinamik Maske"
Filter.DynamicMask.Input="Giriş Kaynağı"
Filter.DynamicMask.Channel="%s Kanalı"
Filter.DynamicMask.Channel.Value="Temel Değer"
Filter.DynamicMask.Channel.Multiplier="Çarpan"
@ -234,10 +376,42 @@ Filter.SDFEffects="SDF Efektleri"
Filter.SDFEffects.Shadow.Inner="İç Gölge"
Filter.SDFEffects.Shadow.Inner.Range.Minimum="İç Gölge Minimum Mesafe"
Filter.SDFEffects.Shadow.Inner.Range.Maximum="İç Gölge Maksimum Mesafe"
Filter.SDFEffects.Shadow.Inner.Offset.X="İç Gölge Ofseti X"
Filter.SDFEffects.Shadow.Inner.Offset.Y="İç Gölge Ofseti Y"
Filter.SDFEffects.Shadow.Inner.Color="İç Gölge Rengi"
Filter.SDFEffects.Shadow.Inner.Alpha="İç Gölge Alfa"
Filter.SDFEffects.Shadow.Outer="Dış Gölge"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Dış Gölge Minimum Mesafe"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Dış Gölge Maksimum Mesafe"
Filter.SDFEffects.Shadow.Outer.Offset.X="Dış Gölge Ofseti X"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Dış Gölge Ofseti Y"
Filter.SDFEffects.Shadow.Outer.Color="Dış Gölge Rengi"
Filter.SDFEffects.Shadow.Outer.Alpha="Dış Gölge Alfa"
Filter.SDFEffects.Glow.Outer="Dış Parıltı"
Filter.SDFEffects.Glow.Outer.Color="Dış Parıltı Rengi"
Filter.SDFEffects.Glow.Outer.Alpha="Dış Parıltı Alfa"
Filter.SDFEffects.Glow.Outer.Width="Dış Kızdırma Genişliği"
Filter.SDFEffects.Glow.Outer.Sharpness="Dış Parıltı Keskinliği"
Filter.SDFEffects.Glow.Inner="İçsel Parıltı"
Filter.SDFEffects.Glow.Inner.Color="İç Parıltı Rengi"
Filter.SDFEffects.Glow.Inner.Alpha="İçsel Parıltı Alfa"
Filter.SDFEffects.Glow.Inner.Width="İç Kızdırma Genişliği"
Filter.SDFEffects.Glow.Inner.Sharpness="İç Parıltı Keskinliği"
Filter.SDFEffects.Outline="Anahatlar"
Filter.SDFEffects.Outline.Color="Anahat Rengi"
Filter.SDFEffects.Outline.Alpha="Anahat Alfa"
Filter.SDFEffects.Outline.Width="Anahat Genişliği"
Filter.SDFEffects.Outline.Offset="Anahat Ofseti"
Filter.SDFEffects.Outline.Sharpness="Anahat Keskinliği"
Filter.SDFEffects.SDF.Scale="SDF Doku Ölçeği"
Filter.SDFEffects.SDF.Threshold="SDF Alfa Eşiği"
Filter.Transform="3D Dönüşüm"
Filter.Transform.Camera="Kamera"
Filter.Transform.Camera.Mode="Mod"
Filter.Transform.Camera.Mode.CornerPin="Köşe Pimi"
Filter.Transform.Camera.Mode.Orthographic="Ortografik"
Filter.Transform.Camera.Mode.Perspective="Perspektif"
Filter.Transform.Camera.FieldOfView="Görüş Alanı"
Filter.Transform.Position="Turkish: Pozisyon"
Filter.Transform.Position.X="X"
@ -250,15 +424,44 @@ Filter.Transform.Shear="Kırpma"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Döndürme"
Filter.Transform.Rotation.X="Aralık (X)"
Filter.Transform.Rotation.Y="Yaw (Y)"
Filter.Transform.Rotation.Z="Yuvarlanma (Z)"
Filter.Transform.Rotation.Order="Rotasyon Sırası"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Yuvarlanma, Eğim, Sapma"
Filter.Transform.Rotation.Order.ZYX="Yuvarlanma, Yalpalama, Eğim"
Filter.Transform.Corners="Köşeler"
Filter.Transform.Corners.TopLeft="Sol Üst"
Filter.Transform.Corners.TopRight="Üst Sağ"
Filter.Transform.Corners.BottomLeft="Sol Alt"
Filter.Transform.Corners.BottomRight="Sağ Alt"
Filter.Transform.Mipmapping="Mipmapping'i Etkinleştir"
Filter.Upscaling="Yükseltme"
Filter.Upscaling.Provider="Sağlayıcı"
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, NVIDIA® Broadcast tarafından desteklenmektedir"
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Süper Çözünürlük"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Ölçek"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Güç"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Zayıf"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Güçlü"
Filter.VirtualGreenscreen="Sanal Yeşil Ekran"
Filter.VirtualGreenscreen.Provider="Sağlayıcı"
Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, NVIDIA® Broadcast tarafından desteklenmektedir"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mod"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Performans"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kaliteli"
Source.Mirror="Kaynak Ayna"
Source.Mirror.Source="Kaynak"
Source.Mirror.Source.Audio="Sesi Etkinleştir"
Source.Mirror.Source.Audio.Layout="Ses Düzeni"
Source.Mirror.Source.Audio.Layout.Unknown="Bilinmiyor"
Source.Mirror.Source.Audio.Layout.Mono="Tek Hoparlör"
Source.Mirror.Source.Audio.Layout.Stereo="Çift Hoparlör"
@ -268,19 +471,25 @@ Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Düşük Frekanslı 4 Hoparl
Source.Mirror.Source.Audio.Layout.Surround="Surround Hoparlör"
Source.Mirror.Source.Audio.Layout.FullSurround="Tam Surround Hoparlör"
Codec.AV1="AV1"
Codec.AV1.Profile="Profil"
Codec.AV1.Profile.Main="Standart"
Codec.AV1.Profile.High="Yüksek"
Codec.AV1.Profile.Professional="Profesyonel"
Codec.H264="H264"
Codec.H264.Profile="Profil"
Codec.H264.Profile.baseline="Başlangıç Noktası"
Codec.H264.Profile.main="Standart"
Codec.H264.Profile.high="Yüksek"
Codec.H264.Profile.high444p="Yüksek 4:4:4 Öngörülü"
Codec.H264.Level="Düzey"
Codec.HEVC="HEVC"
Codec.HEVC.Profile="Profil"
Codec.HEVC.Profile.main="Standart"
Codec.HEVC.Profile.main10="Ana 10 bit"
Codec.HEVC.Profile.rext="Menzil Genişletildi"
Codec.HEVC.Tier="Kademe"
Codec.HEVC.Tier.main="Standart"
Codec.HEVC.Tier.high="Yüksek"
@ -295,4 +504,10 @@ Codec.ProRes.Profile.AP4H="4444 Yüksek Kalite/HQ (AP4H)"
Codec.ProRes.Profile.AP4X="4444 Ekstrem Kalite/XQ (AP4X)"
Codec.DNxHR.Profile="Profil"
Codec.DNxHR.Profile.dnxhd="DNxHD"
Codec.DNxHR.Profile.dnxhr_lb="DNxHR LB (4:2:2)"
Codec.DNxHR.Profile.dnxhr_sq="DNxHR SQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hq="DNxHR HQ (4:2:2)"
Codec.DNxHR.Profile.dnxhr_hqx="DNxHR HQX (4:2:2)"
Codec.DNxHR.Profile.dnxhr_444="DNxHR 444 (4:4:4)"

View file

@ -360,6 +360,7 @@ Filter.Denoising.NVIDIA.Denoising.Strength.Weak="弱"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="强"
Filter.Displacement="位移贴图"
Filter.Displacement.Deprecated="这个过滤器已经被废弃,并且已经被删除。我们敦促用户立即迁移到使用 \"displace.effect \"例子的 \"Shader \"过滤器。"
Filter.Displacement.File="文件"
Filter.Displacement.Scale="缩放"
Filter.Displacement.Scale.Type="刻度类型"