project: Version 0.11.0a8

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2021-11-07 15:49:02 +01:00
parent e730b5b9bd
commit 5d89b0d8b1
4 changed files with 8 additions and 11 deletions

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@ -34,6 +34,7 @@ body:
label: "StreamFX Version" label: "StreamFX Version"
description: "On which StreamFX version did you first encounter this issue?" description: "On which StreamFX version did you first encounter this issue?"
options: options:
- "0.11.0a8"
- "0.11.0a7" - "0.11.0a7"
- "0.11.0a6" - "0.11.0a6"
- "0.11.0a5" - "0.11.0a5"

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@ -8,8 +8,6 @@ labels: "type:enhancement" "status:help-wanted" "status:testing-required"
### Explain the Feature/Enhancement ### Explain the Feature/Enhancement
<!-- Describe the feature or enhancement in as much detail as possible, leave nothing out. --> <!-- Describe the feature or enhancement in as much detail as possible, leave nothing out. -->
<!-- If you think images or example videos help describe the Feature/Enhancement, include them. --> <!-- If you think images or example videos help describe the Feature/Enhancement, include them. -->
### Why is this useful?
<!-- Why should this feature/enhancement become part of the StreamFX plugin? --> <!-- Why should this feature/enhancement become part of the StreamFX plugin? -->
<!-- What benefits do other users of StreamFX get from this? --> <!-- What benefits do other users of StreamFX get from this? -->

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@ -8,15 +8,13 @@ labels: "type:fix" "status:help-wanted" "status:testing-required"
### Explain the Fix ### Explain the Fix
<!-- Describe the fix in as much detail as possible, leave nothing out. --> <!-- Describe the fix in as much detail as possible, leave nothing out. -->
<!-- If you think images or example videos help describe the Fix, include them. --> <!-- If you think images or example videos help describe the Fix, include them. -->
### Why is this necessary?
<!-- What makes this Fix necessary for StreamFX and it's users? --> <!-- What makes this Fix necessary for StreamFX and it's users? -->
### Checklist
- [ ] I will become the maintainer for this part of code.
- [ ] I have tested this code on all supported Platforms.
### Related Issues ### Related Issues
<!-- Is this PR related to another PR or Issue? List them here. --> <!-- Is this PR related to another PR or Issue? List them here. -->
<!-- - #0000 Name of Issue --> <!-- - #0000 Name of Issue -->
<!-- - #0001 Name of Issue --> <!-- - #0001 Name of Issue -->
### Checklist
- [ ] I will become the maintainer for this part of code.
- [ ] I have tested this code on all supported Platforms.

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@ -40,7 +40,7 @@ set(VERSION_MAJOR 0)
set(VERSION_MINOR 11) set(VERSION_MINOR 11)
set(VERSION_PATCH 0) set(VERSION_PATCH 0)
set(VERSION_TWEAK 0) set(VERSION_TWEAK 0)
set(VERSION_SUFFIX "a7") set(VERSION_SUFFIX "a8")
set(VERSION_COMMIT "00000000") set(VERSION_COMMIT "00000000")
# Check if we are in a git repository. # Check if we are in a git repository.
@ -662,7 +662,7 @@ function(feature_filter_autoframing RESOLVE)
message(WARNING "${LOGPREFIX}: 'NVIDIA Augmented Reality SDK' is missing. Disabling NVIDIA provider...") message(WARNING "${LOGPREFIX}: 'NVIDIA Augmented Reality SDK' is missing. Disabling NVIDIA provider...")
set_feature_disabled(FILTER_AUTOFRAMING_NVIDIA ON) set_feature_disabled(FILTER_AUTOFRAMING_NVIDIA ON)
endif() endif()
# Verify that we have at least one provider for Auto-Framing. # Verify that we have at least one provider for Auto-Framing.
is_feature_enabled(FILTER_AUTOFRAMING_NVIDIA T_CHECK_NVIDIA) is_feature_enabled(FILTER_AUTOFRAMING_NVIDIA T_CHECK_NVIDIA)
if (NOT T_CHECK_NVIDIA) if (NOT T_CHECK_NVIDIA)
@ -911,7 +911,7 @@ if(REQUIRE_NVIDIA_AR_SDK AND D_PLATFORM_WINDOWS)
if(EXISTS "${PROJECT_SOURCE_DIR}/third-party/nvidia-maxine-ar-sdk/version.h") if(EXISTS "${PROJECT_SOURCE_DIR}/third-party/nvidia-maxine-ar-sdk/version.h")
set(HAVE_NVIDIA_AR_SDK ON) set(HAVE_NVIDIA_AR_SDK ON)
endif() endif()
if(NOT TARGET NVIDIA::AR) if(NOT TARGET NVIDIA::AR)
add_library(NVIDIA::AR IMPORTED INTERFACE) add_library(NVIDIA::AR IMPORTED INTERFACE)
target_include_directories(NVIDIA::AR target_include_directories(NVIDIA::AR