mirror of
https://github.com/Xaymar/obs-StreamFX
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locale: New Crowdin updates (#679)
* New translations en-US.ini (Chinese Simplified) * New translations en-US.ini (Chinese Simplified) * New translations en-US.ini (Chinese Simplified) * New translations en-US.ini (Turkish) * New translations en-US.ini (Croatian) * New translations en-US.ini (Ukrainian) * New translations en-US.ini (Chinese Simplified) * New translations en-US.ini (Chinese Traditional) * New translations en-US.ini (Vietnamese) * New translations en-US.ini (Icelandic) * New translations en-US.ini (Portuguese, Brazilian) * New translations en-US.ini (Thai) * New translations en-US.ini (Estonian) * New translations en-US.ini (Russian) * New translations en-US.ini (English, Australia) * New translations en-US.ini (English, Canada) * New translations en-US.ini (English, United Kingdom) * New translations en-US.ini (Faroese) * New translations en-US.ini (Chinese Traditional, Hong Kong) * New translations en-US.ini (Bosnian) * New translations en-US.ini (Sinhala) * New translations en-US.ini (Serbo-Croatian) * New translations en-US.ini (Swedish) * New translations en-US.ini (Portuguese) * New translations en-US.ini (Romanian) * New translations en-US.ini (Finnish) * New translations en-US.ini (French) * New translations en-US.ini (Spanish) * New translations en-US.ini (Arabic) * New translations en-US.ini (Bulgarian) * New translations en-US.ini (Czech) * New translations en-US.ini (Danish) * New translations en-US.ini (German) * New translations en-US.ini (Greek) * New translations en-US.ini (Irish) * New translations en-US.ini (Polish) * New translations en-US.ini (Hebrew) * New translations en-US.ini (Hungarian) * New translations en-US.ini (Italian) * New translations en-US.ini (Japanese) * New translations en-US.ini (Korean) * New translations en-US.ini (Mongolian) * New translations en-US.ini (Dutch) * New translations en-US.ini (Norwegian) * New translations en-US.ini (Indonesian) * New translations en-US.ini (Italian) * New translations en-US.ini (Russian)
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@ -141,6 +141,7 @@ Filter.NVIDIA.FaceTracking.ROI.Offset="إزاحة الألوان"
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Filter.Transform.Mipmapping="تمكين ميب ماب"
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Source.Mirror.Source="المصدر"
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@ -240,6 +240,8 @@ Filter.Transform.Mipmapping="Zapnout mipmapping"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Měřítko"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kvalitní"
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Source.Mirror="Kopie zdroje"
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Source.Mirror.Source="Zdroj"
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Source.Mirror.Source.Audio="Povolit zvuk"
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@ -24,5 +24,6 @@
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@ -417,6 +417,10 @@ Filter.Upscaling.NVIDIA.SuperRes.Strength="Stärke"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Schwach"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Stark"
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Filter.VirtualGreenscreen.Provider="Anbieter"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modus"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Qualität"
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Source.Mirror="Quellenspiegel"
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Source.Mirror.Source="Quelle"
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Source.Mirror.Source.Audio="Audio aktivieren"
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@ -24,5 +24,6 @@
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@ -24,5 +24,6 @@
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@ -24,5 +24,6 @@
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@ -299,6 +299,9 @@ Filter.Transform.Mipmapping="Enable Mipmapping"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Scale"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mode"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Quality"
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Source.Mirror="Source Mirror"
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Source.Mirror.Source="Source"
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Source.Mirror.Source.Audio="Enable Audio"
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@ -359,6 +359,10 @@ Filter.Upscaling.NVIDIA.SuperRes.Strength="Fuerza"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Débil"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Fuerte"
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Filter.VirtualGreenscreen.Provider="Proveedor"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modo"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Calidad"
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Source.Mirror="Fuente Espejo"
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Source.Mirror.Source="Fuente"
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Source.Mirror.Source.Audio="Habilitar Audio"
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@ -24,5 +24,6 @@
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@ -163,3 +163,4 @@ Filter.Transform.Shear.Y="Y"
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@ -24,5 +24,6 @@
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@ -414,6 +414,10 @@ Filter.Upscaling.NVIDIA.SuperRes.Strength="Intensité"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Faible"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Forte"
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Filter.VirtualGreenscreen.Provider="Fournisseur"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mode"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Qualité"
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Source.Mirror="Source inversée"
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Source.Mirror.Source="Source"
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Source.Mirror.Source.Audio="Activer l'audio"
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@ -82,6 +82,7 @@ Filter.Transform.Shear.X="X"
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Filter.Transform.Shear.Y="Y"
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Source.Mirror.Source="Forrás"
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Codec.AV1.Profile="Profil"
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@ -34,5 +34,6 @@ UI.Updater.Dialog.Version.Latest="Versi Terkini:"
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@ -409,6 +409,14 @@ Filter.Upscaling.NVIDIA.SuperRes.Strength="Forza"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Debole"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Forte"
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Filter.VirtualGreenscreen="Greenscreen virtuale"
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Filter.VirtualGreenscreen.Provider="Provider"
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Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, powered by NVIDIA® Broadcast"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modalità"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Prestazioni"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Qualità"
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Source.Mirror="Fonte speculare"
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Source.Mirror.Source="Sorgente"
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Source.Mirror.Source.Audio="Abilita Audio"
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@ -299,6 +299,9 @@ Filter.Transform.Mipmapping="ミップマッピングを有効にする"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="スケール"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="モード"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="品質"
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Source.Mirror="ソースミラー"
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Source.Mirror.Source="ソース"
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Source.Mirror.Source.Audio="オーディオを有効にする"
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@ -122,6 +122,7 @@ Filter.NVIDIA.FaceTracking.ROI.Zoom="확대"
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Source.Mirror.Source="소스"
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@ -298,6 +298,9 @@ Filter.Upscaling.NVIDIA.SuperRes.Strength="Intensiteit"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Zwak"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Sterk"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modus"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kwaliteit"
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Source.Mirror.Source="Bron"
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Source.Mirror.Source.Audio="Audio inschakelen"
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Source.Mirror.Source.Audio.Layout="Audio Layout"
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@ -204,6 +204,9 @@ Filter.Transform.Mipmapping="Aktiver Mipmapping"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Målestokk"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modus"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kvalitet"
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Source.Mirror="Speil kilde"
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Source.Mirror.Source="Kilde"
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Source.Mirror.Source.Audio="Aktiver lyd"
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@ -416,6 +416,14 @@ Filter.Upscaling.NVIDIA.SuperRes.Strength="Siła"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Słabe"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Silne"
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Filter.VirtualGreenscreen="Wirtualny Greenscreen"
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Filter.VirtualGreenscreen.Provider="Dostawca"
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Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, zasilany przez NVIDIA® Broadcast"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Tryb pracy"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Wydajność"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Jakość"
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Source.Mirror="Duplikacja źródła"
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Source.Mirror.Source="Źródło"
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Source.Mirror.Source.Audio="Włącz dźwięk"
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@ -299,6 +299,9 @@ Filter.Transform.Mipmapping="Habilitar Mip-Maps"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Escala"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modo"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Qualidade"
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Source.Mirror="Espelhamento de Fonte"
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Source.Mirror.Source="Fonte"
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Source.Mirror.Source.Audio="Habilitar Áudio"
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@ -128,6 +128,8 @@ Filter.Transform.Shear.X="X"
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Filter.Transform.Shear.Y="Y"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modo"
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Source.Mirror.Source="Fonte"
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@ -239,6 +239,9 @@ Filter.Transform.Rotation.Y="Declinatie (Y)"
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Filter.Transform.Rotation.Z="Elevatie (Z)"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mod"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Calitate"
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Source.Mirror.Source="Sursă"
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@ -414,6 +414,14 @@ Filter.Upscaling.NVIDIA.SuperRes.Strength="Сила"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Слабый"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Сильный"
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Filter.VirtualGreenscreen="Виртуальный хромакей"
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Filter.VirtualGreenscreen.Provider="Источник"
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Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, при поддержке NVIDIA® Broadcast"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Режим"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Производительность"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Качество"
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Source.Mirror="Зеркало источника"
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Source.Mirror.Source="Источник"
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Source.Mirror.Source.Audio="Включить звук"
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@ -35,5 +35,6 @@ State.Automatic="ස්වයංක්රීය"
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Source.Mirror.Source="Källa"
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Filter.Transform.Shear.Y="Y"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="รูปแบบ"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="คุณภาพ"
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Source.Mirror.Source="แหล่งที่มา"
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Source.Mirror.Source.Audio="เปิดใช้งานเสียง"
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Source.Mirror.Source.Audio.Layout.Unknown="ไม่ระบุ"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Ölçek"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Mod"
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Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kaliteli"
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Source.Mirror.Source="Kaynak"
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Source.Mirror.Source.Audio="Sesi Etkinleştir"
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Source.Mirror.Source.Audio.Layout.Unknown="Bilinmiyor"
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State.Default="默认"
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UI.Menu="StreamFX"
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UI.Menu.Wiki="阅读Wiki"
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UI.Menu.Support="帮助和支持"
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UI.Menu.Website="访问 StreamFX 网站"
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UI.Menu.Discord="加入StreamFX Discord"
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UI.Menu.Twitter="在Twitter上关注StreamFX"
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UI.Menu.YouTube="在 YouTube 上订阅 StreamFX"
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UI.Menu.About="关于 StreamFX"
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UI.About.Title="关于 StreamFX"
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UI.Updater.Menu.Channel.Release="发布版本"
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UI.Updater.Menu.Channel.Testing="测试版本"
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Encoder.AOM.AV1.Encoder="编码器"
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Encoder.AOM.AV1.Encoder.Usage="使用率"
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Encoder.AOM.AV1.Encoder.Usage.GoodQuality="优质"
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Encoder.AOM.AV1.Encoder.Usage.RealTime="实时"
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Encoder.AOM.AV1.Encoder.Usage.AllIntra="所有帧内"
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Encoder.AOM.AV1.Encoder.CPUUsage="CPU 使用率"
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Encoder.AOM.AV1.Encoder.CPUUsage.1="非常慢"
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Encoder.AOM.AV1.Encoder.CPUUsage.2="较慢"
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Encoder.AOM.AV1.Encoder.CPUUsage.3="慢速"
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Encoder.AOM.AV1.Encoder.CPUUsage.4="中等"
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Encoder.AOM.AV1.Encoder.CPUUsage.5="快速"
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Encoder.AOM.AV1.Encoder.CPUUsage.6="较快"
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Encoder.AOM.AV1.Encoder.CPUUsage.7="非常快"
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Encoder.AOM.AV1.Encoder.CPUUsage.8="超级快"
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Encoder.AOM.AV1.Encoder.CPUUsage.9="极速"
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Encoder.AOM.AV1.Encoder.CPUUsage.10="疯狂快"
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Encoder.AOM.AV1.Encoder.Profile="配置"
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Encoder.AOM.AV1.KeyFrames="关键帧"
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Encoder.AOM.AV1.KeyFrames.IntervalType="间隔类型"
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Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="帧"
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Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="秒"
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Encoder.AOM.AV1.KeyFrames.Interval="间隔"
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Encoder.AOM.AV1.RateControl="码率控制"
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Encoder.AOM.AV1.RateControl.Mode="模式"
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Encoder.AOM.AV1.RateControl.Mode.CBR="恒定码率 (CBR)"
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Encoder.AOM.AV1.RateControl.Mode.VBR="可变比特率 (VBR)"
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Encoder.AOM.AV1.RateControl.Mode.CQ="固定品质 (CQ)"
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Encoder.AOM.AV1.RateControl.Mode.Q="固定品质 (Q)"
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Encoder.AOM.AV1.RateControl.LookAhead="前向考虑"
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Encoder.AOM.AV1.RateControl.Limits="限速"
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Encoder.AOM.AV1.RateControl.Limits.Bitrate="比特率"
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Encoder.AOM.AV1.RateControl.Limits.Quality="质量"
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Encoder.AOM.AV1.RateControl.Limits.Quantizer.Minimum="最低质量"
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Encoder.AOM.AV1.RateControl.Limits.Quantizer.Maximum="最高质量"
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Encoder.AOM.AV1.RateControl.Buffer="缓冲区"
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Encoder.AOM.AV1.RateControl.Buffer.Size="大小"
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Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="初始大小"
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Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="最佳大小"
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Encoder.AOM.AV1.Advanced="高级"
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Encoder.AOM.AV1.Advanced.Threads="线程数"
|
||||
Encoder.AOM.AV1.Advanced.RowMultiThreading="单行多线程"
|
||||
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (带预处理)"
|
||||
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (无预处理)"
|
||||
Encoder.AOM.AV1.Advanced.Tune.Content="内容"
|
||||
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="画面"
|
||||
Encoder.AOM.AV1.Advanced.Tune.Content.Film="电影"
|
||||
|
||||
Encoder.FFmpeg="FFmpeg 选项"
|
||||
Encoder.FFmpeg.Suffix=" (使用 FFmpeg)"
|
||||
Encoder.FFmpeg.CustomSettings="自定义设置"
|
||||
Encoder.FFmpeg.Threads="线程数"
|
||||
Encoder.FFmpeg.GPU="GPU"
|
||||
Encoder.FFmpeg.KeyFrames="关键帧"
|
||||
Encoder.FFmpeg.KeyFrames.IntervalType="间隔类型"
|
||||
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="帧"
|
||||
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="秒"
|
||||
Encoder.FFmpeg.KeyFrames.Interval="间隔"
|
||||
|
||||
Encoder.FFmpeg.AMF.Preset="预设"
|
||||
Encoder.FFmpeg.AMF.Preset.Speed="速度"
|
||||
Encoder.FFmpeg.AMF.Preset.Balanced="平衡"
|
||||
Encoder.FFmpeg.AMF.Preset.Quality="质量"
|
||||
Encoder.FFmpeg.AMF.RateControl="速率控制选项"
|
||||
Encoder.FFmpeg.AMF.RateControl.Mode="模式"
|
||||
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="恒量化参数"
|
||||
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="可变比特率 (峰值约束)"
|
||||
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="可变比特率 (延迟约束)"
|
||||
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="恒定比特率"
|
||||
Encoder.FFmpeg.AMF.RateControl.LookAhead="预测(Look Ahead)"
|
||||
Encoder.FFmpeg.AMF.RateControl.FrameSkipping="跳帧"
|
||||
Encoder.FFmpeg.AMF.RateControl.Limits="限速"
|
||||
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="缓存大小"
|
||||
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="目标比特率"
|
||||
|
@ -84,28 +135,60 @@ Encoder.FFmpeg.AMF.RateControl.QP.P="P 帧 QP"
|
|||
Encoder.FFmpeg.AMF.RateControl.QP.B="B 帧 QP"
|
||||
Encoder.FFmpeg.AMF.Other="其它选项"
|
||||
Encoder.FFmpeg.AMF.Other.BFrames="最大 B 帧"
|
||||
Encoder.FFmpeg.AMF.Other.BFrameReferences="B 帧参考"
|
||||
Encoder.FFmpeg.AMF.Other.ReferenceFrames="参考帧"
|
||||
Encoder.FFmpeg.AMF.Other.EnforceHRD="强制 HRD"
|
||||
Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
|
||||
Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="访问单元分隔符"
|
||||
|
||||
Encoder.FFmpeg.NVENC.Preset="预设"
|
||||
Encoder.FFmpeg.NVENC.Preset.Default="默认"
|
||||
Encoder.FFmpeg.NVENC.Preset.Slow="慢速"
|
||||
Encoder.FFmpeg.NVENC.Preset.Medium="中等"
|
||||
Encoder.FFmpeg.NVENC.Preset.Fast="快速"
|
||||
Encoder.FFmpeg.NVENC.Preset.HighPerformance="高性能"
|
||||
Encoder.FFmpeg.NVENC.Preset.HighQuality="高质量"
|
||||
Encoder.FFmpeg.NVENC.Preset.BluRayDisc="蓝光光盘"
|
||||
Encoder.FFmpeg.NVENC.Preset.LowLatency="低延迟"
|
||||
Encoder.FFmpeg.NVENC.Preset.LowLatencyHighPerformance="低延迟高性能"
|
||||
Encoder.FFmpeg.NVENC.Preset.LowLatencyHighQuality="低延迟高质量"
|
||||
Encoder.FFmpeg.NVENC.Preset.Lossless="无损"
|
||||
Encoder.FFmpeg.NVENC.Preset.LosslessHighPerformance="无损高性能"
|
||||
Encoder.FFmpeg.NVENC.RateControl="速率控制选项"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Mode="模式"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Mode.CQP="恒量化参数"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Mode.VBR="可变比特率"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Mode.VBR_HQ="高质量可变比特率"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Mode.CBR="恒定比特率"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_HQ="高质量恒定比特率"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_LD_HQ="低延迟高质量恒定比特率"
|
||||
Encoder.FFmpeg.NVENC.RateControl.TwoPass="双通道"
|
||||
Encoder.FFmpeg.NVENC.RateControl.LookAhead="预测(Look Ahead)"
|
||||
Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="自适应 I 帧"
|
||||
Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="自适应 B 帧"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Limits="限速"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="缓存大小"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="目标质量"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="目标比特率"
|
||||
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="最大比特率"
|
||||
Encoder.FFmpeg.NVENC.RateControl.QP="量化参数"
|
||||
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="最低 QP"
|
||||
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="最大 QP"
|
||||
Encoder.FFmpeg.NVENC.RateControl.QP.I="I 帧 QP"
|
||||
Encoder.FFmpeg.NVENC.RateControl.QP.P="P 帧 QP"
|
||||
Encoder.FFmpeg.NVENC.RateControl.QP.B="B 帧 QP"
|
||||
Encoder.FFmpeg.NVENC.AQ="自适应量化"
|
||||
Encoder.FFmpeg.NVENC.AQ.Spatial="空间自适应量化"
|
||||
Encoder.FFmpeg.NVENC.AQ.Strength="空间自适应量化强度"
|
||||
Encoder.FFmpeg.NVENC.AQ.Temporal="时间自适应量化"
|
||||
Encoder.FFmpeg.NVENC.Other="其它选项"
|
||||
Encoder.FFmpeg.NVENC.Other.BFrames="最大 B 帧"
|
||||
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B 帧参考模式"
|
||||
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Middle="仅使用中位 B 帧作为参考"
|
||||
Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Each="使用所有 B 帧作为参考"
|
||||
Encoder.FFmpeg.NVENC.Other.ZeroLatency="零延迟"
|
||||
Encoder.FFmpeg.NVENC.Other.WeightedPrediction="加权预测"
|
||||
Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="非参考 P 帧"
|
||||
Encoder.FFmpeg.NVENC.Other.ReferenceFrames="参考帧"
|
||||
|
||||
Blur.Type.Box="Box(快速均值)"
|
||||
|
@ -215,6 +298,13 @@ Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit LUT"
|
|||
Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit LUT"
|
||||
Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit LUT"
|
||||
|
||||
Filter.Denoising="降噪"
|
||||
Filter.Denoising.Provider="提供者"
|
||||
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA®降噪, 由NVIDIA® Broadcast提供支持"
|
||||
Filter.Denoising.NVIDIA.Denoising="NVIDIA® 降噪"
|
||||
Filter.Denoising.NVIDIA.Denoising.Strength="强度"
|
||||
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="弱"
|
||||
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="强"
|
||||
|
||||
Filter.Displacement="位移贴图"
|
||||
Filter.Displacement.File="文件"
|
||||
|
@ -273,6 +363,8 @@ Filter.SDFEffects.SDF.Threshold="SDF Alpha 阈值"
|
|||
Filter.Transform="3D 转换"
|
||||
Filter.Transform.Camera="摄影机"
|
||||
Filter.Transform.Camera.Mode="模式"
|
||||
Filter.Transform.Camera.Mode.Orthographic="正交"
|
||||
Filter.Transform.Camera.Mode.Perspective="透视"
|
||||
Filter.Transform.Camera.FieldOfView="视野"
|
||||
Filter.Transform.Position="位置"
|
||||
Filter.Transform.Position.X="X"
|
||||
|
@ -295,9 +387,25 @@ Filter.Transform.Rotation.Order.YXZ="偏转,俯仰,滚转"
|
|||
Filter.Transform.Rotation.Order.YZX="偏转,滚转,俯仰"
|
||||
Filter.Transform.Rotation.Order.ZXY="滚转,俯仰,偏转"
|
||||
Filter.Transform.Rotation.Order.ZYX="滚转,偏转,俯仰"
|
||||
Filter.Transform.Corners="圆角"
|
||||
Filter.Transform.Corners.TopLeft="左上"
|
||||
Filter.Transform.Corners.TopRight="右上"
|
||||
Filter.Transform.Corners.BottomLeft="左下"
|
||||
Filter.Transform.Corners.BottomRight="右下"
|
||||
Filter.Transform.Mipmapping="启用 MIP(纹理映射)"
|
||||
|
||||
Filter.Upscaling="画质提升"
|
||||
Filter.Upscaling.Provider="提供者"
|
||||
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA®视频超分辨率,由 NVIDIA® Broadcast提供支持"
|
||||
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA ®视频超分辨率"
|
||||
Filter.Upscaling.NVIDIA.SuperRes.Scale="缩放"
|
||||
Filter.Upscaling.NVIDIA.SuperRes.Strength="强度"
|
||||
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="弱"
|
||||
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="强"
|
||||
|
||||
Filter.VirtualGreenscreen.Provider="提供者"
|
||||
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="模式"
|
||||
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="质量"
|
||||
|
||||
Source.Mirror="来源镜像"
|
||||
Source.Mirror.Source="来源"
|
||||
|
@ -315,6 +423,7 @@ Source.Mirror.Source.Audio.Layout.FullSurround="全环绕"
|
|||
Codec.AV1.Profile="配置"
|
||||
Codec.AV1.Profile.Main="主配置"
|
||||
Codec.AV1.Profile.High="高配置"
|
||||
Codec.AV1.Profile.Professional="专业"
|
||||
|
||||
Codec.H264="H264"
|
||||
Codec.H264.Profile="配置"
|
||||
|
|
|
@ -24,5 +24,6 @@
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -80,3 +80,4 @@ Filter.NVIDIA.FaceTracking.ROI.Zoom="縮放模糊"
|
|||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue