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https://github.com/Xaymar/obs-StreamFX
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obs-audio-capture: Helper class for automated capture of source audio
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3 changed files with 87 additions and 0 deletions
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@ -109,6 +109,7 @@ SET(obs-stream-effects_HEADERS
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"${PROJECT_SOURCE_DIR}/source/gs-texture.h"
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"${PROJECT_SOURCE_DIR}/source/gs-texture.h"
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"${PROJECT_SOURCE_DIR}/source/gs-vertex.h"
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"${PROJECT_SOURCE_DIR}/source/gs-vertex.h"
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"${PROJECT_SOURCE_DIR}/source/gs-vertexbuffer.h"
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"${PROJECT_SOURCE_DIR}/source/gs-vertexbuffer.h"
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"${PROJECT_SOURCE_DIR}/source/obs-audio-capture.h"
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"${PROJECT_BINARY_DIR}/source/version.h"
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"${PROJECT_BINARY_DIR}/source/version.h"
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"${PROJECT_SOURCE_DIR}/source/strings.h"
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"${PROJECT_SOURCE_DIR}/source/strings.h"
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"${PROJECT_SOURCE_DIR}/source/util-math.h"
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"${PROJECT_SOURCE_DIR}/source/util-math.h"
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@ -133,6 +134,7 @@ SET(obs-stream-effects_SOURCES
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"${PROJECT_SOURCE_DIR}/source/gs-texture.cpp"
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"${PROJECT_SOURCE_DIR}/source/gs-texture.cpp"
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"${PROJECT_SOURCE_DIR}/source/gs-vertex.cpp"
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"${PROJECT_SOURCE_DIR}/source/gs-vertex.cpp"
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"${PROJECT_SOURCE_DIR}/source/gs-vertexbuffer.cpp"
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"${PROJECT_SOURCE_DIR}/source/gs-vertexbuffer.cpp"
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"${PROJECT_SOURCE_DIR}/source/obs-audio-capture.cpp"
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"${PROJECT_SOURCE_DIR}/source/util-math.cpp"
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"${PROJECT_SOURCE_DIR}/source/util-math.cpp"
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"${PROJECT_SOURCE_DIR}/source/util-memory.cpp"
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"${PROJECT_SOURCE_DIR}/source/util-memory.cpp"
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)
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)
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44
source/obs-audio-capture.cpp
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44
source/obs-audio-capture.cpp
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@ -0,0 +1,44 @@
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/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2018 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "obs-audio-capture.h"
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void obs::audio_capture::audio_capture_cb(void* data, obs_source_t*, const struct audio_data* audio, bool muted) {
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auto self = reinterpret_cast<obs::audio_capture*>(data);
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self->cb(self->cb_data, audio, muted);
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}
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obs::audio_capture::audio_capture(obs_source_t* source) {
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this->source = source;
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obs_source_add_audio_capture_callback(this->source, audio_capture_cb, this);
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}
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obs::audio_capture::~audio_capture() {
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obs_source_remove_audio_capture_callback(this->source, audio_capture_cb, this);
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}
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void obs::audio_capture::set_callback(audio_capture_callback_t cb, void* data) {
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this->cb = cb;
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this->cb_data = data;
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}
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void obs::audio_capture::set_callback(audio_capture_callback_t cb) {
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this->cb = cb;
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this->cb_data = nullptr;
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}
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41
source/obs-audio-capture.h
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41
source/obs-audio-capture.h
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@ -0,0 +1,41 @@
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/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2018 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <obs.h>
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#include <functional>
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namespace obs {
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typedef std::function<void(void* data, struct audio_data const *audio, bool muted)> audio_capture_callback_t;
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class audio_capture {
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obs_source_t* source;
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audio_capture_callback_t cb;
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void* cb_data;
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static void audio_capture_cb(void*, obs_source_t*, struct audio_data const *, bool);
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public:
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audio_capture(obs_source_t* source);
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virtual ~audio_capture();
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void set_callback(audio_capture_callback_t cb, void* data);
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void set_callback(audio_capture_callback_t cb);
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};
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}
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