mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-10 22:05:06 +00:00
gs-texture: Formatting, refactoring and cleanup
This commit is contained in:
parent
4c1e66e27b
commit
52cb7a6d20
2 changed files with 109 additions and 170 deletions
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@ -18,22 +18,21 @@
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*/
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#include "gs-texture.h"
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#include <fstream>
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#include <stdexcept>
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#include <sys/stat.h>
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#include <fstream>
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extern "C" {
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#pragma warning( push )
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#pragma warning( disable: 4201 )
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#include <util/platform.h>
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#include <obs.h>
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#pragma warning( pop )
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#include <util/platform.h>
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#pragma warning(pop)
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}
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gs::texture::texture(uint32_t width, uint32_t height,
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gs_color_format format, uint32_t mip_levels,
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const uint8_t **mip_data,
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gs::texture::flags texture_flags) {
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gs::texture::texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels,
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const uint8_t** mip_data, gs::texture::flags texture_flags)
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{
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if (width == 0)
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throw std::logic_error("width must be at least 1");
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if (height == 0)
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@ -45,16 +44,16 @@ gs::texture::texture(uint32_t width, uint32_t height,
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if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
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bool isPOT = (pow(2, (int64_t)floor(log(width) / log(2))) == width)
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&& (pow(2, (int64_t)floor(log(height) / log(2))) == height);
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&& (pow(2, (int64_t)floor(log(height) / log(2))) == height);
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if (!isPOT)
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throw std::logic_error("mip mapping requires power of two dimensions");
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}
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obs_enter_graphics();
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m_texture = gs_texture_create(width, height, format, mip_levels, mip_data,
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m_texture = gs_texture_create(
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width, height, format, mip_levels, mip_data,
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(((texture_flags & flags::Dynamic) == flags::Dynamic) ? GS_DYNAMIC : 0)
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0)
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);
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0));
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obs_leave_graphics();
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if (!m_texture)
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@ -63,10 +62,9 @@ gs::texture::texture(uint32_t width, uint32_t height,
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m_textureType = type::Normal;
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}
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gs::texture::texture(uint32_t width, uint32_t height, uint32_t depth,
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gs_color_format format, uint32_t mip_levels,
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const uint8_t **mip_data,
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gs::texture::flags texture_flags) {
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gs::texture::texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels,
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const uint8_t** mip_data, gs::texture::flags texture_flags)
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{
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if (width == 0)
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throw std::logic_error("width must be at least 1");
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if (height == 0)
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@ -80,17 +78,17 @@ gs::texture::texture(uint32_t width, uint32_t height, uint32_t depth,
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if (mip_levels > 1 || ((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps)) {
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bool isPOT = (pow(2, (int64_t)floor(log(width) / log(2))) == width)
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&& (pow(2, (int64_t)floor(log(height) / log(2))) == height)
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&& (pow(2, (int64_t)floor(log(depth) / log(2))) == depth);
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&& (pow(2, (int64_t)floor(log(height) / log(2))) == height)
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&& (pow(2, (int64_t)floor(log(depth) / log(2))) == depth);
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if (!isPOT)
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throw std::logic_error("mip mapping requires power of two dimensions");
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}
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obs_enter_graphics();
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m_texture = gs_voltexture_create(width, height, depth, format, mip_levels, mip_data,
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m_texture = gs_voltexture_create(
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width, height, depth, format, mip_levels, mip_data,
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(((texture_flags & flags::Dynamic) == flags::Dynamic) ? GS_DYNAMIC : 0)
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0)
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);
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0));
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obs_leave_graphics();
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if (!m_texture)
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@ -99,10 +97,9 @@ gs::texture::texture(uint32_t width, uint32_t height, uint32_t depth,
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m_textureType = type::Volume;
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}
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gs::texture::texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const
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uint8_t **mip_data,
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gs::texture::flags texture_flags) {
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gs::texture::texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data,
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gs::texture::flags texture_flags)
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{
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if (size == 0)
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throw std::logic_error("size must be at least 1");
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if (mip_levels == 0)
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@ -117,10 +114,10 @@ gs::texture::texture(uint32_t size, gs_color_format format, uint32_t mip_levels,
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}
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obs_enter_graphics();
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m_texture = gs_cubetexture_create(size, format, mip_levels, mip_data,
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m_texture = gs_cubetexture_create(
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size, format, mip_levels, mip_data,
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(((texture_flags & flags::Dynamic) == flags::Dynamic) ? GS_DYNAMIC : 0)
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0)
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);
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| (((texture_flags & flags::BuildMipMaps) == flags::BuildMipMaps) ? GS_BUILD_MIPMAPS : 0));
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obs_leave_graphics();
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if (!m_texture)
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@ -129,7 +126,8 @@ gs::texture::texture(uint32_t size, gs_color_format format, uint32_t mip_levels,
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m_textureType = type::Cube;
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}
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gs::texture::texture(std::string file) {
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gs::texture::texture(std::string file)
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{
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struct stat st;
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if (os_stat(file.c_str(), &st) != 0)
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throw std::ios_base::failure(file);
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@ -142,127 +140,78 @@ gs::texture::texture(std::string file) {
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throw std::runtime_error("Failed to load texture.");
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}
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gs::texture::texture(texture& other) {
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throw std::logic_error("not yet implemented");
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//obs_enter_graphics();
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//switch (gs_get_texture_type(other.m_texture)) {
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// case GS_TEXTURE_2D:
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// uint32_t width = gs_texture_get_width(other.m_texture);
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// uint32_t height = gs_texture_get_height(other.m_texture);
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// gs_color_format format = gs_texture_get_color_format(other.m_texture);
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// uint32_t mult = 0;
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// switch (format) {
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// case GS_A8:
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// case GS_R8:
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// mult = 1;
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// break;
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// case GS_R16:
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// case GS_R16F:
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// mult = 2;
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// break;
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// case GS_RG16F:
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// case GS_R32F:
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// case GS_BGRA:
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// case GS_BGRX:
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// case GS_RGBA:
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// case GS_R10G10B10A2:
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// mult = 4;
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// break;
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// case GS_RGBA16:
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// case GS_RGBA16F:
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// case GS_RG32F:
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// mult = 8;
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// break;
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// case GS_RGBA32F:
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// mult = 16;
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// break;
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// case GS_DXT1:
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// case GS_DXT3:
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// case GS_DXT5:
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// mult = 8;
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// break;
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// }
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// uint8_t* buf = new uint8_t[width * height * mult];
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// m_texture = gs_texture_create(width, height, format,
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// 1, &buf);
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// delete buf;
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// break;
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// case GS_TEXTURE_3D:
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// uint32_t width = gs_voltexture_get_width(other.m_texture);
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// uint32_t height = gs_voltexture_get_height(other.m_texture);
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// uint32_t depth = gs_voltexture_get_height(other.m_texture);
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// gs_color_format format = gs_voltexture_get_color_format(other.m_texture);
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// break;
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// case GS_TEXTURE_CUBE:
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// uint32_t size = gs_cubetexture_get_size(other.m_texture);
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// gs_color_format format = gs_cubetexture_get_color_format(other.m_texture);
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// gs_copy_texture()
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// break;
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//}
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//obs_leave_graphics();
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}
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gs::texture::~texture() {
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gs::texture::~texture()
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{
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if (m_isOwner && m_texture) {
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obs_enter_graphics();
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switch (gs_get_texture_type(m_texture)) {
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case GS_TEXTURE_2D:
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gs_texture_destroy(m_texture);
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break;
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case GS_TEXTURE_3D:
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gs_voltexture_destroy(m_texture);
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break;
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case GS_TEXTURE_CUBE:
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gs_cubetexture_destroy(m_texture);
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break;
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case GS_TEXTURE_2D:
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gs_texture_destroy(m_texture);
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break;
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case GS_TEXTURE_3D:
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gs_voltexture_destroy(m_texture);
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break;
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case GS_TEXTURE_CUBE:
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gs_cubetexture_destroy(m_texture);
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break;
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}
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obs_leave_graphics();
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}
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m_texture = nullptr;
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}
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void gs::texture::load(int unit) {
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void gs::texture::load(int unit)
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{
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obs_enter_graphics();
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gs_load_texture(m_texture, unit);
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obs_leave_graphics();
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}
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gs_texture_t* gs::texture::get_object() {
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gs_texture_t* gs::texture::get_object()
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{
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return m_texture;
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}
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uint32_t gs::texture::get_width() {
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uint32_t gs::texture::get_width()
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{
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switch (m_textureType) {
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case type::Normal:
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return gs_texture_get_width(m_texture);
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case type::Volume:
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return gs_voltexture_get_width(m_texture);
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case type::Cube:
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return gs_cubetexture_get_size(m_texture);
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case type::Normal:
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return gs_texture_get_width(m_texture);
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case type::Volume:
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return gs_voltexture_get_width(m_texture);
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case type::Cube:
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return gs_cubetexture_get_size(m_texture);
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}
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return 0;
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}
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uint32_t gs::texture::get_height() {
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uint32_t gs::texture::get_height()
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{
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switch (m_textureType) {
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case type::Normal:
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return gs_texture_get_height(m_texture);
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case type::Volume:
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return gs_voltexture_get_height(m_texture);
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case type::Cube:
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return gs_cubetexture_get_size(m_texture);
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case type::Normal:
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return gs_texture_get_height(m_texture);
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case type::Volume:
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return gs_voltexture_get_height(m_texture);
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case type::Cube:
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return gs_cubetexture_get_size(m_texture);
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}
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return 0;
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}
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uint32_t gs::texture::get_depth() {
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uint32_t gs::texture::get_depth()
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{
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switch (m_textureType) {
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case type::Normal:
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return 1;
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case type::Volume:
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return gs_voltexture_get_depth(m_texture);
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case type::Cube:
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return 6;
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case type::Normal:
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return 1;
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case type::Volume:
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return gs_voltexture_get_depth(m_texture);
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case type::Cube:
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return 6;
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}
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return 0;
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}
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gs::texture::type gs::texture::get_type()
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{
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return m_textureType;
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}
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@ -18,37 +18,46 @@
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*/
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#pragma once
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#include <inttypes.h>
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#include <cinttypes>
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#include <string>
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#include <utility.h>
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#include "utility.h"
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extern "C" {
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#pragma warning( push )
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#pragma warning( disable: 4201 )
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#pragma warning(push)
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#pragma warning(disable : 4201)
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#include <graphics/graphics.h>
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#pragma warning( pop )
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#pragma warning(pop)
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}
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namespace gs {
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class texture {
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public:
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enum class type {
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Normal,
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Volume,
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Cube
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};
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enum class type : uint8_t { Normal, Volume, Cube };
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enum class flags : size_t {
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enum class flags : uint8_t {
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None,
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Dynamic,
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BuildMipMaps,
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};
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enum class mip_method : uint8_t {
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Point,
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Linear,
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Bilinear,
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Sharpen,
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Smoothen,
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Bicubic,
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Lanczos,
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};
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protected:
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gs_texture_t * m_texture;
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bool m_isOwner = true;
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type m_textureType = type::Normal;
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gs_texture_t* m_texture;
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bool m_isOwner = true;
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type m_textureType = type::Normal;
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public:
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~texture();
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/*!
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* \brief Create a 2D Texture
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*
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* \param format Color Format to use
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* \param mip_levels Number of Mip Levels available
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* \param mip_data Texture data including mipmaps
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* \param flags Texture Flags
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* \param texture_flags Texture Flags
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*/
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texture(uint32_t width, uint32_t height,
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gs_color_format format, uint32_t mip_levels,
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const uint8_t **mip_data,
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gs::texture::flags texture_flags);
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texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data,
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gs::texture::flags texture_flags);
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/*!
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* \brief Create a 3D Texture
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* \param format Color Format to use
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* \param mip_levels Number of Mip Levels available
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* \param mip_data Texture data including mipmaps
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* \param flags Texture Flags
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* \param texture_flags Texture Flags
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*/
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texture(uint32_t width, uint32_t height, uint32_t depth,
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gs_color_format format, uint32_t mip_levels,
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const uint8_t **mip_data,
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gs::texture::flags texture_flags);
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texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels,
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const uint8_t** mip_data, gs::texture::flags texture_flags);
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/*!
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* \brief Create a Cube Texture
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* \param format Color Format to use
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* \param mip_levels Number of Mip Levels available
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* \param mip_data Texture data including mipmaps
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* \param flags Texture Flags
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* \param texture_flags Texture Flags
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*/
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texture(uint32_t size,
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gs_color_format format, uint32_t mip_levels,
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const uint8_t **mip_data,
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gs::texture::flags texture_flags);
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texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t** mip_data,
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gs::texture::flags texture_flags);
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/*!
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* \brief Load a texture from a file
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@ -110,22 +113,7 @@ namespace gs {
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* \brief Create a texture from an existing gs_texture_t object.
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*/
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texture(gs_texture_t* tex, bool takeOwnership = false) : m_texture(tex), m_isOwner(takeOwnership) {}
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/*!
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* \brief Copy an existing texture
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*
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* Create a Texture instance from an existing texture.
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* This will not take ownership of the underlying gs_texture_t object.
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*
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* \param other
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* \return
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*/
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texture(texture& other);
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texture() : m_texture(nullptr) {}
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virtual ~texture();
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void load(int unit);
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gs_texture_t* get_object();
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@ -135,7 +123,9 @@ namespace gs {
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uint32_t get_height();
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uint32_t get_depth();
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gs::texture::type get_type();
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};
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ENABLE_BITMASK_OPERATORS(gs::texture::flags)
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}
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} // namespace gs
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