mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-12-28 18:41:14 +00:00
locale: Add missing translation for Shader Transitions
This commit is contained in:
parent
89b99402c0
commit
516d48a5a0
1 changed files with 3 additions and 6 deletions
|
@ -70,6 +70,9 @@ Shader.Shader.Size="Size"
|
|||
Shader.Shader.Size.Width="Width"
|
||||
Shader.Shader.Size.Height="Height"
|
||||
Shader.Parameters="Shader Parameters"
|
||||
Filter.Shader="Shader"
|
||||
Source.Shader="Shader"
|
||||
Transition.Shader="Shader"
|
||||
|
||||
# Filter - Blur
|
||||
Filter.Blur="Blur"
|
||||
|
@ -259,9 +262,6 @@ Filter.SDFEffects.SDF.Scale.Description="Percentage to scale the SDF Texture Siz
|
|||
Filter.SDFEffects.SDF.Threshold="SDF Alpha Threshold"
|
||||
Filter.SDFEffects.SDF.Threshold.Description="Minimum opacity value in percent for SDF generation to consider the pixel solid."
|
||||
|
||||
# Filter - Shader
|
||||
Filter.Shader="Shader"
|
||||
|
||||
# Filter - Transform
|
||||
Filter.Transform="3D Transform"
|
||||
Filter.Transform.Camera="Camera"
|
||||
|
@ -345,9 +345,6 @@ Source.Mirror.Scaling.Bounds.FillHeight.Description="Fill to Height will rescale
|
|||
Source.Mirror.Scaling.Alignment="Bounds Alignment"
|
||||
Source.Mirror.Scaling.Alignment.Description="How should the source be aligned within the rendering bounds?"
|
||||
|
||||
# Source - Shader
|
||||
Source.Shader="Shader"
|
||||
|
||||
# Codec: H264
|
||||
Codec.H264="H264"
|
||||
Codec.H264.Profile="Profile"
|
||||
|
|
Loading…
Reference in a new issue