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https://github.com/Xaymar/obs-StreamFX
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filter-transform: Move translation strings to code
This commit is contained in:
parent
88cc142afb
commit
4de0a0ca16
2 changed files with 85 additions and 107 deletions
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@ -29,6 +29,30 @@ extern "C" {
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#pragma warning (pop)
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}
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#define ST "Filter.Transform"
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#define ST_CAMERA "Filter.Transform.Camera"
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#define ST_CAMERA_ORTHOGRAPHIC "Filter.Transform.Camera.Orthographic"
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#define ST_CAMERA_PERSPECTIVE "Filter.Transform.Camera.Perspective"
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#define ST_CAMERA_FIELDOFVIEW "Filter.Transform.Camera.FieldOfView"
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#define ST_POSITION "Filter.Transform.Position"
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#define ST_POSITION_X "Filter.Transform.Position.X"
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#define ST_POSITION_Y "Filter.Transform.Position.Y"
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#define ST_POSITION_Z "Filter.Transform.Position.Z"
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#define ST_ROTATION "Filter.Transform.Rotation"
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#define ST_ROTATION_X "Filter.Transform.Rotation.X"
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#define ST_ROTATION_Y "Filter.Transform.Rotation.Y"
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#define ST_ROTATION_Z "Filter.Transform.Rotation.Z"
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#define ST_SCALE "Filter.Transform.Scale"
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#define ST_SCALE_X "Filter.Transform.Scale.X"
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#define ST_SCALE_Y "Filter.Transform.Scale.Y"
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#define ST_ROTATION_ORDER "Filter.Transform.Rotation.Order"
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#define ST_ROTATION_ORDER_XYZ "Filter.Transform.Rotation.Order.XYZ"
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#define ST_ROTATION_ORDER_XZY "Filter.Transform.Rotation.Order.XZY"
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#define ST_ROTATION_ORDER_YXZ "Filter.Transform.Rotation.Order.YXZ"
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#define ST_ROTATION_ORDER_YZX "Filter.Transform.Rotation.Order.YZX"
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#define ST_ROTATION_ORDER_ZXY "Filter.Transform.Rotation.Order.ZXY"
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#define ST_ROTATION_ORDER_ZYX "Filter.Transform.Rotation.Order.ZYX"
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static const float PI = 3.1415926535897932384626433832795f;
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static const float farZ = 2097152.0f; // 2 pow 21
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static const float nearZ = 1.0f / farZ;
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@ -68,56 +92,50 @@ Filter::Transform::Transform() {
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Filter::Transform::~Transform() {}
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const char* Filter::Transform::get_name(void *) {
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return P_TRANSLATE(S_FILTER_TRANSFORM);
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return P_TRANSLATE(ST);
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}
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void Filter::Transform::get_defaults(obs_data_t *data) {
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obs_data_set_default_int(data, S_FILTER_TRANSFORM_CAMERA, 0);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW,
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obs_data_set_default_int(data, ST_CAMERA, 0);
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obs_data_set_default_double(data, ST_CAMERA_FIELDOFVIEW,
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90.0);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_POSITION_X, 0);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_POSITION_Y, 0);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_POSITION_Z, 0);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_SCALE_X, 100);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_SCALE_Y, 100);
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obs_data_set_default_int(data, S_FILTER_TRANSFORM_ROTATION_ORDER,
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obs_data_set_default_double(data, ST_POSITION_X, 0);
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obs_data_set_default_double(data, ST_POSITION_Y, 0);
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obs_data_set_default_double(data, ST_POSITION_Z, 0);
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obs_data_set_default_double(data, ST_ROTATION_X, 0);
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obs_data_set_default_double(data, ST_ROTATION_Y, 0);
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obs_data_set_default_double(data, ST_ROTATION_Z, 0);
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obs_data_set_default_double(data, ST_SCALE_X, 100);
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obs_data_set_default_double(data, ST_SCALE_Y, 100);
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obs_data_set_default_bool(data, S_ADVANCED, false);
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obs_data_set_default_int(data, ST_ROTATION_ORDER,
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RotationOrder::ZXY); //ZXY
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_ROTATION_X, 0);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_ROTATION_Y, 0);
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obs_data_set_default_double(data, S_FILTER_TRANSFORM_ROTATION_Z, 0);
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}
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obs_properties_t * Filter::Transform::get_properties(void *) {
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obs_properties_t *pr = obs_properties_create();
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obs_property_t* p = NULL;
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p = obs_properties_add_list(pr, S_FILTER_TRANSFORM_CAMERA,
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P_TRANSLATE(S_FILTER_TRANSFORM_CAMERA),
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p = obs_properties_add_list(pr, ST_CAMERA, P_TRANSLATE(ST_CAMERA),
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OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
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obs_property_set_long_description(p,
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P_TRANSLATE(P_DESC(S_FILTER_TRANSFORM_CAMERA)));
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_CAMERA_ORTHOGRAPHIC), 0);
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_CAMERA_PERSPECTIVE), 1);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(ST_CAMERA)));
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obs_property_list_add_int(p, P_TRANSLATE(ST_CAMERA_ORTHOGRAPHIC),
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0);
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obs_property_list_add_int(p, P_TRANSLATE(ST_CAMERA_PERSPECTIVE),
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1);
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obs_property_set_modified_callback(p, modified_properties);
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p = obs_properties_add_float_slider(pr,
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S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW,
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P_TRANSLATE(S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW),
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1.0, 179.0, 0.01);
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p = obs_properties_add_float_slider(pr, ST_CAMERA_FIELDOFVIEW,
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P_TRANSLATE(ST_CAMERA_FIELDOFVIEW), 1.0, 179.0, 0.01);
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obs_property_set_long_description(p,
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P_TRANSLATE(P_DESC(S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW)));
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P_TRANSLATE(P_DESC(ST_CAMERA_FIELDOFVIEW)));
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// Position, Scale, Rotation
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{
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std::pair<const char*, const char*> entries[] = {
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std::make_pair(S_FILTER_TRANSFORM_POSITION_X,
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P_DESC(S_FILTER_TRANSFORM_POSITION_X)),
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std::make_pair(S_FILTER_TRANSFORM_POSITION_Y,
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P_DESC(S_FILTER_TRANSFORM_POSITION_Y)),
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std::make_pair(S_FILTER_TRANSFORM_POSITION_Z,
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P_DESC(S_FILTER_TRANSFORM_POSITION_Z)),
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std::make_pair(ST_POSITION_X, P_DESC(ST_POSITION_X)),
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std::make_pair(ST_POSITION_Y, P_DESC(ST_POSITION_Y)),
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std::make_pair(ST_POSITION_Z, P_DESC(ST_POSITION_Z)),
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};
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for (auto kv : entries) {
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p = obs_properties_add_float(pr, kv.first,
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@ -125,14 +143,12 @@ obs_properties_t * Filter::Transform::get_properties(void *) {
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obs_property_set_long_description(p,
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P_TRANSLATE(kv.second));
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}
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}{
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}
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{
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std::pair<const char*, const char*> entries[] = {
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std::make_pair(S_FILTER_TRANSFORM_ROTATION_X,
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P_DESC(S_FILTER_TRANSFORM_ROTATION_X)),
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std::make_pair(S_FILTER_TRANSFORM_ROTATION_Y,
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P_DESC(S_FILTER_TRANSFORM_ROTATION_Y)),
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std::make_pair(S_FILTER_TRANSFORM_ROTATION_Z,
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P_DESC(S_FILTER_TRANSFORM_ROTATION_Z)),
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std::make_pair(ST_ROTATION_X, P_DESC(ST_ROTATION_X)),
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std::make_pair(ST_ROTATION_Y, P_DESC(ST_ROTATION_Y)),
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std::make_pair(ST_ROTATION_Z, P_DESC(ST_ROTATION_Z)),
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};
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for (auto kv : entries) {
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p = obs_properties_add_float_slider(pr, kv.first,
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@ -140,12 +156,11 @@ obs_properties_t * Filter::Transform::get_properties(void *) {
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obs_property_set_long_description(p,
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P_TRANSLATE(kv.second));
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}
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}{
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}
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{
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std::pair<const char*, const char*> entries[] = {
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std::make_pair(S_FILTER_TRANSFORM_SCALE_X,
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P_DESC(S_FILTER_TRANSFORM_SCALE_X)),
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std::make_pair(S_FILTER_TRANSFORM_SCALE_Y,
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P_DESC(S_FILTER_TRANSFORM_SCALE_Y)),
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std::make_pair(ST_SCALE_X, P_DESC(ST_SCALE_X)),
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std::make_pair(ST_SCALE_Y, P_DESC(ST_SCALE_Y)),
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};
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for (auto kv : entries) {
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p = obs_properties_add_float_slider(pr, kv.first,
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@ -158,28 +173,22 @@ obs_properties_t * Filter::Transform::get_properties(void *) {
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p = obs_properties_add_bool(pr, S_ADVANCED, P_TRANSLATE(S_ADVANCED));
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obs_property_set_modified_callback(p, modified_properties);
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p = obs_properties_add_list(pr, S_FILTER_TRANSFORM_ROTATION_ORDER,
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P_TRANSLATE(S_FILTER_TRANSFORM_ROTATION_ORDER),
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OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
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p = obs_properties_add_list(pr, ST_ROTATION_ORDER,
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P_TRANSLATE(ST_ROTATION_ORDER), OBS_COMBO_TYPE_LIST,
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OBS_COMBO_FORMAT_INT);
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obs_property_set_long_description(p,
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P_TRANSLATE(P_DESC(S_FILTER_TRANSFORM_ROTATION_ORDER)));
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_ROTATION_ORDER_XYZ),
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P_TRANSLATE(P_DESC(ST_ROTATION_ORDER)));
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_XYZ),
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RotationOrder::XYZ);
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_ROTATION_ORDER_XZY),
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_XZY),
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RotationOrder::XZY);
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_ROTATION_ORDER_YXZ),
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_YXZ),
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RotationOrder::YXZ);
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_ROTATION_ORDER_YZX),
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_YZX),
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RotationOrder::YZX);
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_ROTATION_ORDER_ZXY),
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_ZXY),
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RotationOrder::ZXY);
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obs_property_list_add_int(p,
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P_TRANSLATE(S_FILTER_TRANSFORM_ROTATION_ORDER_ZYX),
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_ZYX),
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RotationOrder::ZYX);
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@ -188,24 +197,24 @@ obs_properties_t * Filter::Transform::get_properties(void *) {
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bool Filter::Transform::modified_properties(obs_properties_t *pr,
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obs_property_t *, obs_data_t *d) {
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switch (obs_data_get_int(d, S_FILTER_TRANSFORM_CAMERA)) {
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switch (obs_data_get_int(d, ST_CAMERA)) {
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case 0:
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obs_property_set_visible(obs_properties_get(pr,
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S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW), false);
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ST_CAMERA_FIELDOFVIEW), false);
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obs_property_set_visible(obs_properties_get(pr,
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S_FILTER_TRANSFORM_POSITION_Z), false);
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ST_POSITION_Z), false);
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break;
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case 1:
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obs_property_set_visible(obs_properties_get(pr,
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S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW), true);
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ST_CAMERA_FIELDOFVIEW), true);
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obs_property_set_visible(obs_properties_get(pr,
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S_FILTER_TRANSFORM_POSITION_Z), true);
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ST_POSITION_Z), true);
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break;
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}
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bool advancedVisible = obs_data_get_bool(d, S_ADVANCED);
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obs_property_set_visible(obs_properties_get(pr,
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S_FILTER_TRANSFORM_ROTATION_ORDER), advancedVisible);
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ST_ROTATION_ORDER), advancedVisible);
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return false;
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}
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@ -284,31 +293,24 @@ Filter::Transform::Instance::~Instance() {
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void Filter::Transform::Instance::update(obs_data_t *data) {
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// Camera
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m_isCameraOrthographic = obs_data_get_int(data,
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S_FILTER_TRANSFORM_CAMERA) == 0;
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m_isCameraOrthographic = obs_data_get_int(data, ST_CAMERA) == 0;
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m_cameraFieldOfView = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW);
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ST_CAMERA_FIELDOFVIEW);
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// Source
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m_position.x = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_POSITION_X) / 100.0f;
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m_position.y = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_POSITION_Y) / 100.0f;
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m_position.z = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_POSITION_Z) / 100.0f;
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m_scale.x = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_SCALE_X) / 100.0f;
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m_scale.y = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_SCALE_Y) / 100.0f;
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m_position.x = (float)obs_data_get_double(data, ST_POSITION_X) / 100.0f;
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m_position.y = (float)obs_data_get_double(data, ST_POSITION_Y) / 100.0f;
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m_position.z = (float)obs_data_get_double(data, ST_POSITION_Z) / 100.0f;
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m_scale.x = (float)obs_data_get_double(data, ST_SCALE_X) / 100.0f;
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m_scale.y = (float)obs_data_get_double(data, ST_SCALE_Y) / 100.0f;
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m_scale.z = 1.0;
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m_rotationOrder = (int)obs_data_get_int(data,
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S_FILTER_TRANSFORM_ROTATION_ORDER);
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m_rotationOrder = (int)obs_data_get_int(data, ST_ROTATION_ORDER);
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m_rotation.x = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_ROTATION_X) / 180.0f * PI;
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ST_ROTATION_X) / 180.0f * PI;
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m_rotation.y = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_ROTATION_Y) / 180.0f * PI;
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ST_ROTATION_Y) / 180.0f * PI;
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m_rotation.z = (float)obs_data_get_double(data,
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S_FILTER_TRANSFORM_ROTATION_Z) / 180.0f * PI;
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ST_ROTATION_Z) / 180.0f * PI;
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m_isMeshUpdateRequired = true;
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}
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@ -21,30 +21,6 @@
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#include "plugin.h"
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#include "gs-helper.h"
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#define S_FILTER_TRANSFORM "Filter.Transform"
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#define S_FILTER_TRANSFORM_CAMERA "Filter.Transform.Camera"
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#define S_FILTER_TRANSFORM_CAMERA_ORTHOGRAPHIC "Filter.Transform.Camera.Orthographic"
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#define S_FILTER_TRANSFORM_CAMERA_PERSPECTIVE "Filter.Transform.Camera.Perspective"
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#define S_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW "Filter.Transform.Camera.FieldOfView"
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#define S_FILTER_TRANSFORM_POSITION "Filter.Transform.Position"
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#define S_FILTER_TRANSFORM_POSITION_X "Filter.Transform.Position.X"
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#define S_FILTER_TRANSFORM_POSITION_Y "Filter.Transform.Position.Y"
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#define S_FILTER_TRANSFORM_POSITION_Z "Filter.Transform.Position.Z"
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#define S_FILTER_TRANSFORM_ROTATION "Filter.Transform.Rotation"
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#define S_FILTER_TRANSFORM_ROTATION_ORDER "Filter.Transform.Rotation.Order"
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#define S_FILTER_TRANSFORM_ROTATION_ORDER_XYZ "Filter.Transform.Rotation.Order.XYZ"
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#define S_FILTER_TRANSFORM_ROTATION_ORDER_XZY "Filter.Transform.Rotation.Order.XZY"
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#define S_FILTER_TRANSFORM_ROTATION_ORDER_YXZ "Filter.Transform.Rotation.Order.YXZ"
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#define S_FILTER_TRANSFORM_ROTATION_ORDER_YZX "Filter.Transform.Rotation.Order.YZX"
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#define S_FILTER_TRANSFORM_ROTATION_ORDER_ZXY "Filter.Transform.Rotation.Order.ZXY"
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#define S_FILTER_TRANSFORM_ROTATION_ORDER_ZYX "Filter.Transform.Rotation.Order.ZYX"
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#define S_FILTER_TRANSFORM_ROTATION_X "Filter.Transform.Rotation.X"
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#define S_FILTER_TRANSFORM_ROTATION_Y "Filter.Transform.Rotation.Y"
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#define S_FILTER_TRANSFORM_ROTATION_Z "Filter.Transform.Rotation.Z"
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#define S_FILTER_TRANSFORM_SCALE "Filter.Transform.Scale"
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#define S_FILTER_TRANSFORM_SCALE_X "Filter.Transform.Scale.X"
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#define S_FILTER_TRANSFORM_SCALE_Y "Filter.Transform.Scale.Y"
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namespace Filter {
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class Transform {
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public:
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