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https://github.com/Xaymar/obs-StreamFX
synced 2024-12-29 11:01:23 +00:00
gfx/shader/param/texture: Add support for Texture parameters
Implements File, Source and Enumeration type for Texture shader inputs, completing the initial Shader implementation. Related: #5 Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
This commit is contained in:
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4 changed files with 463 additions and 0 deletions
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@ -238,6 +238,11 @@ Shader.Shader.Size.Width="Width"
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Shader.Shader.Size.Height="Height"
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Shader.Shader.Size.Height="Height"
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Shader.Shader.Seed="Randomization Seed"
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Shader.Shader.Seed="Randomization Seed"
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Shader.Parameters="Shader Parameters"
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Shader.Parameters="Shader Parameters"
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Shader.Parameter.Texture.Type="Type"
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Shader.Parameter.Texture.Type.File="File"
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Shader.Parameter.Texture.Type.Source="Source"
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Shader.Parameter.Texture.File="File"
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Shader.Parameter.Texture.Source="Source"
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Filter.Shader="Shader"
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Filter.Shader="Shader"
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Source.Shader="Shader"
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Source.Shader="Shader"
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Transition.Shader="Shader"
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Transition.Shader="Shader"
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@ -0,0 +1,371 @@
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// Modern effects for a modern Streamer
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// Copyright (C) 2019 Michael Fabian Dirks
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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#include "gfx-shader-param-texture.hpp"
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#include "strings.hpp"
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#include <map>
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#include <sstream>
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#include <stdexcept>
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#include "gfx-shader.hpp"
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#include "gfx/gfx-debug.hpp"
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#include "obs/gs/gs-helper.hpp"
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#include "obs/obs-source-tracker.hpp"
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// TODO:
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// - FFT Audio Conversion
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// - FFT Variable Size...
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// UI:
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// Name/Key {
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// Type = File/Source/Sink
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// File = ...
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// Source = ...
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// }
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#define ST_I18N "Shader.Parameter.Texture"
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#define ST_KEY_TYPE ".Type"
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#define ST_I18N_TYPE ST_I18N ".Type"
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#define ST_I18N_TYPE_FILE ST_I18N_TYPE ".File"
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#define ST_I18N_TYPE_SOURCE ST_I18N_TYPE ".Source"
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#define ST_KEY_FILE ".File"
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#define ST_I18N_FILE ST_I18N ".File"
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#define ST_KEY_SOURCE ".Source"
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#define ST_I18N_SOURCE ST_I18N ".Source"
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static constexpr std::string_view _annotation_field_type = "field_type";
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static constexpr std::string_view _annotation_enum_entry = "enum_%zu";
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static constexpr std::string_view _annotation_enum_entry_name = "enum_%zu_name";
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streamfx::gfx::shader::texture_field_type streamfx::gfx::shader::get_texture_field_type_from_string(std::string v)
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{
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std::map<std::string, texture_field_type> matches = {
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{"input", texture_field_type::Input},
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{"enum", texture_field_type::Enum},
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{"enumeration", texture_field_type::Enum},
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};
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auto fnd = matches.find(v);
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if (fnd != matches.end())
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return fnd->second;
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return texture_field_type::Input;
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}
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streamfx::gfx::shader::texture_parameter::texture_parameter(streamfx::gfx::shader::shader* parent,
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streamfx::obs::gs::effect_parameter param,
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std::string prefix)
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: parameter(parent, param, prefix)
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{
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char string_buffer[256];
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// Build keys and names.
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{
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_keys.reserve(3);
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{ // Type
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snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_TYPE);
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_keys.push_back(std::string(string_buffer));
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}
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{ // File
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snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_FILE);
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_keys.push_back(std::string(string_buffer));
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}
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{ // Source
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snprintf(string_buffer, sizeof(string_buffer), "%s%s", get_key().data(), ST_KEY_SOURCE);
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_keys.push_back(std::string(string_buffer));
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}
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}
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// Detect Field Types
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if (auto anno = get_parameter().get_annotation(_annotation_field_type); anno) {
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_field_type = get_texture_field_type_from_string(anno.get_default_string());
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}
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if (field_type() == texture_field_type::Enum) {
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for (std::size_t idx = 0; idx < std::numeric_limits<std::size_t>::max(); idx++) {
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// Build key.
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std::string key_name;
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std::string key_value;
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{
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snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry.data(), idx);
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key_value = std::string(string_buffer);
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snprintf(string_buffer, sizeof(string_buffer), _annotation_enum_entry_name.data(), idx);
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key_name = std::string(string_buffer);
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}
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// Value must be given, name is optional.
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if (auto eanno = get_parameter().get_annotation(key_value);
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eanno && (get_type_from_effect_type(eanno.get_type()) == get_type())) {
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texture_enum_data entry;
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entry.data.file = std::filesystem::path(eanno.get_default_string());
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if (auto nanno = get_parameter().get_annotation(key_name);
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nanno && (nanno.get_type() == streamfx::obs::gs::effect_parameter::type::String)) {
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entry.name = nanno.get_default_string();
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} else {
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entry.name = "Unnamed Entry";
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}
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_values.push_back(entry);
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} else {
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break;
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}
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}
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if (_values.size() == 0) {
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_field_type = texture_field_type::Input;
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}
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} else {
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}
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}
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streamfx::gfx::shader::texture_parameter::~texture_parameter() {}
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bool streamfx::gfx::shader::texture_parameter::modified_type(void* priv, obs_properties_t* props, obs_property_t*,
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obs_data_t* settings)
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{
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auto self = reinterpret_cast<streamfx::gfx::shader::texture_parameter*>(priv);
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if (self->field_type() == texture_field_type::Input) {
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auto type = static_cast<texture_type>(obs_data_get_int(settings, self->_keys[0].c_str()));
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obs_property_set_visible(obs_properties_get(props, self->_keys[1].c_str()), type == texture_type::File);
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obs_property_set_visible(obs_properties_get(props, self->_keys[2].c_str()), type == texture_type::Source);
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return true;
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}
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return false;
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}
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void streamfx::gfx::shader::texture_parameter::properties(obs_properties_t* props, obs_data_t* settings)
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{
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if (!is_visible())
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return;
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if (field_type() == texture_field_type::Enum) {
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auto p = obs_properties_add_list(props, get_key().data(), has_name() ? get_name().data() : get_key().data(),
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OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
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for (auto v : _values) {
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obs_property_list_add_string(p, v.name.c_str(), v.data.file.generic_u8string().c_str());
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}
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} else {
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obs_properties_t* pr = obs_properties_create();
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{
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auto p = obs_properties_add_group(props, get_key().data(),
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has_name() ? get_name().data() : get_key().data(), OBS_GROUP_NORMAL, pr);
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if (has_description())
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obs_property_set_long_description(p, get_description().data());
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}
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{
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auto p = obs_properties_add_list(pr, _keys[0].c_str(), D_TRANSLATE(ST_I18N_TYPE), OBS_COMBO_TYPE_LIST,
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OBS_COMBO_FORMAT_INT);
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obs_property_set_modified_callback2(p, modified_type, this);
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obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_FILE), static_cast<int64_t>(texture_type::File));
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obs_property_list_add_int(p, D_TRANSLATE(ST_I18N_TYPE_SOURCE), static_cast<int64_t>(texture_type::Source));
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modified_type(this, props, p, settings);
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}
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{
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// ToDo: Filter and Default Path.
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auto p = obs_properties_add_path(pr, _keys[1].c_str(), D_TRANSLATE(ST_I18N_FILE), OBS_PATH_FILE, "* (*.*)",
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nullptr);
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}
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{
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auto p = obs_properties_add_list(pr, _keys[2].c_str(), D_TRANSLATE(ST_I18N_SOURCE), OBS_COMBO_TYPE_LIST,
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OBS_COMBO_FORMAT_STRING);
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obs_property_list_add_string(p, "", "");
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obs::source_tracker::get()->enumerate(
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[&p](std::string name, obs_source_t*) {
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std::stringstream sstr;
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sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SOURCE) << ")";
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obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
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return false;
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},
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obs::source_tracker::filter_video_sources);
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obs::source_tracker::get()->enumerate(
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[&p](std::string name, obs_source_t*) {
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std::stringstream sstr;
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sstr << name << " (" << D_TRANSLATE(S_SOURCETYPE_SCENE) << ")";
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obs_property_list_add_string(p, sstr.str().c_str(), name.c_str());
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return false;
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},
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obs::source_tracker::filter_scenes);
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}
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}
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}
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std::filesystem::path make_absolute_to(std::filesystem::path origin, std::filesystem::path destination)
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{
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auto destination_dir = std::filesystem::absolute(destination.remove_filename());
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return std::filesystem::absolute(origin / destination);
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}
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void streamfx::gfx::shader::texture_parameter::update(obs_data_t* settings)
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{
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// Value is assigned elsewhere.
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if (is_automatic())
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return;
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try {
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if (field_type() == texture_field_type::Enum) {
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std::filesystem::path file_path = obs_data_get_string(settings, get_key().data());
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if (file_path.is_relative()) {
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file_path = make_absolute_to(file_path, get_parent()->get_shader_file());
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}
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if ((file_path != _file_path) || !_file_texture) {
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auto file_texture = std::make_shared<streamfx::obs::gs::texture>(file_path.generic_u8string().c_str());
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_file_texture = file_texture;
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_file_path = file_path;
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}
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} else {
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auto type = static_cast<texture_type>(obs_data_get_int(settings, _keys[0].c_str()));
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if (type == texture_type::File) {
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std::filesystem::path file_path = obs_data_get_string(settings, _keys[1].c_str());
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if (file_path.is_relative()) {
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file_path = make_absolute_to(file_path, get_parent()->get_shader_file());
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}
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if ((file_path != _file_path) || !_file_texture) {
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auto file_texture =
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std::make_shared<streamfx::obs::gs::texture>(file_path.generic_u8string().c_str());
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_file_texture = file_texture;
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_file_path = file_path;
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}
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} else {
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auto source_name = obs_data_get_string(settings, _keys[2].c_str());
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// Try and grab the source itself.
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auto source = std::shared_ptr<obs_source_t>(obs_get_source_by_name(source_name),
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[](obs_source_t* v) { obs_source_release(v); });
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if (!source) {
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throw std::runtime_error("Specified Source does not exist.");
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}
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// Attach the child to our parent.
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auto child = std::make_shared<streamfx::obs::tools::child_source>(get_parent()->get(), source);
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// Create necessary visible and active objects.
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std::shared_ptr<streamfx::obs::tools::active_source> active;
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std::shared_ptr<streamfx::obs::tools::visible_source> visible;
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if (_active) {
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active = std::make_shared<streamfx::obs::tools::active_source>(source.get());
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}
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if (_visible) {
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visible = std::make_shared<streamfx::obs::tools::visible_source>(source.get());
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}
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// Create the necessary render target to capture the source.
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auto rt = std::make_shared<streamfx::obs::gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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// Propagate all of this into the storage.
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_source_rendertarget = rt;
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_source_visible = visible;
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_source_active = active;
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_source_child = child;
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_source = source;
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}
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if (type != _type) {
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if (_type == texture_type::Source) {
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_source.reset();
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_source_child.reset();
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_source_active.reset();
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_source_visible.reset();
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_source_rendertarget.reset();
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} else if (_type == texture_type::File) {
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_file_texture.reset();
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}
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_type = type;
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}
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}
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} catch (...) {
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// ToDo: Determine what to do with these.
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}
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}
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void streamfx::gfx::shader::texture_parameter::assign()
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{
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if (is_automatic())
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return;
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// If this is a source and active or visible, capture it.
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if ((_type == texture_type::Source) && (_active || _visible) && _source_rendertarget) {
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_capture, "Parameter '%s'",
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get_key().data()};
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::streamfx::obs::gs::debug_marker profiler2{::streamfx::obs::gs::debug_color_capture, "Capture '%s'",
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obs_source_get_name(_source.get())};
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#endif
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uint32_t width = obs_source_get_width(_source.get());
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uint32_t height = obs_source_get_height(_source.get());
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auto op = _source_rendertarget->render(width, height);
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gs_matrix_push();
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gs_ortho(0, static_cast<float>(width), 0, static_cast<float>(height), 0, 1);
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// ToDo: Figure out if this breaks some sources.
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gs_blend_state_push();
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gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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gs_enable_blending(false);
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gs_enable_color(true, true, true, true);
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obs_source_video_render(_source.get());
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gs_blend_state_pop();
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gs_matrix_pop();
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||||||
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}
|
||||||
|
|
||||||
|
if (_type == texture_type::Source) {
|
||||||
|
if (_source_rendertarget) {
|
||||||
|
auto tex = _source_rendertarget->get_texture();
|
||||||
|
if (tex) {
|
||||||
|
get_parameter().set_texture(_source_rendertarget->get_texture(), false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (_type == texture_type::File) {
|
||||||
|
if (_file_texture) {
|
||||||
|
// Loaded files are always linear.
|
||||||
|
get_parameter().set_texture(_file_texture, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void streamfx::gfx::shader::texture_parameter::visible(bool visible)
|
||||||
|
{
|
||||||
|
_visible = visible;
|
||||||
|
if (visible) {
|
||||||
|
if (_source) {
|
||||||
|
_source_visible = std::make_shared<streamfx::obs::tools::visible_source>(_source.get());
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
_source_visible.reset();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void streamfx::gfx::shader::texture_parameter::active(bool active)
|
||||||
|
{
|
||||||
|
_active = active;
|
||||||
|
if (active) {
|
||||||
|
if (_source) {
|
||||||
|
_source_active = std::make_shared<streamfx::obs::tools::active_source>(_source.get());
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
_source_active.reset();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,84 @@
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include <obs.h>
|
||||||
|
#include <mutex>
|
||||||
|
#include "gfx-shader-param.hpp"
|
||||||
|
#include "obs/gs/gs-rendertarget.hpp"
|
||||||
|
#include "obs/gs/gs-texture.hpp"
|
||||||
|
#include "obs/obs-tools.hpp"
|
||||||
|
|
||||||
|
namespace streamfx::gfx {
|
||||||
|
namespace shader {
|
||||||
|
enum class texture_field_type {
|
||||||
|
Input,
|
||||||
|
Enum,
|
||||||
|
};
|
||||||
|
|
||||||
|
texture_field_type get_texture_field_type_from_string(std::string v);
|
||||||
|
|
||||||
|
enum class texture_type {
|
||||||
|
File,
|
||||||
|
Source,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct texture_data {
|
||||||
|
std::filesystem::path file;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct texture_enum_data {
|
||||||
|
std::string name;
|
||||||
|
texture_data data;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct texture_parameter : public parameter {
|
||||||
|
// Descriptor
|
||||||
|
texture_field_type _field_type;
|
||||||
|
std::vector<std::string> _keys;
|
||||||
|
|
||||||
|
// Enumeration Information
|
||||||
|
std::list<texture_enum_data> _values;
|
||||||
|
|
||||||
|
// Data
|
||||||
|
texture_type _type;
|
||||||
|
bool _active;
|
||||||
|
bool _visible;
|
||||||
|
|
||||||
|
// Data: File
|
||||||
|
std::filesystem::path _file_path;
|
||||||
|
std::shared_ptr<streamfx::obs::gs::texture> _file_texture;
|
||||||
|
|
||||||
|
// Data: Source
|
||||||
|
std::string _source_name;
|
||||||
|
std::shared_ptr<obs_source_t> _source;
|
||||||
|
std::shared_ptr<streamfx::obs::tools::child_source> _source_child;
|
||||||
|
std::shared_ptr<streamfx::obs::tools::active_source> _source_active;
|
||||||
|
std::shared_ptr<streamfx::obs::tools::visible_source> _source_visible;
|
||||||
|
std::shared_ptr<streamfx::obs::gs::rendertarget> _source_rendertarget;
|
||||||
|
|
||||||
|
public:
|
||||||
|
texture_parameter(streamfx::gfx::shader::shader* parent, streamfx::obs::gs::effect_parameter param,
|
||||||
|
std::string prefix);
|
||||||
|
virtual ~texture_parameter();
|
||||||
|
|
||||||
|
void defaults(obs_data_t* settings) override{};
|
||||||
|
|
||||||
|
static bool modified_type(void*, obs_properties_t*, obs_property_t*, obs_data_t*);
|
||||||
|
|
||||||
|
void properties(obs_properties_t* props, obs_data_t* settings) override;
|
||||||
|
|
||||||
|
void update(obs_data_t* settings) override;
|
||||||
|
|
||||||
|
void assign() override;
|
||||||
|
|
||||||
|
void visible(bool visible) override;
|
||||||
|
|
||||||
|
void active(bool enabled) override;
|
||||||
|
|
||||||
|
public:
|
||||||
|
inline texture_field_type field_type()
|
||||||
|
{
|
||||||
|
return _field_type;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
} // namespace shader
|
||||||
|
} // namespace streamfx::gfx
|
|
@ -19,6 +19,7 @@
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include "gfx-shader-param-basic.hpp"
|
#include "gfx-shader-param-basic.hpp"
|
||||||
|
#include "gfx-shader-param-texture.hpp"
|
||||||
|
|
||||||
#define ST_ANNO_ORDER "order"
|
#define ST_ANNO_ORDER "order"
|
||||||
#define ST_ANNO_VISIBILITY "visible"
|
#define ST_ANNO_VISIBILITY "visible"
|
||||||
|
@ -203,6 +204,8 @@ std::shared_ptr<streamfx::gfx::shader::parameter>
|
||||||
return std::make_shared<streamfx::gfx::shader::int_parameter>(parent, param, prefix);
|
return std::make_shared<streamfx::gfx::shader::int_parameter>(parent, param, prefix);
|
||||||
case parameter_type::Float:
|
case parameter_type::Float:
|
||||||
return std::make_shared<streamfx::gfx::shader::float_parameter>(parent, param, prefix);
|
return std::make_shared<streamfx::gfx::shader::float_parameter>(parent, param, prefix);
|
||||||
|
case parameter_type::Texture:
|
||||||
|
return std::make_shared<streamfx::gfx::shader::texture_parameter>(parent, param, prefix);
|
||||||
default:
|
default:
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue