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https://github.com/Xaymar/obs-StreamFX
synced 2024-11-10 22:05:06 +00:00
source-shader: Fix rendering and reapply parameters on change
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parent
181df6e3d9
commit
39e6959c67
2 changed files with 36 additions and 9 deletions
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@ -61,7 +61,7 @@ source::shader::shader_factory::shader_factory()
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memset(&_source_info, 0, sizeof(obs_source_info));
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_source_info.id = "obs-stream-effects-source-shader";
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_source_info.type = OBS_SOURCE_TYPE_INPUT;
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_source_info.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW;
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_source_info.output_flags = OBS_SOURCE_VIDEO;
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_source_info.get_name = [](void*) { return D_TRANSLATE(ST); };
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_source_info.get_defaults = get_defaults;
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@ -181,6 +181,8 @@ source::shader::shader_instance::shader_instance(obs_data_t* data, obs_source_t*
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_fx->set_valid_property_cb(std::bind(&source::shader::shader_instance::valid_param, this, std::placeholders::_1));
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_fx->set_override_cb(std::bind(&source::shader::shader_instance::override_param, this, std::placeholders::_1));
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_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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update(data);
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}
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@ -231,10 +233,16 @@ void source::shader::shader_instance::override_param(std::shared_ptr<gs::effect>
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void source::shader::shader_instance::video_tick(float_t sec_since_last)
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{
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_fx->tick(sec_since_last);
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if (_fx->tick(sec_since_last)) {
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obs_data_t* data = obs_source_get_settings(_self);
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update(data);
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obs_data_release(data);
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}
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_rt_updated = false;
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}
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void source::shader::shader_instance::video_render(gs_effect_t*)
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void source::shader::shader_instance::video_render(gs_effect_t* effect)
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{
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// Grab initial values.
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gs_effect_t* effect_default = obs_get_base_effect(obs_base_effect::OBS_EFFECT_DEFAULT);
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@ -245,9 +253,24 @@ void source::shader::shader_instance::video_render(gs_effect_t*)
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return;
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}
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if (!_rt_updated) {
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try {
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auto op = _rt->render(_width, _height);
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_fx->render();
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} catch (...) {
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obs_source_skip_video_filter(_self);
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}
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_rt_tex = _rt->get_texture();
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_rt_updated = true;
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}
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if (!_rt_tex)
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return;
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gs_effect_t* ef = effect ? effect : effect_default;
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if (gs_eparam_t* prm = gs_effect_get_param_by_name(ef, "image"))
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gs_effect_set_texture(prm, _rt_tex->get_object());
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while (gs_effect_loop(ef, "Draw")) {
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gs_draw_sprite(nullptr, 0, _width, _height);
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}
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}
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@ -48,6 +48,10 @@ namespace source {
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uint32_t _width, _height;
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std::shared_ptr<gs::rendertarget> _rt;
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bool _rt_updated;
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std::shared_ptr<gs::texture> _rt_tex;
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std::shared_ptr<gfx::effect_source::effect_source> _fx;
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public:
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