filter/denoising: Use actual size instead of base size of target

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2021-10-06 00:41:29 +02:00
parent 45cedde1ae
commit 3735627b13
1 changed files with 2 additions and 2 deletions

View File

@ -253,7 +253,7 @@ void denoising_instance::video_render(gs_effect_t* effect)
// Capture the input. // Capture the input.
if (obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING)) { if (obs_source_process_filter_begin(_self, GS_RGBA, OBS_ALLOW_DIRECT_RENDERING)) {
auto op = _input->render(width, height); auto op = _input->render(_size.first, _size.second);
// Clear the buffer // Clear the buffer
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0, 0); gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &blank, 0, 0);
@ -269,7 +269,7 @@ void denoising_instance::video_render(gs_effect_t* effect)
// Render // Render
bool srgb = gs_framebuffer_srgb_enabled(); bool srgb = gs_framebuffer_srgb_enabled();
gs_enable_framebuffer_srgb(gs_get_linear_srgb()); gs_enable_framebuffer_srgb(gs_get_linear_srgb());
obs_source_process_filter_end(_self, obs_get_base_effect(OBS_EFFECT_DEFAULT), width, height); obs_source_process_filter_end(_self, obs_get_base_effect(OBS_EFFECT_DEFAULT), _size.first, _size.second);
gs_enable_framebuffer_srgb(srgb); gs_enable_framebuffer_srgb(srgb);
// Reset GPU state // Reset GPU state