diff --git a/data/locale/it-IT.ini b/data/locale/it-IT.ini index 2afab566..ae7fb4d1 100644 --- a/data/locale/it-IT.ini +++ b/data/locale/it-IT.ini @@ -36,7 +36,7 @@ UI.Menu.About="Informazioni su StreamFX" UI.About.Title="Informazioni su StreamFX" UI.About.Text="

StreamFX è reso possibile da tutti i sostenitori su Patreon, su Sponsors Github, e da chiunque doni tramite PayPal. Ulteriori ringraziamenti vanno a tutti i traduttori che danno una mano con la localizzazione su Crowdin. Siete tutti incredibili!

" UI.About.Role.Contributor="Collaboratore" -UI.About.Role.Translator="Traduttore/trice" +UI.About.Role.Translator="Traduttore" UI.About.Role.Supporter="Sostenitore" UI.About.Version="Versione:" @@ -48,8 +48,8 @@ UI.Updater.Dialog.Button.Ok="Apri Pagina Download" UI.Updater.Dialog.Button.Cancel="Ricordamelo in seguito" UI.Updater.GitHubPermission.Title="StreamFX richiede il tuo permesso per connetterti a GitHub!" UI.Updater.GitHubPermission.Text="Al fine di fornire un controllo manuale o automatizzato degli aggiornamenti, StreamFX si basa sull'API GitHub per recuperare le informazioni più recenti.
Si prega di leggere l' Informativa sulla privacy di Github, e clicca 'OK' se sei d'accordo, o 'Annulla' se non sei d'accordo." -UI.Updater.Menu.CheckForUpdates="Controlla aggiornamenti" -UI.Updater.Menu.CheckForUpdates.Automatically="Controlla automaticamente gli aggiornamenti" +UI.Updater.Menu.CheckForUpdates="Cerca aggiornamenti" +UI.Updater.Menu.CheckForUpdates.Automatically="Cerca automaticamente gli aggiornamenti" UI.Updater.Menu.Channel="Versione Aggiornamenti" UI.Updater.Menu.Channel.Release="Stabile" UI.Updater.Menu.Channel.Testing="Beta" @@ -129,7 +129,7 @@ Encoder.FFmpeg.AMF.Preset="Preimpostazioni" Encoder.FFmpeg.AMF.Preset.Speed="Velocità" Encoder.FFmpeg.AMF.Preset.Balanced="Bilanciato" Encoder.FFmpeg.AMF.Preset.Quality="Qualità" -Encoder.FFmpeg.AMF.RateControl="Opzioni di controllo Frequenza" +Encoder.FFmpeg.AMF.RateControl="Opzioni Frequenza" Encoder.FFmpeg.AMF.RateControl.Mode="Modalità" Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Parametro di quantizzazione costante" Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Bitrate Variabile (Picco contenuto)" @@ -140,7 +140,7 @@ Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Salta fotogrammi" Encoder.FFmpeg.AMF.RateControl.Limits="Limiti" Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Dimensione Buffer" Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Bitrate di destinazione" -Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate Massimo" +Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate massimo" Encoder.FFmpeg.AMF.RateControl.QP="Parametri di quantizzazione" Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP" Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP" @@ -166,7 +166,7 @@ Encoder.FFmpeg.NVENC.Preset.LowLatencyHighPerformance="Bassa Latenza Prestazione Encoder.FFmpeg.NVENC.Preset.LowLatencyHighQuality="Bassa Latenza Alta Qualità" Encoder.FFmpeg.NVENC.Preset.Lossless="Lossless" Encoder.FFmpeg.NVENC.Preset.LosslessHighPerformance="Lossless Prestazioni Elevate" -Encoder.FFmpeg.NVENC.RateControl="Opzioni di controllo Frequenza" +Encoder.FFmpeg.NVENC.RateControl="Opzioni Frequenza" Encoder.FFmpeg.NVENC.RateControl.Mode="Modalità" Encoder.FFmpeg.NVENC.RateControl.Mode.CQP="Parametro di quantizzazione costante" Encoder.FFmpeg.NVENC.RateControl.Mode.VBR="Bitrate Variabile" @@ -182,7 +182,7 @@ Encoder.FFmpeg.NVENC.RateControl.Limits="Limiti" Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Dimensione Buffer" Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Qualità di destinazione" Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Bitrate di destinazione" -Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Bitrate Massimo" +Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Bitrate massimo" Encoder.FFmpeg.NVENC.RateControl.QP="Parametri di quantizzazione" Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="QP Minimo" Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="QP Massimo" @@ -221,7 +221,7 @@ Shader.Shader.Technique="Modalità" Shader.Shader.Size="Dimensione" Shader.Shader.Size.Width="Larghezza" Shader.Shader.Size.Height="Altezza" -Shader.Shader.Seed="Seme Di Casualizzazione" +Shader.Shader.Seed="Fattore randomico" Shader.Parameters="Parametri Ombreggiatore" Shader.Parameter.Texture.Type="Tipo" Shader.Parameter.Texture.Type.File="File" @@ -257,20 +257,20 @@ Filter.Blur.Angle="Angolo (gradi)" Filter.Blur.Center.X="Centro (X) (percentuale)" Filter.Blur.Center.Y="Centro (Y) (percentuale)" Filter.Blur.StepScale="Passo di Scalatura" -Filter.Blur.StepScale.X="Scala passo X" +Filter.Blur.StepScale.X="Passo scala X" Filter.Blur.StepScale.Y="Scala passo Y" Filter.Blur.Mask="Applica una maschera" Filter.Blur.Mask.Type="Tipo maschera" Filter.Blur.Mask.Type.Region="Regione" Filter.Blur.Mask.Type.Image="Immagine" Filter.Blur.Mask.Type.Source="Sorgente" -Filter.Blur.Mask.Region.Left="Bordo sinistro" -Filter.Blur.Mask.Region.Top="Bordo superiore" -Filter.Blur.Mask.Region.Right="Bordo destro" +Filter.Blur.Mask.Region.Left="Margine sinistro" +Filter.Blur.Mask.Region.Top="Margine superiore" +Filter.Blur.Mask.Region.Right="Margine destro" Filter.Blur.Mask.Region.Bottom="Bordo inferiore" Filter.Blur.Mask.Region.Feather="Area Sfumatura" Filter.Blur.Mask.Region.Feather.Shift="Scostamento Sfumatura" -Filter.Blur.Mask.Region.Invert="Inverti regione" +Filter.Blur.Mask.Region.Invert="Regione invertita" Filter.Blur.Mask.Image="Maschera immagine" Filter.Blur.Mask.Source="Maschera di origine" Filter.Blur.Mask.Color="Filtro maschera colore" @@ -389,6 +389,9 @@ Filter.SDFEffects.SDF.Threshold="Soglia di Trasparenza SDF" Filter.Transform="Trasformazione 3D" Filter.Transform.Camera="Videocamera" Filter.Transform.Camera.Mode="Modalità" +Filter.Transform.Camera.Mode.CornerPin="Appunta angolo" +Filter.Transform.Camera.Mode.Orthographic="Ortografica" +Filter.Transform.Camera.Mode.Perspective="Prospettica" Filter.Transform.Camera.FieldOfView="Campo Visivo" Filter.Transform.Position="Posizione" Filter.Transform.Position.X="X" @@ -411,6 +414,11 @@ Filter.Transform.Rotation.Order.YXZ="Imbardata, Beccheggio, Rollio" Filter.Transform.Rotation.Order.YZX="Imbardata, Rollio, Beccheggio" Filter.Transform.Rotation.Order.ZXY="Rollio, Beccheggio, Imbardata" Filter.Transform.Rotation.Order.ZYX="Rollio, Imbardata, Beccheggio" +Filter.Transform.Corners="Angoli" +Filter.Transform.Corners.TopLeft="Alto a Sinistra" +Filter.Transform.Corners.TopRight="Alto a Destra" +Filter.Transform.Corners.BottomLeft="Basso a sinistra" +Filter.Transform.Corners.BottomRight="Basso a destra" Filter.Transform.Mipmapping="Abilita Mipmapping" Filter.Upscaling="Ampliamento" @@ -445,13 +453,13 @@ Source.Mirror.Source.Audio.Layout.FullSurround="Surround completo" Codec.AV1="AV1" Codec.AV1.Profile="Profilo" -Codec.AV1.Profile.Main="Principale" +Codec.AV1.Profile.Main="Main" Codec.AV1.Profile.High="Alta" Codec.AV1.Profile.Professional="Professionale" Codec.H264="H264" Codec.H264.Profile="Profilo" -Codec.H264.Profile.baseline="Modalità Base" +Codec.H264.Profile.baseline="Baseline" Codec.H264.Profile.main="Principale" Codec.H264.Profile.high="Alta" Codec.H264.Profile.high444p="Alta 4:4:4 Predittivo" diff --git a/data/locale/ja-JP.ini b/data/locale/ja-JP.ini index 6fa33599..5daf2ab0 100644 --- a/data/locale/ja-JP.ini +++ b/data/locale/ja-JP.ini @@ -63,11 +63,14 @@ Encoder.AOM.AV1.Encoder.Usage.AllIntra="全イントラフレーム" Encoder.AOM.AV1.Encoder.CPUUsage="CPU利用" Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo" Encoder.AOM.AV1.Encoder.CPUUsage.1="超低速" +Encoder.AOM.AV1.Encoder.CPUUsage.2="Slower" Encoder.AOM.AV1.Encoder.CPUUsage.3="Slow" Encoder.AOM.AV1.Encoder.CPUUsage.4="Medium" Encoder.AOM.AV1.Encoder.CPUUsage.5="Fast" Encoder.AOM.AV1.Encoder.CPUUsage.6="高速" +Encoder.AOM.AV1.Encoder.CPUUsage.7="Very Fast" Encoder.AOM.AV1.Encoder.CPUUsage.8="最速" +Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultra Fast" Encoder.AOM.AV1.Encoder.CPUUsage.10="超々々々高速" Encoder.AOM.AV1.Encoder.Profile="プロファイル" Encoder.AOM.AV1.KeyFrames="キー フレーム" @@ -96,6 +99,20 @@ Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="最適サイズ" Encoder.AOM.AV1.Advanced="詳細" Encoder.AOM.AV1.Advanced.Threads="スレッド" Encoder.AOM.AV1.Advanced.RowMultiThreading="行毎のマルチスレッド" +Encoder.AOM.AV1.Advanced.Tile.Columns="Tile Columns" +Encoder.AOM.AV1.Advanced.Tile.Rows="Tile Rows" +Encoder.AOM.AV1.Advanced.Tune="Tune" +Encoder.AOM.AV1.Advanced.Tune.Metric="Metric" +Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR" +Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM" +Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (事前処理付き)" +Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (事前処理なし)" +Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)" +Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)" +Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli" +Encoder.AOM.AV1.Advanced.Tune.Content="Content" +Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Screen" +Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film" Encoder.FFmpeg="FFmpegオプション" Encoder.FFmpeg.Suffix=" (FFmpeg経由)" diff --git a/data/locale/nl-NL.ini b/data/locale/nl-NL.ini index ae3cc270..b38ab758 100644 --- a/data/locale/nl-NL.ini +++ b/data/locale/nl-NL.ini @@ -108,19 +108,35 @@ Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="Simkaart" Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (met voorverwerking)" Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (zonder voorverwerking)" Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)" +Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)" +Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli" Encoder.AOM.AV1.Advanced.Tune.Content="Inhoud" Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Scherm" Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film" +Encoder.FFmpeg="FFmpeg Opties" +Encoder.FFmpeg.Suffix="(via FFmpeg)" +Encoder.FFmpeg.CustomSettings="Eigen Opties" +Encoder.FFmpeg.Threads="Hoeveelheid Threads" +Encoder.FFmpeg.GPU="GPU" +Encoder.FFmpeg.KeyFrames="Sleutelframes" Encoder.FFmpeg.KeyFrames.IntervalType="Intervaltype" Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Frames" Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Seconden" Encoder.FFmpeg.KeyFrames.Interval="Interval" Encoder.FFmpeg.AMF.Preset="Preset" +Encoder.FFmpeg.AMF.Preset.Speed="Snelheid" +Encoder.FFmpeg.AMF.Preset.Balanced="Gebalanceerd" Encoder.FFmpeg.AMF.Preset.Quality="Kwaliteit" +Encoder.FFmpeg.AMF.RateControl="Opties voor snelheidsregeling" Encoder.FFmpeg.AMF.RateControl.Mode="Modus" +Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Constante Kwantisatie Parameter" +Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Variabele Bitsnelheid (Piek Beperkt)" +Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Variabele Bitsnelheid (Latentie Beperkt)" Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Constante Bitrate" +Encoder.FFmpeg.AMF.RateControl.LookAhead="Vooruitkijk" +Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Frames overslaan" Encoder.FFmpeg.AMF.RateControl.Limits="Limieten" Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Buffergrootte" Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Doelbitrate" @@ -130,23 +146,62 @@ Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP" Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP" Encoder.FFmpeg.AMF.RateControl.QP.B="B-Frame QP" Encoder.FFmpeg.AMF.Other="Andere opties" +Encoder.FFmpeg.AMF.Other.BFrames="Maximale B-Frames" +Encoder.FFmpeg.AMF.Other.BFrameReferences="B-Frame Referenties" +Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referentie Frames" +Encoder.FFmpeg.AMF.Other.EnforceHRD="HRD afdwingen" +Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ" +Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Toegangseenheid Scheidingsteken" Encoder.FFmpeg.NVENC.Preset="Preset" Encoder.FFmpeg.NVENC.Preset.Default="Standaard" Encoder.FFmpeg.NVENC.Preset.Slow="Traag" Encoder.FFmpeg.NVENC.Preset.Medium="Gemiddeld" Encoder.FFmpeg.NVENC.Preset.Fast="Snel" +Encoder.FFmpeg.NVENC.Preset.HighPerformance="Hoge prestaties" +Encoder.FFmpeg.NVENC.Preset.HighQuality="Hoge kwaliteit" +Encoder.FFmpeg.NVENC.Preset.BluRayDisc="BluRay Schijf" +Encoder.FFmpeg.NVENC.Preset.LowLatency="Lage Latentie" +Encoder.FFmpeg.NVENC.Preset.LowLatencyHighPerformance="Lage Latency, Hoge Prestaties" +Encoder.FFmpeg.NVENC.Preset.LowLatencyHighQuality="Lage Latentie, Hoge Kwaliteit" +Encoder.FFmpeg.NVENC.Preset.Lossless="Verliesloos" +Encoder.FFmpeg.NVENC.Preset.LosslessHighPerformance="Verliesloos met Hoge Prestaties" +Encoder.FFmpeg.NVENC.RateControl="Opties voor Snelheidsregeling" Encoder.FFmpeg.NVENC.RateControl.Mode="Modus" +Encoder.FFmpeg.NVENC.RateControl.Mode.CQP="Constante Kwantisatie Parameter" +Encoder.FFmpeg.NVENC.RateControl.Mode.VBR="Variabele Bitrate" +Encoder.FFmpeg.NVENC.RateControl.Mode.VBR_HQ="Hoge kwaliteit, Variabele Bitsnelheid" Encoder.FFmpeg.NVENC.RateControl.Mode.CBR="Constante Bitrate" +Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_HQ="Hoge kwaliteit Constante Bitsnelheid" +Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_LD_HQ="Lage Vertraging, Hoge kwaliteit, Constante Bitsnelheid" +Encoder.FFmpeg.NVENC.RateControl.TwoPass="Tweemaal" +Encoder.FFmpeg.NVENC.RateControl.LookAhead="Vooruitkijk" +Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Adaptieve I-Frames" +Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptieve B-Frames" Encoder.FFmpeg.NVENC.RateControl.Limits="Limieten" Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Buffergrootte" +Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Doel kwaliteit" Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Doelbitrate" Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maximale bitrate" Encoder.FFmpeg.NVENC.RateControl.QP="Kwantiseringsparameters" +Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimale QP" +Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maximale QP" Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP" Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP" Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Frame QP" +Encoder.FFmpeg.NVENC.AQ="Adaptieve Kwantificering" +Encoder.FFmpeg.NVENC.AQ.Spatial="Ruimtelijke Adaptieve kwantificering" +Encoder.FFmpeg.NVENC.AQ.Strength="Ruimtelijke Adaptieve Kwantificering Sterkte" +Encoder.FFmpeg.NVENC.AQ.Temporal="Tijdelijke Adaptieve Kwantificering" Encoder.FFmpeg.NVENC.Other="Andere opties" +Encoder.FFmpeg.NVENC.Other.BFrames="Maximale B-Frames" +Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-Frame Referentie Modus" +Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Middle="Gebruik alleen middelste B-frames als referentie" +Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Each="Gebruik alle B-frames als referentie" +Encoder.FFmpeg.NVENC.Other.ZeroLatency="Nul Latentie" +Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Gewogen Voorspelling" +Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Niet-Referentie Frames" +Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referentie Frames" Blur.Type.Box="Vierkant" Blur.Type.BoxLinear="Lineair vierkant" @@ -177,8 +232,22 @@ Filter.Shader="Shader" Source.Shader="Shader" Transition.Shader="Shader" +Filter.AutoFraming="Automatische Framing" +Filter.AutoFraming.Tracking="Tracking Opties" Filter.AutoFraming.Tracking.Mode="Modus" +Filter.AutoFraming.Tracking.Mode.Solo="Solo" +Filter.AutoFraming.Tracking.Mode.Group="Groep" +Filter.AutoFraming.Tracking.Frequency="Frequentie" +Filter.AutoFraming.Motion="Beweging Opties" +Filter.AutoFraming.Motion.Smoothing="Vloeiend maken" +Filter.AutoFraming.Motion.Prediction="Voorspelling" +Filter.AutoFraming.Framing="Framing Opties" +Filter.AutoFraming.Framing.Stability="Stabiliteit" +Filter.AutoFraming.Framing.Padding="Opvulling" Filter.AutoFraming.Framing.Offset="Afwijking" +Filter.AutoFraming.Framing.AspectRatio="Beeldverhouding" +Filter.AutoFraming.Provider="Aanbieder" +Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection, mogelijk gemaakt door NVIDIA® Broadcast" Filter.Blur="Vervagen" Filter.Blur.Type="Variant" @@ -209,16 +278,26 @@ Filter.Blur.Mask.Alpha="Masker Alpha filter" Filter.Blur.Mask.Multiplier="Masker vermenigvuldiger" Filter.ColorGrade="Kleurcorrectie" +Filter.ColorGrade.Lift="Verhoging" +Filter.ColorGrade.Lift.Red="Rode Verhoging" +Filter.ColorGrade.Lift.Green="Verhoging" +Filter.ColorGrade.Lift.Blue="Blauwe Verhoging" +Filter.ColorGrade.Lift.All="Alle Verhoging" Filter.ColorGrade.Gamma="Gamma" Filter.ColorGrade.Gamma.Red="Rode Gamma" Filter.ColorGrade.Gamma.Green="Groene Gamma" Filter.ColorGrade.Gamma.Blue="Blauwe Gamma" Filter.ColorGrade.Gamma.All="Alle Gamma" Filter.ColorGrade.Gain="Versterking" +Filter.ColorGrade.Gain.Red="Rode Versterking" +Filter.ColorGrade.Gain.Green="Groene Verhoging" +Filter.ColorGrade.Gain.Blue="Blauwe Versterking" +Filter.ColorGrade.Gain.All="Alle Versterking" Filter.ColorGrade.Offset="Afwijking" Filter.ColorGrade.Offset.Red="Rode afwijking" Filter.ColorGrade.Offset.Green="Groene afwijking" Filter.ColorGrade.Offset.Blue="Blauwe afwijking" +Filter.ColorGrade.Offset.All="Alle Afwijking" Filter.ColorGrade.Tint="Tint" Filter.ColorGrade.Tint.Detection="Tint Luma detectie methode" Filter.ColorGrade.Tint.Detection.HSV="Tint Verzadigingswaarde" @@ -228,9 +307,18 @@ Filter.ColorGrade.Tint.Mode="Verzadiging Luma methode" Filter.ColorGrade.Tint.Mode.Linear="Lineair" Filter.ColorGrade.Tint.Mode.Exp="Exp" Filter.ColorGrade.Tint.Mode.Exp2="Exp2" +Filter.ColorGrade.Tint.Mode.Log="Log" +Filter.ColorGrade.Tint.Mode.Log10="Log10" +Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent" Filter.ColorGrade.Tint.Shadow.Red="Schaduw Rode Tint" Filter.ColorGrade.Tint.Shadow.Green="Schaduw Groene tint" Filter.ColorGrade.Tint.Shadow.Blue="Schaduw Blauwe Tint" +Filter.ColorGrade.Tint.Midtone.Red="Midtoon Rode Tint" +Filter.ColorGrade.Tint.Midtone.Green="Midtoon Groene Tint" +Filter.ColorGrade.Tint.Midtone.Blue="Midtoon Blauwe Tint" +Filter.ColorGrade.Tint.Highlight.Red="Hoge Rode Tint" +Filter.ColorGrade.Tint.Highlight.Green="Hoge Groene Tint" +Filter.ColorGrade.Tint.Highlight.Blue="Hoge Blauwe Tint" Filter.ColorGrade.Correction="Kleurcorrectie" Filter.ColorGrade.Correction.Hue="Tintverschuiving" Filter.ColorGrade.Correction.Saturation="Verzadiging" @@ -245,10 +333,14 @@ Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Table" Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table" Filter.Denoising="Ruisonderdrukking" +Filter.Denoising.Provider="Aanbieder" +Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA Ruisonderdrukking, mogelijk gemaakt door NVIDIA Broadcast" +Filter.Denoising.NVIDIA.Denoising="NVIDIA Ruisonderdrukking" Filter.Denoising.NVIDIA.Denoising.Strength="Intensiteit" Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Zwak" Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Sterk" +Filter.Displacement="Verplaatsing Mapping" Filter.Displacement.File="Bestand" Filter.Displacement.Scale="Grootte" Filter.Displacement.Scale.Type="Schalings type" @@ -267,28 +359,39 @@ Filter.SDFEffects.Shadow.Inner.Range.Maximum="Binnenste schaduw Maximale afstand Filter.SDFEffects.Shadow.Inner.Offset.X="Binnenste schaduw Afwijking X-as" Filter.SDFEffects.Shadow.Inner.Offset.Y="Binnenste schaduw Afwijking Y-as" Filter.SDFEffects.Shadow.Inner.Color="Binnenste schaduwkleur" +Filter.SDFEffects.Shadow.Inner.Alpha="Binnenste Schaduw Alfa" Filter.SDFEffects.Shadow.Outer="Buitenste schaduw" Filter.SDFEffects.Shadow.Outer.Range.Minimum="Buitenste schaduw Minimale afstand" Filter.SDFEffects.Shadow.Outer.Range.Maximum="Buitenste schaduw Maximale afstand" Filter.SDFEffects.Shadow.Outer.Offset.X="Buitenste schaduw Afwijking X-as" Filter.SDFEffects.Shadow.Outer.Offset.Y="Buitenste schaduw Afwijking Y-as" Filter.SDFEffects.Shadow.Outer.Color="Buitenste schaduw kleur" +Filter.SDFEffects.Shadow.Outer.Alpha="Buitenste Schaduw Alfa" Filter.SDFEffects.Glow.Outer="Buitenste gloed" Filter.SDFEffects.Glow.Outer.Color="Buitenste gloed kleur" +Filter.SDFEffects.Glow.Outer.Alpha="Buitenste Gloei Alfa" Filter.SDFEffects.Glow.Outer.Width="Buitenste gloed Breedte" Filter.SDFEffects.Glow.Outer.Sharpness="Buitenste gloed Scherpte" Filter.SDFEffects.Glow.Inner="Binnenste gloed" Filter.SDFEffects.Glow.Inner.Color="Binnenste gloed kleur" +Filter.SDFEffects.Glow.Inner.Alpha="Binnenste Gloed Alfa" Filter.SDFEffects.Glow.Inner.Width="Binnenste gloed Breedte" -Filter.SDFEffects.Outline="Omlijning" -Filter.SDFEffects.Outline.Color="Omlijning kleur" -Filter.SDFEffects.Outline.Width="Omlijning breedte" +Filter.SDFEffects.Glow.Inner.Sharpness="Binnenste Gloed Scherpte" +Filter.SDFEffects.Outline="Contour" +Filter.SDFEffects.Outline.Color="Contourkleur" +Filter.SDFEffects.Outline.Alpha="Omlijn Alfa" +Filter.SDFEffects.Outline.Width="Omlijning Breedte" Filter.SDFEffects.Outline.Offset="Omlijning Afwijking" Filter.SDFEffects.Outline.Sharpness="Omlijning scherpte" +Filter.SDFEffects.SDF.Scale="SDF Textuur Schaal" +Filter.SDFEffects.SDF.Threshold="SDF Alpha drempelwaarde" Filter.Transform="3D Transformeren" Filter.Transform.Camera="Camera" Filter.Transform.Camera.Mode="Modus" +Filter.Transform.Camera.Mode.CornerPin="Hoekpin" +Filter.Transform.Camera.Mode.Orthographic="Orthografisch" +Filter.Transform.Camera.Mode.Perspective="Perspectief" Filter.Transform.Camera.FieldOfView="Gezichtsveld" Filter.Transform.Position="Positie" Filter.Transform.Position.X="X" @@ -297,9 +400,13 @@ Filter.Transform.Position.Z="Z" Filter.Transform.Scale="Grootte" Filter.Transform.Scale.X="X" Filter.Transform.Scale.Y="Y" +Filter.Transform.Shear="Afschuiving" Filter.Transform.Shear.X="X" Filter.Transform.Shear.Y="Y" Filter.Transform.Rotation="Rotatie" +Filter.Transform.Rotation.X="Rotatie X" +Filter.Transform.Rotation.Y="Rotatie Y" +Filter.Transform.Rotation.Z="Rotatie Z" Filter.Transform.Rotation.Order="Rotatie volgorde" Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll" Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw" @@ -307,17 +414,31 @@ Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll" Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch" Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw" Filter.Transform.Rotation.Order.ZYX="Rol, Yaw, Pitch" +Filter.Transform.Corners="Hoeken" +Filter.Transform.Corners.TopLeft="Linksboven" +Filter.Transform.Corners.TopRight="Rechtsboven" +Filter.Transform.Corners.BottomLeft="Linksonder" +Filter.Transform.Corners.BottomRight="Rechtsonder" Filter.Transform.Mipmapping="Mipmapping inschakelen" Filter.Upscaling="Opschalen" +Filter.Upscaling.Provider="Aanbieder" +Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolutie, mogelijk gemaakt door NVIDIA® Broadcast" +Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolutie" Filter.Upscaling.NVIDIA.SuperRes.Scale="Grootte" Filter.Upscaling.NVIDIA.SuperRes.Strength="Intensiteit" Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Zwak" Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Sterk" +Filter.VirtualGreenscreen="Virtueel Greenscreen" +Filter.VirtualGreenscreen.Provider="Aanbieder" +Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, mogelijk gemaakt door NVIDIA® Broadcast" +Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen" Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modus" +Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Prestatie" Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kwaliteit" +Source.Mirror="Bron mirror" Source.Mirror.Source="Bron" Source.Mirror.Source.Audio="Audio inschakelen" Source.Mirror.Source.Audio.Layout="Audio Layout" @@ -341,6 +462,7 @@ Codec.H264.Profile="Profiel" Codec.H264.Profile.baseline="Referentie" Codec.H264.Profile.main="Algemeen" Codec.H264.Profile.high="Hoog" +Codec.H264.Profile.high444p="Hoge 4:4:4 Voorspelling" Codec.H264.Level="Niveau" Codec.HEVC="HEVC" @@ -355,9 +477,9 @@ Codec.HEVC.Level="Niveau" Codec.ProRes.Profile="Profiel" Codec.ProRes.Profile.APCO="422 Proxy (APCO)" -Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)" -Codec.ProRes.Profile.APCN="422 Standard (APCN)" -Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)" -Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)" -Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)" +Codec.ProRes.Profile.APCS="422 Licht/LT (APCS)" +Codec.ProRes.Profile.APCN="422 Standaard (APCN)" +Codec.ProRes.Profile.APCH="422 Hoge Kwaliteit/HQ (APCH)" +Codec.ProRes.Profile.AP4H="4444 Hoge Kwaliteit/HQ (AP4H)" +Codec.ProRes.Profile.AP4X="4444 Extreme Kwaliteit/XQ (AP4X)" diff --git a/data/locale/pl-PL.ini b/data/locale/pl-PL.ini index 2c3a2809..88ac2eb2 100644 --- a/data/locale/pl-PL.ini +++ b/data/locale/pl-PL.ini @@ -47,7 +47,7 @@ UI.Updater.Dialog.Version.Latest="Najnowsza wersja:" UI.Updater.Dialog.Button.Ok="Otwórz stronę pobierania" UI.Updater.Dialog.Button.Cancel="Przypomnij później" UI.Updater.GitHubPermission.Title="StreamFX wymaga twojego pozwolenia do połączenia się z GitHub-em!" -UI.Updater.GitHubPermission.Text="Aby zapewnić manualne lub zautomatyzowane sprawdzanie aktualizacji, StreamFX polega na API GutHub-a w celu pobierania najnowszych informacji.
Przeczytaj Politykę prywatności serwisu Huthub i kliknij \"OK\" jeśli się zgadzasz lub \"Anuluj\" jeżeli nie." +UI.Updater.GitHubPermission.Text="Aby zapewnić ręczne lub automatyczne sprawdzanie aktualizacji, StreamFX korzysta z GitHub API do pobierania najnowszych informacji.
Przeczytaj Oświadczenie o prywatności na Github, i kliknij \"OK\", jeśli się zgadzasz, lub \"Anuluj\", jeśli się nie zgadzasz." UI.Updater.Menu.CheckForUpdates="Sprawdź aktualizacje" UI.Updater.Menu.CheckForUpdates.Automatically="Automatycznie sprawdzaj aktualizacje" UI.Updater.Menu.Channel="Kanał aktualizacji"