diff --git a/data/locale/it-IT.ini b/data/locale/it-IT.ini
index 2afab566..ae7fb4d1 100644
--- a/data/locale/it-IT.ini
+++ b/data/locale/it-IT.ini
@@ -36,7 +36,7 @@ UI.Menu.About="Informazioni su StreamFX"
UI.About.Title="Informazioni su StreamFX"
UI.About.Text="
StreamFX è reso possibile da tutti i sostenitori su Patreon, su Sponsors Github, e da chiunque doni tramite PayPal. Ulteriori ringraziamenti vanno a tutti i traduttori che danno una mano con la localizzazione su Crowdin. Siete tutti incredibili!
"
UI.About.Role.Contributor="Collaboratore"
-UI.About.Role.Translator="Traduttore/trice"
+UI.About.Role.Translator="Traduttore"
UI.About.Role.Supporter="Sostenitore"
UI.About.Version="Versione:"
@@ -48,8 +48,8 @@ UI.Updater.Dialog.Button.Ok="Apri Pagina Download"
UI.Updater.Dialog.Button.Cancel="Ricordamelo in seguito"
UI.Updater.GitHubPermission.Title="StreamFX richiede il tuo permesso per connetterti a GitHub!"
UI.Updater.GitHubPermission.Text="Al fine di fornire un controllo manuale o automatizzato degli aggiornamenti, StreamFX si basa sull'API GitHub per recuperare le informazioni più recenti.
Si prega di leggere l' Informativa sulla privacy di Github, e clicca 'OK' se sei d'accordo, o 'Annulla' se non sei d'accordo."
-UI.Updater.Menu.CheckForUpdates="Controlla aggiornamenti"
-UI.Updater.Menu.CheckForUpdates.Automatically="Controlla automaticamente gli aggiornamenti"
+UI.Updater.Menu.CheckForUpdates="Cerca aggiornamenti"
+UI.Updater.Menu.CheckForUpdates.Automatically="Cerca automaticamente gli aggiornamenti"
UI.Updater.Menu.Channel="Versione Aggiornamenti"
UI.Updater.Menu.Channel.Release="Stabile"
UI.Updater.Menu.Channel.Testing="Beta"
@@ -129,7 +129,7 @@ Encoder.FFmpeg.AMF.Preset="Preimpostazioni"
Encoder.FFmpeg.AMF.Preset.Speed="Velocità"
Encoder.FFmpeg.AMF.Preset.Balanced="Bilanciato"
Encoder.FFmpeg.AMF.Preset.Quality="Qualità"
-Encoder.FFmpeg.AMF.RateControl="Opzioni di controllo Frequenza"
+Encoder.FFmpeg.AMF.RateControl="Opzioni Frequenza"
Encoder.FFmpeg.AMF.RateControl.Mode="Modalità"
Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Parametro di quantizzazione costante"
Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Bitrate Variabile (Picco contenuto)"
@@ -140,7 +140,7 @@ Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Salta fotogrammi"
Encoder.FFmpeg.AMF.RateControl.Limits="Limiti"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Dimensione Buffer"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Bitrate di destinazione"
-Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate Massimo"
+Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Maximum="Bitrate massimo"
Encoder.FFmpeg.AMF.RateControl.QP="Parametri di quantizzazione"
Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP"
@@ -166,7 +166,7 @@ Encoder.FFmpeg.NVENC.Preset.LowLatencyHighPerformance="Bassa Latenza Prestazione
Encoder.FFmpeg.NVENC.Preset.LowLatencyHighQuality="Bassa Latenza Alta Qualità"
Encoder.FFmpeg.NVENC.Preset.Lossless="Lossless"
Encoder.FFmpeg.NVENC.Preset.LosslessHighPerformance="Lossless Prestazioni Elevate"
-Encoder.FFmpeg.NVENC.RateControl="Opzioni di controllo Frequenza"
+Encoder.FFmpeg.NVENC.RateControl="Opzioni Frequenza"
Encoder.FFmpeg.NVENC.RateControl.Mode="Modalità"
Encoder.FFmpeg.NVENC.RateControl.Mode.CQP="Parametro di quantizzazione costante"
Encoder.FFmpeg.NVENC.RateControl.Mode.VBR="Bitrate Variabile"
@@ -182,7 +182,7 @@ Encoder.FFmpeg.NVENC.RateControl.Limits="Limiti"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Dimensione Buffer"
Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Qualità di destinazione"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Bitrate di destinazione"
-Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Bitrate Massimo"
+Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Bitrate massimo"
Encoder.FFmpeg.NVENC.RateControl.QP="Parametri di quantizzazione"
Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="QP Minimo"
Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="QP Massimo"
@@ -221,7 +221,7 @@ Shader.Shader.Technique="Modalità"
Shader.Shader.Size="Dimensione"
Shader.Shader.Size.Width="Larghezza"
Shader.Shader.Size.Height="Altezza"
-Shader.Shader.Seed="Seme Di Casualizzazione"
+Shader.Shader.Seed="Fattore randomico"
Shader.Parameters="Parametri Ombreggiatore"
Shader.Parameter.Texture.Type="Tipo"
Shader.Parameter.Texture.Type.File="File"
@@ -257,20 +257,20 @@ Filter.Blur.Angle="Angolo (gradi)"
Filter.Blur.Center.X="Centro (X) (percentuale)"
Filter.Blur.Center.Y="Centro (Y) (percentuale)"
Filter.Blur.StepScale="Passo di Scalatura"
-Filter.Blur.StepScale.X="Scala passo X"
+Filter.Blur.StepScale.X="Passo scala X"
Filter.Blur.StepScale.Y="Scala passo Y"
Filter.Blur.Mask="Applica una maschera"
Filter.Blur.Mask.Type="Tipo maschera"
Filter.Blur.Mask.Type.Region="Regione"
Filter.Blur.Mask.Type.Image="Immagine"
Filter.Blur.Mask.Type.Source="Sorgente"
-Filter.Blur.Mask.Region.Left="Bordo sinistro"
-Filter.Blur.Mask.Region.Top="Bordo superiore"
-Filter.Blur.Mask.Region.Right="Bordo destro"
+Filter.Blur.Mask.Region.Left="Margine sinistro"
+Filter.Blur.Mask.Region.Top="Margine superiore"
+Filter.Blur.Mask.Region.Right="Margine destro"
Filter.Blur.Mask.Region.Bottom="Bordo inferiore"
Filter.Blur.Mask.Region.Feather="Area Sfumatura"
Filter.Blur.Mask.Region.Feather.Shift="Scostamento Sfumatura"
-Filter.Blur.Mask.Region.Invert="Inverti regione"
+Filter.Blur.Mask.Region.Invert="Regione invertita"
Filter.Blur.Mask.Image="Maschera immagine"
Filter.Blur.Mask.Source="Maschera di origine"
Filter.Blur.Mask.Color="Filtro maschera colore"
@@ -389,6 +389,9 @@ Filter.SDFEffects.SDF.Threshold="Soglia di Trasparenza SDF"
Filter.Transform="Trasformazione 3D"
Filter.Transform.Camera="Videocamera"
Filter.Transform.Camera.Mode="Modalità"
+Filter.Transform.Camera.Mode.CornerPin="Appunta angolo"
+Filter.Transform.Camera.Mode.Orthographic="Ortografica"
+Filter.Transform.Camera.Mode.Perspective="Prospettica"
Filter.Transform.Camera.FieldOfView="Campo Visivo"
Filter.Transform.Position="Posizione"
Filter.Transform.Position.X="X"
@@ -411,6 +414,11 @@ Filter.Transform.Rotation.Order.YXZ="Imbardata, Beccheggio, Rollio"
Filter.Transform.Rotation.Order.YZX="Imbardata, Rollio, Beccheggio"
Filter.Transform.Rotation.Order.ZXY="Rollio, Beccheggio, Imbardata"
Filter.Transform.Rotation.Order.ZYX="Rollio, Imbardata, Beccheggio"
+Filter.Transform.Corners="Angoli"
+Filter.Transform.Corners.TopLeft="Alto a Sinistra"
+Filter.Transform.Corners.TopRight="Alto a Destra"
+Filter.Transform.Corners.BottomLeft="Basso a sinistra"
+Filter.Transform.Corners.BottomRight="Basso a destra"
Filter.Transform.Mipmapping="Abilita Mipmapping"
Filter.Upscaling="Ampliamento"
@@ -445,13 +453,13 @@ Source.Mirror.Source.Audio.Layout.FullSurround="Surround completo"
Codec.AV1="AV1"
Codec.AV1.Profile="Profilo"
-Codec.AV1.Profile.Main="Principale"
+Codec.AV1.Profile.Main="Main"
Codec.AV1.Profile.High="Alta"
Codec.AV1.Profile.Professional="Professionale"
Codec.H264="H264"
Codec.H264.Profile="Profilo"
-Codec.H264.Profile.baseline="Modalità Base"
+Codec.H264.Profile.baseline="Baseline"
Codec.H264.Profile.main="Principale"
Codec.H264.Profile.high="Alta"
Codec.H264.Profile.high444p="Alta 4:4:4 Predittivo"
diff --git a/data/locale/ja-JP.ini b/data/locale/ja-JP.ini
index 6fa33599..5daf2ab0 100644
--- a/data/locale/ja-JP.ini
+++ b/data/locale/ja-JP.ini
@@ -63,11 +63,14 @@ Encoder.AOM.AV1.Encoder.Usage.AllIntra="全イントラフレーム"
Encoder.AOM.AV1.Encoder.CPUUsage="CPU利用"
Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo"
Encoder.AOM.AV1.Encoder.CPUUsage.1="超低速"
+Encoder.AOM.AV1.Encoder.CPUUsage.2="Slower"
Encoder.AOM.AV1.Encoder.CPUUsage.3="Slow"
Encoder.AOM.AV1.Encoder.CPUUsage.4="Medium"
Encoder.AOM.AV1.Encoder.CPUUsage.5="Fast"
Encoder.AOM.AV1.Encoder.CPUUsage.6="高速"
+Encoder.AOM.AV1.Encoder.CPUUsage.7="Very Fast"
Encoder.AOM.AV1.Encoder.CPUUsage.8="最速"
+Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultra Fast"
Encoder.AOM.AV1.Encoder.CPUUsage.10="超々々々高速"
Encoder.AOM.AV1.Encoder.Profile="プロファイル"
Encoder.AOM.AV1.KeyFrames="キー フレーム"
@@ -96,6 +99,20 @@ Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="最適サイズ"
Encoder.AOM.AV1.Advanced="詳細"
Encoder.AOM.AV1.Advanced.Threads="スレッド"
Encoder.AOM.AV1.Advanced.RowMultiThreading="行毎のマルチスレッド"
+Encoder.AOM.AV1.Advanced.Tile.Columns="Tile Columns"
+Encoder.AOM.AV1.Advanced.Tile.Rows="Tile Rows"
+Encoder.AOM.AV1.Advanced.Tune="Tune"
+Encoder.AOM.AV1.Advanced.Tune.Metric="Metric"
+Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
+Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
+Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (事前処理付き)"
+Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (事前処理なし)"
+Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
+Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
+Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
+Encoder.AOM.AV1.Advanced.Tune.Content="Content"
+Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Screen"
+Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
Encoder.FFmpeg="FFmpegオプション"
Encoder.FFmpeg.Suffix=" (FFmpeg経由)"
diff --git a/data/locale/nl-NL.ini b/data/locale/nl-NL.ini
index ae3cc270..b38ab758 100644
--- a/data/locale/nl-NL.ini
+++ b/data/locale/nl-NL.ini
@@ -108,19 +108,35 @@ Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="Simkaart"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (met voorverwerking)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (zonder voorverwerking)"
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
+Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
+Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
Encoder.AOM.AV1.Advanced.Tune.Content="Inhoud"
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Scherm"
Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
+Encoder.FFmpeg="FFmpeg Opties"
+Encoder.FFmpeg.Suffix="(via FFmpeg)"
+Encoder.FFmpeg.CustomSettings="Eigen Opties"
+Encoder.FFmpeg.Threads="Hoeveelheid Threads"
+Encoder.FFmpeg.GPU="GPU"
+Encoder.FFmpeg.KeyFrames="Sleutelframes"
Encoder.FFmpeg.KeyFrames.IntervalType="Intervaltype"
Encoder.FFmpeg.KeyFrames.IntervalType.Frames="Frames"
Encoder.FFmpeg.KeyFrames.IntervalType.Seconds="Seconden"
Encoder.FFmpeg.KeyFrames.Interval="Interval"
Encoder.FFmpeg.AMF.Preset="Preset"
+Encoder.FFmpeg.AMF.Preset.Speed="Snelheid"
+Encoder.FFmpeg.AMF.Preset.Balanced="Gebalanceerd"
Encoder.FFmpeg.AMF.Preset.Quality="Kwaliteit"
+Encoder.FFmpeg.AMF.RateControl="Opties voor snelheidsregeling"
Encoder.FFmpeg.AMF.RateControl.Mode="Modus"
+Encoder.FFmpeg.AMF.RateControl.Mode.CQP="Constante Kwantisatie Parameter"
+Encoder.FFmpeg.AMF.RateControl.Mode.VBR_PEAK="Variabele Bitsnelheid (Piek Beperkt)"
+Encoder.FFmpeg.AMF.RateControl.Mode.VBR_LATENCY="Variabele Bitsnelheid (Latentie Beperkt)"
Encoder.FFmpeg.AMF.RateControl.Mode.CBR="Constante Bitrate"
+Encoder.FFmpeg.AMF.RateControl.LookAhead="Vooruitkijk"
+Encoder.FFmpeg.AMF.RateControl.FrameSkipping="Frames overslaan"
Encoder.FFmpeg.AMF.RateControl.Limits="Limieten"
Encoder.FFmpeg.AMF.RateControl.Limits.BufferSize="Buffergrootte"
Encoder.FFmpeg.AMF.RateControl.Limits.Bitrate.Target="Doelbitrate"
@@ -130,23 +146,62 @@ Encoder.FFmpeg.AMF.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.AMF.RateControl.QP.B="B-Frame QP"
Encoder.FFmpeg.AMF.Other="Andere opties"
+Encoder.FFmpeg.AMF.Other.BFrames="Maximale B-Frames"
+Encoder.FFmpeg.AMF.Other.BFrameReferences="B-Frame Referenties"
+Encoder.FFmpeg.AMF.Other.ReferenceFrames="Referentie Frames"
+Encoder.FFmpeg.AMF.Other.EnforceHRD="HRD afdwingen"
+Encoder.FFmpeg.AMF.Other.VBAQ="VBAQ"
+Encoder.FFmpeg.AMF.Other.AccessUnitDelimiter="Toegangseenheid Scheidingsteken"
Encoder.FFmpeg.NVENC.Preset="Preset"
Encoder.FFmpeg.NVENC.Preset.Default="Standaard"
Encoder.FFmpeg.NVENC.Preset.Slow="Traag"
Encoder.FFmpeg.NVENC.Preset.Medium="Gemiddeld"
Encoder.FFmpeg.NVENC.Preset.Fast="Snel"
+Encoder.FFmpeg.NVENC.Preset.HighPerformance="Hoge prestaties"
+Encoder.FFmpeg.NVENC.Preset.HighQuality="Hoge kwaliteit"
+Encoder.FFmpeg.NVENC.Preset.BluRayDisc="BluRay Schijf"
+Encoder.FFmpeg.NVENC.Preset.LowLatency="Lage Latentie"
+Encoder.FFmpeg.NVENC.Preset.LowLatencyHighPerformance="Lage Latency, Hoge Prestaties"
+Encoder.FFmpeg.NVENC.Preset.LowLatencyHighQuality="Lage Latentie, Hoge Kwaliteit"
+Encoder.FFmpeg.NVENC.Preset.Lossless="Verliesloos"
+Encoder.FFmpeg.NVENC.Preset.LosslessHighPerformance="Verliesloos met Hoge Prestaties"
+Encoder.FFmpeg.NVENC.RateControl="Opties voor Snelheidsregeling"
Encoder.FFmpeg.NVENC.RateControl.Mode="Modus"
+Encoder.FFmpeg.NVENC.RateControl.Mode.CQP="Constante Kwantisatie Parameter"
+Encoder.FFmpeg.NVENC.RateControl.Mode.VBR="Variabele Bitrate"
+Encoder.FFmpeg.NVENC.RateControl.Mode.VBR_HQ="Hoge kwaliteit, Variabele Bitsnelheid"
Encoder.FFmpeg.NVENC.RateControl.Mode.CBR="Constante Bitrate"
+Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_HQ="Hoge kwaliteit Constante Bitsnelheid"
+Encoder.FFmpeg.NVENC.RateControl.Mode.CBR_LD_HQ="Lage Vertraging, Hoge kwaliteit, Constante Bitsnelheid"
+Encoder.FFmpeg.NVENC.RateControl.TwoPass="Tweemaal"
+Encoder.FFmpeg.NVENC.RateControl.LookAhead="Vooruitkijk"
+Encoder.FFmpeg.NVENC.RateControl.AdaptiveI="Adaptieve I-Frames"
+Encoder.FFmpeg.NVENC.RateControl.AdaptiveB="Adaptieve B-Frames"
Encoder.FFmpeg.NVENC.RateControl.Limits="Limieten"
Encoder.FFmpeg.NVENC.RateControl.Limits.BufferSize="Buffergrootte"
+Encoder.FFmpeg.NVENC.RateControl.Limits.Quality="Doel kwaliteit"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Target="Doelbitrate"
Encoder.FFmpeg.NVENC.RateControl.Limits.Bitrate.Maximum="Maximale bitrate"
Encoder.FFmpeg.NVENC.RateControl.QP="Kwantiseringsparameters"
+Encoder.FFmpeg.NVENC.RateControl.QP.Minimum="Minimale QP"
+Encoder.FFmpeg.NVENC.RateControl.QP.Maximum="Maximale QP"
Encoder.FFmpeg.NVENC.RateControl.QP.I="I-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.P="P-Frame QP"
Encoder.FFmpeg.NVENC.RateControl.QP.B="B-Frame QP"
+Encoder.FFmpeg.NVENC.AQ="Adaptieve Kwantificering"
+Encoder.FFmpeg.NVENC.AQ.Spatial="Ruimtelijke Adaptieve kwantificering"
+Encoder.FFmpeg.NVENC.AQ.Strength="Ruimtelijke Adaptieve Kwantificering Sterkte"
+Encoder.FFmpeg.NVENC.AQ.Temporal="Tijdelijke Adaptieve Kwantificering"
Encoder.FFmpeg.NVENC.Other="Andere opties"
+Encoder.FFmpeg.NVENC.Other.BFrames="Maximale B-Frames"
+Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode="B-Frame Referentie Modus"
+Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Middle="Gebruik alleen middelste B-frames als referentie"
+Encoder.FFmpeg.NVENC.Other.BFrameReferenceMode.Each="Gebruik alle B-frames als referentie"
+Encoder.FFmpeg.NVENC.Other.ZeroLatency="Nul Latentie"
+Encoder.FFmpeg.NVENC.Other.WeightedPrediction="Gewogen Voorspelling"
+Encoder.FFmpeg.NVENC.Other.NonReferencePFrames="Niet-Referentie Frames"
+Encoder.FFmpeg.NVENC.Other.ReferenceFrames="Referentie Frames"
Blur.Type.Box="Vierkant"
Blur.Type.BoxLinear="Lineair vierkant"
@@ -177,8 +232,22 @@ Filter.Shader="Shader"
Source.Shader="Shader"
Transition.Shader="Shader"
+Filter.AutoFraming="Automatische Framing"
+Filter.AutoFraming.Tracking="Tracking Opties"
Filter.AutoFraming.Tracking.Mode="Modus"
+Filter.AutoFraming.Tracking.Mode.Solo="Solo"
+Filter.AutoFraming.Tracking.Mode.Group="Groep"
+Filter.AutoFraming.Tracking.Frequency="Frequentie"
+Filter.AutoFraming.Motion="Beweging Opties"
+Filter.AutoFraming.Motion.Smoothing="Vloeiend maken"
+Filter.AutoFraming.Motion.Prediction="Voorspelling"
+Filter.AutoFraming.Framing="Framing Opties"
+Filter.AutoFraming.Framing.Stability="Stabiliteit"
+Filter.AutoFraming.Framing.Padding="Opvulling"
Filter.AutoFraming.Framing.Offset="Afwijking"
+Filter.AutoFraming.Framing.AspectRatio="Beeldverhouding"
+Filter.AutoFraming.Provider="Aanbieder"
+Filter.AutoFraming.Provider.NVIDIA.FaceDetection="NVIDIA® Face Detection, mogelijk gemaakt door NVIDIA® Broadcast"
Filter.Blur="Vervagen"
Filter.Blur.Type="Variant"
@@ -209,16 +278,26 @@ Filter.Blur.Mask.Alpha="Masker Alpha filter"
Filter.Blur.Mask.Multiplier="Masker vermenigvuldiger"
Filter.ColorGrade="Kleurcorrectie"
+Filter.ColorGrade.Lift="Verhoging"
+Filter.ColorGrade.Lift.Red="Rode Verhoging"
+Filter.ColorGrade.Lift.Green="Verhoging"
+Filter.ColorGrade.Lift.Blue="Blauwe Verhoging"
+Filter.ColorGrade.Lift.All="Alle Verhoging"
Filter.ColorGrade.Gamma="Gamma"
Filter.ColorGrade.Gamma.Red="Rode Gamma"
Filter.ColorGrade.Gamma.Green="Groene Gamma"
Filter.ColorGrade.Gamma.Blue="Blauwe Gamma"
Filter.ColorGrade.Gamma.All="Alle Gamma"
Filter.ColorGrade.Gain="Versterking"
+Filter.ColorGrade.Gain.Red="Rode Versterking"
+Filter.ColorGrade.Gain.Green="Groene Verhoging"
+Filter.ColorGrade.Gain.Blue="Blauwe Versterking"
+Filter.ColorGrade.Gain.All="Alle Versterking"
Filter.ColorGrade.Offset="Afwijking"
Filter.ColorGrade.Offset.Red="Rode afwijking"
Filter.ColorGrade.Offset.Green="Groene afwijking"
Filter.ColorGrade.Offset.Blue="Blauwe afwijking"
+Filter.ColorGrade.Offset.All="Alle Afwijking"
Filter.ColorGrade.Tint="Tint"
Filter.ColorGrade.Tint.Detection="Tint Luma detectie methode"
Filter.ColorGrade.Tint.Detection.HSV="Tint Verzadigingswaarde"
@@ -228,9 +307,18 @@ Filter.ColorGrade.Tint.Mode="Verzadiging Luma methode"
Filter.ColorGrade.Tint.Mode.Linear="Lineair"
Filter.ColorGrade.Tint.Mode.Exp="Exp"
Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
+Filter.ColorGrade.Tint.Mode.Log="Log"
+Filter.ColorGrade.Tint.Mode.Log10="Log10"
+Filter.ColorGrade.Tint.Exponent="Tint Luma Exponent"
Filter.ColorGrade.Tint.Shadow.Red="Schaduw Rode Tint"
Filter.ColorGrade.Tint.Shadow.Green="Schaduw Groene tint"
Filter.ColorGrade.Tint.Shadow.Blue="Schaduw Blauwe Tint"
+Filter.ColorGrade.Tint.Midtone.Red="Midtoon Rode Tint"
+Filter.ColorGrade.Tint.Midtone.Green="Midtoon Groene Tint"
+Filter.ColorGrade.Tint.Midtone.Blue="Midtoon Blauwe Tint"
+Filter.ColorGrade.Tint.Highlight.Red="Hoge Rode Tint"
+Filter.ColorGrade.Tint.Highlight.Green="Hoge Groene Tint"
+Filter.ColorGrade.Tint.Highlight.Blue="Hoge Blauwe Tint"
Filter.ColorGrade.Correction="Kleurcorrectie"
Filter.ColorGrade.Correction.Hue="Tintverschuiving"
Filter.ColorGrade.Correction.Saturation="Verzadiging"
@@ -245,10 +333,14 @@ Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Table"
Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table"
Filter.Denoising="Ruisonderdrukking"
+Filter.Denoising.Provider="Aanbieder"
+Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA Ruisonderdrukking, mogelijk gemaakt door NVIDIA Broadcast"
+Filter.Denoising.NVIDIA.Denoising="NVIDIA Ruisonderdrukking"
Filter.Denoising.NVIDIA.Denoising.Strength="Intensiteit"
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Zwak"
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Sterk"
+Filter.Displacement="Verplaatsing Mapping"
Filter.Displacement.File="Bestand"
Filter.Displacement.Scale="Grootte"
Filter.Displacement.Scale.Type="Schalings type"
@@ -267,28 +359,39 @@ Filter.SDFEffects.Shadow.Inner.Range.Maximum="Binnenste schaduw Maximale afstand
Filter.SDFEffects.Shadow.Inner.Offset.X="Binnenste schaduw Afwijking X-as"
Filter.SDFEffects.Shadow.Inner.Offset.Y="Binnenste schaduw Afwijking Y-as"
Filter.SDFEffects.Shadow.Inner.Color="Binnenste schaduwkleur"
+Filter.SDFEffects.Shadow.Inner.Alpha="Binnenste Schaduw Alfa"
Filter.SDFEffects.Shadow.Outer="Buitenste schaduw"
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Buitenste schaduw Minimale afstand"
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Buitenste schaduw Maximale afstand"
Filter.SDFEffects.Shadow.Outer.Offset.X="Buitenste schaduw Afwijking X-as"
Filter.SDFEffects.Shadow.Outer.Offset.Y="Buitenste schaduw Afwijking Y-as"
Filter.SDFEffects.Shadow.Outer.Color="Buitenste schaduw kleur"
+Filter.SDFEffects.Shadow.Outer.Alpha="Buitenste Schaduw Alfa"
Filter.SDFEffects.Glow.Outer="Buitenste gloed"
Filter.SDFEffects.Glow.Outer.Color="Buitenste gloed kleur"
+Filter.SDFEffects.Glow.Outer.Alpha="Buitenste Gloei Alfa"
Filter.SDFEffects.Glow.Outer.Width="Buitenste gloed Breedte"
Filter.SDFEffects.Glow.Outer.Sharpness="Buitenste gloed Scherpte"
Filter.SDFEffects.Glow.Inner="Binnenste gloed"
Filter.SDFEffects.Glow.Inner.Color="Binnenste gloed kleur"
+Filter.SDFEffects.Glow.Inner.Alpha="Binnenste Gloed Alfa"
Filter.SDFEffects.Glow.Inner.Width="Binnenste gloed Breedte"
-Filter.SDFEffects.Outline="Omlijning"
-Filter.SDFEffects.Outline.Color="Omlijning kleur"
-Filter.SDFEffects.Outline.Width="Omlijning breedte"
+Filter.SDFEffects.Glow.Inner.Sharpness="Binnenste Gloed Scherpte"
+Filter.SDFEffects.Outline="Contour"
+Filter.SDFEffects.Outline.Color="Contourkleur"
+Filter.SDFEffects.Outline.Alpha="Omlijn Alfa"
+Filter.SDFEffects.Outline.Width="Omlijning Breedte"
Filter.SDFEffects.Outline.Offset="Omlijning Afwijking"
Filter.SDFEffects.Outline.Sharpness="Omlijning scherpte"
+Filter.SDFEffects.SDF.Scale="SDF Textuur Schaal"
+Filter.SDFEffects.SDF.Threshold="SDF Alpha drempelwaarde"
Filter.Transform="3D Transformeren"
Filter.Transform.Camera="Camera"
Filter.Transform.Camera.Mode="Modus"
+Filter.Transform.Camera.Mode.CornerPin="Hoekpin"
+Filter.Transform.Camera.Mode.Orthographic="Orthografisch"
+Filter.Transform.Camera.Mode.Perspective="Perspectief"
Filter.Transform.Camera.FieldOfView="Gezichtsveld"
Filter.Transform.Position="Positie"
Filter.Transform.Position.X="X"
@@ -297,9 +400,13 @@ Filter.Transform.Position.Z="Z"
Filter.Transform.Scale="Grootte"
Filter.Transform.Scale.X="X"
Filter.Transform.Scale.Y="Y"
+Filter.Transform.Shear="Afschuiving"
Filter.Transform.Shear.X="X"
Filter.Transform.Shear.Y="Y"
Filter.Transform.Rotation="Rotatie"
+Filter.Transform.Rotation.X="Rotatie X"
+Filter.Transform.Rotation.Y="Rotatie Y"
+Filter.Transform.Rotation.Z="Rotatie Z"
Filter.Transform.Rotation.Order="Rotatie volgorde"
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
@@ -307,17 +414,31 @@ Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw"
Filter.Transform.Rotation.Order.ZYX="Rol, Yaw, Pitch"
+Filter.Transform.Corners="Hoeken"
+Filter.Transform.Corners.TopLeft="Linksboven"
+Filter.Transform.Corners.TopRight="Rechtsboven"
+Filter.Transform.Corners.BottomLeft="Linksonder"
+Filter.Transform.Corners.BottomRight="Rechtsonder"
Filter.Transform.Mipmapping="Mipmapping inschakelen"
Filter.Upscaling="Opschalen"
+Filter.Upscaling.Provider="Aanbieder"
+Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolutie, mogelijk gemaakt door NVIDIA® Broadcast"
+Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolutie"
Filter.Upscaling.NVIDIA.SuperRes.Scale="Grootte"
Filter.Upscaling.NVIDIA.SuperRes.Strength="Intensiteit"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Zwak"
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Sterk"
+Filter.VirtualGreenscreen="Virtueel Greenscreen"
+Filter.VirtualGreenscreen.Provider="Aanbieder"
+Filter.VirtualGreenscreen.Provider.NVIDIA.Greenscreen="NVIDIA® Greenscreen, mogelijk gemaakt door NVIDIA® Broadcast"
+Filter.VirtualGreenscreen.NVIDIA.Greenscreen="NVIDIA® Greenscreen"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode="Modus"
+Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Performance="Prestatie"
Filter.VirtualGreenscreen.NVIDIA.Greenscreen.Mode.Quality="Kwaliteit"
+Source.Mirror="Bron mirror"
Source.Mirror.Source="Bron"
Source.Mirror.Source.Audio="Audio inschakelen"
Source.Mirror.Source.Audio.Layout="Audio Layout"
@@ -341,6 +462,7 @@ Codec.H264.Profile="Profiel"
Codec.H264.Profile.baseline="Referentie"
Codec.H264.Profile.main="Algemeen"
Codec.H264.Profile.high="Hoog"
+Codec.H264.Profile.high444p="Hoge 4:4:4 Voorspelling"
Codec.H264.Level="Niveau"
Codec.HEVC="HEVC"
@@ -355,9 +477,9 @@ Codec.HEVC.Level="Niveau"
Codec.ProRes.Profile="Profiel"
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
-Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
-Codec.ProRes.Profile.APCN="422 Standard (APCN)"
-Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)"
-Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)"
-Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
+Codec.ProRes.Profile.APCS="422 Licht/LT (APCS)"
+Codec.ProRes.Profile.APCN="422 Standaard (APCN)"
+Codec.ProRes.Profile.APCH="422 Hoge Kwaliteit/HQ (APCH)"
+Codec.ProRes.Profile.AP4H="4444 Hoge Kwaliteit/HQ (AP4H)"
+Codec.ProRes.Profile.AP4X="4444 Extreme Kwaliteit/XQ (AP4X)"
diff --git a/data/locale/pl-PL.ini b/data/locale/pl-PL.ini
index 2c3a2809..88ac2eb2 100644
--- a/data/locale/pl-PL.ini
+++ b/data/locale/pl-PL.ini
@@ -47,7 +47,7 @@ UI.Updater.Dialog.Version.Latest="Najnowsza wersja:"
UI.Updater.Dialog.Button.Ok="Otwórz stronę pobierania"
UI.Updater.Dialog.Button.Cancel="Przypomnij później"
UI.Updater.GitHubPermission.Title="StreamFX wymaga twojego pozwolenia do połączenia się z GitHub-em!"
-UI.Updater.GitHubPermission.Text="Aby zapewnić manualne lub zautomatyzowane sprawdzanie aktualizacji, StreamFX polega na API GutHub-a w celu pobierania najnowszych informacji.
Przeczytaj Politykę prywatności serwisu Huthub i kliknij \"OK\" jeśli się zgadzasz lub \"Anuluj\" jeżeli nie."
+UI.Updater.GitHubPermission.Text="Aby zapewnić ręczne lub automatyczne sprawdzanie aktualizacji, StreamFX korzysta z GitHub API do pobierania najnowszych informacji.
Przeczytaj Oświadczenie o prywatności na Github, i kliknij \"OK\", jeśli się zgadzasz, lub \"Anuluj\", jeśli się nie zgadzasz."
UI.Updater.Menu.CheckForUpdates="Sprawdź aktualizacje"
UI.Updater.Menu.CheckForUpdates.Automatically="Automatycznie sprawdzaj aktualizacje"
UI.Updater.Menu.Channel="Kanał aktualizacji"