code: Migrate transition::shader to new dynamic loader

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2023-05-14 06:50:27 +02:00 committed by Xaymar
parent b4e6bb57e4
commit 1363b14288
3 changed files with 20 additions and 41 deletions

View file

@ -57,10 +57,6 @@
#include "sources/source-shader.hpp" #include "sources/source-shader.hpp"
#endif #endif
#ifdef ENABLE_TRANSITION_SHADER
#include "transitions/transition-shader.hpp"
#endif
#ifdef ENABLE_FRONTEND #ifdef ENABLE_FRONTEND
#include "ui/ui.hpp" #include "ui/ui.hpp"
#endif #endif
@ -205,13 +201,6 @@ MODULE_EXPORT bool obs_module_load(void)
#endif #endif
} }
// Transitions
{
#ifdef ENABLE_TRANSITION_SHADER
streamfx::transition::shader::shader_factory::initialize();
#endif
}
DLOG_INFO("Loaded Version %s", STREAMFX_VERSION_STRING); DLOG_INFO("Loaded Version %s", STREAMFX_VERSION_STRING);
return true; return true;
} catch (std::exception const& ex) { } catch (std::exception const& ex) {
@ -228,13 +217,6 @@ MODULE_EXPORT void obs_module_unload(void)
try { try {
DLOG_INFO("Unloading Version %s", STREAMFX_VERSION_STRING); DLOG_INFO("Unloading Version %s", STREAMFX_VERSION_STRING);
// Transitions
{
#ifdef ENABLE_TRANSITION_SHADER
streamfx::transition::shader::shader_factory::finalize();
#endif
}
// Sources // Sources
{ {
#ifdef ENABLE_SOURCE_MIRROR #ifdef ENABLE_SOURCE_MIRROR

View file

@ -178,26 +178,27 @@ bool shader_factory::on_manual_open(obs_properties_t* props, obs_property_t* pro
} }
#endif #endif
std::shared_ptr<shader_factory> _transition_shader_factory_instance = nullptr; std::shared_ptr<shader_factory> shader_factory::instance()
void streamfx::transition::shader::shader_factory::initialize()
{ {
try { static std::weak_ptr<shader_factory> winst;
if (!_transition_shader_factory_instance) static std::mutex mtx;
_transition_shader_factory_instance = std::make_shared<shader_factory>();
} catch (const std::exception& ex) { std::unique_lock<decltype(mtx)> lock(mtx);
D_LOG_ERROR("Failed to initialize due to error: %s", ex.what()); auto instance = winst.lock();
} catch (...) { if (!instance) {
D_LOG_ERROR("Failed to initialize due to unknown error.", ""); instance = std::shared_ptr<shader_factory>(new shader_factory());
winst = instance;
} }
return instance;
} }
void streamfx::transition::shader::shader_factory::finalize() static std::shared_ptr<shader_factory> loader_instance;
{
_transition_shader_factory_instance.reset();
}
std::shared_ptr<shader_factory> streamfx::transition::shader::shader_factory::get() static auto loader = streamfx::loader(
{ []() { // Initalizer
return _transition_shader_factory_instance; loader_instance = shader_factory::instance();
} },
[]() { // Finalizer
loader_instance.reset();
},
streamfx::loader_priority::NORMAL);

View file

@ -52,10 +52,6 @@ namespace streamfx::transition::shader {
#endif #endif
public: // Singleton public: // Singleton
static void initialize(); static std::shared_ptr<shader_factory> instance();
static void finalize();
static std::shared_ptr<shader_factory> get();
}; };
} // namespace streamfx::transition::shader } // namespace streamfx::transition::shader