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https://github.com/Xaymar/obs-StreamFX
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gfx-shader: Rename from gfx-effect-source
This commit is contained in:
parent
738b08de36
commit
0ad896e905
13 changed files with 19 additions and 14 deletions
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@ -294,8 +294,6 @@ set(PROJECT_PRIVATE_SOURCE
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"${PROJECT_SOURCE_DIR}/source/util-memory.cpp"
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"${PROJECT_SOURCE_DIR}/source/util-memory.cpp"
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# Graphics
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# Graphics
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-effect-source.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-effect-source.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-source-texture.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-source-texture.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-source-texture.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-source-texture.cpp"
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# Graphics/Blur
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# Graphics/Blur
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@ -311,6 +309,19 @@ set(PROJECT_PRIVATE_SOURCE
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"${PROJECT_SOURCE_DIR}/source/gfx/blur/gfx-blur-gaussian.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/blur/gfx-blur-gaussian.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/blur/gfx-blur-gaussian-linear.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/blur/gfx-blur-gaussian-linear.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/blur/gfx-blur-gaussian-linear.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/blur/gfx-blur-gaussian-linear.cpp"
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# Graphics/Shader
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-audio.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-audio.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-basic.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-basic.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-matrix.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-matrix.cpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-texture.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/shader/gfx-shader-param-texture.cpp"
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# OBS
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# OBS
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"${PROJECT_SOURCE_DIR}/source/obs/gs/gs-helper.hpp"
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"${PROJECT_SOURCE_DIR}/source/obs/gs/gs-helper.hpp"
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0
source/gfx/shader/gfx-shader-param-audio.cpp
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source/gfx/shader/gfx-shader-param-audio.cpp
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source/gfx/shader/gfx-shader-param-audio.hpp
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source/gfx/shader/gfx-shader-param-audio.hpp
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source/gfx/shader/gfx-shader-param-basic.cpp
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source/gfx/shader/gfx-shader-param-basic.cpp
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source/gfx/shader/gfx-shader-param-basic.hpp
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source/gfx/shader/gfx-shader-param-basic.hpp
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source/gfx/shader/gfx-shader-param-matrix.cpp
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source/gfx/shader/gfx-shader-param-matrix.cpp
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source/gfx/shader/gfx-shader-param-matrix.hpp
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source/gfx/shader/gfx-shader-param-matrix.hpp
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source/gfx/shader/gfx-shader-param-texture.cpp
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source/gfx/shader/gfx-shader-param-texture.cpp
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source/gfx/shader/gfx-shader-param-texture.hpp
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source/gfx/shader/gfx-shader-param-texture.hpp
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source/gfx/shader/gfx-shader-param.cpp
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source/gfx/shader/gfx-shader-param.cpp
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source/gfx/shader/gfx-shader-param.hpp
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source/gfx/shader/gfx-shader-param.hpp
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@ -48,7 +48,7 @@ extern "C" {
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namespace gfx {
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namespace gfx {
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namespace effect_source {
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namespace effect_source {
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enum class value_mode {
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/* enum class value_mode {
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INPUT,
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INPUT,
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SLIDER,
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SLIDER,
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};
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};
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@ -274,9 +274,11 @@ namespace gfx {
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typedef std::pair<gs::effect_parameter::type, std::string> param_ident_t;
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typedef std::pair<gs::effect_parameter::type, std::string> param_ident_t;
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typedef std::function<bool(std::shared_ptr<gs::effect_parameter> param)> valid_property_cb_t;
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typedef std::function<bool(std::shared_ptr<gs::effect_parameter> param)> valid_property_cb_t;
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typedef std::function<void(std::shared_ptr<gs::effect> effect)> param_override_cb_t;
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typedef std::function<void(std::shared_ptr<gs::effect> effect)> param_override_cb_t;
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*/
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class effect_source : public std::enable_shared_from_this<effect_source> {
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class effect_source {
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obs_source_t* _self;
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// Shader
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std::string _source_file;
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std::shared_ptr<gs::effect> _effect;
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std::string _file;
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std::string _file;
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std::shared_ptr<gs::effect> _effect;
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std::shared_ptr<gs::effect> _effect;
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@ -297,9 +299,6 @@ namespace gfx {
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std::uniform_real_distribution<float_t> _random_dist{0.f, 1.f};
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std::uniform_real_distribution<float_t> _random_dist{0.f, 1.f};
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std::default_random_engine _random_generator;
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std::default_random_engine _random_generator;
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valid_property_cb_t _cb_valid;
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param_override_cb_t _cb_override;
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void load_file(std::string file);
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void load_file(std::string file);
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public:
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public:
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@ -318,11 +317,6 @@ namespace gfx {
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void enum_active_sources(obs_source_enum_proc_t, void*);
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void enum_active_sources(obs_source_enum_proc_t, void*);
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public:
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void set_valid_property_cb(valid_property_cb_t cb);
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void set_override_cb(param_override_cb_t cb);
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bool modified2(obs_properties_t* props, obs_property_t* property, obs_data_t* settings);
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bool modified2(obs_properties_t* props, obs_property_t* property, obs_data_t* settings);
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};
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};
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} // namespace effect_source
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} // namespace effect_source
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