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https://github.com/Xaymar/obs-StreamFX
synced 2024-12-29 11:01:23 +00:00
filter-transform: more Formatting, add mipmap options
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dbe577e372
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0a7283b2ba
4 changed files with 128 additions and 57 deletions
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@ -1,5 +1,14 @@
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# Generic
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Advanced="Advanced"
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MipGenerator="Mipmap Generator"
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MipGenerator.Description="Which mip generator should be used?"
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MipGenerator.Point="Point"
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MipGenerator.Linear="Linear"
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MipGenerator.Sharpen="Sharpen"
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MipGenerator.Smoothen="Smoothen"
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MipGenerator.Bicubic="Bicubic"
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MipGenerator.Lanczos="Lanczos"
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MipGenerator.Strength="Strength"
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# Custom Shader
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CustomShader.Type="Type"
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@ -102,6 +111,8 @@ Filter.Transform.Rotation.Description="Euler rotation of the rendered quad, appl
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Filter.Transform.Rotation.X="Pitch (X)"
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Filter.Transform.Rotation.Y="Yaw (Y)"
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Filter.Transform.Rotation.Z="Roll (Z)"
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Filter.Transform.Mipmapping="Enable Mipmapping"
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Filter.Transform.Mipmapping.Description="Generate mipmaps for the source, so that angled and far away parts are smoother."
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# Source - Mirror
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Source.Mirror="Source Mirror"
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@ -64,6 +64,7 @@ INITIALIZER(FilterTransformInit)
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#define ST_ROTATION_ORDER_YZX "Filter.Transform.Rotation.Order.YZX"
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#define ST_ROTATION_ORDER_ZXY "Filter.Transform.Rotation.Order.ZXY"
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#define ST_ROTATION_ORDER_ZYX "Filter.Transform.Rotation.Order.ZYX"
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#define ST_MIPMAPPING "Filter.Transform.Mipmapping"
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static const float farZ = 2097152.0f; // 2 pow 21
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static const float nearZ = 1.0f / farZ;
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@ -199,6 +200,31 @@ obs_properties_t* Filter::Transform::get_properties(void*)
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_ZXY), RotationOrder::ZXY);
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obs_property_list_add_int(p, P_TRANSLATE(ST_ROTATION_ORDER_ZYX), RotationOrder::ZYX);
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p = obs_properties_add_bool(pr, ST_MIPMAPPING, P_TRANSLATE(ST_MIPMAPPING));
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obs_property_set_modified_callback(p, modified_properties);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(ST_MIPMAPPING)));
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p = obs_properties_add_list(pr, plugin::strings::MipGenerator::Name,
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P_TRANSLATE(plugin::strings::MipGenerator::Name), OBS_COMBO_TYPE_LIST,
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OBS_COMBO_FORMAT_INT);
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obs_property_set_long_description(p, P_TRANSLATE(plugin::strings::MipGenerator::Description));
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obs_property_list_add_int(p, P_TRANSLATE(plugin::strings::MipGenerator::Point),
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(long long)gs::mipmapper::generator::Point);
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obs_property_list_add_int(p, P_TRANSLATE(plugin::strings::MipGenerator::Linear),
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(long long)gs::mipmapper::generator::Linear);
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obs_property_list_add_int(p, P_TRANSLATE(plugin::strings::MipGenerator::Sharpen),
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(long long)gs::mipmapper::generator::Sharpen);
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obs_property_list_add_int(p, P_TRANSLATE(plugin::strings::MipGenerator::Smoothen),
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(long long)gs::mipmapper::generator::Smoothen);
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obs_property_list_add_int(p, P_TRANSLATE(plugin::strings::MipGenerator::Bicubic),
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(long long)gs::mipmapper::generator::Bicubic);
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obs_property_list_add_int(p, P_TRANSLATE(plugin::strings::MipGenerator::Lanczos),
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(long long)gs::mipmapper::generator::Lanczos);
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p = obs_properties_add_float(pr, plugin::strings::MipGenerator::Strength,
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P_TRANSLATE(plugin::strings::MipGenerator::Strength), 0.0, 100.0, 0.01);
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return pr;
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}
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@ -217,6 +243,11 @@ bool Filter::Transform::modified_properties(obs_properties_t* pr, obs_property_t
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bool advancedVisible = obs_data_get_bool(d, S_ADVANCED);
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obs_property_set_visible(obs_properties_get(pr, ST_ROTATION_ORDER), advancedVisible);
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obs_property_set_visible(obs_properties_get(pr, ST_MIPMAPPING), advancedVisible);
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bool mipmappingVisible = obs_data_get_bool(d, ST_MIPMAPPING) && advancedVisible;
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obs_property_set_visible(obs_properties_get(pr, plugin::strings::MipGenerator::Name), mipmappingVisible);
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obs_property_set_visible(obs_properties_get(pr, plugin::strings::MipGenerator::Strength), mipmappingVisible);
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return true;
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}
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@ -268,7 +299,7 @@ void Filter::Transform::video_render(void* ptr, gs_effect_t* effect)
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Filter::Transform::Instance::Instance(obs_data_t* data, obs_source_t* context)
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: source_context(context), is_orthographic(true), field_of_view(90.0), is_inactive(false), is_hidden(false),
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is_mesh_update_required(false), m_rotation_order(RotationOrder::ZXY)
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is_mesh_update_required(false), rotation_order(RotationOrder::ZXY)
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{
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position = std::make_unique<util::vec3a>();
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rotation = std::make_unique<util::vec3a>();
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@ -279,6 +310,10 @@ Filter::Transform::Instance::Instance(obs_data_t* data, obs_source_t* context)
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vec3_set(rotation.get(), 0, 0, 0);
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vec3_set(scale.get(), 1, 1, 1);
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enable_mipmapping = false;
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generator = gs::mipmapper::generator::Linear;
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generator_strength = 50.0;
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obs_enter_graphics();
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source_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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shape_rt = std::make_shared<gs::rendertarget>(GS_RGBA, GS_ZS_NONE);
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@ -304,19 +339,24 @@ void Filter::Transform::Instance::update(obs_data_t* data)
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field_of_view = (float)obs_data_get_double(data, ST_CAMERA_FIELDOFVIEW);
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// Source
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position->x = (float)obs_data_get_double(data, ST_POSITION_X) / 100.0f;
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position->y = (float)obs_data_get_double(data, ST_POSITION_Y) / 100.0f;
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position->z = (float)obs_data_get_double(data, ST_POSITION_Z) / 100.0f;
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scale->x = (float)obs_data_get_double(data, ST_SCALE_X) / 100.0f;
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scale->y = (float)obs_data_get_double(data, ST_SCALE_Y) / 100.0f;
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scale->z = 1.0f;
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m_rotation_order = (int)obs_data_get_int(data, ST_ROTATION_ORDER);
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rotation->x = (float)(obs_data_get_double(data, ST_ROTATION_X) / 180.0f * PI);
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rotation->y = (float)(obs_data_get_double(data, ST_ROTATION_Y) / 180.0f * PI);
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rotation->z = (float)(obs_data_get_double(data, ST_ROTATION_Z) / 180.0f * PI);
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shear->x = (float)obs_data_get_double(data, ST_SHEAR_X) / 100.0f;
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shear->y = (float)obs_data_get_double(data, ST_SHEAR_Y) / 100.0f;
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shear->z = 0.0f;
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position->x = (float)obs_data_get_double(data, ST_POSITION_X) / 100.0f;
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position->y = (float)obs_data_get_double(data, ST_POSITION_Y) / 100.0f;
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position->z = (float)obs_data_get_double(data, ST_POSITION_Z) / 100.0f;
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scale->x = (float)obs_data_get_double(data, ST_SCALE_X) / 100.0f;
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scale->y = (float)obs_data_get_double(data, ST_SCALE_Y) / 100.0f;
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scale->z = 1.0f;
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rotation_order = (int)obs_data_get_int(data, ST_ROTATION_ORDER);
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rotation->x = (float)(obs_data_get_double(data, ST_ROTATION_X) / 180.0f * PI);
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rotation->y = (float)(obs_data_get_double(data, ST_ROTATION_Y) / 180.0f * PI);
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rotation->z = (float)(obs_data_get_double(data, ST_ROTATION_Z) / 180.0f * PI);
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shear->x = (float)obs_data_get_double(data, ST_SHEAR_X) / 100.0f;
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shear->y = (float)obs_data_get_double(data, ST_SHEAR_Y) / 100.0f;
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shear->z = 0.0f;
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// Mipmapping
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enable_mipmapping = obs_data_get_bool(data, ST_MIPMAPPING);
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generator_strength = obs_data_get_double(data, plugin::strings::MipGenerator::Strength);
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generator = (gs::mipmapper::generator)obs_data_get_int(data, plugin::strings::MipGenerator::Name);
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is_mesh_update_required = true;
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}
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@ -351,7 +391,7 @@ void Filter::Transform::Instance::video_render(gs_effect_t* paramEffect)
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obs_source_t* parent = obs_filter_get_parent(source_context);
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obs_source_t* target = obs_filter_get_target(source_context);
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uint32_t width = obs_source_get_base_width(target);
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uint32_t width = obs_source_get_base_width(target);
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uint32_t height = obs_source_get_base_height(target);
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gs_effect_t* default_effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
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@ -371,7 +411,7 @@ void Filter::Transform::Instance::video_render(gs_effect_t* paramEffect)
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// Mesh
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matrix4 ident;
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matrix4_identity(&ident);
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switch (m_rotation_order) {
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switch (rotation_order) {
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case RotationOrder::XYZ: // XYZ
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matrix4_rotate_aa4f(&ident, &ident, 1, 0, 0, rotation->x);
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matrix4_rotate_aa4f(&ident, &ident, 0, 1, 0, rotation->y);
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@ -473,28 +513,26 @@ void Filter::Transform::Instance::video_render(gs_effect_t* paramEffect)
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}
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source_rt->get_texture(source_tex);
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if ((!source_texture) || (source_texture->get_width() != width) || (source_texture->get_height() != height)) {
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size_t mip_levels = 1;
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if (util::math::is_power_of_two(width) && util::math::is_power_of_two(height)) {
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size_t w_level = util::math::get_power_of_two_floor(width);
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size_t h_level = util::math::get_power_of_two_floor(height);
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if (h_level < w_level) {
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mip_levels = h_level;
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} else {
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mip_levels = w_level;
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if (enable_mipmapping) {
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if ((!source_texture) || (source_texture->get_width() != width) || (source_texture->get_height() != height)) {
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size_t mip_levels = 1;
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if (util::math::is_power_of_two(width) && util::math::is_power_of_two(height)) {
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size_t w_level = util::math::get_power_of_two_floor(width);
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size_t h_level = util::math::get_power_of_two_floor(height);
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if (h_level < w_level) {
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mip_levels = h_level;
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} else {
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mip_levels = w_level;
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}
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}
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source_texture = std::make_shared<gs::texture>(width, height, GS_RGBA, mip_levels, nullptr,
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gs::texture::flags::BuildMipMaps);
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}
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// OBS does not allow creating an uninitalized texture, which means that we actually have to give it mip_data.
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size_t store_size = (width * height * sizeof(uint32_t));
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source_texture_store.resize(store_size * mip_levels);
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const uint8_t* data = (uint8_t*)source_texture_store.data();
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source_texture = std::make_shared<gs::texture>(width, height, GS_RGBA, mip_levels, nullptr,
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gs::texture::flags::BuildMipMaps);
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mipmapper.rebuild(source_tex, source_texture, generator, generator_strength);
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}
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mipmapper.rebuild(source_tex, source_texture, gs::mipmapper::generator::Linear, 0.5);
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// Draw shape to texture
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try {
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auto op = shape_rt->render(width, height);
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@ -523,7 +561,8 @@ void Filter::Transform::Instance::video_render(gs_effect_t* paramEffect)
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gs_load_vertexbuffer(vertex_buffer->update(false));
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gs_load_indexbuffer(nullptr);
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while (gs_effect_loop(default_effect, "Draw")) {
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gs_effect_set_texture(gs_effect_get_param_by_name(default_effect, "image"), source_texture->get_object());
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gs_effect_set_texture(gs_effect_get_param_by_name(default_effect, "image"),
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enable_mipmapping ? source_texture->get_object() : source_tex->get_object());
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gs_draw(GS_TRISTRIP, 0, 4);
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}
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gs_load_vertexbuffer(nullptr);
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@ -28,6 +28,8 @@
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namespace Filter {
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class Transform {
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obs_source_info sourceInfo;
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public:
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Transform();
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~Transform();
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@ -49,32 +51,21 @@ namespace Filter {
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static void video_tick(void*, float);
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static void video_render(void*, gs_effect_t*);
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private:
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obs_source_info sourceInfo;
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private:
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class Instance {
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public:
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Instance(obs_data_t*, obs_source_t*);
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~Instance();
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void update(obs_data_t*);
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uint32_t get_width();
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uint32_t get_height();
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void activate();
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void deactivate();
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void video_tick(float);
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void video_render(gs_effect_t*);
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private:
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obs_source_t* source_context;
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// Graphics Data
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std::shared_ptr<gs::vertex_buffer> vertex_buffer;
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std::shared_ptr<gs::rendertarget> source_rt;
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std::shared_ptr<gs::rendertarget> shape_rt;
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std::shared_ptr<gs::texture> source_texture;
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std::vector<char> source_texture_store;
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gs::mipmapper mipmapper;
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// Mipmapping
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bool enable_mipmapping;
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double_t generator_strength;
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gs::mipmapper::generator generator;
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std::shared_ptr<gs::texture> source_texture;
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gs::mipmapper mipmapper;
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// Camera
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bool is_orthographic;
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@ -86,13 +77,25 @@ namespace Filter {
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bool is_mesh_update_required;
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// 3D Information
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uint32_t m_rotation_order;
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uint32_t rotation_order;
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struct {
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std::unique_ptr<util::vec3a> position;
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std::unique_ptr<util::vec3a> rotation;
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std::unique_ptr<util::vec3a> scale;
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std::unique_ptr<util::vec3a> shear;
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};
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public:
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Instance(obs_data_t*, obs_source_t*);
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~Instance();
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void update(obs_data_t*);
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uint32_t get_width();
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uint32_t get_height();
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void activate();
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void deactivate();
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void video_tick(float);
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void video_render(gs_effect_t*);
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};
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};
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} // namespace Filter
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@ -20,7 +20,25 @@
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#pragma once
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#include "plugin.h"
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#define P_TRANSLATE(x) obs_module_text(x)
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#define P_DESC(x) x ".Description"
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#define P_TRANSLATE(x) obs_module_text(x)
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#define P_DESC(x) x ".Description"
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#define S_ADVANCED "Advanced"
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#define S_ADVANCED "Advanced"
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namespace plugin {
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namespace strings {
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static const char* Advanced = "Advanced";
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namespace MipGenerator {
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static const char* Name = "MipGenerator";
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static const char* Description = "MipGenerator.Description";
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static const char* Point = "MipGenerator.Point";
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static const char* Linear = "MipGenerator.Linear";
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static const char* Sharpen = "MipGenerator.Sharpen";
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static const char* Smoothen = "MipGenerator.Smoothen";
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static const char* Bicubic = "MipGenerator.Bicubic";
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static const char* Lanczos = "MipGenerator.Lanczos";
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static const char* Strength = "MipGenerator.Strength";
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} // namespace MipGenerator
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} // namespace strings
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} // namespace plugin
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