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1 changed files with 4 additions and 2 deletions
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@ -50,8 +50,10 @@ uniform float4 pCorrection;
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// Functionality
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// Functionality
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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float3 grade_lift(float3 v) { // same as grade_offset?
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float3 grade_lift(float3 v) {
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return (v.rgb + pLift.rgb) + pLift.a;
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float3 multiplier1 = float3(1., 1., 1.) - pLift.rgb;
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float3 multiplier2 = float3(1., 1., 1.) - pLift.aaa;
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return float3(1., 1., 1.) - ((float3(1., 1., 1.) - v) * multiplier1 * multiplier2);
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};
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};
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float3 grade_gamma(float3 v) {
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float3 grade_gamma(float3 v) {
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