mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-12-29 11:01:23 +00:00
util-threadpool: Implement global thread pool
This thread pool can take large or small tasks and as such alleviates the burden of having a thread per source. Particularly for large setups, this drastically reduces the number of threads running in the background waiting for work.
This commit is contained in:
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d91042fe2a
commit
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5 changed files with 134 additions and 0 deletions
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@ -364,6 +364,8 @@ set(PROJECT_PRIVATE_SOURCE
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"${PROJECT_SOURCE_DIR}/source/utility.hpp"
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"${PROJECT_SOURCE_DIR}/source/utility.hpp"
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"${PROJECT_SOURCE_DIR}/source/utility.cpp"
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"${PROJECT_SOURCE_DIR}/source/utility.cpp"
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"${PROJECT_SOURCE_DIR}/source/util-event.hpp"
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"${PROJECT_SOURCE_DIR}/source/util-event.hpp"
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"${PROJECT_SOURCE_DIR}/source/util-threadpool.cpp"
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"${PROJECT_SOURCE_DIR}/source/util-threadpool.hpp"
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# Graphics
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# Graphics
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-source-texture.hpp"
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"${PROJECT_SOURCE_DIR}/source/gfx/gfx-source-texture.hpp"
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@ -35,10 +35,14 @@
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#include "sources/source-mirror.hpp"
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#include "sources/source-mirror.hpp"
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#include "sources/source-shader.hpp"
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#include "sources/source-shader.hpp"
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static std::shared_ptr<util::threadpool> global_threadpool;
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MODULE_EXPORT bool obs_module_load(void)
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MODULE_EXPORT bool obs_module_load(void)
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try {
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try {
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LOG_INFO("Loading Version %s", STREAMFX_VERSION_STRING);
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LOG_INFO("Loading Version %s", STREAMFX_VERSION_STRING);
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global_threadpool = std::make_shared<util::threadpool>();
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// Initialize Source Tracker
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// Initialize Source Tracker
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obs::source_tracker::initialize();
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obs::source_tracker::initialize();
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@ -90,6 +94,8 @@ try {
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// Finalize Source Tracker
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// Finalize Source Tracker
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obs::source_tracker::finalize();
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obs::source_tracker::finalize();
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global_threadpool.reset();
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} catch (...) {
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} catch (...) {
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LOG_ERROR("Unexpected exception in function '%s'.", __FUNCTION_NAME__);
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LOG_ERROR("Unexpected exception in function '%s'.", __FUNCTION_NAME__);
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}
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}
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@ -105,3 +111,8 @@ BOOL WINAPI DllMain(HINSTANCE, DWORD, LPVOID)
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return TRUE;
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return TRUE;
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}
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}
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#endif
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#endif
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std::shared_ptr<util::threadpool> get_global_threadpool()
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{
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return global_threadpool;
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}
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@ -20,6 +20,7 @@
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#pragma once
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#pragma once
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#include "strings.hpp"
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#include "strings.hpp"
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#include "version.hpp"
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#include "version.hpp"
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#include "util-threadpool.hpp"
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// OBS
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// OBS
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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@ -46,3 +47,6 @@
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#define __FUNCTION_NAME__ __func__
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#define __FUNCTION_NAME__ __func__
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#endif
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#endif
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#endif
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#endif
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// Threadpool
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std::shared_ptr<util::threadpool> get_global_threadpool();
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71
source/util-threadpool.cpp
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71
source/util-threadpool.cpp
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@ -0,0 +1,71 @@
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/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2020 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "util-threadpool.hpp"
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// Most Tasks likely wait for IO, so we can use that time for other tasks.
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#define CONCURRENCY_MULTIPLIER 2
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util::threadpool::threadpool() : _workers(), _tasks(), _tasks_lock(), _tasks_cv(), _worker_stop(false)
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{
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size_t concurrency = static_cast<size_t>(std::thread::hardware_concurrency()) * CONCURRENCY_MULTIPLIER;
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for (size_t n = 0; n < concurrency; n++) {
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_workers.emplace_back(std::bind(&util::threadpool::work, this));
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}
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}
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util::threadpool::~threadpool()
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{
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_worker_stop = true;
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_tasks_cv.notify_all();
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for (auto& thread : _workers) {
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_tasks_cv.notify_all();
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if (thread.joinable())
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thread.join();
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}
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}
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void util::threadpool::push(threadpool_function_t fn, std::shared_ptr<void> data)
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{
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std::unique_lock<std::mutex> lock(_tasks_lock);
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_tasks.emplace_back(fn, data);
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_tasks_cv.notify_one();
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}
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void util::threadpool::work()
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{
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std::pair<threadpool_function_t, std::shared_ptr<void>> work;
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while (!_worker_stop) {
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// Wait for more work, or immediately continue if there is still work to do.
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{
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std::unique_lock<std::mutex> lock(_tasks_lock);
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if (_tasks.size() == 0)
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_tasks_cv.wait(lock, [this]() { return _worker_stop || _tasks.size() > 0; });
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if (_tasks.size() == 0)
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continue;
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work = _tasks.front();
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_tasks.pop_front();
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}
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// Execute work.
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if (work.first)
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work.first(work.second);
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}
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}
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46
source/util-threadpool.hpp
Normal file
46
source/util-threadpool.hpp
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@ -0,0 +1,46 @@
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/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2020 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <atomic>
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#include <functional>
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#include <list>
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#include <mutex>
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#include <thread>
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namespace util {
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typedef std::function<void(std::shared_ptr<void>)> threadpool_function_t;
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class threadpool {
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std::list<std::thread> _workers;
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std::atomic_bool _worker_stop;
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std::list<std::pair<threadpool_function_t, std::shared_ptr<void>>> _tasks;
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std::mutex _tasks_lock;
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std::condition_variable _tasks_cv;
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public:
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threadpool();
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~threadpool();
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void push(threadpool_function_t fn, std::shared_ptr<void> data);
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private:
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void work();
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};
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} // namespace util
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