mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-10 22:05:06 +00:00
filter-custom-shader: UI improvements and initial rendering code
This commit is contained in:
parent
26b447901c
commit
080048a471
2 changed files with 447 additions and 164 deletions
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@ -40,19 +40,25 @@ extern "C" {
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#define DEFAULT_SHADER ""
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/* Special Parameters
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Default:
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- ViewSize - View Resolution, float2
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- ViewSizeI - View Resolution, integer2
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- Pass - Current Pass Index, integer
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Texture2d:
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- $(param)_size - Texture Size, float2
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- $(param)_isize - Texture Size, integer2
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- $(param)_texel - Texture Texel Size, float2
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*/
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/** Shader Definitions
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* - Only one technique, any number of passes.
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* - Technique must be named 'Draw'.
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* - Parameters are split by the last underscore (_) to determine if it is a special parameter or not.
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*
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* Predefined Parameters:
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* - ViewProj: The current view projection matrix (float4x4).
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* - ViewSize: The current rendered size (float2).
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* - ViewSizeI: The current rendered size as an int (int2).
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* - Pass: The current pass (int).
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* - Time: Time passed during total rendering in seconds (float).
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* - TimeActive: Time since last activation (float).
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* - image: The source being filtered (texture2d).
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*
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* Texture Special Parameters:
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* - $(name)_Size: Texture Size (float2).
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* - $(name)_SizeI: Texture Size (int2).
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* - $(name)_Texel: Texture Texel Size (1/Texture Size) (float2).
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**/
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enum class ShaderType : int64_t {
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Text,
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@ -101,7 +107,7 @@ void Filter::CustomShader::get_defaults(obs_data_t *data) {
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}
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obs_properties_t * Filter::CustomShader::get_properties(void *ptr) {
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obs_properties_t *pr = obs_properties_create();
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obs_properties_t *pr = obs_properties_create_param(ptr, nullptr);
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obs_property_t *p;
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p = obs_properties_add_list(pr, S_TYPE, P_TRANSLATE(S_TYPE), obs_combo_type::OBS_COMBO_TYPE_LIST,
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@ -113,9 +119,9 @@ obs_properties_t * Filter::CustomShader::get_properties(void *ptr) {
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p = obs_properties_add_text(pr, S_CONTENT_TEXT, P_TRANSLATE(S_CONTENT_TEXT),
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obs_text_type::OBS_TEXT_MULTILINE);
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std::string defaultPath = "C:\\";
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std::string defaultPath = obs_module_file("effects/displace.effect");
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if (ptr)
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defaultPath = reinterpret_cast<Instance*>(ptr)->get_shader_file();
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defaultPath = reinterpret_cast<Instance*>(ptr)->GetShaderFile();
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p = obs_properties_add_path(pr, S_CONTENT_FILE, P_TRANSLATE(S_CONTENT_FILE),
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obs_path_type::OBS_PATH_FILE, "OBS Studio Effect (*.effect);;Any File (*.*)", defaultPath.c_str());
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@ -125,7 +131,7 @@ obs_properties_t * Filter::CustomShader::get_properties(void *ptr) {
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return pr;
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}
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bool Filter::CustomShader::modified_properties(obs_properties_t *pr, obs_property_t *p, obs_data_t *data) {
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bool Filter::CustomShader::modified_properties(obs_properties_t *pr, obs_property_t *, obs_data_t *data) {
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ShaderType shaderType = (ShaderType)obs_data_get_int(data, S_TYPE);
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switch (shaderType) {
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case ShaderType::Text:
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@ -138,6 +144,17 @@ bool Filter::CustomShader::modified_properties(obs_properties_t *pr, obs_propert
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break;
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}
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Instance* ptr = static_cast<Instance*>(obs_properties_get_param(pr));
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for (Instance::Parameter& prm : ptr->m_effectParameters) {
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switch (prm.type) {
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case GS::EffectParameter::Type::Texture:
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bool isSource = obs_data_get_int(data, prm.uiNames[0].c_str()) == 1;
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obs_property_set_visible(obs_properties_get(pr, prm.uiNames[1].c_str()), isSource);
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obs_property_set_visible(obs_properties_get(pr, prm.uiNames[2].c_str()), !isSource);
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break;
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}
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}
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return true;
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}
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@ -179,14 +196,13 @@ void Filter::CustomShader::video_render(void *ptr, gs_effect_t *effect) {
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}
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Filter::CustomShader::Instance::Instance(obs_data_t *data, obs_source_t *source) {
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m_sourceContext = source;
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m_source = source;
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m_shaderFile.filePath = obs_module_file("effects/displace.effect");
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m_renderTarget = std::make_unique<GS::RenderTarget>(GS_RGBA, GS_ZS_NONE);
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update(data);
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}
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Filter::CustomShader::Instance::~Instance() {
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}
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Filter::CustomShader::Instance::~Instance() {}
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void Filter::CustomShader::Instance::update(obs_data_t *data) {
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ShaderType shaderType = (ShaderType)obs_data_get_int(data, S_TYPE);
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@ -195,11 +211,147 @@ void Filter::CustomShader::Instance::update(obs_data_t *data) {
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try {
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m_effect = GS::Effect(shaderText, "Text Shader");
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} catch (std::runtime_error& ex) {
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const char* filterName = obs_source_get_name(m_sourceContext);
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const char* filterName = obs_source_get_name(m_source);
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P_LOG_ERROR("[%s] Shader loading failed with error(s): %s", filterName, ex.what());
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}
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} else if (shaderType == ShaderType::File) {
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update_shader_file(obs_data_get_string(data, S_CONTENT_FILE));
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CheckShaderFile(obs_data_get_string(data, S_CONTENT_FILE), 0.0f);
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}
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m_effectParameters.clear();
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if (m_effect.CountParameters() > 0) {
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for (auto p : m_effect.GetParameters()) {
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std::string p_name = p.GetName();
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std::string p_desc = p_name;
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if (IsSpecialParameter(p_name, p.GetType()))
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continue;
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Parameter prm;
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prm.name = p_name;
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prm.type = p.GetType();
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switch (p.GetType()) {
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case GS::EffectParameter::Type::Boolean:
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{
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prm.uiNames.push_back(p_name);
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prm.uiDescriptions.push_back(p_desc);
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prm.value.b = obs_data_get_bool(data, p_name.c_str());
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break;
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}
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case GS::EffectParameter::Type::Float:
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case GS::EffectParameter::Type::Float2:
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case GS::EffectParameter::Type::Float3:
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case GS::EffectParameter::Type::Float4:
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{
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{
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prm.uiNames.push_back(p_name + "0");
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prm.uiDescriptions.push_back(p_desc + "[0]");
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prm.value.f[0] = obs_data_get_double(data, prm.uiNames.back().c_str());
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}
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if (p.GetType() >= GS::EffectParameter::Type::Float2) {
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prm.uiNames.push_back(p_name + "1");
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prm.uiDescriptions.push_back(p_desc + "[1]");
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prm.value.f[1] = obs_data_get_double(data, prm.uiNames.back().c_str());
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}
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if (p.GetType() >= GS::EffectParameter::Type::Float3) {
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prm.uiNames.push_back(p_name + "2");
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prm.uiDescriptions.push_back(p_desc + "[2]");
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prm.value.f[2] = obs_data_get_double(data, prm.uiNames.back().c_str());
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}
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if (p.GetType() >= GS::EffectParameter::Type::Float4) {
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prm.uiNames.push_back(p_name + "3");
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prm.uiDescriptions.push_back(p_desc + "[3]");
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prm.value.f[3] = obs_data_get_double(data, prm.uiNames.back().c_str());
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}
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break;
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}
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case GS::EffectParameter::Type::Integer:
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case GS::EffectParameter::Type::Integer2:
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case GS::EffectParameter::Type::Integer3:
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case GS::EffectParameter::Type::Integer4:
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{
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{
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prm.uiNames.push_back(p_name + "0");
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prm.uiDescriptions.push_back(p_desc + "[0]");
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prm.value.i[0] = obs_data_get_int(data, prm.uiNames.back().c_str());
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}
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if (p.GetType() >= GS::EffectParameter::Type::Integer2) {
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prm.uiNames.push_back(p_name + "1");
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prm.uiDescriptions.push_back(p_desc + "[1]");
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prm.value.i[1] = obs_data_get_int(data, prm.uiNames.back().c_str());
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}
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if (p.GetType() >= GS::EffectParameter::Type::Integer3) {
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prm.uiNames.push_back(p_name + "2");
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prm.uiDescriptions.push_back(p_desc + "[2]");
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prm.value.i[2] = obs_data_get_int(data, prm.uiNames.back().c_str());
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}
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if (p.GetType() >= GS::EffectParameter::Type::Integer4) {
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prm.uiNames.push_back(p_name + "3");
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prm.uiDescriptions.push_back(p_desc + "[3]");
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prm.value.i[3] = obs_data_get_int(data, prm.uiNames.back().c_str());
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}
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break;
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}
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case GS::EffectParameter::Type::Texture:
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{
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prm.uiNames.push_back(p_name + "_type");
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prm.uiDescriptions.push_back(p_desc + " Type");
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prm.value.textureIsSource = obs_data_get_int(data, prm.uiNames.back().c_str()) == 1;
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prm.uiNames.push_back(p_name + "_source");
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prm.uiDescriptions.push_back(p_desc);
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prm.value.source.name = obs_data_get_string(data, prm.uiNames.back().c_str());
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prm.uiNames.push_back(p_name + "_file");
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prm.uiDescriptions.push_back(p_desc);
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if (obs_data_has_user_value(data, prm.uiNames.back().c_str())) {
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prm.value.file.path = obs_data_get_string(data, prm.uiNames.back().c_str());
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} else {
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prm.value.file.path = obs_module_file("white.png");
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}
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break;
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}
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}
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m_effectParameters.emplace_back(prm);
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}
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}
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for (Parameter& prm : m_effectParameters) {
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switch (prm.type) {
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case GS::EffectParameter::Type::Boolean:
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prm.value.b = obs_data_get_bool(data, prm.uiNames[0].c_str());
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break;
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case GS::EffectParameter::Type::Float4:
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prm.value.f[3] = (float_t)obs_data_get_double(data, prm.uiNames[3].c_str());
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case GS::EffectParameter::Type::Float3:
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prm.value.f[2] = (float_t)obs_data_get_double(data, prm.uiNames[2].c_str());
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case GS::EffectParameter::Type::Float2:
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prm.value.f[1] = (float_t)obs_data_get_double(data, prm.uiNames[1].c_str());
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case GS::EffectParameter::Type::Float:
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prm.value.f[0] = (float_t)obs_data_get_double(data, prm.uiNames[0].c_str());
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break;
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case GS::EffectParameter::Type::Integer4:
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prm.value.i[3] = (int32_t)obs_data_get_int(data, prm.uiNames[3].c_str());
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case GS::EffectParameter::Type::Integer3:
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prm.value.i[2] = (int32_t)obs_data_get_int(data, prm.uiNames[2].c_str());
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case GS::EffectParameter::Type::Integer2:
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prm.value.i[1] = (int32_t)obs_data_get_int(data, prm.uiNames[1].c_str());
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case GS::EffectParameter::Type::Integer:
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prm.value.i[0] = (int32_t)obs_data_get_int(data, prm.uiNames[0].c_str());
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break;
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case GS::EffectParameter::Type::Texture:
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prm.value.textureIsSource = obs_data_get_int(data, prm.uiNames[0].c_str()) == 1;
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std::string nName = obs_data_get_string(data, prm.uiNames[1].c_str());
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if (nName != prm.value.source.name) {
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prm.value.source.name = nName;
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prm.value.source.dirty = true;
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}
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std::string nPath = obs_data_get_string(data, prm.uiNames[2].c_str());
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if (nPath != prm.value.file.path) {
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prm.value.file.path = nPath;
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prm.value.file.dirty = true;
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}
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break;
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}
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}
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}
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@ -220,140 +372,196 @@ void Filter::CustomShader::Instance::deactivate() {
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}
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void Filter::CustomShader::Instance::video_tick(float time) {
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m_shaderFile.lastCheck += time;
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if (m_shaderFile.lastCheck >= 0.5) {
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update_shader_file(m_shaderFile.filePath);
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m_shaderFile.lastCheck = 0;
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}
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CheckShaderFile(m_shaderFile.filePath, time);
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CheckTextures(time);
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}
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void Filter::CustomShader::Instance::video_render(gs_effect_t *effect) {
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if (!m_sourceContext || !m_isActive) {
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obs_source_skip_video_filter(m_sourceContext);
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if (!m_source || !m_isActive) {
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obs_source_skip_video_filter(m_source);
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return;
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}
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obs_source_t *parent = obs_filter_get_parent(m_sourceContext);
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obs_source_t *target = obs_filter_get_target(m_sourceContext);
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if (!parent || !target) {
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obs_source_skip_video_filter(m_sourceContext);
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obs_source_t *parent = obs_filter_get_parent(m_source);
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obs_source_t *target = obs_filter_get_target(m_source);
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if (!parent || !target || !m_effect.GetObject()) {
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obs_source_skip_video_filter(m_source);
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return;
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}
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uint32_t baseW = obs_source_get_base_width(target),
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baseH = obs_source_get_base_height(target);
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if (!baseW || !baseH) {
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obs_source_skip_video_filter(m_sourceContext);
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obs_source_skip_video_filter(m_source);
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return;
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}
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// Temporary
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obs_source_skip_video_filter(m_sourceContext);
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// Render original source to texture.
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{
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auto op = m_renderTarget->Render(baseW, baseH);
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vec4 black; vec4_zero(&black);
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gs_ortho(0, (float_t)baseW, 0, (float_t)baseH, 0, 1);
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gs_clear(GS_CLEAR_COLOR, &black, 0, 0);
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if (obs_source_process_filter_begin(m_source, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
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obs_source_process_filter_end(m_source,
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effect ? effect : obs_get_base_effect(OBS_EFFECT_DEFAULT), baseW, baseH);
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} else {
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obs_source_skip_video_filter(m_source);
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return;
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}
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}
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// Apply Parameters
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try {
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for (Parameter& prm : m_effectParameters) {
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GS::EffectParameter eprm = m_effect.GetParameter(prm.name);
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switch (prm.type) {
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case GS::EffectParameter::Type::Boolean:
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eprm.SetBoolean(prm.value.b);
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break;
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case GS::EffectParameter::Type::Integer:
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eprm.SetInteger(prm.value.i[0]);
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break;
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case GS::EffectParameter::Type::Integer2:
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eprm.SetInteger2(prm.value.i[0], prm.value.i[1]);
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break;
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case GS::EffectParameter::Type::Integer3:
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eprm.SetInteger3(prm.value.i[0], prm.value.i[1], prm.value.i[2]);
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break;
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case GS::EffectParameter::Type::Integer4:
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eprm.SetInteger4(prm.value.i[0], prm.value.i[1], prm.value.i[2], prm.value.i[3]);
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break;
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case GS::EffectParameter::Type::Float:
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eprm.SetFloat(prm.value.f[0]);
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break;
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case GS::EffectParameter::Type::Float2:
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eprm.SetFloat2(prm.value.f[0], prm.value.f[1]);
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break;
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case GS::EffectParameter::Type::Float3:
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eprm.SetFloat3(prm.value.f[0], prm.value.f[1], prm.value.f[2]);
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break;
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case GS::EffectParameter::Type::Float4:
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eprm.SetFloat4(prm.value.f[0], prm.value.f[1], prm.value.f[2], prm.value.f[3]);
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break;
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case GS::EffectParameter::Type::Texture:
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if (prm.value.textureIsSource) {
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if (prm.value.source.rendertarget) {
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uint32_t w, h;
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w = obs_source_get_width(prm.value.source.source);
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h = obs_source_get_height(prm.value.source.source);
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{
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auto op = prm.value.source.rendertarget->Render(w, h);
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vec4 black; vec4_zero(&black);
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gs_ortho(0, (float_t)w, 0, (float_t)h, 0, 1);
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gs_clear(GS_CLEAR_COLOR, &black, 0, 0);
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obs_source_video_render(prm.value.source.source);
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}
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eprm.SetTexture(prm.value.source.rendertarget->GetTextureObject());
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}
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} else {
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if (prm.value.file.texture) {
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eprm.SetTexture(prm.value.file.texture);
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}
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}
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break;
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}
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}
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} catch (...) {
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obs_source_skip_video_filter(m_source);
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return;
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}
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gs_reset_blend_state();
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gs_enable_depth_test(false);
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while (gs_effect_loop(obs_get_base_effect(OBS_EFFECT_DEFAULT), "Draw")) {
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obs_source_draw(m_renderTarget->GetTextureObject(), 0, 0, baseW, baseH, false);
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}
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}
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void Filter::CustomShader::Instance::get_properties(obs_properties_t *pr) {
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static bool UpdateSourceListCB(void *ptr, obs_source_t* src) {
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obs_property_t* p = (obs_property_t*)ptr;
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obs_property_list_add_string(p, obs_source_get_name(src), obs_source_get_name(src));
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||||
return true;
|
||||
}
|
||||
|
||||
static void UpdateSourceList(obs_property_t* p) {
|
||||
obs_property_list_clear(p);
|
||||
obs_enum_sources(UpdateSourceListCB, p);
|
||||
}
|
||||
|
||||
void Filter::CustomShader::Instance::get_properties(obs_properties_t *pr) {
|
||||
if (m_effect.GetObject() == nullptr)
|
||||
return;
|
||||
|
||||
m_effectParameters.clear();
|
||||
for (auto p : m_effect.GetParameters()) {
|
||||
std::string p_name = p.GetName();
|
||||
std::string p_desc = p_name;
|
||||
|
||||
if (IsSpecialParameter(p_name, p.GetType()))
|
||||
continue;
|
||||
|
||||
Parameter prm;
|
||||
prm.origName = p_name;
|
||||
prm.origType = p.GetType();
|
||||
|
||||
switch (p.GetType()) {
|
||||
for (Parameter& prm : m_effectParameters) {
|
||||
switch (prm.type) {
|
||||
case GS::EffectParameter::Type::Boolean:
|
||||
{
|
||||
prm.names.push_back(p_name);
|
||||
prm.descs.push_back(p_desc);
|
||||
m_effectParameters.emplace_back(prm);
|
||||
obs_properties_add_bool(pr, m_effectParameters.back().names[0].c_str(), m_effectParameters.back().descs[0].c_str());
|
||||
obs_properties_add_bool(pr, prm.uiNames[0].c_str(), prm.uiDescriptions[0].c_str());
|
||||
break;
|
||||
}
|
||||
case GS::EffectParameter::Type::Float:
|
||||
case GS::EffectParameter::Type::Float2:
|
||||
case GS::EffectParameter::Type::Float3:
|
||||
case GS::EffectParameter::Type::Float4:
|
||||
{
|
||||
prm.names.push_back(p_name + "0");
|
||||
prm.descs.push_back(p_desc + "[0]");
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Float2) {
|
||||
prm.names.push_back(p_name + "1");
|
||||
prm.descs.push_back(p_desc + "[1]");
|
||||
}
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Float3) {
|
||||
prm.names.push_back(p_name + "2");
|
||||
prm.descs.push_back(p_desc + "[2]");
|
||||
}
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Float4) {
|
||||
prm.names.push_back(p_name + "3");
|
||||
prm.descs.push_back(p_desc + "[3]");
|
||||
}
|
||||
|
||||
m_effectParameters.emplace_back(prm);
|
||||
|
||||
obs_properties_add_float(pr, m_effectParameters.back().names[0].c_str(), m_effectParameters.back().descs[0].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Float2)
|
||||
obs_properties_add_float(pr, m_effectParameters.back().names[1].c_str(), m_effectParameters.back().descs[1].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Float3)
|
||||
obs_properties_add_float(pr, m_effectParameters.back().names[2].c_str(), m_effectParameters.back().descs[2].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Float4)
|
||||
obs_properties_add_float(pr, m_effectParameters.back().names[3].c_str(), m_effectParameters.back().descs[3].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
|
||||
obs_properties_add_float(pr, prm.uiNames[0].c_str(), prm.uiDescriptions[0].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
if (prm.type >= GS::EffectParameter::Type::Float2)
|
||||
obs_properties_add_float(pr, prm.uiNames[1].c_str(), prm.uiDescriptions[1].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
if (prm.type >= GS::EffectParameter::Type::Float3)
|
||||
obs_properties_add_float(pr, prm.uiNames[2].c_str(), prm.uiDescriptions[2].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
if (prm.type >= GS::EffectParameter::Type::Float4)
|
||||
obs_properties_add_float(pr, prm.uiNames[3].c_str(), prm.uiDescriptions[3].c_str(), FLT_MIN, FLT_MAX, FLT_EPSILON);
|
||||
break;
|
||||
}
|
||||
case GS::EffectParameter::Type::Integer:
|
||||
case GS::EffectParameter::Type::Integer2:
|
||||
case GS::EffectParameter::Type::Integer3:
|
||||
case GS::EffectParameter::Type::Integer4:
|
||||
{
|
||||
prm.names.push_back(p_name + "0");
|
||||
prm.descs.push_back(p_desc + "[0]");
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Integer2) {
|
||||
prm.names.push_back(p_name + "1");
|
||||
prm.descs.push_back(p_desc + "[1]");
|
||||
}
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Integer3) {
|
||||
prm.names.push_back(p_name + "2");
|
||||
prm.descs.push_back(p_desc + "[2]");
|
||||
}
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Integer4) {
|
||||
prm.names.push_back(p_name + "3");
|
||||
prm.descs.push_back(p_desc + "[3]");
|
||||
}
|
||||
|
||||
m_effectParameters.emplace_back(prm);
|
||||
|
||||
obs_properties_add_int(pr, m_effectParameters.back().names[0].c_str(), m_effectParameters.back().descs[0].c_str(), INT_MIN, INT_MAX, FLT_EPSILON);
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Integer2)
|
||||
obs_properties_add_int(pr, m_effectParameters.back().names[1].c_str(), m_effectParameters.back().descs[1].c_str(), INT_MIN, INT_MAX, FLT_EPSILON);
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Integer3)
|
||||
obs_properties_add_int(pr, m_effectParameters.back().names[2].c_str(), m_effectParameters.back().descs[2].c_str(), INT_MIN, INT_MAX, FLT_EPSILON);
|
||||
if (p.GetType() >= GS::EffectParameter::Type::Integer4)
|
||||
obs_properties_add_int(pr, m_effectParameters.back().names[3].c_str(), m_effectParameters.back().descs[3].c_str(), INT_MIN, INT_MAX, FLT_EPSILON);
|
||||
|
||||
obs_properties_add_int(pr, prm.uiNames[0].c_str(), prm.uiDescriptions[0].c_str(), INT_MIN, INT_MAX, 1);
|
||||
if (prm.type >= GS::EffectParameter::Type::Integer2)
|
||||
obs_properties_add_int(pr, prm.uiNames[1].c_str(), prm.uiDescriptions[1].c_str(), INT_MIN, INT_MAX, 1);
|
||||
if (prm.type >= GS::EffectParameter::Type::Integer3)
|
||||
obs_properties_add_int(pr, prm.uiNames[2].c_str(), prm.uiDescriptions[2].c_str(), INT_MIN, INT_MAX, 1);
|
||||
if (prm.type >= GS::EffectParameter::Type::Integer4)
|
||||
obs_properties_add_int(pr, prm.uiNames[3].c_str(), prm.uiDescriptions[3].c_str(), INT_MIN, INT_MAX, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
case GS::EffectParameter::Type::Texture:
|
||||
obs_property * pt = obs_properties_add_list(pr,
|
||||
prm.uiNames[0].c_str(),
|
||||
prm.uiDescriptions[0].c_str(),
|
||||
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_INT);
|
||||
obs_property_list_add_int(pt, "File", 0);
|
||||
obs_property_list_add_int(pt, "Source", 1);
|
||||
obs_property_set_modified_callback(pt, modified_properties);
|
||||
|
||||
pt = obs_properties_add_list(pr,
|
||||
prm.uiNames[1].c_str(),
|
||||
prm.uiDescriptions[1].c_str(),
|
||||
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
|
||||
UpdateSourceList(pt);
|
||||
|
||||
obs_properties_add_path(pr,
|
||||
prm.uiNames[2].c_str(),
|
||||
prm.uiDescriptions[2].c_str(),
|
||||
OBS_PATH_FILE, "", prm.value.file.path.c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void Filter::CustomShader::Instance::update_shader_file(std::string file) {
|
||||
void Filter::CustomShader::Instance::CheckShaderFile(std::string file, float_t time) {
|
||||
bool doRefresh = false;
|
||||
struct stat stats;
|
||||
|
||||
if (file != m_shaderFile.filePath) {
|
||||
m_shaderFile.filePath = file;
|
||||
doRefresh = true;
|
||||
} else if (os_stat(m_shaderFile.filePath.c_str(), &stats) != 0) {
|
||||
}
|
||||
|
||||
m_shaderFile.lastCheck += time;
|
||||
if (m_shaderFile.lastCheck < 0.5f && doRefresh == false)
|
||||
return;
|
||||
m_shaderFile.lastCheck = m_shaderFile.lastCheck - 0.5f;
|
||||
|
||||
struct stat stats;
|
||||
if (os_stat(m_shaderFile.filePath.c_str(), &stats) != 0) {
|
||||
doRefresh = doRefresh ||
|
||||
(m_shaderFile.createTime != stats.st_ctime) ||
|
||||
(m_shaderFile.modifiedTime != stats.st_mtime);
|
||||
|
@ -365,45 +573,105 @@ void Filter::CustomShader::Instance::update_shader_file(std::string file) {
|
|||
try {
|
||||
m_effect = GS::Effect(m_shaderFile.filePath);
|
||||
} catch (std::runtime_error& ex) {
|
||||
const char* filterName = obs_source_get_name(m_sourceContext);
|
||||
const char* filterName = obs_source_get_name(m_source);
|
||||
P_LOG_ERROR("[%s] Shader loading failed with error(s): %s", filterName, ex.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string Filter::CustomShader::Instance::get_shader_file() {
|
||||
std::string Filter::CustomShader::Instance::GetShaderFile() {
|
||||
return m_shaderFile.filePath;
|
||||
}
|
||||
|
||||
bool Filter::CustomShader::Instance::IsSpecialParameter(std::string name, GS::EffectParameter::Type type) {
|
||||
if (type == GS::EffectParameter::Type::Matrix) {
|
||||
if (name == "ViewProj")
|
||||
return true;
|
||||
void Filter::CustomShader::Instance::CheckTextures(float_t time) {
|
||||
for (Parameter& prm : m_effectParameters) {
|
||||
if (prm.type != GS::EffectParameter::Type::Texture)
|
||||
continue;
|
||||
|
||||
} else if (type == GS::EffectParameter::Type::Float2) {
|
||||
if (name == "ViewSize")
|
||||
return true;
|
||||
|
||||
// Suffix Tests
|
||||
size_t posUnderscore = name.find_last_of('_');
|
||||
if (posUnderscore != std::string::npos) {
|
||||
std::string firstPart, secondPart;
|
||||
firstPart = name.substr(0, posUnderscore);
|
||||
secondPart = name.substr(posUnderscore + 1);
|
||||
if (prm.value.textureIsSource) {
|
||||
if (!prm.value.source.rendertarget) {
|
||||
prm.value.source.rendertarget = std::make_shared<GS::RenderTarget>(GS_RGBA, GS_ZS_NONE);
|
||||
}
|
||||
if (prm.value.source.dirty || !prm.value.source.source) {
|
||||
if (prm.value.source.source)
|
||||
obs_source_release(prm.value.source.source);
|
||||
prm.value.source.source = obs_get_source_by_name(prm.value.source.name.c_str());
|
||||
}
|
||||
} else {
|
||||
bool doRefresh = false;
|
||||
if (prm.value.file.dirty || !prm.value.file.texture) {
|
||||
doRefresh = true;
|
||||
}
|
||||
|
||||
// Texture Specials
|
||||
if ((secondPart == "size") || (secondPart == "texel")) {
|
||||
prm.value.file.lastCheck += time;
|
||||
if (prm.value.file.lastCheck < 0.5f && doRefresh == false)
|
||||
continue;
|
||||
prm.value.file.lastCheck = prm.value.file.lastCheck - 0.5f;
|
||||
|
||||
struct stat stats;
|
||||
if (os_stat(m_shaderFile.filePath.c_str(), &stats) != 0) {
|
||||
doRefresh = doRefresh ||
|
||||
(prm.value.file.createTime != stats.st_ctime) ||
|
||||
(prm.value.file.modifiedTime != stats.st_mtime) ||
|
||||
(prm.value.file.fileSize != stats.st_size);
|
||||
prm.value.file.createTime = stats.st_ctime;
|
||||
prm.value.file.modifiedTime = stats.st_mtime;
|
||||
prm.value.file.fileSize = stats.st_size;
|
||||
}
|
||||
|
||||
if (doRefresh) {
|
||||
try {
|
||||
GS::EffectParameter texParam = m_effect.GetParameter(firstPart);
|
||||
if (texParam.GetType() == GS::EffectParameter::Type::Texture)
|
||||
return true;
|
||||
} catch (...) {}
|
||||
prm.value.file.texture = std::make_shared<GS::Texture>(prm.value.file.path);
|
||||
} catch (std::runtime_error& ex) {
|
||||
const char* filterName = obs_source_get_name(m_source);
|
||||
P_LOG_ERROR("[%s] Loading texture file '%s' failed with error(s): %s",
|
||||
filterName, prm.value.file.path.c_str(), ex.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (type == GS::EffectParameter::Type::Float) {
|
||||
if (name == "Time" || name == "TimeActive")
|
||||
}
|
||||
}
|
||||
|
||||
bool Filter::CustomShader::Instance::IsSpecialParameter(std::string name, GS::EffectParameter::Type type) {
|
||||
std::pair<std::string, GS::EffectParameter::Type> reservedParameters[] = {
|
||||
{ "ViewProj", GS::EffectParameter::Type::Matrix },
|
||||
{ "ViewSize", GS::EffectParameter::Type::Matrix },
|
||||
{ "ViewSizeI", GS::EffectParameter::Type::Integer2 },
|
||||
{ "Pass", GS::EffectParameter::Type::Integer },
|
||||
{ "Time", GS::EffectParameter::Type::Float },
|
||||
{ "TimeActive", GS::EffectParameter::Type::Float },
|
||||
{ "image", GS::EffectParameter::Type::Texture }
|
||||
};
|
||||
std::pair<std::string, GS::EffectParameter::Type> textureParameters[] = {
|
||||
{ "Size", GS::EffectParameter::Type::Float2 },
|
||||
{ "SizeI", GS::EffectParameter::Type::Integer2 },
|
||||
{ "Texel", GS::EffectParameter::Type::Float2 }
|
||||
};
|
||||
|
||||
for (auto& kv : reservedParameters) {
|
||||
if ((name == kv.first) && (type == kv.second))
|
||||
return true;
|
||||
}
|
||||
|
||||
// Split by last underscore(_) (if there is one).
|
||||
size_t posUnderscore = name.find_last_of('_');
|
||||
if (posUnderscore != std::string::npos) {
|
||||
std::string firstPart, secondPart;
|
||||
firstPart = name.substr(0, posUnderscore);
|
||||
secondPart = name.substr(posUnderscore + 1);
|
||||
|
||||
try {
|
||||
GS::EffectParameter prm = m_effect.GetParameter(firstPart);
|
||||
if (prm.GetType() == GS::EffectParameter::Type::Texture) {
|
||||
for (auto& kv : reservedParameters) {
|
||||
if ((secondPart == kv.first) && (type == kv.second))
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} catch (...) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -20,8 +20,10 @@
|
|||
#pragma once
|
||||
#include "plugin.h"
|
||||
#include "gs-effect.h"
|
||||
#include "gs-rendertarget.h"
|
||||
#include <list>
|
||||
#include <vector>
|
||||
#include <inttypes.h>
|
||||
|
||||
namespace Filter {
|
||||
class CustomShader {
|
||||
|
@ -53,7 +55,7 @@ namespace Filter {
|
|||
public:
|
||||
Instance(obs_data_t*, obs_source_t*);
|
||||
~Instance();
|
||||
|
||||
|
||||
void update(obs_data_t*);
|
||||
uint32_t get_width();
|
||||
uint32_t get_height();
|
||||
|
@ -63,15 +65,15 @@ namespace Filter {
|
|||
void video_render(gs_effect_t*);
|
||||
void get_properties(obs_properties_t *);
|
||||
|
||||
protected:
|
||||
void update_shader_file(std::string file);
|
||||
std::string get_shader_file();
|
||||
private:
|
||||
void CheckShaderFile(std::string file, float_t time);
|
||||
std::string GetShaderFile();
|
||||
void CheckTextures(float_t time);
|
||||
|
||||
bool IsSpecialParameter(std::string name, GS::EffectParameter::Type type);
|
||||
void ApplySpecialParameter();
|
||||
|
||||
|
||||
private:
|
||||
obs_source_t *m_sourceContext;
|
||||
obs_source_t * m_source;
|
||||
bool m_isActive = true;
|
||||
|
||||
// Shader
|
||||
|
@ -81,29 +83,42 @@ namespace Filter {
|
|||
size_t size;
|
||||
float_t lastCheck;
|
||||
} m_shaderFile;
|
||||
|
||||
GS::Effect m_effect;
|
||||
struct Parameter {
|
||||
std::vector<std::string> names;
|
||||
std::vector<std::string> descs;
|
||||
std::string origName;
|
||||
GS::EffectParameter::Type origType;
|
||||
std::string name;
|
||||
GS::EffectParameter::Type type;
|
||||
|
||||
// Texture Input
|
||||
bool texInputSource = false;
|
||||
struct {
|
||||
std::string path;
|
||||
time_t timeCreated, timeModified;
|
||||
size_t fileSize;
|
||||
float_t lastChecked;
|
||||
} textureFile;
|
||||
struct {
|
||||
obs_source_t* source;
|
||||
std::pair<uint32_t, uint32_t> resolution;
|
||||
} textureSource;
|
||||
std::vector<std::string> uiNames;
|
||||
std::vector<std::string> uiDescriptions;
|
||||
|
||||
struct {
|
||||
union {
|
||||
int32_t i[4];
|
||||
float_t f[4];
|
||||
bool b;
|
||||
};
|
||||
bool textureIsSource = false;
|
||||
struct {
|
||||
bool dirty = false;
|
||||
std::string name;
|
||||
obs_source_t* source = nullptr;
|
||||
std::shared_ptr<GS::RenderTarget> rendertarget;
|
||||
} source;
|
||||
struct {
|
||||
bool dirty = false;
|
||||
std::string path;
|
||||
time_t createTime, modifiedTime;
|
||||
size_t fileSize;
|
||||
float_t lastCheck;
|
||||
std::shared_ptr<GS::Texture> texture;
|
||||
} file;
|
||||
} value;
|
||||
};
|
||||
std::list<Parameter> m_effectParameters;
|
||||
|
||||
std::unique_ptr<GS::RenderTarget> m_renderTarget;
|
||||
|
||||
|
||||
friend class CustomShader;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue