mirror of
https://github.com/Xaymar/obs-StreamFX
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locale: New Crowdin updates (#639)
* New translations en-US.ini (Italian) * New translations en-US.ini (Turkish) * New translations en-US.ini (Russian) * New translations en-US.ini (German) * New translations en-US.ini (Indonesian) * New translations en-US.ini (Dutch) * New translations en-US.ini (Russian) * New translations en-US.ini (Spanish) * New translations en-US.ini (French) * New translations en-US.ini (Russian) * New translations en-US.ini (Turkish) * New translations en-US.ini (Russian) * New translations en-US.ini (French) * New translations en-US.ini (Spanish) * New translations en-US.ini (German) * New translations en-US.ini (Polish) * New translations en-US.ini (Italian) * New translations en-US.ini (Dutch) * New translations en-US.ini (Italian) * New translations en-US.ini (French) * New translations en-US.ini (German)
This commit is contained in:
parent
168d04293a
commit
05343df585
8 changed files with 296 additions and 16 deletions
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@ -236,8 +236,8 @@ Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit LUT"
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Filter.Denoising="Entrauschen"
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Filter.Denoising="Entrauschen"
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Filter.Denoising.Provider="Anbieter"
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Filter.Denoising.Provider="Anbieter"
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Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA Entrauschung, unterstützt von NVIDIA-Broadcast"
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Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Entrauschung, unterstützt von NVIDIA® Broadcast"
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Filter.Denoising.NVIDIA.Denoising="NVIDIA Entrauschung"
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Filter.Denoising.NVIDIA.Denoising="NVIDIA® Entrauschung"
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Filter.Denoising.NVIDIA.Denoising.Strength="Stärke"
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Filter.Denoising.NVIDIA.Denoising.Strength="Stärke"
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Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Schwach"
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Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Schwach"
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Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Stark"
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Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Stark"
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@ -326,8 +326,8 @@ Filter.Transform.Mipmapping="Mipmapping aktivieren"
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Filter.Upscaling="Hochskalierung"
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Filter.Upscaling="Hochskalierung"
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Filter.Upscaling.Provider="Anbieter"
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Filter.Upscaling.Provider="Anbieter"
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Filter.Upscaling.Provider.NVIDIA.VideoSuperResolution="NVIDIA Video Super-Auflösung, unterstützt von NVIDIA Broadcast"
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Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Auflösung, unterstützt von NVIDIA® Broadcast"
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Filter.Upscaling.NVIDIA.SuperRes="NVIDIA Video Super-Auflösung"
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Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Auflösung"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Skalierung"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Skalierung"
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Filter.Upscaling.NVIDIA.SuperRes.Strength="Stärke"
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Filter.Upscaling.NVIDIA.SuperRes.Strength="Stärke"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Schwach"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Schwach"
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@ -236,8 +236,8 @@ Filter.ColorGrade.RenderMode.LUT.10Bit="Tabla de 10-Bit Look-Up"
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Filter.Denoising="Reducción de Ruido"
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Filter.Denoising="Reducción de Ruido"
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Filter.Denoising.Provider="Proveedor"
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Filter.Denoising.Provider="Proveedor"
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Filter.Denoising.Provider.NVIDIA.Denoising="Reducción de Ruido de NVIDIA, generado por NVIDIA Broadcast"
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Filter.Denoising.Provider.NVIDIA.Denoising="Reducción de Ruido de NVIDIA®, generado por NVIDIA® Broadcast"
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Filter.Denoising.NVIDIA.Denoising="Reducción de Ruido de NVIDIA"
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Filter.Denoising.NVIDIA.Denoising="Reducción de Ruido de NVIDIA®"
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Filter.Denoising.NVIDIA.Denoising.Strength="Fuerza"
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Filter.Denoising.NVIDIA.Denoising.Strength="Fuerza"
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Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Débil"
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Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Débil"
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Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Fuerte"
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Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Fuerte"
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@ -326,7 +326,8 @@ Filter.Transform.Mipmapping="Habilitar Mipmapping"
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Filter.Upscaling="Mejora de resolución"
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Filter.Upscaling="Mejora de resolución"
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Filter.Upscaling.Provider="Proveedor"
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Filter.Upscaling.Provider="Proveedor"
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Filter.Upscaling.NVIDIA.SuperRes="Super-Resolución de Video de NVIDIA"
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Filter.Upscaling.Provider.NVIDIA.SuperResolution="Super-Resolución de Video de NVIDIA®, generado por NVIDIA® Broadcast"
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Filter.Upscaling.NVIDIA.SuperRes="Super-Resolución de Video de NVIDIA®"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Escala"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Escala"
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Filter.Upscaling.NVIDIA.SuperRes.Strength="Fuerza"
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Filter.Upscaling.NVIDIA.SuperRes.Strength="Fuerza"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Débil"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Débil"
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@ -234,6 +234,13 @@ Filter.ColorGrade.RenderMode.LUT.6Bit="Table de consultation 6 bits"
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Filter.ColorGrade.RenderMode.LUT.8Bit="Table de consultation 8 bits"
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Filter.ColorGrade.RenderMode.LUT.8Bit="Table de consultation 8 bits"
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Filter.ColorGrade.RenderMode.LUT.10Bit="Table de consultation 10 bits"
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Filter.ColorGrade.RenderMode.LUT.10Bit="Table de consultation 10 bits"
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Filter.Denoising="Débruitage"
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Filter.Denoising.Provider="Fournisseur"
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Filter.Denoising.Provider.NVIDIA.Denoising="Débruitage NVIDIA®, propulsé par NVIDIA® Broadcast"
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Filter.Denoising.NVIDIA.Denoising="Débruitage NVIDIA®"
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Filter.Denoising.NVIDIA.Denoising.Strength="Intensité"
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Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Faible"
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Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Forte"
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Filter.Displacement="Displacement Mapping"
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Filter.Displacement="Displacement Mapping"
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Filter.Displacement.File="Fichier"
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Filter.Displacement.File="Fichier"
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@ -317,7 +324,14 @@ Filter.Transform.Rotation.Order.ZXY="Roulis, Tangage, Lacet"
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Filter.Transform.Rotation.Order.ZYX="Roulis, Lacet, Tangage"
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Filter.Transform.Rotation.Order.ZYX="Roulis, Lacet, Tangage"
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Filter.Transform.Mipmapping="Activer le Mipmapping"
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Filter.Transform.Mipmapping="Activer le Mipmapping"
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Filter.Upscaling="Sur-échantillonnage"
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Filter.Upscaling.Provider="Fournisseur"
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Filter.Upscaling.Provider.NVIDIA.SuperResolution="Super-résolution vidéo NVIDIA®, propulsé par NVIDIA® Broadcast"
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Filter.Upscaling.NVIDIA.SuperRes="Super-résolution vidéo NVIDIA®"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Échelle"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Échelle"
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Filter.Upscaling.NVIDIA.SuperRes.Strength="Intensité"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Faible"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Forte"
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Source.Mirror="Source inversée"
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Source.Mirror="Source inversée"
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Source.Mirror.Source="Source"
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Source.Mirror.Source="Source"
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@ -7,6 +7,17 @@
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@ -236,8 +236,8 @@ Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table"
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Filter.Denoising="Denoising"
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Filter.Denoising="Denoising"
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Filter.Denoising.Provider="Provider"
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Filter.Denoising.Provider="Provider"
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Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA Denoising, alimentato da NVIDIA Broadcast"
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Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, alimentato da NVIDIA® Broadcast"
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Filter.Denoising.NVIDIA.Denoising="NVIDIA Denoising"
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Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
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Filter.Denoising.NVIDIA.Denoising.Strength="Forza"
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Filter.Denoising.NVIDIA.Denoising.Strength="Forza"
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Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Debole"
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Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Debole"
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Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Forte"
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Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Forte"
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@ -326,7 +326,8 @@ Filter.Transform.Mipmapping="Abilita Mipmapping"
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Filter.Upscaling="Ampliamento"
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Filter.Upscaling="Ampliamento"
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Filter.Upscaling.Provider="Provider"
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Filter.Upscaling.Provider="Provider"
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Filter.Upscaling.NVIDIA.SuperRes="Superrisoluzione Video NVIDIA"
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Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, alimentato da NVIDIA® Broadcast"
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Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Risoluzione"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Scala"
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Filter.Upscaling.NVIDIA.SuperRes.Scale="Scala"
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Filter.Upscaling.NVIDIA.SuperRes.Strength="Forza"
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Filter.Upscaling.NVIDIA.SuperRes.Strength="Forza"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Debole"
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Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Debole"
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@ -38,9 +38,10 @@ UI.Menu.ReportIssue="Rapporteer een fout of crash"
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UI.Menu.RequestHelp="Vraag hulp & ondersteuning aan"
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UI.Menu.RequestHelp="Vraag hulp & ondersteuning aan"
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UI.Menu.About="Over StreamFX"
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UI.Menu.About="Over StreamFX"
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UI.About.Title="Over StreamFX"
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UI.About.Title="Over StreamFX"
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UI.About.Text="<html><head/><body><p>StreamFX wordt mogelijk gemaakt door alle supporters op <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, op <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a>, en iedereen die doneert via <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Extra dank gaat uit naar alle vertalers die helpen met de lokalisatie op <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Je bent allemaal geweldig!</p></body></html>"
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UI.About.Text="<html><head/><body><p>StreamFX wordt mogelijk gemaakt door alle supporters op <a href='https://patreon.com/Xaymar'><span style='text-decoration: underline;'>Patreon</span></a>, op <a href='https://github.com/sponsors/xaymar'><span style='text-decoration: underline;'>Github Sponsors</span></a>, en iedereen die doneert via <a href='https://paypal.me/Xaymar'><span style='text-decoration: underline;'>PayPal</span></a>. Extra dank gaat uit naar alle vertalers die helpen met de lokalisatie op <a href='https://crowdin.com/project/obs-stream-effects'><span style='text-decoration: underline;'>Crowdin</span></a>. Jullie zijn allemaal geweldig!</p></body></html>"
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UI.About.Role.Contributor="Bijdrager"
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UI.About.Role.Contributor="Bijdrager"
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UI.About.Role.Translator="Vertaler"
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UI.About.Role.Translator="Vertaler"
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UI.About.Role.Supporter="Ondersteuner"
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UI.About.Role.Creator="Content Creator"
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UI.About.Role.Creator="Content Creator"
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UI.About.Version="Versie:"
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UI.About.Version="Versie:"
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@ -56,8 +57,53 @@ UI.Updater.Menu.CheckForUpdates="Controleer op updates"
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UI.Updater.Menu.CheckForUpdates.Automatically="Automatisch controleren op updates"
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UI.Updater.Menu.CheckForUpdates.Automatically="Automatisch controleren op updates"
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UI.Updater.Menu.Channel="Kanaal bijwerken"
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UI.Updater.Menu.Channel="Kanaal bijwerken"
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UI.Updater.Menu.Channel.Release="Versie"
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UI.Updater.Menu.Channel.Release="Versie"
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UI.Updater.Menu.Channel.Testing="Test"
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Encoder.AOM.AV1="AOM AV1 (direct)"
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Encoder.AOM.AV1.Encoder="Encoder"
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Encoder.AOM.AV1.Encoder.Usage="Gebruik"
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Encoder.AOM.AV1.Encoder.Usage.GoodQuality="Goede Kwaliteit"
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Encoder.AOM.AV1.Encoder.Usage.RealTime="Real-time"
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Encoder.AOM.AV1.Encoder.CPUUsage="CPU Gebruik"
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Encoder.AOM.AV1.Encoder.CPUUsage.0="Placebo"
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Encoder.AOM.AV1.Encoder.CPUUsage.1="Zeer Traag"
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Encoder.AOM.AV1.Encoder.CPUUsage.2="Trager"
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Encoder.AOM.AV1.Encoder.CPUUsage.3="Traag"
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Encoder.AOM.AV1.Encoder.CPUUsage.4="Gemiddeld"
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Encoder.AOM.AV1.Encoder.CPUUsage.5="Snel"
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Encoder.AOM.AV1.Encoder.CPUUsage.6="Sneller"
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Encoder.AOM.AV1.Encoder.CPUUsage.7="Zeer Snel"
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Encoder.AOM.AV1.Encoder.CPUUsage.8="Supersnel"
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Encoder.AOM.AV1.Encoder.CPUUsage.9="Ultra Snel"
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Encoder.AOM.AV1.Encoder.Profile="Profiel"
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Encoder.AOM.AV1.KeyFrames="Key-Frame"
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Encoder.AOM.AV1.KeyFrames.IntervalType="Intervaltype"
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Encoder.AOM.AV1.KeyFrames.IntervalType.Frames="Frames"
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Encoder.AOM.AV1.KeyFrames.IntervalType.Seconds="Seconden"
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Encoder.AOM.AV1.KeyFrames.Interval="Interval"
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Encoder.AOM.AV1.RateControl.Mode="Modus"
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Encoder.AOM.AV1.RateControl.Mode.CBR="Constante Bitrate (CBR)"
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Encoder.AOM.AV1.RateControl.Mode.VBR="Variabele Bitrate (VBR)"
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Encoder.AOM.AV1.RateControl.Mode.CQ="Beperkte kwaliteit (CQ)"
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Encoder.AOM.AV1.RateControl.Mode.Q="Constante kwaliteit (Q)"
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Encoder.AOM.AV1.RateControl.Limits="Limieten"
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Encoder.AOM.AV1.RateControl.Limits.Bitrate="Bitrate"
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Encoder.AOM.AV1.RateControl.Limits.Quality="Kwaliteit"
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Encoder.AOM.AV1.RateControl.Buffer="Buffer"
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Encoder.AOM.AV1.RateControl.Buffer.Size="Grootte"
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Encoder.AOM.AV1.RateControl.Buffer.Size="Grootte"
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Encoder.AOM.AV1.RateControl.Buffer.Size.Initial="Oorspronkelijke Grootte"
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Encoder.AOM.AV1.RateControl.Buffer.Size.Optimal="Optimaal Grootte"
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Encoder.AOM.AV1.Advanced="Geavanceerd"
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Encoder.AOM.AV1.Advanced.Tile.Columns="Tegelkolommen"
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Encoder.AOM.AV1.Advanced.Tile.Rows="Tegelrijen"
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Encoder.AOM.AV1.Advanced.Tune="Afstemmen"
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Encoder.AOM.AV1.Advanced.Tune.Metric="Metriek"
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Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="PSNR"
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Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (met voorverwerking)"
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Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (zonder voorverwerking)"
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Encoder.AOM.AV1.Advanced.Tune.Content="Inhoud"
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Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Scherm"
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Encoder.AOM.AV1.Advanced.Tune.Content.Film="Film"
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Blur.Type.Box="Vierkant"
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Blur.Type.Box="Vierkant"
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Blur.Type.BoxLinear="Lineair vierkant"
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Blur.Type.BoxLinear="Lineair vierkant"
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@ -85,6 +131,7 @@ Shader.Shader.Technique="Techniek"
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Shader.Shader.Size="Grootte"
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Shader.Shader.Size="Grootte"
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Shader.Shader.Size.Width="Breedte"
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Shader.Shader.Size.Width="Breedte"
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Shader.Shader.Size.Height="Hoogte"
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Shader.Shader.Size.Height="Hoogte"
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Shader.Shader.Seed="Willekeurige Seed"
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Shader.Parameters="Shader parameters"
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Shader.Parameters="Shader parameters"
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Filter.Shader="Shader"
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Filter.Shader="Shader"
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Source.Shader="Shader"
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Source.Shader="Shader"
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@ -120,28 +167,223 @@ Filter.Blur.Mask.Multiplier="Masker vermenigvuldiger"
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Filter.ColorGrade="Kleurcorrectie"
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Filter.ColorGrade="Kleurcorrectie"
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Filter.ColorGrade.Gamma="Gamma"
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Filter.ColorGrade.Gamma="Gamma"
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Filter.ColorGrade.Gamma.Red="Rode Gamma"
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Filter.ColorGrade.Gamma.Green="Groene Gamma"
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Filter.ColorGrade.Gamma.Blue="Blauwe Gamma"
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Filter.ColorGrade.Gamma.All="Alle Gamma"
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Filter.ColorGrade.Gain="Versterking"
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Filter.ColorGrade.Gain="Versterking"
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Filter.ColorGrade.Offset="Afwijking"
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Filter.ColorGrade.Offset.Red="Rode afwijking"
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Filter.ColorGrade.Offset.Green="Groene afwijking"
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Filter.ColorGrade.Offset.Blue="Blauwe afwijking"
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Filter.ColorGrade.Tint="Tint"
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Filter.ColorGrade.Tint.Detection="Tint Luma detectie methode"
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Filter.ColorGrade.Tint.Detection.HSV="Tint Verzadigingswaarde"
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Filter.ColorGrade.Tint.Detection.HSL="Tint Verzadigingslichtheid"
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Filter.ColorGrade.Tint.Detection.YUV.SDR="Luma Chroma (BT.709 SDR)"
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Filter.ColorGrade.Tint.Mode="Verzadiging Luma methode"
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Filter.ColorGrade.Tint.Mode.Linear="Lineair"
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Filter.ColorGrade.Tint.Mode.Linear="Lineair"
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Filter.ColorGrade.Tint.Mode.Exp="Exp"
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Filter.ColorGrade.Tint.Mode.Exp2="Exp2"
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Filter.ColorGrade.Tint.Shadow.Red="Schaduw Rode Tint"
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Filter.ColorGrade.Tint.Shadow.Green="Schaduw Groene tint"
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Filter.ColorGrade.Tint.Shadow.Blue="Schaduw Blauwe Tint"
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Filter.ColorGrade.Correction="Kleurcorrectie"
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Filter.ColorGrade.Correction.Hue="Tintverschuiving"
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Filter.ColorGrade.Correction.Saturation="Verzadiging"
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Filter.ColorGrade.Correction.Lightness="Lichtheid"
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Filter.ColorGrade.Correction.Contrast="Contrast"
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Filter.ColorGrade.RenderMode="Rendermodus"
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Filter.ColorGrade.RenderMode.Direct="Directe weergave"
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Filter.ColorGrade.RenderMode.LUT.2Bit="2-Bit Look-Up Table"
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||||||
|
Filter.ColorGrade.RenderMode.LUT.4Bit="4-Bit Look-Up Table"
|
||||||
|
Filter.ColorGrade.RenderMode.LUT.6Bit="6-Bit Look-Up Table"
|
||||||
|
Filter.ColorGrade.RenderMode.LUT.8Bit="8-Bit Look-Up Table"
|
||||||
|
Filter.ColorGrade.RenderMode.LUT.10Bit="10-Bit Look-Up Table"
|
||||||
|
|
||||||
|
Filter.Denoising="Ruisonderdrukking"
|
||||||
|
Filter.Denoising.NVIDIA.Denoising.Strength="Intensiteit"
|
||||||
|
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Zwak"
|
||||||
|
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Sterk"
|
||||||
|
|
||||||
Filter.Displacement.File="Bestand"
|
Filter.Displacement.File="Bestand"
|
||||||
Filter.Displacement.Scale="Grootte"
|
Filter.Displacement.Scale="Grootte"
|
||||||
|
Filter.Displacement.Scale.Type="Schalings type"
|
||||||
|
|
||||||
|
Filter.DynamicMask="Dynamisch masker"
|
||||||
|
Filter.DynamicMask.Input="Invoer Bron"
|
||||||
|
Filter.DynamicMask.Channel="%s Kanaal"
|
||||||
|
Filter.DynamicMask.Channel.Value="Basiswaarde"
|
||||||
|
Filter.DynamicMask.Channel.Multiplier="Vermenigvuldiger"
|
||||||
|
Filter.DynamicMask.Channel.Input="%s Invoerwaarde"
|
||||||
|
|
||||||
|
Filter.NVIDIA.FaceTracking="NVIDIA Gezichtstracking"
|
||||||
|
Filter.NVIDIA.FaceTracking.ROI="Regio van belangstelling"
|
||||||
Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
|
Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom"
|
||||||
|
Filter.NVIDIA.FaceTracking.ROI.Offset="Afwijking"
|
||||||
|
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
|
||||||
|
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
|
||||||
|
Filter.NVIDIA.FaceTracking.ROI.Stability="Stabiliteit"
|
||||||
|
|
||||||
|
Filter.SDFEffects="SDF Effecten"
|
||||||
|
Filter.SDFEffects.Shadow.Inner="Binnenste schaduw"
|
||||||
|
Filter.SDFEffects.Shadow.Inner.Range.Minimum="Binnenste schaduw Minimale afstand"
|
||||||
|
Filter.SDFEffects.Shadow.Inner.Range.Maximum="Binnenste schaduw Maximale afstand"
|
||||||
|
Filter.SDFEffects.Shadow.Inner.Offset.X="Binnenste schaduw Afwijking X-as"
|
||||||
|
Filter.SDFEffects.Shadow.Inner.Offset.Y="Binnenste schaduw Afwijking Y-as"
|
||||||
|
Filter.SDFEffects.Shadow.Inner.Color="Binnenste schaduwkleur"
|
||||||
|
Filter.SDFEffects.Shadow.Outer="Buitenste schaduw"
|
||||||
|
Filter.SDFEffects.Shadow.Outer.Range.Minimum="Buitenste schaduw Minimale afstand"
|
||||||
|
Filter.SDFEffects.Shadow.Outer.Range.Maximum="Buitenste schaduw Maximale afstand"
|
||||||
|
Filter.SDFEffects.Shadow.Outer.Offset.X="Buitenste schaduw Afwijking X-as"
|
||||||
|
Filter.SDFEffects.Shadow.Outer.Offset.Y="Buitenste schaduw Afwijking Y-as"
|
||||||
|
Filter.SDFEffects.Shadow.Outer.Color="Buitenste schaduw kleur"
|
||||||
|
Filter.SDFEffects.Glow.Outer="Buitenste gloed"
|
||||||
|
Filter.SDFEffects.Glow.Outer.Color="Buitenste gloed kleur"
|
||||||
|
Filter.SDFEffects.Glow.Outer.Width="Buitenste gloed Breedte"
|
||||||
|
Filter.SDFEffects.Glow.Outer.Sharpness="Buitenste gloed Scherpte"
|
||||||
|
Filter.SDFEffects.Glow.Inner="Binnenste gloed"
|
||||||
|
Filter.SDFEffects.Glow.Inner.Color="Binnenste gloed kleur"
|
||||||
|
Filter.SDFEffects.Glow.Inner.Width="Binnenste gloed Breedte"
|
||||||
|
Filter.SDFEffects.Outline="Omlijning"
|
||||||
|
Filter.SDFEffects.Outline.Color="Omlijning kleur"
|
||||||
|
Filter.SDFEffects.Outline.Width="Omlijning breedte"
|
||||||
|
Filter.SDFEffects.Outline.Offset="Omlijning Afwijking"
|
||||||
|
Filter.SDFEffects.Outline.Sharpness="Omlijning scherpte"
|
||||||
|
|
||||||
|
Filter.Transform="3D Transformeren"
|
||||||
|
Filter.Transform.Camera="Camera"
|
||||||
|
Filter.Transform.Camera.Orthographic="Orthografisch"
|
||||||
|
Filter.Transform.Camera.Perspective="Perspectief"
|
||||||
|
Filter.Transform.Camera.FieldOfView="Gezichtsveld"
|
||||||
|
Filter.Transform.Position="Positie"
|
||||||
|
Filter.Transform.Position.X="X"
|
||||||
|
Filter.Transform.Position.Y="Y"
|
||||||
|
Filter.Transform.Position.Z="Z"
|
||||||
Filter.Transform.Scale="Grootte"
|
Filter.Transform.Scale="Grootte"
|
||||||
|
Filter.Transform.Scale.X="X"
|
||||||
|
Filter.Transform.Scale.Y="Y"
|
||||||
|
Filter.Transform.Shear.X="X"
|
||||||
|
Filter.Transform.Shear.Y="Y"
|
||||||
|
Filter.Transform.Rotation="Rotatie"
|
||||||
|
Filter.Transform.Rotation.Order="Rotatie volgorde"
|
||||||
|
Filter.Transform.Rotation.Order.XYZ="Pitch, Yaw, Roll"
|
||||||
|
Filter.Transform.Rotation.Order.XZY="Pitch, Roll, Yaw"
|
||||||
|
Filter.Transform.Rotation.Order.YXZ="Yaw, Pitch, Roll"
|
||||||
|
Filter.Transform.Rotation.Order.YZX="Yaw, Roll, Pitch"
|
||||||
|
Filter.Transform.Rotation.Order.ZXY="Roll, Pitch, Yaw"
|
||||||
|
Filter.Transform.Rotation.Order.ZYX="Rol, Yaw, Pitch"
|
||||||
|
Filter.Transform.Mipmapping="Mipmapping inschakelen"
|
||||||
|
|
||||||
|
Filter.Upscaling="Opschalen"
|
||||||
Filter.Upscaling.NVIDIA.SuperRes.Scale="Grootte"
|
Filter.Upscaling.NVIDIA.SuperRes.Scale="Grootte"
|
||||||
|
Filter.Upscaling.NVIDIA.SuperRes.Strength="Intensiteit"
|
||||||
|
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Zwak"
|
||||||
|
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Sterk"
|
||||||
|
|
||||||
Source.Mirror.Source="Bron"
|
Source.Mirror.Source="Bron"
|
||||||
|
Source.Mirror.Source.Audio="Audio inschakelen"
|
||||||
|
Source.Mirror.Source.Audio.Layout="Audio Layout"
|
||||||
|
Source.Mirror.Source.Audio.Layout.Unknown="Onbekend"
|
||||||
|
Source.Mirror.Source.Audio.Layout.Mono="Mono"
|
||||||
|
Source.Mirror.Source.Audio.Layout.Stereo="Stereo"
|
||||||
|
Source.Mirror.Source.Audio.Layout.StereoLFE="Stereo met LFE"
|
||||||
|
Source.Mirror.Source.Audio.Layout.Quadraphonic="Quadrafonisch"
|
||||||
|
Source.Mirror.Source.Audio.Layout.QuadraphonicLFE="Quadrafonisch met LFE"
|
||||||
|
Source.Mirror.Source.Audio.Layout.Surround="Surround"
|
||||||
|
Source.Mirror.Source.Audio.Layout.FullSurround="Volledige Surround"
|
||||||
|
|
||||||
|
Codec.AV1="AV1"
|
||||||
|
Codec.AV1.Profile="Profiel"
|
||||||
|
Codec.AV1.Profile.Main="Algemeen"
|
||||||
|
Codec.AV1.Profile.High="Hoog"
|
||||||
|
Codec.AV1.Profile.Professional="Professioneel"
|
||||||
|
|
||||||
|
Codec.H264="H264"
|
||||||
|
Codec.H264.Profile="Profiel"
|
||||||
|
Codec.H264.Profile.baseline="Referentie"
|
||||||
|
Codec.H264.Profile.main="Algemeen"
|
||||||
|
Codec.H264.Profile.high="Hoog"
|
||||||
|
Codec.H264.Level="Niveau"
|
||||||
|
|
||||||
|
Codec.HEVC="HEVC"
|
||||||
|
Codec.HEVC.Profile="Profiel"
|
||||||
|
Codec.HEVC.Profile.main="Algemeen"
|
||||||
|
Codec.HEVC.Profile.main10="Algemeen 10-bit"
|
||||||
|
Codec.HEVC.Profile.rext="Uitgebreid bereik"
|
||||||
|
Codec.HEVC.Tier="Klasse"
|
||||||
|
Codec.HEVC.Tier.main="Algemeen"
|
||||||
|
Codec.HEVC.Tier.high="Hoog"
|
||||||
|
Codec.HEVC.Level="Niveau"
|
||||||
|
|
||||||
|
Codec.ProRes.Profile="Profiel"
|
||||||
|
Codec.ProRes.Profile.APCO="422 Proxy (APCO)"
|
||||||
|
Codec.ProRes.Profile.APCS="422 Lite/LT (APCS)"
|
||||||
|
Codec.ProRes.Profile.APCN="422 Standard (APCN)"
|
||||||
|
Codec.ProRes.Profile.APCH="422 High Quality/HQ (APCH)"
|
||||||
|
Codec.ProRes.Profile.AP4H="4444 High Quality/HQ (AP4H)"
|
||||||
|
Codec.ProRes.Profile.AP4X="4444 Extreme Quality/XQ (AP4X)"
|
||||||
|
|
||||||
|
FFmpegEncoder="FFmpeg Opties"
|
||||||
|
FFmpegEncoder.Suffix=" (via FFmpeg)"
|
||||||
|
FFmpegEncoder.CustomSettings="Aangepaste instellingen"
|
||||||
|
FFmpegEncoder.StandardCompliance.Normal="Normaal"
|
||||||
|
FFmpegEncoder.StandardCompliance.Unofficial="Onofficieel"
|
||||||
|
FFmpegEncoder.StandardCompliance.Experimental="Experimenteel"
|
||||||
|
FFmpegEncoder.GPU="GPU"
|
||||||
|
FFmpegEncoder.KeyFrames.IntervalType="Intervaltype"
|
||||||
|
FFmpegEncoder.KeyFrames.IntervalType.Frames="Frames"
|
||||||
|
FFmpegEncoder.KeyFrames.IntervalType.Seconds="Seconden"
|
||||||
|
FFmpegEncoder.KeyFrames.Interval="Interval"
|
||||||
|
|
||||||
|
FFmpegEncoder.AMF.Preset="Preset"
|
||||||
|
FFmpegEncoder.AMF.Preset.Speed="Snelheid"
|
||||||
|
FFmpegEncoder.AMF.Preset.Balanced="Gebalanceerd"
|
||||||
|
FFmpegEncoder.AMF.Preset.Quality="Kwaliteit"
|
||||||
|
FFmpegEncoder.AMF.RateControl.Mode="Modus"
|
||||||
|
FFmpegEncoder.AMF.RateControl.Mode.CBR="Constante Bitrate"
|
||||||
|
FFmpegEncoder.AMF.RateControl.Limits="Limieten"
|
||||||
|
FFmpegEncoder.AMF.RateControl.Limits.BufferSize="Buffergrootte"
|
||||||
|
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Target="Doelbitrate"
|
||||||
|
FFmpegEncoder.AMF.RateControl.Limits.Bitrate.Maximum="Maximale bitrate"
|
||||||
|
FFmpegEncoder.AMF.RateControl.QP="Kwantiseringsparameters"
|
||||||
|
FFmpegEncoder.AMF.RateControl.QP.I="I-Frame QP"
|
||||||
|
FFmpegEncoder.AMF.RateControl.QP.P="P-Frame QP"
|
||||||
|
FFmpegEncoder.AMF.RateControl.QP.B="B-Frame QP"
|
||||||
|
FFmpegEncoder.AMF.Other="Andere opties"
|
||||||
|
FFmpegEncoder.AMF.Other.VBAQ="VBAQ"
|
||||||
|
|
||||||
|
FFmpegEncoder.NVENC.Preset="Preset"
|
||||||
FFmpegEncoder.NVENC.Preset.Default="Standaard"
|
FFmpegEncoder.NVENC.Preset.Default="Standaard"
|
||||||
|
FFmpegEncoder.NVENC.Preset.Slow="Traag"
|
||||||
|
FFmpegEncoder.NVENC.Preset.Medium="Gemiddeld"
|
||||||
|
FFmpegEncoder.NVENC.Preset.Fast="Snel"
|
||||||
|
FFmpegEncoder.NVENC.Preset.HighPerformance="Hoge prestaties"
|
||||||
|
FFmpegEncoder.NVENC.Preset.HighQuality="Hoge kwaliteit"
|
||||||
|
FFmpegEncoder.NVENC.Preset.BluRayDisc="BluRay Schijf"
|
||||||
|
FFmpegEncoder.NVENC.Preset.Lossless="Lossless"
|
||||||
|
FFmpegEncoder.NVENC.Preset.LosslessHighPerformance="Lossless hoge prestaties"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Mode="Modus"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Mode.VBR="Variabele bitrate"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Mode.VBR_HQ="Hoge kwaliteit Variabele Bitrate"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Mode.CBR="Constante Bitrate"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Mode.CBR_HQ="Hoge kwaliteit Constante Bitrate"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Mode.CBR_LD_HQ="Lage vertraging Hoge kwaliteit Constante Bitrate"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Limits="Limieten"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Limits.BufferSize="Buffergrootte"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Limits.Quality="Doel kwaliteit"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Target="Doelbitrate"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.Limits.Bitrate.Maximum="Maximale bitrate"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.QP="Kwantiseringsparameters"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.QP.Minimum="Minimale QP"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.QP.Maximum="Maximale QP"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.QP.I="I-Frame QP"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.QP.P="P-Frame QP"
|
||||||
|
FFmpegEncoder.NVENC.RateControl.QP.B="B-Frame QP"
|
||||||
|
FFmpegEncoder.NVENC.AQ="Adaptieve kwantificering"
|
||||||
|
FFmpegEncoder.NVENC.AQ.Spatial="Ruimtelijke Adaptieve kwantificering"
|
||||||
|
FFmpegEncoder.NVENC.AQ.Strength="Ruimtelijke Adaptieve kwantificering sterkte"
|
||||||
|
FFmpegEncoder.NVENC.AQ.Temporal="Tijdelijke Adaptieve kwantificering"
|
||||||
|
FFmpegEncoder.NVENC.Other="Andere opties"
|
||||||
|
FFmpegEncoder.NVENC.Other.WeightedPrediction="Gewogen voorspelling"
|
||||||
|
|
||||||
|
|
|
@ -235,8 +235,8 @@ Filter.ColorGrade.RenderMode.LUT.10Bit="10-bitowa tablica wyglądu"
|
||||||
|
|
||||||
Filter.Denoising="Odszumianie"
|
Filter.Denoising="Odszumianie"
|
||||||
Filter.Denoising.Provider="Dostawca"
|
Filter.Denoising.Provider="Dostawca"
|
||||||
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA Odszumianie, zasilane przez NVIDIA Broadcast"
|
Filter.Denoising.Provider.NVIDIA.Denoising="NVIDIA® Denoising, zasilane przez NVIDIA® Broadcast"
|
||||||
Filter.Denoising.NVIDIA.Denoising="NVIDIA Odszumianie"
|
Filter.Denoising.NVIDIA.Denoising="NVIDIA® Denoising"
|
||||||
Filter.Denoising.NVIDIA.Denoising.Strength="Siła"
|
Filter.Denoising.NVIDIA.Denoising.Strength="Siła"
|
||||||
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Słabe"
|
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Słabe"
|
||||||
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Silne"
|
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Silne"
|
||||||
|
@ -325,8 +325,8 @@ Filter.Transform.Mipmapping="Włącz mipmapping"
|
||||||
|
|
||||||
Filter.Upscaling="Zwiększanie rozdzielczości"
|
Filter.Upscaling="Zwiększanie rozdzielczości"
|
||||||
Filter.Upscaling.Provider="Dostawca"
|
Filter.Upscaling.Provider="Dostawca"
|
||||||
Filter.Upscaling.Provider.NVIDIA.VideoSuperResolution="NVIDIA Video Super-Resolution, zasilane przez NVIDIA Broadcast"
|
Filter.Upscaling.Provider.NVIDIA.SuperResolution="NVIDIA® Super Resolution, zasilane przez NVIDIA® Broadcast"
|
||||||
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA Super-rozdzielczość wideo"
|
Filter.Upscaling.NVIDIA.SuperRes="NVIDIA® Super Resolution"
|
||||||
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skala"
|
Filter.Upscaling.NVIDIA.SuperRes.Scale="Skala"
|
||||||
Filter.Upscaling.NVIDIA.SuperRes.Strength="Siła"
|
Filter.Upscaling.NVIDIA.SuperRes.Strength="Siła"
|
||||||
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Słabe"
|
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Słabe"
|
||||||
|
|
|
@ -111,6 +111,8 @@ Encoder.AOM.AV1.Advanced.Tune.Metric.PSNR="Отношение сигнал/шу
|
||||||
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
|
Encoder.AOM.AV1.Advanced.Tune.Metric.SSIM="SSIM"
|
||||||
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (с предобработкой)"
|
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithPreprocessing="VMAF (с предобработкой)"
|
||||||
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (без пре-процессинга)"
|
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.WithoutPreprocessing="VMAF (без пре-процессинга)"
|
||||||
|
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.MaxGain="VMAF (NegMaxGain)"
|
||||||
|
Encoder.AOM.AV1.Advanced.Tune.Metric.VMAF.NegMaxGain="VMAF (MaxGain)"
|
||||||
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
|
Encoder.AOM.AV1.Advanced.Tune.Metric.Butteraugli="Butteraugli"
|
||||||
Encoder.AOM.AV1.Advanced.Tune.Content="Содержимое"
|
Encoder.AOM.AV1.Advanced.Tune.Content="Содержимое"
|
||||||
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Экран"
|
Encoder.AOM.AV1.Advanced.Tune.Content.Screen="Экран"
|
||||||
|
@ -232,6 +234,11 @@ Filter.ColorGrade.RenderMode.LUT.6Bit="6-битный LUT"
|
||||||
Filter.ColorGrade.RenderMode.LUT.8Bit="8-битный LUT"
|
Filter.ColorGrade.RenderMode.LUT.8Bit="8-битный LUT"
|
||||||
Filter.ColorGrade.RenderMode.LUT.10Bit="10-битный LUT"
|
Filter.ColorGrade.RenderMode.LUT.10Bit="10-битный LUT"
|
||||||
|
|
||||||
|
Filter.Denoising="Шумоподавление"
|
||||||
|
Filter.Denoising.Provider="Источник"
|
||||||
|
Filter.Denoising.NVIDIA.Denoising.Strength="Сила"
|
||||||
|
Filter.Denoising.NVIDIA.Denoising.Strength.Weak="Слабый"
|
||||||
|
Filter.Denoising.NVIDIA.Denoising.Strength.Strong="Сильный"
|
||||||
|
|
||||||
Filter.Displacement="Карта смещения"
|
Filter.Displacement="Карта смещения"
|
||||||
Filter.Displacement.File="Файл"
|
Filter.Displacement.File="Файл"
|
||||||
|
@ -315,8 +322,12 @@ Filter.Transform.Rotation.Order.ZXY="Продольная, Поперечная,
|
||||||
Filter.Transform.Rotation.Order.ZYX="Продольная, Вертикальная, Поперечная"
|
Filter.Transform.Rotation.Order.ZYX="Продольная, Вертикальная, Поперечная"
|
||||||
Filter.Transform.Mipmapping="Включить MIP-текстурирование"
|
Filter.Transform.Mipmapping="Включить MIP-текстурирование"
|
||||||
|
|
||||||
Filter.Upscaling.Provider.NVIDIA.VideoSuperResolution="NVIDIA Видео супер-разрешение, при поддержке NVIDIA Broadcast"
|
Filter.Upscaling="Масштабирование"
|
||||||
|
Filter.Upscaling.Provider="Источник"
|
||||||
Filter.Upscaling.NVIDIA.SuperRes.Scale="Масштаб"
|
Filter.Upscaling.NVIDIA.SuperRes.Scale="Масштаб"
|
||||||
|
Filter.Upscaling.NVIDIA.SuperRes.Strength="Сила"
|
||||||
|
Filter.Upscaling.NVIDIA.SuperRes.Strength.Weak="Слабый"
|
||||||
|
Filter.Upscaling.NVIDIA.SuperRes.Strength.Strong="Сильный"
|
||||||
|
|
||||||
Source.Mirror="Зеркало источника"
|
Source.Mirror="Зеркало источника"
|
||||||
Source.Mirror.Source="Источник"
|
Source.Mirror.Source="Источник"
|
||||||
|
|
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Reference in a new issue