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locale: New Crowdin updates (#607)
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2 changed files with 12 additions and 0 deletions
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@ -187,10 +187,12 @@ Filter.DynamicMask.Channel.Value="Wartość bazowa"
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Filter.DynamicMask.Channel.Multiplier="Mnożnik"
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Filter.DynamicMask.Channel.Input="Wartość wejściowa %s"
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Filter.NVIDIA.FaceTracking="Śledzenie twarzy NVIDIA"
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Filter.NVIDIA.FaceTracking.ROI.Zoom="Powiększenie"
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Filter.NVIDIA.FaceTracking.ROI.Offset="Przesunięcie koloru"
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Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
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Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
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Filter.NVIDIA.FaceTracking.ROI.Stability="Stabilność"
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Filter.SDFEffects="Efekty SDF"
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Filter.SDFEffects.Shadow.Inner="Wewnętrzny cień"
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@ -187,10 +187,13 @@ Filter.DynamicMask.Channel.Value="Valor Base"
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Filter.DynamicMask.Channel.Multiplier="Multiplicador"
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Filter.DynamicMask.Channel.Input="Valor de Entrada %s"
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Filter.NVIDIA.FaceTracking="Rastreamento facial da NVIDIA"
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Filter.NVIDIA.FaceTracking.ROI="Região de interesse"
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Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom (Ampliar)"
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Filter.NVIDIA.FaceTracking.ROI.Offset="Deslocamento"
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Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
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Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
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Filter.NVIDIA.FaceTracking.ROI.Stability="Estabilidade"
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Filter.SDFEffects="Efeitos SDF"
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Filter.SDFEffects.Shadow.Inner="Sombra Interna"
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@ -254,7 +257,14 @@ Filter.Transform.Rotation.Order.ZXY="Profundidade, Altura, Largura"
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Filter.Transform.Rotation.Order.ZYX="Profundidade, Largura, Altura"
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Filter.Transform.Mipmapping="Habilitar Mip-Maps"
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Filter.VideoSuperResolution="Superresolução de vídeo"
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Filter.VideoSuperResolution.Provider="Fornecedor"
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Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="Superresolução de vídeo da NVIDIA, por meio da NVIDIA Broadcast"
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Filter.VideoSuperResolution.NVIDIA.SuperRes="Superresolução de vídeo da NVIDIA"
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Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Escala"
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Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="Intensidade"
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Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="Fraca"
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Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="Forte"
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Source.Mirror="Espelhamento de Fonte"
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Source.Mirror.Source="Fonte"
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