locale: New Crowdin updates (#607)

This commit is contained in:
Xaymar 2021-09-07 02:50:46 +02:00 committed by Michael Fabian 'Xaymar' Dirks
parent 88dbc816c7
commit 041989df91
2 changed files with 12 additions and 0 deletions

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@ -187,10 +187,12 @@ Filter.DynamicMask.Channel.Value="Wartość bazowa"
Filter.DynamicMask.Channel.Multiplier="Mnożnik"
Filter.DynamicMask.Channel.Input="Wartość wejściowa %s"
Filter.NVIDIA.FaceTracking="Śledzenie twarzy NVIDIA"
Filter.NVIDIA.FaceTracking.ROI.Zoom="Powiększenie"
Filter.NVIDIA.FaceTracking.ROI.Offset="Przesunięcie koloru"
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.NVIDIA.FaceTracking.ROI.Stability="Stabilność"
Filter.SDFEffects="Efekty SDF"
Filter.SDFEffects.Shadow.Inner="Wewnętrzny cień"

View File

@ -187,10 +187,13 @@ Filter.DynamicMask.Channel.Value="Valor Base"
Filter.DynamicMask.Channel.Multiplier="Multiplicador"
Filter.DynamicMask.Channel.Input="Valor de Entrada %s"
Filter.NVIDIA.FaceTracking="Rastreamento facial da NVIDIA"
Filter.NVIDIA.FaceTracking.ROI="Região de interesse"
Filter.NVIDIA.FaceTracking.ROI.Zoom="Zoom (Ampliar)"
Filter.NVIDIA.FaceTracking.ROI.Offset="Deslocamento"
Filter.NVIDIA.FaceTracking.ROI.Offset.X="X"
Filter.NVIDIA.FaceTracking.ROI.Offset.Y="Y"
Filter.NVIDIA.FaceTracking.ROI.Stability="Estabilidade"
Filter.SDFEffects="Efeitos SDF"
Filter.SDFEffects.Shadow.Inner="Sombra Interna"
@ -254,7 +257,14 @@ Filter.Transform.Rotation.Order.ZXY="Profundidade, Altura, Largura"
Filter.Transform.Rotation.Order.ZYX="Profundidade, Largura, Altura"
Filter.Transform.Mipmapping="Habilitar Mip-Maps"
Filter.VideoSuperResolution="Superresolução de vídeo"
Filter.VideoSuperResolution.Provider="Fornecedor"
Filter.VideoSuperResolution.Provider.NVIDIAVideoSuperResolution="Superresolução de vídeo da NVIDIA, por meio da NVIDIA Broadcast"
Filter.VideoSuperResolution.NVIDIA.SuperRes="Superresolução de vídeo da NVIDIA"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Scale="Escala"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength="Intensidade"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Weak="Fraca"
Filter.VideoSuperResolution.NVIDIA.SuperRes.Strength.Strong="Forte"
Source.Mirror="Espelhamento de Fonte"
Source.Mirror.Source="Fonte"