mirror of
https://github.com/Xaymar/obs-StreamFX
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160 lines
5.1 KiB
C++
160 lines
5.1 KiB
C++
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/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2017 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <atomic>
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#include <memory>
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#include <vector>
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#include "obs/gs/gs-effect.hpp"
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#include "obs/gs/gs-rendertarget.hpp"
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#include "obs/gs/gs-vertexbuffer.hpp"
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#include "obs/obs-source-factory.hpp"
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#include "plugin.hpp"
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#include "util-profiler.hpp"
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// Nvidia
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#include "nvidia/ar/nvidia-ar.hpp"
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#include "nvidia/cuda/nvidia-cuda-context.hpp"
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#include "nvidia/cuda/nvidia-cuda-gs-texture.hpp"
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#include "nvidia/cuda/nvidia-cuda-memory.hpp"
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#include "nvidia/cuda/nvidia-cuda-stream.hpp"
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#include "nvidia/cuda/nvidia-cuda.hpp"
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namespace filter::nvidia {
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class face_tracking_instance : public obs::source_instance {
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// Filter Cache
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std::uint32_t _width;
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std::uint32_t _height;
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bool _up_to_date;
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std::shared_ptr<gs::rendertarget> _rt;
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// Settings
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double_t _cfg_roi_zoom;
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std::pair<double_t, double_t> _cfg_roi_offset;
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double_t _cfg_roi_stability;
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// Region of Interest
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util::math::kalman1D<double_t> _roi_filters[4];
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std::pair<double_t, double_t> _roi_center;
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std::pair<double_t, double_t> _roi_size;
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gs::vertex_buffer _roi_geom;
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// Nvidia CUDA interop
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std::shared_ptr<::nvidia::cuda::cuda> _cuda;
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std::shared_ptr<::nvidia::cuda::context> _cuda_ctx;
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std::shared_ptr<::nvidia::cuda::stream> _cuda_stream;
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std::shared_ptr<::nvidia::cuda::memory> _cuda_mem;
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bool _cuda_flush_cache;
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std::shared_ptr<::nvidia::cuda::gstexture> _cuda_rt_cache;
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// Nvidia AR interop
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std::shared_ptr<::nvidia::ar::ar> _ar;
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std::string _ar_models_path;
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std::shared_ptr<nvAR_Feature> _ar_tracker;
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std::atomic_bool _ar_ready;
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std::atomic_bool _ar_fail;
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std::vector<NvAR_Rect> _ar_bboxes_data;
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NvAR_BBoxes _ar_bboxes;
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std::vector<float_t> _ar_bboxes_confidence;
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NvCVImage _ar_image;
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NvCVImage _ar_image_bgr;
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NvCVImage _ar_image_temp;
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#ifdef _DEBUG
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// Profiling
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std::shared_ptr<util::profiler> _profile_capture;
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std::shared_ptr<util::profiler> _profile_cuda_register;
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std::shared_ptr<util::profiler> _profile_cuda_copy;
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std::shared_ptr<util::profiler> _profile_ar_transfer;
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std::shared_ptr<util::profiler> _profile_ar_run;
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#endif
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public:
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face_tracking_instance(obs_data_t*, obs_source_t*);
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virtual ~face_tracking_instance() override;
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// Initialize face detection.
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void face_detection_initialize();
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void face_detection_initialize_thread(std::shared_ptr<void> param);
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// Create image buffer.
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void create_image_buffer(std::size_t width, std::size_t height);
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void roi_refresh();
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void roi_reset();
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virtual void load(obs_data_t* data) override;
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virtual void update(obs_data_t* data) override;
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virtual void video_tick(float seconds) override;
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virtual void video_render(gs_effect_t* effect) override;
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#ifdef _DEBUG
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bool button_profile(obs_properties_t* props, obs_property_t* property);
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#endif
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};
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class face_tracking_factory
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: public obs::source_factory<filter::nvidia::face_tracking_factory, filter::nvidia::face_tracking_instance> {
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static std::shared_ptr<filter::nvidia::face_tracking_factory> factory_instance;
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std::shared_ptr<::nvidia::cuda::cuda> _cuda;
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std::shared_ptr<::nvidia::cuda::context> _cuda_ctx;
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std::shared_ptr<::nvidia::ar::ar> _ar;
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public: // Singleton
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static void initialize()
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try {
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factory_instance = std::make_shared<filter::nvidia::face_tracking_factory>();
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} catch (const std::exception& ex) {
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LOG_ERROR("<Nvidia Face Tracking Filter> %s", ex.what());
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}
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static void finalize()
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{
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factory_instance.reset();
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}
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static std::shared_ptr<face_tracking_factory> get()
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{
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return factory_instance;
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}
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public:
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face_tracking_factory();
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virtual ~face_tracking_factory() override;
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virtual const char* get_name() override;
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virtual void get_defaults2(obs_data_t* data) override;
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virtual obs_properties_t* get_properties2(filter::nvidia::face_tracking_instance* data) override;
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std::shared_ptr<::nvidia::cuda::cuda> get_cuda();
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std::shared_ptr<::nvidia::cuda::context> get_cuda_context();
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std::shared_ptr<::nvidia::ar::ar> get_ar();
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};
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} // namespace filter::nvidia
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