mirror of
https://github.com/Xaymar/obs-StreamFX
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45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
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/*
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* Modern effects for a modern Streamer
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* Copyright (C) 2020 Michael Fabian Dirks
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#pragma once
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#include <cstddef>
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#include <memory>
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#include "nvidia-cuda-stream.hpp"
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#include "nvidia-cuda.hpp"
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#include "obs/gs/gs-texture.hpp"
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namespace nvidia::cuda {
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class gstexture {
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std::shared_ptr<::nvidia::cuda::cuda> _cuda;
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std::shared_ptr<gs::texture> _texture;
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cu_graphics_resource_t _resource;
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bool _is_mapped;
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cu_array_t _pointer;
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std::shared_ptr<nvidia::cuda::stream> _stream;
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public:
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gstexture(std::shared_ptr<nvidia::cuda::cuda> cuda, std::shared_ptr<gs::texture> texture);
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~gstexture();
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cu_array_t map(std::shared_ptr<nvidia::cuda::stream> stream);
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void unmap();
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};
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} // namespace nvidia::cuda
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