obs-StreamFX/source/gfx/gfx-effect-source.hpp

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// Modern effects for a modern Streamer
// Copyright (C) 2017 Michael Fabian Dirks
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
#pragma once
#include <map>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "gfx-source-texture.hpp"
#include "obs/gs/gs-effect.hpp"
#include "obs/gs/gs-mipmapper.hpp"
#include "obs/gs/gs-rendertarget.hpp"
#include "obs/gs/gs-texture.hpp"
#include "obs/gs/gs-vertexbuffer.hpp"
// OBS
extern "C" {
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4201)
#endif
#include <obs.h>
#include <util/platform.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
}
namespace gfx {
namespace effect_source {
struct parameter {
std::shared_ptr<gs::effect> effect;
std::shared_ptr<gs::effect_parameter> param;
std::string name;
std::string description;
std::string formulae;
bool visible;
parameter(std::shared_ptr<gs::effect> effect, std::string name);
};
struct bool_parameter : parameter {
bool value;
bool_parameter(std::shared_ptr<gs::effect> effect, std::string name);
};
struct value_parameter : parameter {
union {
float_t f[16];
int32_t i[4];
} value;
union {
float_t f[16];
int32_t i[4];
} minimum;
union {
float_t f[16];
int32_t i[4];
} maximum;
value_parameter(std::shared_ptr<gs::effect> effect, std::string name);
};
struct matrix_parameter : parameter {
matrix4 value;
matrix4 minimum;
matrix4 maximum;
matrix_parameter(std::shared_ptr<gs::effect> effect, std::string name);
};
struct string_parameter : parameter {
std::string value;
string_parameter(std::shared_ptr<gs::effect> effect, std::string name);
};
struct texture_parameter : parameter {
std::shared_ptr<gs::texture> value;
texture_parameter(std::shared_ptr<gs::effect> effect, std::string name);
};
typedef std::pair<gs::effect_parameter::type, std::string> param_ident_t;
class shader_instance {
std::string _file;
std::shared_ptr<gs::effect> _effect;
std::map<param_ident_t, std::shared_ptr<parameter>> _params;
std::shared_ptr<gs::vertex_buffer> _tri;
float_t _last_check;
size_t _last_size;
time_t _last_modify_time;
time_t _last_create_time;
void load_file(std::string file);
public:
shader_instance(std::string file);
~shader_instance();
void tick(float_t time);
void render(std::string technique);
};
} // namespace effect_source
} // namespace gfx