mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-14 07:45:06 +00:00
147 lines
3.1 KiB
C
147 lines
3.1 KiB
C
|
/*
|
||
|
* Modern effects for a modern Streamer
|
||
|
* Copyright (C) 2017 Michael Fabian Dirks
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation; either version 2 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
#include <inttypes.h>
|
||
|
#include <string>
|
||
|
extern "C" {
|
||
|
#pragma warning( push )
|
||
|
#pragma warning( disable: 4201 )
|
||
|
#include <libobs/graphics/graphics.h>
|
||
|
#pragma warning( pop )
|
||
|
}
|
||
|
|
||
|
namespace GS {
|
||
|
class Texture {
|
||
|
public:
|
||
|
enum Type : uint8_t {
|
||
|
Normal,
|
||
|
Volume,
|
||
|
Cube
|
||
|
};
|
||
|
|
||
|
enum Flags : uint32_t {
|
||
|
Dynamic,
|
||
|
BuildMipMaps,
|
||
|
};
|
||
|
|
||
|
public:
|
||
|
/*!
|
||
|
* \brief Create a new texture from data
|
||
|
*
|
||
|
*
|
||
|
*
|
||
|
* \param width
|
||
|
* \param height
|
||
|
* \param format
|
||
|
* \param mip_levels
|
||
|
* \param mip_data
|
||
|
* \param flags
|
||
|
*/
|
||
|
Texture(uint32_t width, uint32_t height, gs_color_format format, uint32_t mip_levels, const uint8_t **mip_data, uint32_t flags);
|
||
|
|
||
|
/*!
|
||
|
* \brief Create a new volume texture from data
|
||
|
*
|
||
|
*
|
||
|
*
|
||
|
* \param width
|
||
|
* \param height
|
||
|
* \param depth
|
||
|
* \param format
|
||
|
* \param mip_levels
|
||
|
* \param mip_data
|
||
|
* \param flags
|
||
|
*/
|
||
|
Texture(uint32_t width, uint32_t height, uint32_t depth, gs_color_format format, uint32_t mip_levels, const uint8_t **mip_data, uint32_t flags);
|
||
|
|
||
|
/*!
|
||
|
* \brief Create a new cube texture from data
|
||
|
*
|
||
|
*
|
||
|
*
|
||
|
* \param size
|
||
|
* \param format
|
||
|
* \param mip_levels
|
||
|
* \param mip_data
|
||
|
* \param flags
|
||
|
*/
|
||
|
Texture(uint32_t size, gs_color_format format, uint32_t mip_levels, const uint8_t **mip_data, uint32_t flags);
|
||
|
|
||
|
/*!
|
||
|
* \brief Load a texture from a file
|
||
|
*
|
||
|
* Creates a new #GS::Texture from a file located on disk. If the
|
||
|
* file can not be found, accessed or read, a #Plugin::file_not_found_error
|
||
|
* will be thrown. If there is an error reading the file, a
|
||
|
* #Plugin::io_error will be thrown.
|
||
|
*
|
||
|
* \param file File to create the texture from.
|
||
|
*/
|
||
|
Texture(std::string file);// { LoadFromFile(file); }
|
||
|
|
||
|
/*!
|
||
|
* \brief Copy an existing texture
|
||
|
*
|
||
|
* Create a Texture instance from an existing texture.
|
||
|
* This will not take ownership of the underlying gs_texture_t object.
|
||
|
*
|
||
|
* \param other
|
||
|
* \return
|
||
|
*/
|
||
|
Texture(Texture& other);
|
||
|
|
||
|
/*!
|
||
|
* \brief Default constructor
|
||
|
*/
|
||
|
Texture() : m_texture(nullptr) {}
|
||
|
|
||
|
/*!
|
||
|
* \brief Destructor
|
||
|
*
|
||
|
*
|
||
|
*
|
||
|
* \return
|
||
|
*/
|
||
|
virtual ~Texture();
|
||
|
|
||
|
/*!
|
||
|
* \brief
|
||
|
*
|
||
|
*
|
||
|
*
|
||
|
* \param unit
|
||
|
* \return void
|
||
|
*/
|
||
|
void Load(int unit);
|
||
|
|
||
|
/*!
|
||
|
* \brief
|
||
|
*
|
||
|
*
|
||
|
*
|
||
|
* \return gs_texture_t*
|
||
|
*/
|
||
|
gs_texture_t* GetObject();
|
||
|
|
||
|
protected:
|
||
|
gs_texture_t* m_texture;
|
||
|
};
|
||
|
}
|