obs-StreamFX/source/obs/gs/gs-helper.hpp

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/*
* Modern effects for a modern Streamer
* Copyright (C) 2020 Michael Fabian Dirks
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include "common.hpp"
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#include <vector>
#include "plugin.hpp"
namespace gs {
class context {
public:
inline context()
{
obs_enter_graphics();
if (gs_get_context() == nullptr)
throw std::runtime_error("Failed to enter graphics context.");
}
~context()
{
obs_leave_graphics();
}
};
#ifdef ENABLE_PROFILING
static constexpr float_t debug_color_white[4] = {1.f, 1.f, 1.f, 1.f};
static constexpr float_t debug_color_gray[4] = {.5f, .5f, .5f, 1.f};
static constexpr float_t debug_color_black[4] = {0.f, 0.f, 0.f, 1.f};
static constexpr float_t debug_color_red[4] = {1.f, 0.f, 0.f, 1.f};
static constexpr float_t debug_color_flush_orange[4] = {1.f, .5f, 0.f, 1.f};
static constexpr float_t debug_color_yellow[4] = {1.f, 1.f, 0.f, 1.f};
static constexpr float_t debug_color_chartreuse[4] = {.5f, 1.f, 0.f, 1.f};
static constexpr float_t debug_color_green[4] = {0.f, 1.f, 0.f, 1.f};
static constexpr float_t debug_color_spring_green[4] = {0.f, 1.f, .5f, 1.f};
static constexpr float_t debug_color_teal[4] = {0.f, 1.f, 1.f, 1.f};
static constexpr float_t debug_color_azure_radiance[4] = {0.f, .5f, 1.f, 1.f};
static constexpr float_t debug_color_blue[4] = {0.f, 0.f, 1.f, 1.f};
static constexpr float_t debug_color_electric_violet[4] = {.5f, 0.f, 1.f, 1.f};
static constexpr float_t debug_color_magenta[4] = {1.f, 0.f, 1.f, 1.f};
static constexpr float_t debug_color_rose[4] = {1.f, 0.f, .5f, 1.f};
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static const float_t* debug_color_source = debug_color_white;
static const float_t* debug_color_capture = debug_color_flush_orange;
static const float_t* debug_color_cache = debug_color_capture;
static const float_t* debug_color_convert = debug_color_electric_violet;
static const float_t* debug_color_cache_render = debug_color_convert;
static const float_t* debug_color_copy = debug_color_azure_radiance;
static const float_t* debug_color_allocate = debug_color_red;
static const float_t* debug_color_render = debug_color_teal;
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class debug_marker {
std::string _name;
public:
inline debug_marker(const float_t color[4], const char* format, ...)
{
std::size_t size;
std::vector<char> buffer(64);
va_list vargs;
va_start(vargs, format);
size = static_cast<size_t>(vsnprintf(buffer.data(), buffer.size(), format, vargs));
va_end(vargs);
_name = std::string(buffer.data(), buffer.data() + size);
gs_debug_marker_begin(color, _name.c_str());
}
inline ~debug_marker()
{
gs_debug_marker_end();
}
};
#endif
} // namespace gs